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Roundend fixes (#33477)
* Fixes TC use counts and adds some spacing between solo antags of the same kind * Fixes nuke result * Fixes round result for clock_cult * Kevinz please. * Hurts my soul
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@@ -70,6 +70,7 @@
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..()
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/datum/game_mode/nuclear/set_round_result()
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..()
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var result = nuke_team.get_result()
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switch(result)
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if(NUKE_RESULT_FLUKE)
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@@ -102,7 +103,6 @@
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else
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SSticker.mode_result = "halfwin - interrupted"
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SSticker.news_report = OPERATIVE_SKIRMISH
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return ..()
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/datum/game_mode/nuclear/generate_report()
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return "One of Central Command's trading routes was recently disrupted by a raid carried out by the Gorlex Marauders. They seemed to only be after one ship - a highly-sensitive \
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