Two-handed component (#19365)

* Adds twohanded and ports some things to use it

this will require update_appearance to properly compile.
Haven't ran updatepaths yet, I'm just saving my progress.

* Saving my progress again.

* Nearly finished

* Fixes

* test commit

* Revert "test commit"

This reverts commit 6e4e79a57a.

* existing base_icon_state

* base to atom

* Update twohanded.dm

* map updates and updatepaths relocation

* merge conflicts

* Fixes in local testing

* call parent

* fuck you admins have to wait procs out

* wielded stats
This commit is contained in:
John Willard
2023-07-23 23:49:39 -04:00
committed by GitHub
parent 1a303d991e
commit 040129b303
225 changed files with 3077 additions and 2771 deletions

View File

@@ -177,10 +177,6 @@
/obj/item/proc/onMouseUp(object, location, params, mob)
return
/obj/item
var/canMouseDown = FALSE
var/syndicate = FALSE // Does this item have syndicate only functionality via hud buttons? Needs to be in this scope to encompass all Chameleon items - Hopek
/obj/item/gun/CanItemAutoclick(object, location, params)
. = automatic