mirror of
https://github.com/yogstation13/Yogstation.git
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Long Awaited Psychiatrist Rework (#17721)
* PART FIVE * Update brain_trauma.dm * Update examine.dm * Update mild.dm * Update brain_trauma.dm * Update brain_trauma.dm * anomalous floating lightswitch * undo unintended map changes I am sorry I don't know what happened to asteroid station I don't know what changed on the AI satellite I am sorry mapper man * can no longer cure things u shouldnt wound traumas traumas that require the aheal staff traumas that come from quirks * wej * wej 2 * Update YogStation.dmm * Update brain_trauma.dm * Update brain_trauma.dm * Update brain_trauma.dm
This commit is contained in:
@@ -2124,7 +2124,15 @@
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@@ -2142,7 +2150,11 @@
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@@ -2299,7 +2311,10 @@
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@@ -9011,7 +9026,25 @@
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@@ -9905,7 +9938,21 @@
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/obj/structure/chair/office/light{
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"clc" = (
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@@ -10017,17 +10064,11 @@
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/turf/open/floor/plating,
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/area/maintenance/port/aft)
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/turf/open/floor/wood,
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@@ -11063,11 +11104,9 @@
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/turf/open/floor/plasteel,
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/area/clerk)
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/turf/open/floor/carpet,
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@@ -13032,12 +13071,14 @@
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/area/security/checkpoint/engineering)
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@@ -13970,6 +14011,18 @@
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/turf/open/floor/plasteel,
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@@ -14079,13 +14132,10 @@
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@@ -14374,16 +14424,12 @@
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/obj/item/pen/fountain,
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@@ -14782,15 +14828,12 @@
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|
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@@ -16033,7 +16076,6 @@
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|
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/area/maintenance/port/fore)
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/obj/structure/cable{
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},
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@@ -16761,6 +16803,20 @@
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/turf/open/floor/grass,
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/area/maintenance/starboard/aft)
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|
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|
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|
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|
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|
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@@ -31777,6 +31833,10 @@
|
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|
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/turf/open/floor/plasteel,
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/area/hallway/primary/port)
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"jOQ" = (
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@@ -33352,6 +33412,16 @@
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/turf/open/floor/circuit,
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/area/ai_monitored/turret_protected/ai)
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"kru" = (
|
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@@ -33361,7 +33431,6 @@
|
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/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
|
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|
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@@ -33868,6 +33937,29 @@
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"kBi" = (
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/turf/open/floor/carpet/exoticpurple,
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@@ -34489,6 +34581,18 @@
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/turf/open/floor/plating,
|
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/area/maintenance/starboard/aft)
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"kMO" = (
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/obj/item/gun/ballistic/shotgun/riot{
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@@ -36030,14 +36134,11 @@
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/turf/open/floor/plasteel/dark,
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/area/ai_monitored/storage/satellite)
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"lve" = (
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/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
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/obj/structure/cable{
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},
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|
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/turf/open/floor/plating,
|
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/area/maintenance/port/aft)
|
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@@ -36686,18 +36787,15 @@
|
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/turf/open/floor/plasteel,
|
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/area/security/checkpoint/supply)
|
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"lJk" = (
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2{
|
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dir = 1
|
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|
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/turf/open/floor/plasteel/white,
|
||||
/area/medical/medbay/aft)
|
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"lJv" = (
|
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@@ -38071,6 +38169,13 @@
|
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/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
|
||||
/turf/open/floor/plasteel/white,
|
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/area/science/misc_lab)
|
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"meQ" = (
|
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|
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/turf/open/floor/carpet,
|
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/area/medical/psych)
|
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"mfG" = (
|
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/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
|
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@@ -38461,19 +38566,7 @@
|
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/turf/open/floor/eighties,
|
||||
/area/maintenance/starboard/fore)
|
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"mmq" = (
|
||||
/obj/structure/closet/secure_closet{
|
||||
name = "psychiatrist locker";
|
||||
req_access_txt = "5"
|
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},
|
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/obj/item/clothing/suit/straight_jacket,
|
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/obj/item/clothing/mask/muzzle,
|
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/obj/item/reagent_containers/pill/happy,
|
||||
/obj/item/reagent_containers/pill/happy,
|
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/obj/item/reagent_containers/pill/happy,
|
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/obj/machinery/airalarm{
|
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|
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|
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},
|
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/obj/structure/bookcase/random/reference,
|
||||
/turf/open/floor/wood,
|
||||
/area/medical/psych)
|
||||
"mmr" = (
|
||||
@@ -40118,6 +40211,18 @@
|
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},
|
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/turf/open/floor/plasteel,
|
||||
/area/construction)
|
||||
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/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
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|
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/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
|
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|
||||
},
|
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/obj/structure/cable{
|
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icon_state = "4-8"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/port/aft)
|
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"mNw" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
|
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dir = 8
|
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@@ -44540,6 +44645,13 @@
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/starboard/aft)
|
||||
"olg" = (
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{
|
||||
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|
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},
|
||||
/obj/machinery/light,
|
||||
/turf/open/floor/wood,
|
||||
/area/medical/psych)
|
||||
"olJ" = (
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
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@@ -44744,6 +44856,16 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/engine/atmos)
|
||||
"opf" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2";
|
||||
tag = ""
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/port/aft)
|
||||
"opo" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-4"
|
||||
@@ -45060,9 +45182,6 @@
|
||||
name = "Psychiatrists office";
|
||||
req_access_txt = "5"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
|
||||
dir = 8
|
||||
},
|
||||
@@ -46925,6 +47044,15 @@
|
||||
/obj/effect/turf_decal/trimline/yellow/filled/line,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/atmos)
|
||||
"pce" = (
|
||||
/obj/machinery/power/apc{
|
||||
areastring = "/area/medical/psych";
|
||||
name = "Psychiatrists Office APC";
|
||||
pixel_y = -23
|
||||
},
|
||||
/obj/structure/cable,
|
||||
/turf/open/floor/wood,
|
||||
/area/medical/psych)
|
||||
"pcm" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 8
|
||||
@@ -47265,6 +47393,18 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/storage)
|
||||
"piI" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "2-8"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/medical/psych)
|
||||
"piL" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
|
||||
@@ -50665,6 +50805,22 @@
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/port/aft)
|
||||
"qiS" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2";
|
||||
tag = ""
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer4{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/port/aft)
|
||||
"qjj" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
|
||||
dir = 4
|
||||
@@ -50760,6 +50916,17 @@
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/chapel/office)
|
||||
"qla" = (
|
||||
/obj/structure/window/reinforced/tinted{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/door/window/southleft{
|
||||
icon_state = "right";
|
||||
name = "Filing Room";
|
||||
req_access_txt = "5"
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/medical/psych)
|
||||
"qle" = (
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
|
||||
dir = 4
|
||||
@@ -51016,21 +51183,7 @@
|
||||
},
|
||||
/area/science/xenobiology)
|
||||
"qpv" = (
|
||||
/obj/machinery/power/apc{
|
||||
areastring = "/area/medical/psych";
|
||||
dir = 1;
|
||||
name = "Psychiatrist Office APC";
|
||||
pixel_y = 23
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "0-2";
|
||||
pixel_y = 1
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer2,
|
||||
/obj/machinery/light_switch{
|
||||
pixel_x = 26;
|
||||
pixel_y = 25
|
||||
},
|
||||
/obj/structure/reagent_dispensers/water_cooler,
|
||||
/turf/open/floor/wood,
|
||||
/area/medical/psych)
|
||||
"qpw" = (
|
||||
@@ -51787,6 +51940,13 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/hallway/primary/starboard)
|
||||
"qDC" = (
|
||||
/obj/structure/window/reinforced/tinted{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/filingcabinet,
|
||||
/turf/open/floor/carpet,
|
||||
/area/medical/psych)
|
||||
"qDJ" = (
|
||||
/obj/effect/turf_decal/tile/darkgreen{
|
||||
dir = 1
|
||||
@@ -56749,6 +56909,26 @@
|
||||
"ses" = (
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/mixing)
|
||||
"sey" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/assembly/flash{
|
||||
pixel_x = -1;
|
||||
pixel_y = 10
|
||||
},
|
||||
/obj/item/flashlight/pen{
|
||||
pixel_x = -6;
|
||||
pixel_y = -1
|
||||
},
|
||||
/obj/machinery/airalarm{
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/assembly/flash{
|
||||
pixel_x = 5;
|
||||
pixel_y = 6
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/medical/psych)
|
||||
"seA" = (
|
||||
/obj/effect/turf_decal/trimline/blue/filled/line{
|
||||
dir = 1
|
||||
@@ -57396,14 +57576,8 @@
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/maintenance/starboard/fore)
|
||||
"stI" = (
|
||||
/obj/structure/filingcabinet/chestdrawer,
|
||||
/obj/machinery/newscaster{
|
||||
pixel_y = -32
|
||||
},
|
||||
/obj/effect/turf_decal/trimline/blue/filled/corner,
|
||||
/obj/effect/turf_decal/trimline/yellow/filled/corner{
|
||||
dir = 8
|
||||
},
|
||||
/obj/effect/turf_decal/trimline/blue/filled/line,
|
||||
/obj/structure/closet/secure_closet/paramedic,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/paramedic)
|
||||
"stY" = (
|
||||
@@ -57771,11 +57945,17 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/engineering)
|
||||
"sBc" = (
|
||||
/obj/structure/chair/sofa/right{
|
||||
dir = 8
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/folder/white{
|
||||
pixel_x = -9;
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
|
||||
dir = 1
|
||||
/obj/item/folder/white{
|
||||
pixel_y = -2
|
||||
},
|
||||
/obj/item/folder/white{
|
||||
pixel_x = 7;
|
||||
pixel_y = 6
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/medical/psych)
|
||||
@@ -59996,20 +60176,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/foyer)
|
||||
"tiz" = (
|
||||
/obj/effect/spawner/structure/window,
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "psych";
|
||||
name = "privacy shutter"
|
||||
},
|
||||
/obj/machinery/door/firedoor/border_only{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/door/firedoor/border_only{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/medical/psych)
|
||||
"tiH" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
|
||||
dir = 1
|
||||
@@ -62755,6 +62921,14 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/quartermaster/storage)
|
||||
"ukc" = (
|
||||
/obj/machinery/chem_master,
|
||||
/obj/item/book/manual/wiki/chemistry,
|
||||
/obj/machinery/light/small{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/medical/psych)
|
||||
"ukq" = (
|
||||
/obj/structure/cable/yellow{
|
||||
icon_state = "1-4"
|
||||
@@ -63358,27 +63532,9 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/central)
|
||||
"uut" = (
|
||||
/obj/structure/table,
|
||||
/obj/item/roller{
|
||||
pixel_x = -3;
|
||||
pixel_y = 14
|
||||
},
|
||||
/obj/item/roller{
|
||||
pixel_x = -3;
|
||||
pixel_y = 10
|
||||
},
|
||||
/obj/item/clothing/glasses/hud/health{
|
||||
pixel_x = 7;
|
||||
pixel_y = 12
|
||||
},
|
||||
/obj/item/clothing/glasses/hud/health{
|
||||
pixel_x = 7;
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/effect/turf_decal/trimline/blue/filled/line{
|
||||
/obj/effect/turf_decal/trimline/yellow/filled/warning{
|
||||
dir = 10
|
||||
},
|
||||
/obj/item/pickaxe/mini,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/paramedic)
|
||||
"uuB" = (
|
||||
@@ -66473,11 +66629,10 @@
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/chapel/main)
|
||||
"vAc" = (
|
||||
/obj/structure/closet/secure_closet/paramedic,
|
||||
/obj/effect/turf_decal/trimline/blue/filled/corner{
|
||||
/obj/effect/turf_decal/trimline/yellow/filled/corner{
|
||||
dir = 8
|
||||
},
|
||||
/obj/effect/turf_decal/trimline/yellow/filled/corner,
|
||||
/obj/effect/turf_decal/trimline/blue/filled/corner,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/paramedic)
|
||||
"vAs" = (
|
||||
@@ -69160,6 +69315,28 @@
|
||||
},
|
||||
/turf/open/floor/carpet/royalblue,
|
||||
/area/crew_quarters/heads/cmo)
|
||||
"wxa" = (
|
||||
/obj/structure/closet/secure_closet{
|
||||
name = "psychiatrist locker";
|
||||
req_access_txt = "5"
|
||||
},
|
||||
/obj/item/clothing/suit/straight_jacket,
|
||||
/obj/item/clothing/mask/muzzle,
|
||||
/obj/item/storage/pill_bottle/happiness,
|
||||
/obj/item/storage/pill_bottle/dice,
|
||||
/obj/item/storage/pill_bottle/happy{
|
||||
name = "happy pills bottle"
|
||||
},
|
||||
/obj/item/storage/pill_bottle/lsd{
|
||||
name = "very happy pills bottle"
|
||||
},
|
||||
/obj/item/storage/pill_bottle/psicodine,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
|
||||
/obj/structure/window/reinforced/tinted{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/medical/psych)
|
||||
"wxb" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
@@ -69286,9 +69463,6 @@
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "2-8"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
|
||||
dir = 8
|
||||
},
|
||||
@@ -70019,17 +70193,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/starboard)
|
||||
"wLc" = (
|
||||
/obj/machinery/door/airlock/maintenance{
|
||||
name = "Paramedic Staging Area Maintenance";
|
||||
req_access_txt = "69"
|
||||
},
|
||||
/obj/machinery/door/firedoor/border_only{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/door/firedoor/border_only,
|
||||
/turf/open/floor/plating,
|
||||
/area/medical/paramedic)
|
||||
"wLl" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
@@ -71698,6 +71861,22 @@
|
||||
},
|
||||
/turf/open/floor/plating/asteroid/snow,
|
||||
/area/space/nearstation)
|
||||
"xnZ" = (
|
||||
/obj/machinery/door/airlock/maintenance{
|
||||
name = "Paramedic Staging Area Maintenance";
|
||||
req_access_txt = "69"
|
||||
},
|
||||
/obj/machinery/door/firedoor/border_only{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/door/firedoor/border_only{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/door/firedoor/border_only{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/medical/paramedic)
|
||||
"xol" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
@@ -72685,6 +72864,12 @@
|
||||
/obj/structure/chair,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/medbay/central)
|
||||
"xIb" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{
|
||||
dir = 6
|
||||
},
|
||||
/turf/open/floor/carpet,
|
||||
/area/medical/psych)
|
||||
"xId" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 1
|
||||
@@ -73501,7 +73686,10 @@
|
||||
pixel_x = -4;
|
||||
pixel_y = 7
|
||||
},
|
||||
/obj/effect/turf_decal/trimline/blue/filled/line{
|
||||
/obj/effect/turf_decal/trimline/blue/filled/corner{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/trimline/yellow/filled/corner{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
@@ -74032,6 +74220,11 @@
|
||||
icon_state = "water"
|
||||
},
|
||||
/area/crew_quarters/bar)
|
||||
"yew" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
|
||||
/obj/machinery/holopad,
|
||||
/turf/open/floor/carpet,
|
||||
/area/medical/psych)
|
||||
"yeO" = (
|
||||
/obj/structure/chair/office/dark,
|
||||
/obj/effect/landmark/start/warden,
|
||||
@@ -106111,7 +106304,7 @@ ogx
|
||||
vXF
|
||||
rBH
|
||||
aGK
|
||||
aQo
|
||||
atx
|
||||
lMI
|
||||
aPk
|
||||
aKc
|
||||
@@ -106368,7 +106561,7 @@ aqS
|
||||
gUX
|
||||
noR
|
||||
aGK
|
||||
aQo
|
||||
atx
|
||||
lMI
|
||||
aPk
|
||||
aPk
|
||||
@@ -106627,12 +106820,12 @@ pUI
|
||||
aGK
|
||||
aQo
|
||||
lgU
|
||||
qiS
|
||||
lve
|
||||
aQo
|
||||
aPk
|
||||
aKc
|
||||
aKc
|
||||
avc
|
||||
opf
|
||||
opf
|
||||
lve
|
||||
dLh
|
||||
awB
|
||||
lrc
|
||||
msb
|
||||
@@ -106882,14 +107075,14 @@ aGK
|
||||
aPX
|
||||
aPX
|
||||
aPX
|
||||
aPX
|
||||
aPX
|
||||
xnZ
|
||||
aVN
|
||||
kru
|
||||
aQo
|
||||
duI
|
||||
aKc
|
||||
aKc
|
||||
aKc
|
||||
aVN
|
||||
aVN
|
||||
aVN
|
||||
aVN
|
||||
mNt
|
||||
lCv
|
||||
lrc
|
||||
msb
|
||||
@@ -107140,13 +107333,13 @@ nlk
|
||||
bNQ
|
||||
xVJ
|
||||
uut
|
||||
aPX
|
||||
kru
|
||||
lBc
|
||||
aPk
|
||||
aKc
|
||||
aKc
|
||||
aKc
|
||||
aVN
|
||||
kME
|
||||
sey
|
||||
jOO
|
||||
ukc
|
||||
aVN
|
||||
mNt
|
||||
aPk
|
||||
lrc
|
||||
lrc
|
||||
@@ -107397,13 +107590,13 @@ ouT
|
||||
mtt
|
||||
avU
|
||||
vAc
|
||||
aPX
|
||||
kru
|
||||
aQo
|
||||
aPk
|
||||
aPk
|
||||
aPk
|
||||
aPk
|
||||
aVN
|
||||
piI
|
||||
meQ
|
||||
meQ
|
||||
pce
|
||||
aVN
|
||||
mNt
|
||||
aPk
|
||||
aPk
|
||||
aPk
|
||||
@@ -107654,13 +107847,13 @@ aOI
|
||||
eCd
|
||||
avU
|
||||
bYc
|
||||
wLc
|
||||
aVN
|
||||
cmB
|
||||
pey
|
||||
gJg
|
||||
pey
|
||||
pey
|
||||
lve
|
||||
qDC
|
||||
kAU
|
||||
wxa
|
||||
aVN
|
||||
mNt
|
||||
oQP
|
||||
aQo
|
||||
aQo
|
||||
@@ -107912,10 +108105,10 @@ hts
|
||||
drH
|
||||
stI
|
||||
aVN
|
||||
aVN
|
||||
aVN
|
||||
aVN
|
||||
aVN
|
||||
qla
|
||||
xIb
|
||||
yew
|
||||
olg
|
||||
aVN
|
||||
rmQ
|
||||
aUg
|
||||
@@ -108940,9 +109133,9 @@ aPX
|
||||
aPX
|
||||
aPX
|
||||
aVN
|
||||
tiz
|
||||
eID
|
||||
ovp
|
||||
tiz
|
||||
eID
|
||||
aVN
|
||||
aVN
|
||||
vNv
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -198,6 +198,7 @@
|
||||
#define TRAIT_MAGIC_CHOKE "magic_choke"
|
||||
#define TRAIT_SOOTHED_THROAT "soothed-throat"
|
||||
#define TRAIT_LAW_ENFORCEMENT_METABOLISM "law-enforcement-metabolism"
|
||||
#define TRAIT_PSYCH "psych-diagnosis"
|
||||
#define TRAIT_ALWAYS_CLEAN "always-clean"
|
||||
#define TRAIT_BOOZE_SLIDER "booze-slider"
|
||||
#define TRAIT_QUICK_CARRY "quick-carry"
|
||||
|
||||
@@ -15,6 +15,16 @@
|
||||
var/random_gain = TRUE //can this be gained through random traumas?
|
||||
var/resilience = TRAUMA_RESILIENCE_BASIC //how hard is this to cure?
|
||||
var/clonable = TRUE // will this transfer if the brain is cloned?
|
||||
// Therapy
|
||||
var/random_cure_chance = 0 // This will be multiplied by a random amount; more resilient traumas should have less chance
|
||||
var/flash_therapy_cd_time = 5 MINUTES // Flashing the patient, most effective method
|
||||
COOLDOWN_DECLARE(flash_therapy_cd)
|
||||
var/laser_therapy_cd_time = 8 MINUTES // Shining a laser into the patient's eyes, second most effective
|
||||
COOLDOWN_DECLARE(laser_therapy_cd)
|
||||
var/pen_therapy_cd_time = 3 MINUTES // Shining a light (usually penlight) into the patient's eyes, third most effective
|
||||
COOLDOWN_DECLARE(pen_therapy_cd)
|
||||
var/hug_therapy_cd_time = 1 MINUTES // Hugging the patient, lowest chance method but easiest. Hugs!
|
||||
COOLDOWN_DECLARE(hug_therapy_cd)
|
||||
|
||||
/datum/brain_trauma/Destroy()
|
||||
if(brain && brain.traumas)
|
||||
@@ -42,6 +52,7 @@
|
||||
to_chat(owner, gain_text)
|
||||
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
RegisterSignal(owner, COMSIG_MOVABLE_HEAR, .proc/handle_hearing)
|
||||
random_cure_chance *= rand(6, 15) / 10 // 0.6-1.5x
|
||||
|
||||
//Called when removed from a mob
|
||||
/datum/brain_trauma/proc/on_lose(silent)
|
||||
@@ -61,4 +72,62 @@
|
||||
|
||||
//Called when hugging. expand into generally interacting, where future coders could switch the intent?
|
||||
/datum/brain_trauma/proc/on_hug(mob/living/hugger, mob/living/hugged)
|
||||
return
|
||||
if(resilience >= TRAUMA_RESILIENCE_WOUND)
|
||||
return
|
||||
if(!COOLDOWN_FINISHED(src, hug_therapy_cd))
|
||||
return
|
||||
COOLDOWN_START(src, hug_therapy_cd, hug_therapy_cd_time)
|
||||
var/cure_chance = random_cure_chance / 6
|
||||
if(HAS_TRAIT(hugger, TRAIT_FRIENDLY))
|
||||
cure_chance *= 1.25
|
||||
cure_chance *= psych_bonus(hugger) * 0.35 // hugging is not that good at curing trauma but it helps
|
||||
cure_chance *= check_hypno_vulnerable(hugged)
|
||||
if(prob(cure_chance))
|
||||
qdel(src) // Sometimes, all you need is a good hug..
|
||||
|
||||
/datum/brain_trauma/proc/on_flash(mob/living/flasher, mob/living/flashed)
|
||||
if(resilience >= TRAUMA_RESILIENCE_WOUND)
|
||||
return
|
||||
if(!COOLDOWN_FINISHED(src, flash_therapy_cd))
|
||||
return
|
||||
COOLDOWN_START(src, flash_therapy_cd, flash_therapy_cd_time)
|
||||
var/cure_chance = random_cure_chance / 10
|
||||
cure_chance *= psych_bonus(flasher)
|
||||
cure_chance *= check_hypno_vulnerable(flashed)
|
||||
if(prob(cure_chance))
|
||||
qdel(src)
|
||||
|
||||
/datum/brain_trauma/proc/on_shine_laser(mob/living/laserer, mob/living/lasered)
|
||||
if(resilience >= TRAUMA_RESILIENCE_WOUND)
|
||||
return
|
||||
if(!COOLDOWN_FINISHED(src, laser_therapy_cd))
|
||||
return
|
||||
COOLDOWN_START(src, laser_therapy_cd, laser_therapy_cd_time)
|
||||
var/cure_chance = random_cure_chance / 11
|
||||
cure_chance *= psych_bonus(laserer)
|
||||
cure_chance *= check_hypno_vulnerable(lasered)
|
||||
if(prob(cure_chance))
|
||||
qdel(src)
|
||||
|
||||
/datum/brain_trauma/proc/on_shine_light(mob/living/shiner, mob/living/shined, obj/item/flashlight/the_light)
|
||||
if(resilience >= TRAUMA_RESILIENCE_WOUND)
|
||||
return
|
||||
if(!COOLDOWN_FINISHED(src, pen_therapy_cd))
|
||||
return
|
||||
COOLDOWN_START(src, pen_therapy_cd, pen_therapy_cd_time)
|
||||
var/cure_chance = random_cure_chance / 15
|
||||
if(istype(the_light, /obj/item/flashlight/pen)) // Use a proper penlight!
|
||||
cure_chance *= 1.25
|
||||
cure_chance *= psych_bonus(shiner)
|
||||
cure_chance *= check_hypno_vulnerable(shined)
|
||||
if(prob(cure_chance))
|
||||
qdel(src)
|
||||
|
||||
/datum/brain_trauma/proc/psych_bonus(mob/living/psych)
|
||||
return HAS_TRAIT(psych.mind, TRAIT_PSYCH) ? 10 : 1
|
||||
|
||||
/datum/brain_trauma/proc/check_hypno_vulnerable(mob/living/carbon/victim)
|
||||
if(istype(victim))
|
||||
return victim.hypnosis_vulnerable() ? 1.5 : 1
|
||||
else
|
||||
return 1
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
//Most of the old brain damage effects have been transferred to the dumbness trauma.
|
||||
|
||||
/datum/brain_trauma/mild
|
||||
random_cure_chance = 10
|
||||
|
||||
/datum/brain_trauma/mild/hallucinations
|
||||
name = "Hallucinations"
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
/datum/brain_trauma/severe
|
||||
resilience = TRAUMA_RESILIENCE_SURGERY
|
||||
random_cure_chance = 4
|
||||
|
||||
/datum/brain_trauma/severe/mute
|
||||
name = "Mutism"
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
//they are the easiest to cure, which means that if you want
|
||||
//to keep them, you can't cure your other traumas
|
||||
/datum/brain_trauma/special
|
||||
random_cure_chance = 15
|
||||
|
||||
/datum/brain_trauma/special/godwoken
|
||||
name = "Godwoken Syndrome"
|
||||
|
||||
@@ -92,10 +92,13 @@
|
||||
span_danger("You direct [src] to [M]'s eyes."))
|
||||
if(M.stat == DEAD || (HAS_TRAIT(M, TRAIT_BLIND)) || !M.flash_act(visual = 1)) //mob is dead or fully blind
|
||||
to_chat(user, span_warning("[M]'s pupils don't react to the light!"))
|
||||
else if(M.dna && M.dna.check_mutation(XRAY)) //mob has X-ray vision
|
||||
to_chat(user, span_danger("[M]'s pupils give an eerie glow!"))
|
||||
else //they're okay!
|
||||
to_chat(user, span_notice("[M]'s pupils narrow."))
|
||||
else
|
||||
for(var/datum/brain_trauma/trauma in M.get_traumas())
|
||||
trauma.on_shine_light(user, M, src)
|
||||
if(M.dna && M.dna.check_mutation(XRAY)) //mob has X-ray vision
|
||||
to_chat(user, span_danger("[M]'s pupils give an eerie glow!"))
|
||||
else //they're okay!
|
||||
to_chat(user, span_notice("[M]'s pupils narrow."))
|
||||
|
||||
if(BODY_ZONE_PRECISE_MOUTH)
|
||||
|
||||
|
||||
@@ -111,6 +111,8 @@
|
||||
//chance to actually hit the eyes depends on internal component
|
||||
if(prob(effectchance * diode.rating) && C.flash_act(severity))
|
||||
outmsg = span_notice("You blind [C] by shining [src] in [C.p_their()] eyes.")
|
||||
for(var/datum/brain_trauma/trauma in C.get_traumas())
|
||||
trauma.on_shine_laser(user, C)
|
||||
else
|
||||
outmsg = span_warning("You fail to blind [C] by shining [src] at [C.p_their()] eyes!")
|
||||
|
||||
|
||||
@@ -144,6 +144,8 @@
|
||||
visible_message(span_disarm("[user] blinds [M] with the flash!"))
|
||||
to_chat(user, span_danger("You blind [M] with the flash!"))
|
||||
to_chat(M, span_userdanger("[user] blinds you with the flash!"))
|
||||
for(var/datum/brain_trauma/trauma in M.get_traumas())
|
||||
trauma.on_flash(user, M)
|
||||
else
|
||||
to_chat(M, span_userdanger("You are blinded by [src]!"))
|
||||
if(M.IsParalyzed())
|
||||
|
||||
@@ -422,6 +422,8 @@
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "friendly_hug", /datum/mood_event/lamphug, src)
|
||||
for(var/datum/brain_trauma/trauma in M.get_traumas())
|
||||
trauma.on_hug(M, src)
|
||||
for(var/datum/brain_trauma/trauma in get_traumas())
|
||||
trauma.on_hug(M, src)
|
||||
|
||||
var/averagestacks = (fire_stacks + M.fire_stacks)/2 //transfer firestacks between players
|
||||
fire_stacks = averagestacks
|
||||
|
||||
@@ -119,6 +119,29 @@
|
||||
badwings = "Weaponized "
|
||||
. += "[t_He] [t_has] a pair of [span_warning(badwings)][(dna.features["wings"])] wings on [t_his] back"
|
||||
|
||||
if(HAS_TRAIT(user.mind, TRAIT_PSYCH) && LAZYLEN(get_traumas()))
|
||||
var/highest_trauma = 0
|
||||
for(var/datum/brain_trauma/B in get_traumas())
|
||||
if(istype(B, /datum/brain_trauma/magic))
|
||||
highest_trauma = 4
|
||||
break
|
||||
else if(istype(B, /datum/brain_trauma/special) && highest_trauma < 3)
|
||||
highest_trauma = 3
|
||||
else if(istype(B, /datum/brain_trauma/severe) && highest_trauma < 2)
|
||||
highest_trauma = 2
|
||||
else if(istype(B, /datum/brain_trauma/mild) && highest_trauma < 1)
|
||||
highest_trauma = 1
|
||||
|
||||
switch(highest_trauma)
|
||||
if(1)
|
||||
. += span_warning("[t_His] behavior seems a bit off.")
|
||||
if(2)
|
||||
. += span_warning("[t_His] behavior is very clearly abnormal.")
|
||||
if(3)
|
||||
. += span_warning("[t_His] behavior is strange but intriguing.")
|
||||
if(4)
|
||||
. += span_warning("[t_His] behavior seems otherworldly.")
|
||||
|
||||
var/appears_dead = 0
|
||||
if(stat == DEAD || (HAS_TRAIT(src, TRAIT_FAKEDEATH)))
|
||||
appears_dead = 1
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
base_access = list(ACCESS_MEDICAL)
|
||||
paycheck = PAYCHECK_MEDIUM
|
||||
paycheck_department = ACCOUNT_MED
|
||||
mind_traits = list(TRAIT_PSYCH)
|
||||
display_order = JOB_DISPLAY_ORDER_PSYCHIATRIST
|
||||
minimal_character_age = 24 //Psychology, therapy, and the like; all branches that would probably need to be certified as properly educated
|
||||
|
||||
|
||||
Reference in New Issue
Block a user