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TEG REVENGENCE 3 || THE NOT CURSED, WORKING VERSION (#21306)
* updates the damn compile error * Create test * this probably is good * Delete code/__byond_version_compat.dm * Delete .github/workflows/test * Delete code/__byond_version_compat.dm * woops * big oops * fucking fastdmm
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2564
_maps/RandomRuins/StationRuins/BoxStation/engine_teg.dmm
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2564
_maps/RandomRuins/StationRuins/BoxStation/engine_teg.dmm
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2213
_maps/RandomRuins/StationRuins/MetaStation/meta_teg.dmm
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2213
_maps/RandomRuins/StationRuins/MetaStation/meta_teg.dmm
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@@ -704,5 +704,5 @@ ECONOMY
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## Uncomment to enable dynamic ruleset config file.
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DYNAMIC_CONFIG_ENABLED
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## Force Engine - 1 for SM, 2 for Sing/Tesla, 3 for any, 4 for AGCNR
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## Force Engine - 1 for SM, 2 for Sing/Tesla, 3 for any, 4 for AGCNR, 5 for TEG
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ENGINE_TYPE 3
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@@ -109,7 +109,7 @@ GLOBAL_LIST_EMPTY(chosen_station_templates)
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return TRUE
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/obj/effect/landmark/stationroom/box/engine
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template_names = list("Engine SM" = 50, "Engine Singulo And Tesla" = 30, "Engine Nuclear Reactor" = 20)
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template_names = list("Engine SM" = 40, "Engine Singulo And Tesla" = 20, "Engine Nuclear Reactor" = 20,"Engine TEG" = 20)
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/obj/effect/landmark/stationroom/box/engine/choose()
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. = ..()
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@@ -123,6 +123,8 @@ GLOBAL_LIST_EMPTY(chosen_station_templates)
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return . //We let the normal choose() do the work if we want to have all of them in play
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if(4)
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return "Engine Nuclear Reactor"
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if(5)
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return "Engine TEG"
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/obj/effect/landmark/stationroom/box/testingsite
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@@ -148,7 +150,7 @@ GLOBAL_LIST_EMPTY(chosen_station_templates)
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return TRUE
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/obj/effect/landmark/stationroom/meta/engine
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template_names = list("Meta SM" = 25, "Meta Nuclear Reactor" = 75) // tesla is loud as fuck and singulo doesn't make sense, so SM/reactor only
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template_names = list("Meta SM" = 25, "Meta Nuclear Reactor" = 45, "Meta TEG" = 25) // tesla is loud as fuck and singulo doesn't make sense, so SM/reactor only
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/obj/effect/landmark/stationroom/meta/engine/choose()
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. = ..()
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@@ -162,6 +164,8 @@ GLOBAL_LIST_EMPTY(chosen_station_templates)
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return . //We let the normal choose() do the work if we want to have all of them in play
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if(4)
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return "Meta Nuclear Reactor"
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if(5)
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return "Meta TEG"
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/obj/effect/landmark/stationroom/maint/
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