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Mosins are no longer able to be fired while holding stuff in the offhand BUT are back to 60 damage (#11728)
* cryimg * yes and
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@@ -61,7 +61,7 @@ obj/item/gun/ballistic/rifle/attackby(obj/item/A, mob/user, params)
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knife_x_offset = 27
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knife_y_offset = 13
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can_be_sawn_off = TRUE
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weapon_weight = WEAPON_MEDIUM
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weapon_weight = WEAPON_HEAVY
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/obj/item/gun/ballistic/rifle/boltaction/sawoff(mob/user)
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. = ..()
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@@ -8,7 +8,7 @@
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/obj/item/projectile/bullet/a762
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name = "7.62 bullet"
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damage = 40
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damage = 60
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/obj/item/projectile/bullet/a762_enchanted
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name = "enchanted 7.62 bullet"
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