Combat Overhaul Staging: Limb Specific Stamina and status effect clickdelay modifiers! (#36274)

This commit is contained in:
kevinz000
2018-03-23 04:36:35 -07:00
committed by yogstation13-bot
parent f943a8c465
commit 1646cc73ce
19 changed files with 160 additions and 108 deletions

View File

@@ -30,7 +30,7 @@
id = "knockdown"
/datum/status_effect/incapacitating/knockdown/tick()
if(owner.staminaloss)
if(owner.getStaminaLoss())
owner.adjustStaminaLoss(-0.3) //reduce stamina loss by 0.3 per tick, 6 per 2 seconds
@@ -40,7 +40,7 @@
needs_update_stat = TRUE
/datum/status_effect/incapacitating/unconscious/tick()
if(owner.staminaloss)
if(owner.getStaminaLoss())
owner.adjustStaminaLoss(-0.3) //reduce stamina loss by 0.3 per tick, 6 per 2 seconds
//SLEEPING
@@ -65,7 +65,7 @@
return ..()
/datum/status_effect/incapacitating/sleeping/tick()
if(owner.staminaloss)
if(owner.getStaminaLoss())
owner.adjustStaminaLoss(-0.5) //reduce stamina loss by 0.5 per tick, 10 per 2 seconds
if(human_owner && human_owner.drunkenness)
human_owner.drunkenness *= 0.997 //reduce drunkenness by 0.3% per tick, 6% per 2 seconds