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Fixes emote runtimes (#39115)
Fixed some missing args in emote procs called with named args, leading to runtimes.
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Ling
parent
d4787f9df8
commit
18dddfbaae
@@ -142,7 +142,7 @@
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to_chat(src, "<span class='warning'>You cannot speak, your other self is controlling your body!</span>")
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return FALSE
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/mob/living/split_personality/emote(message)
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/mob/living/split_personality/emote(act, m_type = null, message = null, intentional = FALSE)
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return
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///////////////BRAINWASHING////////////////////
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@@ -28,5 +28,5 @@
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/mob/camera/forceMove(atom/destination)
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loc = destination
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/mob/camera/emote(act, m_type=1, message = null)
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/mob/camera/emote(act, m_type=1, message = null, intentional = FALSE)
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return
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@@ -268,7 +268,7 @@
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verb_say = pick(speak_emote)
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. = ..()
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/mob/living/simple_animal/emote(act, m_type=1, message = null)
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/mob/living/simple_animal/emote(act, m_type=1, message = null, intentional = FALSE)
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if(stat)
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return
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if(act == "scream")
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