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/datum/event/radiation_storm
var/const/enterBelt = 30
var/const/radIntervall = 5 // Enough time between enter/leave belt for 10 hits, as per original implementation
var/const/leaveBelt = 80
var/const/revokeAccess = 165
startWhen = 2
announceWhen = 1
endWhen = revokeAccess
var/postStartTicks = 0
//YW Edit Start- Adjusted anouncement to be in line with cryogaia.
/datum/event/radiation_storm/announce()
command_announcement.Announce("Stellar Radiation flare detected from BD +33 2642, Protoplanetary Nebula. Radiation expected to flood space near \the [station_name()]. Please evacuate into one of the shielded maintenance tunnels or dorms.", "Anomaly Alert", new_sound = 'sound/AI/radiation.ogg') //VOREStation Edit - Dorms ref
/datum/event/radiation_storm/start()
make_maint_all_access()
/datum/event/radiation_storm/tick()
if(activeFor == enterBelt)
command_announcement.Announce("The [using_map.facility_type] has entered the radiation belt. Please remain in a sheltered area until we have passed the radiation belt.", "Anomaly Alert")
radiate()
if(activeFor >= enterBelt && activeFor <= leaveBelt)
postStartTicks++
if(postStartTicks == radIntervall)
postStartTicks = 0
radiate()
else if(activeFor == leaveBelt)
command_announcement.Announce("The [using_map.facility_type] has passed the radiation belt. Please allow for up to one minute while radiation levels dissipate, and report to medbay if you experience any unusual symptoms. Maintenance will lose all access again shortly.", "Anomaly Alert")
/datum/event/radiation_storm/proc/radiate()
var/radiation_level = rand(15, 35)
for(var/z in using_map.station_levels)
SSradiation.z_radiate(locate(1, 1, z), radiation_level, 1)
//YW Edit end.
for(var/mob/living/carbon/C in living_mob_list)
if(!(C.z in using_map.station_levels) || C.isSynthetic() || isbelly(C.loc))
continue
var/area/A = get_area(C)
if(!A)
continue
if(A.flag_check(RAD_SHIELDED))
continue
if(istype(C,/mob/living/carbon/human))
var/mob/living/carbon/human/H = C
var/chance = 5.0
chance -= (chance / 100) * C.getarmor(null, "rad")
if(prob(chance))
if (prob(75))
randmutb(H) // Applies bad mutation
domutcheck(H,null,MUTCHK_FORCED)
else
randmutg(H) // Applies good mutation
domutcheck(H,null,MUTCHK_FORCED)
/datum/event/radiation_storm/end()
revoke_maint_all_access()
/datum/event/radiation_storm/syndicate/radiate()
return