Renames stun effects and changes stun input values as preliminary work for changing stuns to status effects (#28524)

This commit is contained in:
Joan Lung
2017-06-18 22:03:51 -04:00
committed by Leo
parent f01f72c071
commit 2672d88800
248 changed files with 816 additions and 876 deletions

View File

@@ -44,11 +44,11 @@
/obj/effect/mine/stun
name = "stun mine"
var/stun_time = 8
var/stun_time = 80
/obj/effect/mine/stun/mineEffect(mob/victim)
if(isliving(victim))
victim.Weaken(stun_time)
victim.Knockdown(stun_time)
/obj/effect/mine/kickmine
name = "kick mine"
@@ -128,7 +128,7 @@
spawn(0)
new /obj/effect/hallucination/delusion(victim.loc,victim,"demon",duration,0)
var/obj/item/weapon/twohanded/required/chainsaw/doomslayer/chainsaw = new(victim.loc)
chainsaw.flags |= NODROP
victim.drop_all_held_items()