mirror of
https://github.com/yogstation13/Yogstation.git
synced 2025-02-26 09:04:50 +00:00
Alt-clicking descriptions when examining (#30988)
* Adds what alt-clicking does into examine-messages. * whoops fix * AI holopad examine remove * Fixed cigarette pack alt-clicking. * Spear alt-click-message set to show only if explosive lance.
This commit is contained in:
@@ -328,7 +328,7 @@ Congratulations! You are now trained for invasive xenobiology research!"}
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return
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/obj/item/paper/guides/antag/abductor/AltClick()
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return
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return //otherwise it would fold into a paperplane.
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#define BATON_STUN 0
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#define BATON_SLEEP 1
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@@ -11,6 +11,9 @@
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var/initial_icon_state
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var/static/list/style_list_icons = list("standard" = 'icons/mob/augmentation/augments.dmi', "engineer" = 'icons/mob/augmentation/augments_engineer.dmi', "security" = 'icons/mob/augmentation/augments_security.dmi', "mining" = 'icons/mob/augmentation/augments_mining.dmi')
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/obj/machinery/aug_manipulator/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>Alt-click to eject the limb.</span>")
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/obj/machinery/aug_manipulator/Initialize()
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initial_icon_state = initial(icon_state)
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@@ -110,13 +110,17 @@
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/obj/item/grenade/barrier
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name = "barrier grenade"
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desc = "Instant cover. Alt+click to toggle modes."
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desc = "Instant cover."
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icon = 'icons/obj/grenade.dmi'
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icon_state = "flashbang"
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item_state = "flashbang"
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actions_types = list(/datum/action/item_action/toggle_barrier_spread)
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var/mode = SINGLE
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/obj/item/grenade/barrier/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>Alt-click to toggle modes.</span>")
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/obj/item/grenade/barrier/AltClick(mob/living/user)
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if(!istype(user) || user.incapacitated())
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return
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@@ -66,6 +66,13 @@ GLOBAL_LIST_EMPTY(PDAs)
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var/obj/item/inserted_item //Used for pen, crayon, and lipstick insertion or removal. Same as above.
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var/overlays_x_offset = 0 //x offset to use for certain overlays
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/obj/item/device/pda/examine(mob/user)
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..()
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if(!id && !inserted_item)
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return
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else
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to_chat(user, "<span class='notice'>Alt-click to remove contents.</span>")
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/obj/item/device/pda/Initialize()
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. = ..()
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if(fon)
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@@ -1,7 +1,7 @@
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GLOBAL_LIST_EMPTY(GPS_list)
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/obj/item/device/gps
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name = "global positioning system"
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desc = "Helping lost spacemen find their way through the planets since 2016. Alt+click to toggle power."
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desc = "Helping lost spacemen find their way through the planets since 2016."
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icon = 'icons/obj/telescience.dmi'
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icon_state = "gps-c"
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w_class = WEIGHT_CLASS_SMALL
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@@ -15,6 +15,9 @@ GLOBAL_LIST_EMPTY(GPS_list)
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var/updating = TRUE //Automatic updating of GPS list. Can be set to manual by user.
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var/global_mode = TRUE //If disabled, only GPS signals of the same Z level are shown
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/obj/item/device/gps/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>Alt-click to switch it [tracking ? "off":"on"].</span>")
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/obj/item/device/gps/Initialize()
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. = ..()
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@@ -1,6 +1,6 @@
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/obj/item/device/radio/headset
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name = "radio headset"
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desc = "An updated, modular intercom that fits over the head. Takes encryption keys. \nTo speak on the general radio frequency, use ; before speaking."
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desc = "An updated, modular intercom that fits over the head. Takes encryption keys."
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icon_state = "headset"
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item_state = "headset"
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materials = list(MAT_METAL=75)
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@@ -11,6 +11,12 @@
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var/obj/item/device/encryptionkey/keyslot2 = null
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dog_fashion = null
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/obj/item/device/radio/headset/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>To speak on the general radio frequency, use ; before speaking.</span>")
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if (command)
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to_chat(user, "<span class='notice'>Alt-click to toggle the high-volume mode.</span>")
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/obj/item/device/radio/headset/Initialize()
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. = ..()
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recalculateChannels()
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@@ -68,6 +68,7 @@
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..()
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if(reagents.total_volume)
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to_chat(user, "It contains [round(reagents.total_volume)] units.")
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to_chat(user, "<span class='notice'>Alt-click to empty it.</span>")
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else
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to_chat(user, "It is empty.")
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@@ -76,6 +76,7 @@
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to_chat(user, "There are [get_amount()] in the stack.")
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else
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to_chat(user, "There is [get_amount()] in the stack.")
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to_chat(user, "<span class='notice'>Alt-click to take a custom amount.</span>")
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/obj/item/stack/proc/get_amount()
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if(is_cyborg)
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@@ -125,13 +125,21 @@
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icon_type = "cigarette"
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spawn_type = /obj/item/clothing/mask/cigarette/space_cigarette
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/obj/item/storage/fancy/cigarettes/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>Alt-click to extract contents.</span>")
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/obj/item/storage/fancy/cigarettes/AltClick(mob/user)
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if(user.get_active_held_item())
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if(user.stat || user.restrained())
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return
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for(var/obj/item/lighter/lighter in src)
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remove_from_storage(lighter, user.loc)
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user.put_in_active_hand(lighter)
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break
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var/obj/item/clothing/mask/cigarette/W = locate(/obj/item/clothing/mask/cigarette) in contents
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if(W && contents.len > 0)
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remove_from_storage(W, user)
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user.put_in_hands(W)
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contents -= W
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to_chat(user, "<span class='notice'>You take a [icon_type] out of the pack.</span>")
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else
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to_chat(user, "<span class='notice'>There are no [icon_type]s left in the pack.</span>")
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/obj/item/storage/fancy/cigarettes/update_icon()
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if(fancy_open || !contents.len)
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@@ -123,6 +123,11 @@
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icon_broken = "medalbox+b"
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can_hold = list(/obj/item/clothing/accessory/medal)
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/obj/item/storage/lockbox/medal/examine(mob/user)
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..()
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if(!locked)
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to_chat(user, "<span class='notice'>Alt-click to [open ? "close":"open"] it.</span>")
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/obj/item/storage/lockbox/medal/AltClick()
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if(!locked)
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open = (open ? FALSE : TRUE)
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@@ -427,6 +427,11 @@
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var/obj/item/grenade/explosive = null
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var/war_cry = "AAAAARGH!!!"
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/obj/item/twohanded/spear/examine(mob/user)
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..()
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if(explosive)
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to_chat(user, "<span class='notice'>Alt-click to set your war cry.</span>")
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/obj/item/twohanded/spear/update_icon()
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if(explosive)
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icon_state = "spearbomb[wielded]"
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@@ -475,7 +480,7 @@
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if(G)
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explosive = G
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name = "explosive lance"
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desc = "A makeshift spear with [G] attached to it. Alt+click on the spear to set your war cry!"
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desc = "A makeshift spear with [G] attached to it."
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update_icon()
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// CHAINSAW
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@@ -10,6 +10,10 @@
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var/obj/item/extinguisher/stored_extinguisher
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var/opened = 0
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/obj/structure/extinguisher_cabinet/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>Alt-click to [opened ? "close":"open"] it.</span>")
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/obj/structure/extinguisher_cabinet/New(loc, ndir, building)
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..()
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if(building)
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@@ -13,6 +13,10 @@
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var/buildstacktype = /obj/item/stack/sheet/metal
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var/buildstackamount = 0
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/obj/structure/reflector/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>Alt-click to adjust its direction.</span>")
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/obj/structure/reflector/bullet_act(obj/item/projectile/P)
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var/turf/reflector_turf = get_turf(src)
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var/turf/reflect_turf
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@@ -34,6 +34,11 @@ Pipelines + Other Objects -> Pipe network
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var/device_type = 0
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var/list/obj/machinery/atmospherics/nodes
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/obj/machinery/atmospherics/examine(mob/living/user)
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..()
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if(is_type_in_list(src, GLOB.ventcrawl_machinery) && user.ventcrawler)
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to_chat(user, "<span class='notice'>Alt-click to crawl through it.</span>")
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/obj/machinery/atmospherics/New(loc, process = TRUE)
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nodes = new(device_type)
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if (!armor)
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@@ -297,4 +302,3 @@ Pipelines + Other Objects -> Pipe network
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//Used for certain children of obj/machinery/atmospherics to not show pipe vision when mob is inside it.
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/obj/machinery/atmospherics/proc/can_see_pipes()
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return TRUE
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@@ -3,6 +3,11 @@
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materials = list(MAT_GLASS = 250)
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var/glass_colour_type = null //colors your vision when worn
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/obj/item/clothing/glasses/examine(mob/user)
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..()
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if(glass_colour_type && ishuman(user))
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to_chat(user, "<span class='notice'>Alt-click to toggle its colors.</span>")
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/obj/item/clothing/glasses/visor_toggling()
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..()
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if(visor_vars_to_toggle & VISOR_VISIONFLAGS)
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@@ -82,6 +82,10 @@
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pockets = /obj/item/storage/internal/pocket/small/detective
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dog_fashion = /datum/dog_fashion/head/detective
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/obj/item/clothing/head/fedora/det_hat/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>Alt-click to take a candy corn.</span>")
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/obj/item/clothing/head/fedora/det_hat/AltClick()
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..()
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if(ismob(loc))
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@@ -104,12 +104,14 @@
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var/buffertext = "A funny bit of text."
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/obj/item/toy/cards/singlecard/cas/examine(mob/user)
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..()
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if (flipped)
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to_chat(user, "<span class='notice'>The card is face down.</span>")
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else if (blank)
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to_chat(user, "<span class='notice'>The card is blank. Write on it with a pen.</span>")
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else
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to_chat(user, "<span class='notice'>The card reads: [name]</span>")
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to_chat(user, "<span class='notice'>Alt-click to flip it.</span>")
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/obj/item/toy/cards/singlecard/cas/Flip()
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set name = "Flip Card"
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@@ -184,7 +184,7 @@
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/obj/structure/closet/crate/secure/loot/AltClick(mob/living/user)
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if(!user.canUseTopic(src))
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return
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attack_hand(user)
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attack_hand(user) //this helps you not blow up so easily by overriding unlocking which results in an immediate boom.
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/obj/structure/closet/crate/secure/loot/attackby(obj/item/W, mob/user)
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if(locked)
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@@ -21,6 +21,11 @@
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var/w_class_open = WEIGHT_CLASS_BULKY
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var/slowdown_open = TRUE
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/obj/item/device/modular_computer/laptop/examine(mob/user)
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..()
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if(screen_on)
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to_chat(user, "<span class='notice'>Alt-click to close it.</span>")
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/obj/item/device/modular_computer/laptop/Initialize()
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. = ..()
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@@ -44,6 +44,10 @@
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desc = "A stationary computer. This one comes preloaded with research programs."
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_has_ai = 1
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/obj/machinery/modular_computer/console/preset/research/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>Alt-click to eject the intelliCard.</span>")
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/obj/machinery/modular_computer/console/preset/research/install_programs()
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var/obj/item/computer_hardware/hard_drive/hard_drive = cpu.all_components[MC_HDD]
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hard_drive.store_file(new/datum/computer_file/program/ntnetmonitor())
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@@ -59,6 +63,10 @@
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_has_id_slot = 1
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_has_printer = 1
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/obj/machinery/modular_computer/console/preset/command/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>Alt-click [src] to eject the identification card.</span>")
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/obj/machinery/modular_computer/console/preset/command/install_programs()
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var/obj/item/computer_hardware/hard_drive/hard_drive = cpu.all_components[MC_HDD]
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hard_drive.store_file(new/datum/computer_file/program/chatclient())
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@@ -64,6 +64,8 @@
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/obj/item/paper/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>Alt-click to fold it.</span>")
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var/datum/asset/assets = get_asset_datum(/datum/asset/simple/paper)
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assets.send(user)
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@@ -79,7 +81,7 @@
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user << browse("<HTML><HEAD><TITLE>[name]</TITLE></HEAD><BODY>[stars(info)]<HR>[stamps]</BODY></HTML>", "window=[name]")
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onclose(user, "[name]")
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else
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to_chat(user, "<span class='notice'>It is too far away.</span>")
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to_chat(user, "<span class='warning'>You're too far away to read it!</span>")
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/obj/item/paper/verb/rename()
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@@ -101,10 +103,12 @@
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name = "paper[(n_name ? text("- '[n_name]'") : null)]"
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add_fingerprint(usr)
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/obj/item/paper/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] scratches a grid on [user.p_their()] wrist with the paper! It looks like [user.p_theyre()] trying to commit sudoku...</span>")
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return (BRUTELOSS)
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/obj/item/paper/attack_self(mob/user)
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user.examinate(src)
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if(rigged && (SSevents.holidays && SSevents.holidays[APRIL_FOOLS]))
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@@ -400,4 +404,3 @@
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/obj/item/paper/crumpled/bloody
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icon_state = "scrap_bloodied"
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@@ -213,6 +213,10 @@
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var/toggled = FALSE
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var/obj/item/ammo_box/magazine/internal/shot/alternate_magazine
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/obj/item/gun/ballistic/shotgun/automatic/dual_tube/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>Alt-click to pump it.</span>")
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/obj/item/gun/ballistic/shotgun/automatic/dual_tube/Initialize()
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. = ..()
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if (!alternate_magazine)
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Reference in New Issue
Block a user