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cyberpresidentvanellope/YWPolarisVore
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mirror of https://github.com/Yawn-Wider/YWPolarisVore.git synced 2026-08-31 09:01:24 +01:00
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YWPolarisVore/code/modules/projectiles
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Zuhayr e557a71fdc Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12
2016-01-20 08:01:14 +10:30
..
ammunition
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 9/6/2015_baymerge
2015-09-06 18:26:06 -04:00
guns
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12
2016-01-20 08:01:14 +10:30
projectile
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12
2016-01-20 08:01:14 +10:30
targeting
Fixes #676
2016-01-14 00:12:47 +10:30
ammunition.dm
Porting forensics from Aurora.
2015-12-10 19:16:28 +10:30
effects.dm
Projectile visual bug fixes
2015-07-11 00:06:44 +12:00
gun.dm
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12
2016-01-20 08:01:14 +10:30
projectile.dm
Refactors how armor works. It's now less of a dice roll, but still retains some randomness. This makes weaker armor worth using, and stronger armor not godlike.
2015-12-01 03:45:47 -05:00
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