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https://github.com/yogstation13/Yogstation.git
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[MIRROR] Cleans up bot construction code (#4668)
* Merge pull request #42972 from TerraGS/bot-cleanup
This commit is contained in:
committed by
Gary Lafortune
parent
0f36168cdf
commit
1834fe1eca
@@ -234,3 +234,13 @@
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theturf.MakeSlippery(TURF_WET_WATER, min_wet_time = 10 SECONDS, wet_time_to_add = 5 SECONDS)
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user.visible_message("[user] empties out \the [src] onto the floor using the release valve.", "<span class='info'>You quietly empty out \the [src] using its release valve.</span>")
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//firebot assembly
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/obj/item/extinguisher/attackby(obj/O, mob/user, params)
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if(istype(O, /obj/item/bodypart/l_arm/robot) || istype(O, /obj/item/bodypart/r_arm/robot))
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to_chat(user, "<span class='notice'>You add [O] to [src].</span>")
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qdel(O)
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qdel(src)
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user.put_in_hands(new /obj/item/bot_assembly/firebot)
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else
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..()
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@@ -174,6 +174,32 @@
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new /obj/item/reagent_containers/pill/patch/silver_sulf(src)
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new /obj/item/clothing/glasses/hud/health/night(src)
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//medibot assembly
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/obj/item/storage/firstaid/attackby(obj/item/bodypart/S, mob/user, params)
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if((!istype(S, /obj/item/bodypart/l_arm/robot)) && (!istype(S, /obj/item/bodypart/r_arm/robot)))
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return ..()
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//Making a medibot!
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if(contents.len >= 1)
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to_chat(user, "<span class='warning'>You need to empty [src] out first!</span>")
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return
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var/obj/item/bot_assembly/medbot/A = new
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if(istype(src, /obj/item/storage/firstaid/fire))
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A.skin = "ointment"
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else if(istype(src, /obj/item/storage/firstaid/toxin))
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A.skin = "tox"
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else if(istype(src, /obj/item/storage/firstaid/o2))
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A.skin = "o2"
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else if(istype(src, /obj/item/storage/firstaid/brute))
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A.skin = "brute"
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user.put_in_hands(A)
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to_chat(user, "<span class='notice'>You add [S] to [src].</span>")
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A.robot_arm = S.type
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A.firstaid = type
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qdel(S)
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qdel(src)
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/*
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* Pill Bottles
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*/
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@@ -86,7 +86,7 @@
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/obj/item/storage/toolbox/mechanical/old/heirloom/PopulateContents()
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return
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/obj/item/storage/toolbox/mechanical/old/clean
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name = "toolbox"
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desc = "A old, blue toolbox, it looks robust."
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@@ -248,3 +248,39 @@
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new/obj/item/stack/cable_coil/orange(src)
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new/obj/item/stack/cable_coil/cyan(src)
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new/obj/item/stack/cable_coil/white(src)
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//floorbot assembly
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/obj/item/storage/toolbox/attackby(obj/item/stack/tile/plasteel/T, mob/user, params)
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var/list/allowed_toolbox = list(/obj/item/storage/toolbox/emergency, //which toolboxes can be made into floorbots
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/obj/item/storage/toolbox/electrical,
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/obj/item/storage/toolbox/mechanical,
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/obj/item/storage/toolbox/artistic,
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/obj/item/storage/toolbox/syndicate)
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if(!istype(T, /obj/item/stack/tile/plasteel))
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..()
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return
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if(!is_type_in_list(src, allowed_toolbox))
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return
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if(contents.len >= 1)
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to_chat(user, "<span class='warning'>They won't fit in, as there is already stuff inside!</span>")
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return
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if(T.use(10))
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var/obj/item/bot_assembly/floorbot/B = new
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B.toolbox = type
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switch(B.toolbox)
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if(/obj/item/storage/toolbox/emergency)
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B.toolbox_color = "r"
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if(/obj/item/storage/toolbox/electrical)
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B.toolbox_color = "y"
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if(/obj/item/storage/toolbox/artistic)
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B.toolbox_color = "g"
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if(/obj/item/storage/toolbox/syndicate)
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B.toolbox_color = "s"
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user.put_in_hands(B)
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B.update_icon()
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to_chat(user, "<span class='notice'>You add the tiles into the empty [src.name]. They protrude from the top.</span>")
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qdel(src)
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else
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to_chat(user, "<span class='warning'>You need 10 floor tiles to start building a floorbot!</span>")
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return
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@@ -227,41 +227,6 @@
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name = "incomplete floorbot assembly"
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icon_state = "[toolbox_color]toolbox_tiles_sensor"
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/obj/item/storage/toolbox/attackby(obj/item/stack/tile/plasteel/T, mob/user, params)
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var/list/allowed_toolbox = list(/obj/item/storage/toolbox/emergency, //which toolboxes can be made into floorbots
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/obj/item/storage/toolbox/electrical,
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/obj/item/storage/toolbox/mechanical,
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/obj/item/storage/toolbox/artistic,
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/obj/item/storage/toolbox/syndicate)
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if(!istype(T, /obj/item/stack/tile/plasteel))
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..()
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return
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if(!is_type_in_list(src, allowed_toolbox))
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return
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if(contents.len >= 1)
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to_chat(user, "<span class='warning'>They won't fit in, as there is already stuff inside!</span>")
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return
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if(T.use(10))
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var/obj/item/bot_assembly/floorbot/B = new
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B.toolbox = type
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switch(B.toolbox)
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if(/obj/item/storage/toolbox/emergency)
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B.toolbox_color = "r"
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if(/obj/item/storage/toolbox/electrical)
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B.toolbox_color = "y"
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if(/obj/item/storage/toolbox/artistic)
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B.toolbox_color = "g"
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if(/obj/item/storage/toolbox/syndicate)
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B.toolbox_color = "s"
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user.put_in_hands(B)
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B.update_icon()
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to_chat(user, "<span class='notice'>You add the tiles into the empty [src.name]. They protrude from the top.</span>")
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qdel(src)
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else
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to_chat(user, "<span class='warning'>You need 10 floor tiles to start building a floorbot!</span>")
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return
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/obj/item/bot_assembly/floorbot/attackby(obj/item/W, mob/user, params)
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..()
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switch(build_step)
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@@ -303,32 +268,6 @@
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if(skin)
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add_overlay("kit_skin_[skin]")
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/obj/item/storage/firstaid/attackby(obj/item/bodypart/S, mob/user, params)
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if((!istype(S, /obj/item/bodypart/l_arm/robot)) && (!istype(S, /obj/item/bodypart/r_arm/robot)))
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return ..()
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//Making a medibot!
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if(contents.len >= 1)
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to_chat(user, "<span class='warning'>You need to empty [src] out first!</span>")
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return
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var/obj/item/bot_assembly/medbot/A = new
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if(istype(src, /obj/item/storage/firstaid/fire))
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A.skin = "ointment"
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else if(istype(src, /obj/item/storage/firstaid/toxin))
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A.skin = "tox"
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else if(istype(src, /obj/item/storage/firstaid/o2))
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A.skin = "o2"
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else if(istype(src, /obj/item/storage/firstaid/brute))
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A.skin = "brute"
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user.put_in_hands(A)
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to_chat(user, "<span class='notice'>You add [S] to [src].</span>")
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A.robot_arm = S.type
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A.firstaid = type
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qdel(S)
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qdel(src)
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/obj/item/bot_assembly/medbot/attackby(obj/item/W, mob/user, params)
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..()
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switch(build_step)
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@@ -526,17 +465,6 @@
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new /obj/item/melee/transforming/energy/sword/saber(Tsec)
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// Fire extinguisher + borg arm = firebot assembly
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/obj/item/extinguisher/attackby(obj/O, mob/user, params)
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if(istype(O, /obj/item/bodypart/l_arm/robot) || istype(O, /obj/item/bodypart/r_arm/robot))
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to_chat(user, "<span class='notice'>You add [O] to [src].</span>")
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qdel(O)
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qdel(src)
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user.put_in_hands(new /obj/item/bot_assembly/firebot)
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else
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..()
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//Firebot Assembly
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/obj/item/bot_assembly/firebot
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name = "incomplete firebot assembly"
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