Fixes jungle syndies not having recall imps (#21879)

* corbot you silly man

* I'm blind
This commit is contained in:
AMyriad
2024-04-16 22:47:25 +02:00
committed by GitHub
parent 1d24e6b3d8
commit 00c95615a1
2 changed files with 4 additions and 4 deletions

View File

@@ -132,8 +132,10 @@
back = /obj/item/storage/backpack back = /obj/item/storage/backpack
r_pocket = /obj/item/gun/ballistic/automatic/pistol r_pocket = /obj/item/gun/ballistic/automatic/pistol
id = /obj/item/card/id/syndicate/anyone id = /obj/item/card/id/syndicate/anyone
implants = list(/obj/item/implant/weapons_auth)
box = /obj/item/storage/box/survival/syndie box = /obj/item/storage/box/survival/syndie
implants = list(
/obj/item/implant/teleporter/syndicate_lavaland, // Affects jungleland guys too, so change this when we de-shit the jungle base code
/obj/item/implant/weapons_auth)
/datum/outfit/lavaland_syndicate/post_equip(mob/living/carbon/human/H) /datum/outfit/lavaland_syndicate/post_equip(mob/living/carbon/human/H)
H.faction |= ROLE_SYNDICATE H.faction |= ROLE_SYNDICATE
@@ -168,9 +170,6 @@
backpack_contents = list( backpack_contents = list(
/obj/item/modular_computer/tablet/preset/syndicate=1 /obj/item/modular_computer/tablet/preset/syndicate=1
) )
implants = list(
/obj/item/implant/teleporter/syndicate_lavaland,
/obj/item/implant/weapons_auth)
/datum/outfit/lavaland_syndicate/comms/subordinate /datum/outfit/lavaland_syndicate/comms/subordinate
name = "Space Syndicate Comms Agent" name = "Space Syndicate Comms Agent"

View File

@@ -126,6 +126,7 @@
pointofreturn = /area/ruin/space/has_grav/listeningstation pointofreturn = /area/ruin/space/has_grav/listeningstation
usewhitelist = TRUE usewhitelist = TRUE
retrievalmessage = "Agent retrieval complete." retrievalmessage = "Agent retrieval complete."
/obj/item/implant/teleporter/demon /obj/item/implant/teleporter/demon
pointofreturn = /area/ruin/powered/sinden pointofreturn = /area/ruin/powered/sinden
usewhitelist = TRUE usewhitelist = TRUE