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Makes tear in the fabric of reality inaccessible until a boh bomb is detonated (#38852)
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@@ -1,4 +1,5 @@
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#define CHANGETURF_DEFER_CHANGE 1
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#define CHANGETURF_IGNORE_AIR 2
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#define CHANGETURF_IGNORE_AIR 2 // This flag prevents changeturf from gathering air from nearby turfs to fill the new turf with an approximation of local air
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#define CHANGETURF_FORCEOP 4
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#define CHANGETURF_SKIP 8 // A flag for PlaceOnTop to just instance the new turf instead of calling ChangeTurf. Used for uninitialized turfs NOTHING ELSE
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#define CHANGETURF_INHERIT_AIR 16 // Inherit air from previous turf. Implies CHANGETURF_IGNORE_AIR
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@@ -23,6 +23,8 @@
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M.visible_message("<span class='danger'>The bluespace collapse crushes the air towards it, pulling [M] towards the ground...</span>")
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M.Knockdown(5, TRUE, TRUE) //Overrides stun absorbs.
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T.TerraformTurf(/turf/open/chasm/magic, /turf/open/chasm/magic)
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for (var/obj/structure/ladder/unbreakable/binary/ladder in GLOB.ladders)
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ladder.ActivateAlmonds()
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message_admins("[ADMIN_LOOKUPFLW(user)] detonated a bag of holding at [ADMIN_VERBOSEJMP(loccheck)].")
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log_game("[key_name(user)] detonated a bag of holding at [AREACOORD(loccheck)].")
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qdel(A)
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@@ -37,10 +37,18 @@
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GLOB.deliverybeacontags += location
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/obj/machinery/navbeacon/Destroy()
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GLOB.navbeacons["[z]"] -= src //Remove from beacon list, if in one.
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if (GLOB.navbeacons["[z]"])
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GLOB.navbeacons["[z]"] -= src //Remove from beacon list, if in one.
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GLOB.deliverybeacons -= src
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return ..()
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/obj/machinery/navbeacon/onTransitZ(old_z, new_z)
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if (GLOB.navbeacons["[old_z]"])
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GLOB.navbeacons["[old_z]"] -= src
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if (GLOB.navbeacons["[new_z]"])
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GLOB.navbeacons["[new_z]"] += src
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..()
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// set the transponder codes assoc list from codes_txt
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/obj/machinery/navbeacon/proc/set_codes()
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if(!codes_txt)
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@@ -182,31 +182,50 @@
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update_icon()
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/obj/structure/ladder/unbreakable/binary
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name = "mysterious ladder"
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desc = "Where does it go?"
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height = 0
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id = "lavaland_binary"
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var/area_to_place = /area/lavaland/surface/outdoors
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var/active = FALSE
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/obj/structure/ladder/unbreakable/binary/Initialize()
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if(area_to_place)
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var/turf/T = safepick(get_area_turfs(area_to_place))
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/obj/structure/ladder/unbreakable/binary/proc/ActivateAlmonds()
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if(area_to_place && !active)
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var/turf/T = getTargetTurf()
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if(T)
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var/obj/structure/ladder/unbreakable/U = new (T)
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U.id = id
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U.height = height+1
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LateInitialize() // LateInit both of these to build the links. It's fine.
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U.LateInitialize()
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for(var/turf/TT in range(2,U))
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TT.TerraformTurf(/turf/open/indestructible/binary, /turf/open/indestructible/binary)
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return ..()
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TT.TerraformTurf(/turf/open/indestructible/binary, /turf/open/indestructible/binary, CHANGETURF_INHERIT_AIR)
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active = TRUE
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/obj/structure/ladder/unbreakable/binary/proc/getTargetTurf()
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var/list/turfList = get_area_turfs(area_to_place)
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while (turfList.len && !.)
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var/i = rand(1, turfList.len)
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var/turf/potentialTurf = turfList[i]
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if (is_centcom_level(potentialTurf.z)) // These ladders don't lead to centcom.
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turfList.Cut(i,i+1)
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continue
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if(!istype(potentialTurf, /turf/open/lava) && !potentialTurf.density) // Or inside dense turfs or lava
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var/clear = TRUE
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for(var/obj/O in potentialTurf) // Let's not place these on dense objects either. Might be funny though.
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if(O.density)
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clear = FALSE
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break
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if(clear)
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. = potentialTurf
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if (!.)
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turfList.Cut(i,i+1)
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/obj/structure/ladder/unbreakable/binary/space
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id = "space_binary"
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area_to_place = /area/space
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/obj/structure/ladder/unbreakable/binary/unlinked //Crew gets to complete one
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id = "unlinked_binary"
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area_to_place = null
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@@ -114,6 +114,23 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
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return W
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/turf/open/ChangeTurf(path, list/new_baseturfs, flags)
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if ((flags & CHANGETURF_INHERIT_AIR) && ispath(path, /turf/open))
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SSair.remove_from_active(src)
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var/stashed_air = air
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air = null // so that it doesn't get deleted
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. = ..()
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if (!. || . == src) // changeturf failed or didn't do anything
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air = stashed_air
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return
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var/turf/open/newTurf = .
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if (!istype(newTurf.air, /datum/gas_mixture/immutable/space))
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QDEL_NULL(newTurf.air)
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newTurf.air = stashed_air
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SSair.add_to_active(newTurf)
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else
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return ..()
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// Take off the top layer turf and replace it with the next baseturf down
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/turf/proc/ScrapeAway(amount=1, flags)
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if(!amount)
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@@ -251,7 +268,7 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
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/turf/open/AfterChange(flags)
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..()
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RemoveLattice()
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if(!(flags & CHANGETURF_IGNORE_AIR))
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if(!(flags & (CHANGETURF_IGNORE_AIR | CHANGETURF_INHERIT_AIR)))
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Assimilate_Air()
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//////Assimilate Air//////
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