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Fixes jungle syndies not having recall imps (#21879)
* corbot you silly man * I'm blind
This commit is contained in:
@@ -132,8 +132,10 @@
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back = /obj/item/storage/backpack
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back = /obj/item/storage/backpack
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r_pocket = /obj/item/gun/ballistic/automatic/pistol
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r_pocket = /obj/item/gun/ballistic/automatic/pistol
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id = /obj/item/card/id/syndicate/anyone
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id = /obj/item/card/id/syndicate/anyone
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implants = list(/obj/item/implant/weapons_auth)
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box = /obj/item/storage/box/survival/syndie
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box = /obj/item/storage/box/survival/syndie
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implants = list(
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/obj/item/implant/teleporter/syndicate_lavaland, // Affects jungleland guys too, so change this when we de-shit the jungle base code
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/obj/item/implant/weapons_auth)
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/datum/outfit/lavaland_syndicate/post_equip(mob/living/carbon/human/H)
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/datum/outfit/lavaland_syndicate/post_equip(mob/living/carbon/human/H)
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H.faction |= ROLE_SYNDICATE
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H.faction |= ROLE_SYNDICATE
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@@ -168,9 +170,6 @@
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backpack_contents = list(
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backpack_contents = list(
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/obj/item/modular_computer/tablet/preset/syndicate=1
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/obj/item/modular_computer/tablet/preset/syndicate=1
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)
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)
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implants = list(
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/obj/item/implant/teleporter/syndicate_lavaland,
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/obj/item/implant/weapons_auth)
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/datum/outfit/lavaland_syndicate/comms/subordinate
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/datum/outfit/lavaland_syndicate/comms/subordinate
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name = "Space Syndicate Comms Agent"
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name = "Space Syndicate Comms Agent"
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@@ -126,6 +126,7 @@
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pointofreturn = /area/ruin/space/has_grav/listeningstation
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pointofreturn = /area/ruin/space/has_grav/listeningstation
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usewhitelist = TRUE
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usewhitelist = TRUE
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retrievalmessage = "Agent retrieval complete."
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retrievalmessage = "Agent retrieval complete."
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/obj/item/implant/teleporter/demon
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/obj/item/implant/teleporter/demon
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pointofreturn = /area/ruin/powered/sinden
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pointofreturn = /area/ruin/powered/sinden
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usewhitelist = TRUE
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usewhitelist = TRUE
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