diff --git a/code/_onclick/hud/hud.dm b/code/_onclick/hud/hud.dm
index c896fb769996..00057af5fa34 100644
--- a/code/_onclick/hud/hud.dm
+++ b/code/_onclick/hud/hud.dm
@@ -113,7 +113,7 @@ var/datum/global_hud/global_hud = new()
var/obj/screen/movable/action_button/hide_toggle/hide_actions_toggle
var/action_buttons_hidden = 0
-datum/hud/New(mob/owner)
+/datum/hud/New(mob/owner)
mymob = owner
instantiate()
..()
diff --git a/code/controllers/configuration.dm b/code/controllers/configuration.dm
index 137c1625a106..c250dc1d2d9e 100644
--- a/code/controllers/configuration.dm
+++ b/code/controllers/configuration.dm
@@ -560,7 +560,7 @@
//world << "DEBUG: runnable_mode\[[runnable_modes.len]\] = [M.config_tag]"
return runnable_modes
-datum/configuration/proc/get_runnable_midround_modes(crew)
+/datum/configuration/proc/get_runnable_midround_modes(crew)
var/list/datum/game_mode/runnable_modes = new
for(var/T in (typesof(/datum/game_mode) - /datum/game_mode - ticker.mode.type))
var/datum/game_mode/M = new T()
diff --git a/code/datums/computerfiles.dm b/code/datums/computerfiles.dm
index 14cd7e38612c..37ba1ec51e0d 100644
--- a/code/datums/computerfiles.dm
+++ b/code/datums/computerfiles.dm
@@ -1,4 +1,4 @@
-datum
+/datum
computer
var/name
folder
diff --git a/code/game/communications.dm b/code/game/communications.dm
index fe92b7778153..75155dff9143 100644
--- a/code/game/communications.dm
+++ b/code/game/communications.dm
@@ -182,7 +182,7 @@ var/const/RADIO_MAGNETS = "9"
//If range > 0, only post to devices on the same z_level and within range
//Use range = -1, to restrain to the same z_level without limiting range
-datum/radio_frequency/proc/post_signal(obj/source as obj|null, datum/signal/signal, var/filter = null as text|null, var/range = null as num|null)
+/datum/radio_frequency/proc/post_signal(obj/source as obj|null, datum/signal/signal, var/filter = null as text|null, var/range = null as num|null)
//Apply filter to the signal. If none supply, broadcast to every devices
//_default channel is always checked
@@ -213,7 +213,7 @@ datum/radio_frequency/proc/post_signal(obj/source as obj|null, datum/signal/sign
continue
device.receive_signal(signal, TRANSMISSION_RADIO, frequency)
-datum/radio_frequency/proc/add_listener(obj/device as obj, var/filter as text|null)
+/datum/radio_frequency/proc/add_listener(obj/device as obj, var/filter as text|null)
if (!filter)
filter = "_default"
@@ -224,7 +224,7 @@ datum/radio_frequency/proc/add_listener(obj/device as obj, var/filter as text|nu
devices_line += device
-datum/radio_frequency/proc/remove_listener(obj/device)
+/datum/radio_frequency/proc/remove_listener(obj/device)
for(var/devices_filter in devices)
var/list/devices_line = devices[devices_filter]
if(!devices_line)
diff --git a/code/game/gamemodes/abduction/abduction.dm b/code/game/gamemodes/abduction/abduction.dm
index 9276c1bb3315..2b3996270d6a 100644
--- a/code/game/gamemodes/abduction/abduction.dm
+++ b/code/game/gamemodes/abduction/abduction.dm
@@ -336,15 +336,15 @@
// OBJECTIVES
-datum/objective/experiment
+/datum/objective/experiment
dangerrating = 10
target_amount = 6
var/team
-datum/objective/experiment/New()
+/datum/objective/experiment/New()
explanation_text = "Experiment on [target_amount] humans"
-datum/objective/experiment/check_completion()
+/datum/objective/experiment/check_completion()
if(!owner.current || !ishuman(owner.current))
return 0
var/mob/living/carbon/human/H = owner.current
@@ -360,21 +360,21 @@ datum/objective/experiment/check_completion()
return 0
return 0
-datum/objective/abductee
+/datum/objective/abductee
dangerrating = 5
completed = 1
-datum/objective/abductee/steal
+/datum/objective/abductee/steal
explanation_text = "Steal all"
-datum/objective/abductee/steal/New()
+/datum/objective/abductee/steal/New()
var/target = pick(list("Pets","Lights","Monkeys","Fruits","Shoes","Soap Bars"))
explanation_text+=" [target]"
-datum/objective/abductee/capture
+/datum/objective/abductee/capture
explanation_text = "Capture"
-datum/objective/abductee/capture/New()
+/datum/objective/abductee/capture/New()
var/list/jobs = SSjob.occupations
for(var/datum/job/J in jobs)
if(J.current_positions < 1)
@@ -385,8 +385,8 @@ datum/objective/abductee/capture/New()
else
explanation_text += " someone."
-datum/objective/abductee/shuttle
+/datum/objective/abductee/shuttle
explanation_text = "You must escape the station! Get the shuttle called!"
-datum/objective/abductee/noclone
+/datum/objective/abductee/noclone
explanation_text = "Don't allow anyone to be cloned."
\ No newline at end of file
diff --git a/code/game/gamemodes/blob/blob_finish.dm b/code/game/gamemodes/blob/blob_finish.dm
index a4fc04355230..743196fbb2a0 100644
--- a/code/game/gamemodes/blob/blob_finish.dm
+++ b/code/game/gamemodes/blob/blob_finish.dm
@@ -40,7 +40,7 @@
..()
return 1
-datum/game_mode/proc/auto_declare_completion_blob()
+/datum/game_mode/proc/auto_declare_completion_blob()
if(istype(ticker.mode,/datum/game_mode/blob) )
var/datum/game_mode/blob/blob_mode = src
if(blob_mode.infected_crew.len)
diff --git a/code/game/gamemodes/changeling/powers/adrenaline.dm b/code/game/gamemodes/changeling/powers/adrenaline.dm
index 36c6f86dc5fd..ed7496be1d2b 100644
--- a/code/game/gamemodes/changeling/powers/adrenaline.dm
+++ b/code/game/gamemodes/changeling/powers/adrenaline.dm
@@ -22,14 +22,14 @@
feedback_add_details("changeling_powers","UNS")
return 1
-datum/reagent/medicine/changelingAdrenaline
+/datum/reagent/medicine/changelingAdrenaline
name = "Adrenaline"
id = "changelingAdrenaline"
description = "Reduces stun times. Also deals toxin damage at high amounts."
color = "#C8A5DC"
overdose_threshold = 30
-datum/reagent/medicine/changelingAdrenaline/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/changelingAdrenaline/on_mob_life(var/mob/living/M as mob)
M.AdjustParalysis(-1)
M.AdjustStunned(-1)
M.AdjustWeakened(-1)
@@ -37,19 +37,19 @@ datum/reagent/medicine/changelingAdrenaline/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/changelingAdrenaline/overdose_process(var/mob/living/M as mob)
+/datum/reagent/medicine/changelingAdrenaline/overdose_process(var/mob/living/M as mob)
M.adjustToxLoss(1)
..()
return
-datum/reagent/medicine/changelingAdrenaline2
+/datum/reagent/medicine/changelingAdrenaline2
name = "Adrenaline"
id = "changelingAdrenaline2"
description = "Drastically increases movement speed."
color = "#C8A5DC"
metabolization_rate = 1
-datum/reagent/medicine/changelingAdrenaline2/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/changelingAdrenaline2/on_mob_life(var/mob/living/M as mob)
M.status_flags |= GOTTAGOREALLYFAST
M.adjustToxLoss(2)
..()
diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm
index 9f0eee8e8811..0d1dca77eacd 100644
--- a/code/game/gamemodes/objective.dm
+++ b/code/game/gamemodes/objective.dm
@@ -1,4 +1,4 @@
-datum/objective
+/datum/objective
var/datum/mind/owner = null //Who owns the objective.
var/explanation_text = "Nothing" //What that person is supposed to do.
var/datum/mind/target = null //If they are focused on a particular person.
@@ -7,23 +7,23 @@ datum/objective
var/dangerrating = 0 //How hard the objective is, essentially. Used for dishing out objectives and checking overall victory.
var/martyr_compatible = 0 //If the objective is compatible with martyr objective, i.e. if you can still do it while dead.
-datum/objective/New(var/text)
+/datum/objective/New(var/text)
if(text)
explanation_text = text
-datum/objective/proc/check_completion()
+/datum/objective/proc/check_completion()
return completed
-datum/objective/proc/is_unique_objective(possible_target)
+/datum/objective/proc/is_unique_objective(possible_target)
for(var/datum/objective/O in owner.objectives)
if(istype(O, type) && O.get_target() == possible_target)
return 0
return 1
-datum/objective/proc/get_target()
+/datum/objective/proc/get_target()
return target
-datum/objective/proc/find_target()
+/datum/objective/proc/find_target()
var/list/possible_targets = list()
for(var/datum/mind/possible_target in ticker.minds)
if(possible_target != owner && ishuman(possible_target.current) && (possible_target.current.stat != 2) && is_unique_objective(possible_target))
@@ -33,36 +33,36 @@ datum/objective/proc/find_target()
update_explanation_text()
return target
-datum/objective/proc/find_target_by_role(role, role_type=0)//Option sets either to check assigned role or special role. Default to assigned.
+/datum/objective/proc/find_target_by_role(role, role_type=0)//Option sets either to check assigned role or special role. Default to assigned.
for(var/datum/mind/possible_target in ticker.minds)
if((possible_target != owner) && ishuman(possible_target.current) && ((role_type ? possible_target.special_role : possible_target.assigned_role) == role) )
target = possible_target
break
update_explanation_text()
-datum/objective/proc/update_explanation_text()
+/datum/objective/proc/update_explanation_text()
//Default does nothing, override where needed
-datum/objective/assassinate
+/datum/objective/assassinate
var/target_role_type=0
dangerrating = 10
martyr_compatible = 1
-datum/objective/assassinate/find_target_by_role(role, role_type=0)
+/datum/objective/assassinate/find_target_by_role(role, role_type=0)
target_role_type = role_type
..(role, role_type)
return target
-datum/objective/assassinate/check_completion()
+/datum/objective/assassinate/check_completion()
if(target && target.current)
if(target.current.stat == DEAD || issilicon(target.current) || isbrain(target.current) || target.current.z > 6 || !target.current.ckey) //Borgs/brains/AIs count as dead for traitor objectives. --NeoFite
return 1
return 0
return 1
-datum/objective/assassinate/update_explanation_text()
+/datum/objective/assassinate/update_explanation_text()
..()
if(target && target.current)
explanation_text = "Assassinate [target.name], the [!target_role_type ? target.assigned_role : target.special_role]."
@@ -71,16 +71,16 @@ datum/objective/assassinate/update_explanation_text()
-datum/objective/mutiny
+/datum/objective/mutiny
var/target_role_type=0
martyr_compatible = 1
-datum/objective/mutiny/find_target_by_role(role, role_type=0)
+/datum/objective/mutiny/find_target_by_role(role, role_type=0)
target_role_type = role_type
..(role, role_type)
return target
-datum/objective/mutiny/check_completion()
+/datum/objective/mutiny/check_completion()
if(target && target.current)
if(target.current.stat == DEAD || !ishuman(target.current) || !target.current.ckey || !target.current.client)
return 1
@@ -90,7 +90,7 @@ datum/objective/mutiny/check_completion()
return 0
return 1
-datum/objective/mutiny/update_explanation_text()
+/datum/objective/mutiny/update_explanation_text()
..()
if(target && target.current)
explanation_text = "Assassinate or exile [target.name], the [!target_role_type ? target.assigned_role : target.special_role]."
@@ -99,17 +99,17 @@ datum/objective/mutiny/update_explanation_text()
-datum/objective/maroon
+/datum/objective/maroon
var/target_role_type=0
dangerrating = 5
martyr_compatible = 1
-datum/objective/maroon/find_target_by_role(role, role_type=0)
+/datum/objective/maroon/find_target_by_role(role, role_type=0)
target_role_type = role_type
..(role, role_type)
return target
-datum/objective/maroon/check_completion()
+/datum/objective/maroon/check_completion()
if(target && target.current)
if(target.current.stat == DEAD || issilicon(target.current) || isbrain(target.current) || target.current.z > 6 || !target.current.ckey) //Borgs/brains/AIs count as dead for traitor objectives. --NeoFite
return 1
@@ -117,7 +117,7 @@ datum/objective/maroon/check_completion()
return 0
return 1
-datum/objective/maroon/update_explanation_text()
+/datum/objective/maroon/update_explanation_text()
if(target && target.current)
explanation_text = "Prevent [target.name], the [!target_role_type ? target.assigned_role : target.special_role], from escaping alive."
else
@@ -125,16 +125,16 @@ datum/objective/maroon/update_explanation_text()
-datum/objective/debrain//I want braaaainssss
+/datum/objective/debrain//I want braaaainssss
var/target_role_type=0
dangerrating = 20
-datum/objective/debrain/find_target_by_role(role, role_type=0)
+/datum/objective/debrain/find_target_by_role(role, role_type=0)
target_role_type = role_type
..(role, role_type)
return target
-datum/objective/debrain/check_completion()
+/datum/objective/debrain/check_completion()
if(!target)//If it's a free objective.
return 1
if( !owner.current || owner.current.stat==DEAD )//If you're otherwise dead.
@@ -148,7 +148,7 @@ datum/objective/debrain/check_completion()
return 1
return 0
-datum/objective/debrain/update_explanation_text()
+/datum/objective/debrain/update_explanation_text()
..()
if(target && target.current)
explanation_text = "Steal the brain of [target.name], the [!target_role_type ? target.assigned_role : target.special_role]."
@@ -157,17 +157,17 @@ datum/objective/debrain/update_explanation_text()
-datum/objective/protect//The opposite of killing a dude.
+/datum/objective/protect//The opposite of killing a dude.
var/target_role_type=0
dangerrating = 10
martyr_compatible = 1
-datum/objective/protect/find_target_by_role(role, role_type=0)
+/datum/objective/protect/find_target_by_role(role, role_type=0)
target_role_type = role_type
..(role, role_type)
return target
-datum/objective/protect/check_completion()
+/datum/objective/protect/check_completion()
if(!target) //If it's a free objective.
return 1
if(target.current)
@@ -176,7 +176,7 @@ datum/objective/protect/check_completion()
return 1
return 0
-datum/objective/protect/update_explanation_text()
+/datum/objective/protect/update_explanation_text()
..()
if(target && target.current)
explanation_text = "Protect [target.name], the [!target_role_type ? target.assigned_role : target.special_role]."
@@ -185,12 +185,12 @@ datum/objective/protect/update_explanation_text()
-datum/objective/hijack
+/datum/objective/hijack
explanation_text = "Hijack the emergency shuttle by escaping alone."
dangerrating = 25
martyr_compatible = 0 //Technically you won't get both anyway.
-datum/objective/hijack/check_completion()
+/datum/objective/hijack/check_completion()
if(!owner.current || owner.current.stat)
return 0
if(SSshuttle.emergency.mode < SHUTTLE_ENDGAME)
@@ -213,12 +213,12 @@ datum/objective/hijack/check_completion()
return 1
-datum/objective/block
+/datum/objective/block
explanation_text = "Do not allow any organic lifeforms to escape on the shuttle alive."
dangerrating = 25
martyr_compatible = 1
-datum/objective/block/check_completion()
+/datum/objective/block/check_completion()
if(!istype(owner.current, /mob/living/silicon))
return 0
if(SSshuttle.emergency.mode < SHUTTLE_ENDGAME)
@@ -237,11 +237,11 @@ datum/objective/block/check_completion()
return 1
-datum/objective/escape
+/datum/objective/escape
explanation_text = "Escape on the shuttle or an escape pod alive and without being in custody."
dangerrating = 5
-datum/objective/escape/check_completion()
+/datum/objective/escape/check_completion()
if(issilicon(owner.current))
return 0
if(isbrain(owner.current))
@@ -262,16 +262,16 @@ datum/objective/escape/check_completion()
return 0
-datum/objective/escape/escape_with_identity
+/datum/objective/escape/escape_with_identity
dangerrating = 10
var/target_real_name // Has to be stored because the target's real_name can change over the course of the round
var/target_missing_id
-datum/objective/escape/escape_with_identity/find_target()
+/datum/objective/escape/escape_with_identity/find_target()
target = ..()
update_explanation_text()
-datum/objective/escape/escape_with_identity/update_explanation_text()
+/datum/objective/escape/escape_with_identity/update_explanation_text()
if(target && target.current)
target_real_name = target.current.real_name
explanation_text = "Escape on the shuttle or an escape pod with the identity of [target_real_name], the [target.assigned_role]"
@@ -287,7 +287,7 @@ datum/objective/escape/escape_with_identity/update_explanation_text()
else
explanation_text = "Free Objective."
-datum/objective/escape/escape_with_identity/check_completion()
+/datum/objective/escape/escape_with_identity/check_completion()
if(!target_real_name)
return 1
if(!ishuman(owner.current))
@@ -300,11 +300,11 @@ datum/objective/escape/escape_with_identity/check_completion()
return 0
-datum/objective/survive
+/datum/objective/survive
explanation_text = "Stay alive until the end."
dangerrating = 3
-datum/objective/survive/check_completion()
+/datum/objective/survive/check_completion()
if(!owner.current || owner.current.stat == DEAD || isbrain(owner.current))
return 0 //Brains no longer win survive objectives. --NEO
if(!is_special_character(owner.current)) //This fails borg'd traitors
@@ -312,11 +312,11 @@ datum/objective/survive/check_completion()
return 1
-datum/objective/martyr
+/datum/objective/martyr
explanation_text = "Die a glorious death."
dangerrating = 1
-datum/objective/martyr/check_completion()
+/datum/objective/martyr/check_completion()
if(!owner.current) //Gibbed, etc.
return 1
if(owner.current && owner.current.stat == DEAD) //You're dead! Yay!
@@ -324,34 +324,34 @@ datum/objective/martyr/check_completion()
return 0
-datum/objective/nuclear
+/datum/objective/nuclear
explanation_text = "Destroy the station with a nuclear device."
martyr_compatible = 1
var/global/list/possible_items = list()
-datum/objective/steal
+/datum/objective/steal
var/datum/objective_item/targetinfo = null //Save the chosen item datum so we can access it later.
var/obj/item/steal_target = null //Needed for custom objectives (they're just items, not datums).
dangerrating = 5 //Overridden by the individual item's difficulty, but defaults to 5 for custom objectives.
martyr_compatible = 0
-datum/objective/steal/get_target()
+/datum/objective/steal/get_target()
return steal_target
-datum/objective/steal/New()
+/datum/objective/steal/New()
..()
if(!possible_items.len)//Only need to fill the list when it's needed.
init_subtypes(/datum/objective_item/steal,possible_items)
-datum/objective/steal/find_target()
+/datum/objective/steal/find_target()
var/approved_targets = list()
for(var/datum/objective_item/possible_item in possible_items)
if(is_unique_objective(possible_item.targetitem))
approved_targets += possible_item
return set_target(safepick(possible_items))
-datum/objective/steal/proc/set_target(var/datum/objective_item/item)
+/datum/objective/steal/proc/set_target(var/datum/objective_item/item)
if(item)
targetinfo = item
@@ -363,7 +363,7 @@ datum/objective/steal/proc/set_target(var/datum/objective_item/item)
explanation_text = "Free objective"
return
-datum/objective/steal/proc/select_target() //For admins setting objectives manually.
+/datum/objective/steal/proc/select_target() //For admins setting objectives manually.
var/list/possible_items_all = possible_items+"custom"
var/new_target = input("Select target:", "Objective target", steal_target) as null|anything in possible_items_all
if (!new_target) return
@@ -383,7 +383,7 @@ datum/objective/steal/proc/select_target() //For admins setting objectives manua
set_target(new_target)
return steal_target
-datum/objective/steal/check_completion()
+/datum/objective/steal/check_completion()
if(!steal_target) return 1
if(!isliving(owner.current)) return 0
var/list/all_items = owner.current.GetAllContents() //this should get things in cheesewheels, books, etc.
@@ -401,23 +401,23 @@ datum/objective/steal/check_completion()
return 0
var/global/list/possible_items_special = list()
-datum/objective/steal/special //ninjas are so special they get their own subtype good for them
+/datum/objective/steal/special //ninjas are so special they get their own subtype good for them
-datum/objective/steal/special/New()
+/datum/objective/steal/special/New()
..()
if(!possible_items_special.len)
init_subtypes(/datum/objective_item/special,possible_items)
init_subtypes(/datum/objective_item/stack,possible_items)
-datum/objective/steal/special/find_target()
+/datum/objective/steal/special/find_target()
return set_target(pick(possible_items_special))
-datum/objective/steal/exchange
+/datum/objective/steal/exchange
dangerrating = 10
-datum/objective/steal/exchange/proc/set_faction(var/faction,var/otheragent)
+/datum/objective/steal/exchange/proc/set_faction(var/faction,var/otheragent)
target = otheragent
if(faction == "red")
targetinfo = new/datum/objective_item/unique/docs_blue
@@ -427,7 +427,7 @@ datum/objective/steal/exchange/proc/set_faction(var/faction,var/otheragent)
steal_target = targetinfo.targetitem
-datum/objective/steal/exchange/update_explanation_text()
+/datum/objective/steal/exchange/update_explanation_text()
..()
if(target && target.current)
explanation_text = "Acquire [targetinfo.name] held by [target.name], the [target.assigned_role] and syndicate agent"
@@ -435,10 +435,10 @@ datum/objective/steal/exchange/update_explanation_text()
explanation_text = "Free Objective"
-datum/objective/steal/exchange/backstab
+/datum/objective/steal/exchange/backstab
dangerrating = 3
-datum/objective/steal/exchange/backstab/set_faction(var/faction)
+/datum/objective/steal/exchange/backstab/set_faction(var/faction)
if(faction == "red")
targetinfo = new/datum/objective_item/unique/docs_red
else if(faction == "blue")
@@ -447,15 +447,15 @@ datum/objective/steal/exchange/backstab/set_faction(var/faction)
steal_target = targetinfo.targetitem
-datum/objective/download
+/datum/objective/download
dangerrating = 10
-datum/objective/download/proc/gen_amount_goal()
+/datum/objective/download/proc/gen_amount_goal()
target_amount = rand(10,20)
explanation_text = "Download [target_amount] research level\s."
return target_amount
-datum/objective/download/check_completion()//NINJACODE
+/datum/objective/download/check_completion()//NINJACODE
if(!ishuman(owner.current))
return 0
@@ -483,15 +483,15 @@ datum/objective/download/check_completion()//NINJACODE
-datum/objective/capture
+/datum/objective/capture
dangerrating = 10
-datum/objective/capture/proc/gen_amount_goal()
+/datum/objective/capture/proc/gen_amount_goal()
target_amount = rand(5,10)
explanation_text = "Accumulate [target_amount] capture point\s. It is better if they remain relatively unharmed."
return target_amount
-datum/objective/capture/check_completion()//Basically runs through all the mobs in the area to determine how much they are worth.
+/datum/objective/capture/check_completion()//Basically runs through all the mobs in the area to determine how much they are worth.
var/captured_amount = 0
var/area/centcom/holding/A = locate()
for(var/mob/living/carbon/human/M in A)//Humans.
@@ -523,10 +523,10 @@ datum/objective/capture/check_completion()//Basically runs through all the mobs
-datum/objective/absorb
+/datum/objective/absorb
dangerrating = 10
-datum/objective/absorb/proc/gen_amount_goal(var/lowbound = 4, var/highbound = 6)
+/datum/objective/absorb/proc/gen_amount_goal(var/lowbound = 4, var/highbound = 6)
target_amount = rand (lowbound,highbound)
if (ticker)
var/n_p = 1 //autowin
@@ -543,7 +543,7 @@ datum/objective/absorb/proc/gen_amount_goal(var/lowbound = 4, var/highbound = 6)
explanation_text = "Extract [target_amount] compatible genome\s."
return target_amount
-datum/objective/absorb/check_completion()
+/datum/objective/absorb/check_completion()
if(owner && owner.changeling && owner.changeling.absorbed_dna && (owner.changeling.absorbedcount >= target_amount))
return 1
else
@@ -551,25 +551,25 @@ datum/objective/absorb/check_completion()
-datum/objective/destroy
+/datum/objective/destroy
dangerrating = 10
martyr_compatible = 1
-datum/objective/destroy/find_target()
+/datum/objective/destroy/find_target()
var/list/possible_targets = active_ais(1)
var/mob/living/silicon/ai/target_ai = pick(possible_targets)
target = target_ai.mind
update_explanation_text()
return target
-datum/objective/destroy/check_completion()
+/datum/objective/destroy/check_completion()
if(target && target.current)
if(target.current.stat == DEAD || target.current.z > 6 || !target.current.ckey) //Borgs/brains/AIs count as dead for traitor objectives. --NeoFite
return 1
return 0
return 1
-datum/objective/destroy/update_explanation_text()
+/datum/objective/destroy/update_explanation_text()
..()
if(target && target.current)
explanation_text = "Destroy [target.name], the experimental AI."
diff --git a/code/game/gamemodes/objective_items.dm b/code/game/gamemodes/objective_items.dm
index ca69a926263d..44da2ef735d4 100644
--- a/code/game/gamemodes/objective_items.dm
+++ b/code/game/gamemodes/objective_items.dm
@@ -1,126 +1,126 @@
//Contains the target item datums for Steal objectives.
-datum/objective_item
+/datum/objective_item
var/name = "A silly bike horn! Honk!"
var/targetitem = /obj/item/weapon/bikehorn //typepath of the objective item
var/difficulty = 9001 //vaguely how hard it is to do this objective
var/list/excludefromjob = list() //If you don't want a job to get a certain objective (no captain stealing his own medal, etcetc)
var/list/altitems = list() //Items which can serve as an alternative to the objective (darn you blueprints)
-datum/proc/check_special_completion() //for objectives with special checks (is that slime extract unused? does that intellicard have an ai in it? etcetc)
+/datum/proc/check_special_completion() //for objectives with special checks (is that slime extract unused? does that intellicard have an ai in it? etcetc)
return 1
-datum/objective_item/steal/caplaser
+/datum/objective_item/steal/caplaser
name = "the captain's antique laser gun"
targetitem = /obj/item/weapon/gun/energy/laser/captain
difficulty = 5
excludefromjob = list("Captain")
-datum/objective_item/steal/hoslaser
+/datum/objective_item/steal/hoslaser
name = "the head of security's personal laser gun"
targetitem = /obj/item/weapon/gun/energy/gun/hos
difficulty = 10
excludefromjob = list("Head Of Security")
-datum/objective_item/steal/handtele
+/datum/objective_item/steal/handtele
name = "a hand teleporter"
targetitem = /obj/item/weapon/hand_tele
difficulty = 5
excludefromjob = list("Captain")
-datum/objective_item/steal/rcd
+/datum/objective_item/steal/rcd
name = "a rapid-construction-device"
targetitem = /obj/item/weapon/rcd
difficulty = 3
excludefromjob = list("Chief Engineer", "Quartermaster", "Cargo Technician")
-datum/objective_item/steal/jetpack
+/datum/objective_item/steal/jetpack
name = "a jetpack"
targetitem = /obj/item/weapon/tank/jetpack
difficulty = 3
excludefromjob = list("Chief Engineer")
-datum/objective_item/steal/magboots
+/datum/objective_item/steal/magboots
name = "the chief engineer's advanced magnetic boots"
targetitem = /obj/item/clothing/shoes/magboots/advance
difficulty = 5
excludefromjob = list("Chief Engineer")
-datum/objective_item/steal/corgimeat
+/datum/objective_item/steal/corgimeat
name = "a piece of corgi meat"
targetitem = /obj/item/weapon/reagent_containers/food/snacks/meat/slab/corgi
difficulty = 5
excludefromjob = list("Head of Personnel", "Quartermaster", "Cargo Technician") //>hurting your little buddy ever
-datum/objective_item/steal/capmedal
+/datum/objective_item/steal/capmedal
name = "the medal of captaincy"
targetitem = /obj/item/clothing/tie/medal/gold/captain
difficulty = 5
excludefromjob = list("Captain")
-datum/objective_item/steal/hypo
+/datum/objective_item/steal/hypo
name = "the hypospray"
targetitem = /obj/item/weapon/reagent_containers/hypospray/CMO
difficulty = 5
excludefromjob = list("Chief Medical Officer")
-datum/objective_item/steal/nukedisc
+/datum/objective_item/steal/nukedisc
name = "the nuclear authentication disk"
targetitem = /obj/item/weapon/disk/nuclear
difficulty = 5
excludefromjob = list("Captain")
-datum/objective_item/steal/ablative
+/datum/objective_item/steal/ablative
name = "an ablative armor vest"
targetitem = /obj/item/clothing/suit/armor/laserproof
difficulty = 3
excludefromjob = list("Head of Security", "Warden")
-datum/objective_item/steal/reactive
+/datum/objective_item/steal/reactive
name = "the reactive teleport armor"
targetitem = /obj/item/clothing/suit/armor/reactive
difficulty = 5
excludefromjob = list("Research Director")
-datum/objective_item/steal/documents
+/datum/objective_item/steal/documents
name = "any set of secret documents of any organization"
targetitem = /obj/item/documents //Any set of secret documents. Doesn't have to be NT's
difficulty = 5
//Items with special checks!
-datum/objective_item/steal/plasma
+/datum/objective_item/steal/plasma
name = "28 moles of plasma (full tank)"
targetitem = /obj/item/weapon/tank
difficulty = 3
excludefromjob = list("Chief Engineer","Research Director","Station Engineer","Scientist","Atmospheric Technician")
-datum/objective_item/plasma/check_special_completion(var/obj/item/weapon/tank/T)
+/datum/objective_item/plasma/check_special_completion(var/obj/item/weapon/tank/T)
var/target_amount = text2num(name)
var/found_amount = 0
found_amount += T.air_contents.toxins
return found_amount>=target_amount
-datum/objective_item/steal/functionalai
+/datum/objective_item/steal/functionalai
name = "a functional AI"
targetitem = /obj/item/device/aicard
difficulty = 20 //beyond the impossible
-datum/objective_item/functionalai/check_special_completion(var/obj/item/device/aicard/C)
+/datum/objective_item/functionalai/check_special_completion(var/obj/item/device/aicard/C)
for(var/mob/living/silicon/ai/A in C)
if(istype(A, /mob/living/silicon/ai) && A.stat != 2) //See if any AI's are alive inside that card.
return 1
return 0
-datum/objective_item/steal/blueprints
+/datum/objective_item/steal/blueprints
name = "the station blueprints"
targetitem = /obj/item/areaeditor/blueprints
difficulty = 10
excludefromjob = list("Chief Engineer")
altitems = list(/obj/item/weapon/photo)
-datum/objective_item/blueprints/check_special_completion(var/obj/item/I)
+/datum/objective_item/blueprints/check_special_completion(var/obj/item/I)
if(istype(I, /obj/item/areaeditor/blueprints))
return 1
if(istype(I, /obj/item/weapon/photo))
@@ -129,66 +129,66 @@ datum/objective_item/blueprints/check_special_completion(var/obj/item/I)
return 1
return 0
-datum/objective_item/steal/slime
+/datum/objective_item/steal/slime
name = "an unused sample of slime extract"
targetitem = /obj/item/slime_extract
difficulty = 3
excludefromjob = list("Research Director","Scientist")
-datum/objective_item/slime/check_special_completion(var/obj/item/slime_extract/E)
+/datum/objective_item/slime/check_special_completion(var/obj/item/slime_extract/E)
if(E.Uses > 0)
return 1
return 0
//Unique Objectives
-datum/objective_item/unique/docs_red
+/datum/objective_item/unique/docs_red
name = "the \"Red\" secret documents"
targetitem = /obj/item/documents/syndicate/red
difficulty = 10
-datum/objective_item/unique/docs_blue
+/datum/objective_item/unique/docs_blue
name = "the \"Blue\" secret documents"
targetitem = /obj/item/documents/syndicate/blue
difficulty = 10
//Old ninja objectives.
-datum/objective_item/special/pinpointer
+/datum/objective_item/special/pinpointer
name = "the captain's pinpointer"
targetitem = /obj/item/weapon/pinpointer
difficulty = 10
-datum/objective_item/special/aegun
+/datum/objective_item/special/aegun
name = "an advanced energy gun"
targetitem = /obj/item/weapon/gun/energy/gun/nuclear
difficulty = 10
-datum/objective_item/special/ddrill
+/datum/objective_item/special/ddrill
name = "a diamond drill"
targetitem = /obj/item/weapon/pickaxe/drill/diamonddrill
difficulty = 10
-datum/objective_item/special/boh
+/datum/objective_item/special/boh
name = "a bag of holding"
targetitem = /obj/item/weapon/storage/backpack/holding
difficulty = 10
-datum/objective_item/special/hypercell
+/datum/objective_item/special/hypercell
name = "a hyper-capacity cell"
targetitem = /obj/item/weapon/stock_parts/cell/hyper
difficulty = 5
-datum/objective_item/special/laserpointer
+/datum/objective_item/special/laserpointer
name = "a laser pointer"
targetitem = /obj/item/device/laser_pointer
difficulty = 5
//Stack objectives get their own subtype
-datum/objective_item/stack
+/datum/objective_item/stack
name = "5 cardboards"
targetitem = /obj/item/stack/sheet/cardboard
difficulty = 9001
-datum/objective_item/stack/check_special_completion(var/obj/item/stack/S)
+/datum/objective_item/stack/check_special_completion(var/obj/item/stack/S)
var/target_amount = text2num(name)
var/found_amount = 0
@@ -196,17 +196,17 @@ datum/objective_item/stack/check_special_completion(var/obj/item/stack/S)
found_amount = S.amount
return found_amount>=target_amount
-datum/objective_item/stack/diamond
+/datum/objective_item/stack/diamond
name = "10 diamonds"
targetitem = /obj/item/stack/sheet/mineral/diamond
difficulty = 10
-datum/objective_item/stack/gold
+/datum/objective_item/stack/gold
name = "50 gold bars"
targetitem = /obj/item/stack/sheet/mineral/gold
difficulty = 15
-datum/objective_item/stack/uranium
+/datum/objective_item/stack/uranium
name = "25 refined uranium bars"
targetitem = /obj/item/stack/sheet/mineral/uranium
difficulty = 10
diff --git a/code/game/gamemodes/sandbox/airlock_maker.dm b/code/game/gamemodes/sandbox/airlock_maker.dm
index 7a8f7beb7c74..81f99c6297cf 100644
--- a/code/game/gamemodes/sandbox/airlock_maker.dm
+++ b/code/game/gamemodes/sandbox/airlock_maker.dm
@@ -7,12 +7,12 @@
obj/structure/door_assembly
var/datum/airlock_maker/maker = null
-obj/structure/door_assembly/attack_hand()
+/obj/structure/door_assembly/attack_hand()
..()
if(maker)
maker.interact()
-datum/airlock_maker
+/datum/airlock_maker
var/obj/structure/door_assembly/linked = null
var/list/access_used = null
@@ -23,7 +23,7 @@ datum/airlock_maker
var/doorname = "airlock"
-datum/airlock_maker/New(var/atom/target_loc)
+/datum/airlock_maker/New(var/atom/target_loc)
linked = new(target_loc)
linked.maker = src
linked.anchored = 0
@@ -31,7 +31,7 @@ datum/airlock_maker/New(var/atom/target_loc)
interact()
-datum/airlock_maker/proc/linkpretty(href,desc,active)
+/datum/airlock_maker/proc/linkpretty(href,desc,active)
if(!desc)
var/static/list/defaults = list("No","Yes")
desc = defaults[active+1]
@@ -39,7 +39,7 @@ datum/airlock_maker/proc/linkpretty(href,desc,active)
return "[desc]"
return "[desc]"
-datum/airlock_maker/proc/interact()
+/datum/airlock_maker/proc/interact()
var/list/leftcolumn = list()
var/list/rightcolumn = list()
leftcolumn += "Required Access"
@@ -68,7 +68,7 @@ datum/airlock_maker/proc/interact()
dat += "
Finalize Airlock Construction | Cancel and Destroy Airlock"
usr << browse(dat,"window=airlockmaker")
-datum/airlock_maker/Topic(var/href,var/list/href_list)
+/datum/airlock_maker/Topic(var/href,var/list/href_list)
if(!usr) return
if(!src || !linked || !linked.loc)
usr << browse(null,"window=airlockmaker")
diff --git a/code/game/gamemodes/sandbox/h_sandbox.dm b/code/game/gamemodes/sandbox/h_sandbox.dm
index 976b992f2bed..92142cfe3942 100644
--- a/code/game/gamemodes/sandbox/h_sandbox.dm
+++ b/code/game/gamemodes/sandbox/h_sandbox.dm
@@ -4,19 +4,19 @@ var/hsboxspawn = 1
mob
var/datum/hSB/sandbox = null
-mob/proc/CanBuild()
+/mob/proc/CanBuild()
if(master_mode == "sandbox")
sandbox = new/datum/hSB
sandbox.owner = src.ckey
if(src.client.holder)
sandbox.admin = 1
verbs += new/mob/proc/sandbox_panel
-mob/proc/sandbox_panel()
+/mob/proc/sandbox_panel()
set name = "Sandbox Panel"
if(sandbox)
sandbox.update()
-datum/hSB
+/datum/hSB
var/owner = null
var/admin = 0
@@ -32,7 +32,7 @@ datum/hSB
/obj/item/device/uplink/hidden, /obj/item/smallDelivery, /obj/item/missile,/obj/item/projectile,
/obj/item/borg/sight,/obj/item/borg/overdrive,/obj/item/borg/stun,/obj/item/weapon/robot_module)
-datum/hSB/proc/update()
+/datum/hSB/proc/update()
var/global/list/hrefs = list(
"Space Gear",
"Suit Up (Space Travel Gear)" = "hsbsuit",
@@ -101,7 +101,7 @@ datum/hSB/proc/update()
usr << browse(hsbinfo, "window=hsbpanel")
-datum/hSB/Topic(href, href_list)
+/datum/hSB/Topic(href, href_list)
if(!usr || !src || !(src.owner == usr.ckey))
if(usr)
usr << browse(null,"window=sandbox")
diff --git a/code/game/gamemodes/shadowling/shadowling_abilities.dm b/code/game/gamemodes/shadowling/shadowling_abilities.dm
index a21f41baa545..d6abcab574fe 100644
--- a/code/game/gamemodes/shadowling/shadowling_abilities.dm
+++ b/code/game/gamemodes/shadowling/shadowling_abilities.dm
@@ -355,14 +355,14 @@
S.start()
qdel(B)
-datum/reagent/shadowling_blindness_smoke //Blinds non-shadowlings, heals shadowlings/thralls
+/datum/reagent/shadowling_blindness_smoke //Blinds non-shadowlings, heals shadowlings/thralls
name = "!(%@ ERROR )!@$"
id = "blindness_smoke"
description = "<::ERROR::> CANNOT ANALYZE REAGENT <::ERROR::>"
color = "#000000" //Complete black (RGB: 0, 0, 0)
metabolization_rate = 100 //lel
-datum/reagent/shadowling_blindness_smoke/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/shadowling_blindness_smoke/on_mob_life(var/mob/living/M as mob)
if(!M) M = holder.my_atom
if(!is_shadow_or_thrall(M))
M << "You breathe in the black smoke, and your eyes burn horribly!"
diff --git a/code/game/machinery/embedded_controller/airlock_controller.dm b/code/game/machinery/embedded_controller/airlock_controller.dm
index 1e702ac8c242..6ef3d8e0dd61 100644
--- a/code/game/machinery/embedded_controller/airlock_controller.dm
+++ b/code/game/machinery/embedded_controller/airlock_controller.dm
@@ -5,7 +5,7 @@
#define AIRLOCK_STATE_DEPRESSURIZE 1
#define AIRLOCK_STATE_OUTOPEN 2
-datum/computer/file/embedded_program/airlock_controller
+/datum/computer/file/embedded_program/airlock_controller
var/id_tag
var/exterior_door_tag
var/interior_door_tag
@@ -17,7 +17,7 @@ datum/computer/file/embedded_program/airlock_controller
var/target_state = AIRLOCK_STATE_CLOSED
var/sensor_pressure = null
-datum/computer/file/embedded_program/airlock_controller/receive_signal(datum/signal/signal, receive_method, receive_param)
+/datum/computer/file/embedded_program/airlock_controller/receive_signal(datum/signal/signal, receive_method, receive_param)
var/receive_tag = signal.data["tag"]
if(!receive_tag) return
@@ -45,7 +45,7 @@ datum/computer/file/embedded_program/airlock_controller/receive_signal(datum/sig
else
target_state = AIRLOCK_STATE_INOPEN
-datum/computer/file/embedded_program/airlock_controller/receive_user_command(command)
+/datum/computer/file/embedded_program/airlock_controller/receive_user_command(command)
switch(command)
if("cycle_closed")
target_state = AIRLOCK_STATE_CLOSED
@@ -56,7 +56,7 @@ datum/computer/file/embedded_program/airlock_controller/receive_user_command(com
if("abort")
target_state = AIRLOCK_STATE_CLOSED
-datum/computer/file/embedded_program/airlock_controller/process()
+/datum/computer/file/embedded_program/airlock_controller/process()
var/process_again = 1
while(process_again)
process_again = 0
@@ -201,7 +201,7 @@ datum/computer/file/embedded_program/airlock_controller/process()
return 1
-obj/machinery/embedded_controller/radio/airlock_controller
+/obj/machinery/embedded_controller/radio/airlock_controller
icon = 'icons/obj/airlock_machines.dmi'
icon_state = "airlock_control_standby"
@@ -219,7 +219,7 @@ obj/machinery/embedded_controller/radio/airlock_controller
var/sensor_tag
var/sanitize_external
-obj/machinery/embedded_controller/radio/airlock_controller/initialize()
+/obj/machinery/embedded_controller/radio/airlock_controller/initialize()
..()
var/datum/computer/file/embedded_program/airlock_controller/new_prog = new
@@ -234,7 +234,7 @@ obj/machinery/embedded_controller/radio/airlock_controller/initialize()
new_prog.master = src
program = new_prog
-obj/machinery/embedded_controller/radio/airlock_controller/update_icon()
+/obj/machinery/embedded_controller/radio/airlock_controller/update_icon()
if(on && program)
if(program.memory["processing"])
icon_state = "airlock_control_process"
@@ -244,7 +244,7 @@ obj/machinery/embedded_controller/radio/airlock_controller/update_icon()
icon_state = "airlock_control_off"
-obj/machinery/embedded_controller/radio/airlock_controller/return_text()
+/obj/machinery/embedded_controller/radio/airlock_controller/return_text()
var/state_options = null
var/state = 0
diff --git a/code/game/machinery/embedded_controller/embedded_controller_base.dm b/code/game/machinery/embedded_controller/embedded_controller_base.dm
index 6f9b91169b02..ac2b9b6ff7d7 100644
--- a/code/game/machinery/embedded_controller/embedded_controller_base.dm
+++ b/code/game/machinery/embedded_controller/embedded_controller_base.dm
@@ -1,23 +1,23 @@
-datum/computer/file/embedded_program
+/datum/computer/file/embedded_program
var/list/memory = list()
var/state
var/obj/machinery/embedded_controller/master
-datum/computer/file/embedded_program/proc/post_signal(datum/signal/signal, comm_line)
+/datum/computer/file/embedded_program/proc/post_signal(datum/signal/signal, comm_line)
if(master)
master.post_signal(signal, comm_line)
else
del(signal)
-datum/computer/file/embedded_program/proc/receive_user_command(command)
+/datum/computer/file/embedded_program/proc/receive_user_command(command)
-datum/computer/file/embedded_program/proc/receive_signal(datum/signal/signal, receive_method, receive_param)
+/datum/computer/file/embedded_program/proc/receive_signal(datum/signal/signal, receive_method, receive_param)
return null
-datum/computer/file/embedded_program/process()
+/datum/computer/file/embedded_program/process()
return 0
-obj/machinery/embedded_controller
+/obj/machinery/embedded_controller
var/datum/computer/file/embedded_program/program
name = "embedded controller"
@@ -26,7 +26,7 @@ obj/machinery/embedded_controller
var/on = 1
-obj/machinery/embedded_controller/interact(mob/user as mob)
+/obj/machinery/embedded_controller/interact(mob/user as mob)
//user << browse(return_text(), "window=computer")
//onclose(user, "computer")
user.set_machine(src)
@@ -35,24 +35,24 @@ obj/machinery/embedded_controller/interact(mob/user as mob)
popup.set_content(return_text())
popup.open()
-obj/machinery/embedded_controller/attack_hand(mob/user as mob)
+/obj/machinery/embedded_controller/attack_hand(mob/user as mob)
interact(user)
-obj/machinery/embedded_controller/update_icon()
+/obj/machinery/embedded_controller/update_icon()
-obj/machinery/embedded_controller/proc/return_text()
+/obj/machinery/embedded_controller/proc/return_text()
-obj/machinery/embedded_controller/proc/post_signal(datum/signal/signal, comm_line)
+/obj/machinery/embedded_controller/proc/post_signal(datum/signal/signal, comm_line)
return 0
-obj/machinery/embedded_controller/receive_signal(datum/signal/signal, receive_method, receive_param)
+/obj/machinery/embedded_controller/receive_signal(datum/signal/signal, receive_method, receive_param)
if(!signal || signal.encryption) return
if(program)
program.receive_signal(signal, receive_method, receive_param)
//spawn(5) program.process() //no, program.process sends some signals and machines respond and we here again and we lag -rastaf0
-obj/machinery/embedded_controller/Topic(href, href_list)
+/obj/machinery/embedded_controller/Topic(href, href_list)
if(..())
return 0
@@ -63,33 +63,33 @@ obj/machinery/embedded_controller/Topic(href, href_list)
usr.set_machine(src)
spawn(5) src.updateDialog()
-obj/machinery/embedded_controller/process()
+/obj/machinery/embedded_controller/process()
if(program)
program.process()
update_icon()
src.updateDialog()
-obj/machinery/embedded_controller/radio
+/obj/machinery/embedded_controller/radio
var/frequency
var/datum/radio_frequency/radio_connection
-obj/machinery/embedded_controller/radio/Destroy()
+/obj/machinery/embedded_controller/radio/Destroy()
if(radio_controller)
radio_controller.remove_object(src,frequency)
..()
-obj/machinery/embedded_controller/radio/initialize()
+/obj/machinery/embedded_controller/radio/initialize()
set_frequency(frequency)
-obj/machinery/embedded_controller/radio/post_signal(datum/signal/signal)
+/obj/machinery/embedded_controller/radio/post_signal(datum/signal/signal)
signal.transmission_method = TRANSMISSION_RADIO
if(radio_connection)
return radio_connection.post_signal(src, signal)
else
signal = null
-obj/machinery/embedded_controller/radio/proc/set_frequency(new_frequency)
+/obj/machinery/embedded_controller/radio/proc/set_frequency(new_frequency)
radio_controller.remove_object(src, frequency)
frequency = new_frequency
radio_connection = radio_controller.add_object(src, frequency)
diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm
index 54a982ced76b..2b18143eb8b6 100644
--- a/code/game/objects/items/toys.dm
+++ b/code/game/objects/items/toys.dm
@@ -709,7 +709,7 @@
-obj/item/toy/cards
+/obj/item/toy/cards
var/parentdeck = null
var/deckstyle = "nanotrasen"
var/card_hitsound = null
@@ -719,14 +719,14 @@ obj/item/toy/cards
var/card_throw_range = 7
var/list/card_attack_verb = list("attacked")
-obj/item/toy/cards/New()
+/obj/item/toy/cards/New()
..()
-obj/item/toy/cards/proc/apply_card_vars(obj/item/toy/cards/newobj, obj/item/toy/cards/sourceobj) // Applies variables for supporting multiple types of card deck
+/obj/item/toy/cards/proc/apply_card_vars(obj/item/toy/cards/newobj, obj/item/toy/cards/sourceobj) // Applies variables for supporting multiple types of card deck
if(!istype(sourceobj))
return
-obj/item/toy/cards/deck
+/obj/item/toy/cards/deck
name = "deck of cards"
desc = "A deck of space-grade playing cards."
icon = 'icons/obj/toy.dmi'
@@ -736,7 +736,7 @@ obj/item/toy/cards/deck
var/cooldown = 0
var/list/cards = list()
-obj/item/toy/cards/deck/New()
+/obj/item/toy/cards/deck/New()
..()
icon_state = "deck_[deckstyle]_full"
for(var/i = 2; i <= 10; i++)
@@ -762,7 +762,7 @@ obj/item/toy/cards/deck/New()
cards += "Ace of Diamonds"
-obj/item/toy/cards/deck/attack_hand(mob/user as mob)
+/obj/item/toy/cards/deck/attack_hand(mob/user as mob)
if(user.lying)
return
var/choice = null
@@ -787,14 +787,14 @@ obj/item/toy/cards/deck/attack_hand(mob/user as mob)
else if(cards.len > 1)
src.icon_state = "deck_[deckstyle]_low"
-obj/item/toy/cards/deck/attack_self(mob/user as mob)
+/obj/item/toy/cards/deck/attack_self(mob/user as mob)
if(cooldown < world.time - 50)
cards = shuffle(cards)
playsound(user, 'sound/items/cardshuffle.ogg', 50, 1)
user.visible_message("[user] shuffles the deck.", "You shuffle the deck.")
cooldown = world.time
-obj/item/toy/cards/deck/attackby(obj/item/toy/cards/singlecard/C, mob/living/user, params)
+/obj/item/toy/cards/deck/attackby(obj/item/toy/cards/singlecard/C, mob/living/user, params)
..()
if(istype(C))
if(C.parentdeck == src)
@@ -814,7 +814,7 @@ obj/item/toy/cards/deck/attackby(obj/item/toy/cards/singlecard/C, mob/living/use
src.icon_state = "deck_[deckstyle]_low"
-obj/item/toy/cards/deck/attackby(obj/item/toy/cards/cardhand/C, mob/living/user, params)
+/obj/item/toy/cards/deck/attackby(obj/item/toy/cards/cardhand/C, mob/living/user, params)
..()
if(istype(C))
if(C.parentdeck == src)
@@ -854,7 +854,7 @@ obj/item/toy/cards/deck/attackby(obj/item/toy/cards/cardhand/C, mob/living/user,
-obj/item/toy/cards/cardhand
+/obj/item/toy/cards/cardhand
name = "hand of cards"
desc = "A number of cards not in a deck, customarily held in ones hand."
icon = 'icons/obj/toy.dmi'
@@ -864,11 +864,11 @@ obj/item/toy/cards/cardhand
var/choice = null
-obj/item/toy/cards/cardhand/attack_self(mob/user as mob)
+/obj/item/toy/cards/cardhand/attack_self(mob/user as mob)
user.set_machine(src)
interact(user)
-obj/item/toy/cards/cardhand/interact(mob/user)
+/obj/item/toy/cards/cardhand/interact(mob/user)
var/dat = "You have:
"
for(var/t in currenthand)
dat += "A [t].
"
@@ -879,7 +879,7 @@ obj/item/toy/cards/cardhand/interact(mob/user)
popup.open()
-obj/item/toy/cards/cardhand/Topic(href, href_list)
+/obj/item/toy/cards/cardhand/Topic(href, href_list)
if(..())
return
if(usr.stat || !ishuman(usr) || !usr.canmove)
@@ -918,7 +918,7 @@ obj/item/toy/cards/cardhand/Topic(href, href_list)
qdel(src)
return
-obj/item/toy/cards/cardhand/attackby(obj/item/toy/cards/singlecard/C, mob/living/user, params)
+/obj/item/toy/cards/cardhand/attackby(obj/item/toy/cards/singlecard/C, mob/living/user, params)
if(istype(C))
if(C.parentdeck == src.parentdeck)
src.currenthand += C.cardname
@@ -935,7 +935,7 @@ obj/item/toy/cards/cardhand/attackby(obj/item/toy/cards/singlecard/C, mob/living
else
user << "You can't mix cards from other decks!"
-obj/item/toy/cards/cardhand/apply_card_vars(obj/item/toy/cards/newobj,obj/item/toy/cards/sourceobj)
+/obj/item/toy/cards/cardhand/apply_card_vars(obj/item/toy/cards/newobj,obj/item/toy/cards/sourceobj)
..()
newobj.deckstyle = sourceobj.deckstyle
newobj.icon_state = "[deckstyle]_hand2" // Another dumb hack, without this the hand is invisible (or has the default deckstyle) until another card is added.
@@ -947,7 +947,7 @@ obj/item/toy/cards/cardhand/apply_card_vars(obj/item/toy/cards/newobj,obj/item/t
newobj.card_attack_verb = sourceobj.card_attack_verb
-obj/item/toy/cards/singlecard
+/obj/item/toy/cards/singlecard
name = "card"
desc = "a card"
icon = 'icons/obj/toy.dmi'
@@ -958,7 +958,7 @@ obj/item/toy/cards/singlecard
pixel_x = -5
-obj/item/toy/cards/singlecard/examine(mob/user)
+/obj/item/toy/cards/singlecard/examine(mob/user)
if(ishuman(user))
var/mob/living/carbon/human/cardUser = user
if(cardUser.get_item_by_slot(slot_l_hand) == src || cardUser.get_item_by_slot(slot_r_hand) == src)
@@ -967,7 +967,7 @@ obj/item/toy/cards/singlecard/examine(mob/user)
cardUser << "You need to have the card in your hand to check it!"
-obj/item/toy/cards/singlecard/verb/Flip()
+/obj/item/toy/cards/singlecard/verb/Flip()
set name = "Flip Card"
set category = "Object"
set src in range(1)
@@ -988,7 +988,7 @@ obj/item/toy/cards/singlecard/verb/Flip()
src.name = "card"
src.pixel_x = -5
-obj/item/toy/cards/singlecard/attackby(obj/item/I, mob/living/user, params)
+/obj/item/toy/cards/singlecard/attackby(obj/item/I, mob/living/user, params)
if(istype(I, /obj/item/toy/cards/singlecard/))
var/obj/item/toy/cards/singlecard/C = I
if(C.parentdeck == src.parentdeck)
@@ -1024,12 +1024,12 @@ obj/item/toy/cards/singlecard/attackby(obj/item/I, mob/living/user, params)
user << "You can't mix cards from other decks!"
-obj/item/toy/cards/singlecard/attack_self(mob/user)
+/obj/item/toy/cards/singlecard/attack_self(mob/user)
if(usr.stat || !ishuman(usr) || !usr.canmove || usr.restrained())
return
Flip()
-obj/item/toy/cards/singlecard/apply_card_vars(obj/item/toy/cards/singlecard/newobj,obj/item/toy/cards/sourceobj)
+/obj/item/toy/cards/singlecard/apply_card_vars(obj/item/toy/cards/singlecard/newobj,obj/item/toy/cards/sourceobj)
..()
newobj.deckstyle = sourceobj.deckstyle
newobj.icon_state = "singlecard_down_[deckstyle]" // Without this the card is invisible until flipped. It's an ugly hack, but it works.
@@ -1051,7 +1051,7 @@ obj/item/toy/cards/singlecard/apply_card_vars(obj/item/toy/cards/singlecard/newo
|| Syndicate playing cards, for pretending you're Gambit and playing poker for the nuke disk. ||
*/
-obj/item/toy/cards/deck/syndicate
+/obj/item/toy/cards/deck/syndicate
name = "suspicious looking deck of cards"
desc = "A deck of space-grade playing cards. They seem unusually rigid."
deckstyle = "syndicate"
diff --git a/code/modules/admin/DB ban/functions.dm b/code/modules/admin/DB ban/functions.dm
index 329fac62e988..31fa0254c7af 100644
--- a/code/modules/admin/DB ban/functions.dm
+++ b/code/modules/admin/DB ban/functions.dm
@@ -1,7 +1,7 @@
#define MAX_ADMIN_BANS_PER_ADMIN 1
//Either pass the mob you wish to ban in the 'banned_mob' attribute, or the banckey, banip and bancid variables. If both are passed, the mob takes priority! If a mob is not passed, banckey is the minimum that needs to be passed! banip and bancid are optional.
-datum/admins/proc/DB_ban_record(var/bantype, var/mob/banned_mob, var/duration = -1, var/reason, var/job = "", var/rounds = 0, var/banckey = null, var/banip = null, var/bancid = null)
+/datum/admins/proc/DB_ban_record(var/bantype, var/mob/banned_mob, var/duration = -1, var/reason, var/job = "", var/rounds = 0, var/banckey = null, var/banip = null, var/bancid = null)
if(!check_rights(R_BAN)) return
@@ -138,7 +138,7 @@ datum/admins/proc/DB_ban_record(var/bantype, var/mob/banned_mob, var/duration =
del(banned_mob.client)
-datum/admins/proc/DB_ban_unban(var/ckey, var/bantype, var/job = "")
+/datum/admins/proc/DB_ban_unban(var/ckey, var/bantype, var/job = "")
if(!check_rights(R_BAN)) return
@@ -211,7 +211,7 @@ datum/admins/proc/DB_ban_unban(var/ckey, var/bantype, var/job = "")
DB_ban_unban_by_id(ban_id)
-datum/admins/proc/DB_ban_edit(var/banid = null, var/param = null)
+/datum/admins/proc/DB_ban_edit(var/banid = null, var/param = null)
if(!check_rights(R_BAN)) return
@@ -271,7 +271,7 @@ datum/admins/proc/DB_ban_edit(var/banid = null, var/param = null)
usr << "Cancelled"
return
-datum/admins/proc/DB_ban_unban_by_id(var/id)
+/datum/admins/proc/DB_ban_unban_by_id(var/id)
if(!check_rights(R_BAN)) return
diff --git a/code/modules/admin/player_notes.dm b/code/modules/admin/player_notes.dm
index c4a719767d32..af361a7895c5 100644
--- a/code/modules/admin/player_notes.dm
+++ b/code/modules/admin/player_notes.dm
@@ -26,11 +26,11 @@
popup.open()
-datum/admins/proc/notes_show(var/ckey)
+/datum/admins/proc/notes_show(var/ckey)
usr << browse("Player Notes[notes_gethtml(ckey)]","window=player_notes;size=700x400")
-datum/admins/proc/notes_gethtml(var/ckey)
+/datum/admins/proc/notes_gethtml(var/ckey)
var/savefile/notesfile = new(NOTESFILE)
if(!notesfile) return "Error: Cannot access [NOTESFILE]"
if(ckey)
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index bd6ac94eb7e9..9aa3d14923ba 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -22,7 +22,7 @@ var/global/list/special_roles = list( //keep synced with the defines BE_* in set
)
-datum/preferences
+/datum/preferences
//doohickeys for savefiles
var/path
var/default_slot = 1 //Holder so it doesn't default to slot 1, rather the last one used
diff --git a/code/modules/food&drinks/recipes/tablecraft/recipes_burger.dm b/code/modules/food&drinks/recipes/tablecraft/recipes_burger.dm
index feafb78594e5..ccdde3f66646 100644
--- a/code/modules/food&drinks/recipes/tablecraft/recipes_burger.dm
+++ b/code/modules/food&drinks/recipes/tablecraft/recipes_burger.dm
@@ -45,7 +45,7 @@
)
result = /obj/item/weapon/reagent_containers/food/snacks/burger/xeno
-datum/table_recipe/bearger
+/datum/table_recipe/bearger
name = "Bearger"
reqs = list(
/obj/item/weapon/reagent_containers/food/snacks/meat/steak/bear = 1,
diff --git a/code/modules/hydroponics/seed_extractor.dm b/code/modules/hydroponics/seed_extractor.dm
index d3b7b030ea4b..00886646eb34 100644
--- a/code/modules/hydroponics/seed_extractor.dm
+++ b/code/modules/hydroponics/seed_extractor.dm
@@ -88,7 +88,7 @@ obj/machinery/seed_extractor/attackby(var/obj/item/O as obj, var/mob/user as mob
else
user << "You can't extract any seeds from \the [O.name]!"
-datum/seed_pile
+/datum/seed_pile
var/name = ""
var/lifespan = 0 //Saved stats
var/endurance = 0
@@ -98,7 +98,7 @@ datum/seed_pile
var/potency = 0
var/amount = 0
-datum/seed_pile/New(var/name, var/life, var/endur, var/matur, var/prod, var/yie, var/poten, var/am = 1)
+/datum/seed_pile/New(var/name, var/life, var/endur, var/matur, var/prod, var/yie, var/poten, var/am = 1)
src.name = name
src.lifespan = life
src.endurance = endur
diff --git a/code/modules/library/lib_machines.dm b/code/modules/library/lib_machines.dm
index 2bc127de6db3..254b383c7a4b 100644
--- a/code/modules/library/lib_machines.dm
+++ b/code/modules/library/lib_machines.dm
@@ -112,7 +112,7 @@
/*
* Borrowbook datum
*/
-datum/borrowbook // Datum used to keep track of who has borrowed what when and for how long.
+/datum/borrowbook // Datum used to keep track of who has borrowed what when and for how long.
var/bookname
var/mobname
var/getdate
@@ -121,7 +121,7 @@ datum/borrowbook // Datum used to keep track of who has borrowed what when and f
/*
* Cachedbook datum
*/
-datum/cachedbook // Datum used to cache the SQL DB books locally in order to achieve a performance gain.
+/datum/cachedbook // Datum used to cache the SQL DB books locally in order to achieve a performance gain.
var/id
var/title
var/author
diff --git a/code/modules/reagents/Chemistry-Holder.dm b/code/modules/reagents/Chemistry-Holder.dm
index 78aa677a4c6a..8167051c7adf 100644
--- a/code/modules/reagents/Chemistry-Holder.dm
+++ b/code/modules/reagents/Chemistry-Holder.dm
@@ -5,7 +5,7 @@ var/const/INGEST = 2
///////////////////////////////////////////////////////////////////////////////////
-datum/reagents
+/datum/reagents
var/list/datum/reagent/reagent_list = new/list()
var/total_volume = 0
var/maximum_volume = 100
@@ -15,7 +15,7 @@ datum/reagents
var/addiction_tick = 1
var/list/datum/reagent/addiction_list = new/list()
-datum/reagents/New(maximum=100)
+/datum/reagents/New(maximum=100)
maximum_volume = maximum
SSobj.processing |= src
//I dislike having these here but map-objects are initialised before world/New() is called. >_>
@@ -51,7 +51,7 @@ datum/reagents/New(maximum=100)
chemical_reactions_list[id] += D
break // Don't bother adding ourselves to other reagent ids, it is redundant.
-datum/reagents/Destroy()
+/datum/reagents/Destroy()
..()
SSobj.processing.Remove(src)
for(var/datum/reagent/R in reagent_list)
@@ -61,7 +61,7 @@ datum/reagents/Destroy()
if(my_atom && my_atom.reagents == src)
my_atom.reagents = null
-datum/reagents/proc/remove_any(var/amount=1)
+/datum/reagents/proc/remove_any(var/amount=1)
var/total_transfered = 0
var/current_list_element = 1
@@ -83,7 +83,7 @@ datum/reagents/proc/remove_any(var/amount=1)
handle_reactions()
return total_transfered
-datum/reagents/proc/get_master_reagent_name()
+/datum/reagents/proc/get_master_reagent_name()
var/the_name = null
var/the_volume = 0
for(var/datum/reagent/A in reagent_list)
@@ -93,7 +93,7 @@ datum/reagents/proc/get_master_reagent_name()
return the_name
-datum/reagents/proc/get_master_reagent_id()
+/datum/reagents/proc/get_master_reagent_id()
var/the_id = null
var/the_volume = 0
for(var/datum/reagent/A in reagent_list)
@@ -103,7 +103,7 @@ datum/reagents/proc/get_master_reagent_id()
return the_id
-datum/reagents/proc/trans_to(var/obj/target, var/amount=1, var/multiplier=1, var/preserve_data=1)//if preserve_data=0, the reagents data will be lost. Usefull if you use data for some strange stuff and don't want it to be transferred.
+/datum/reagents/proc/trans_to(var/obj/target, var/amount=1, var/multiplier=1, var/preserve_data=1)//if preserve_data=0, the reagents data will be lost. Usefull if you use data for some strange stuff and don't want it to be transferred.
if (!target )
return
var/datum/reagents/R
@@ -133,7 +133,7 @@ datum/reagents/proc/trans_to(var/obj/target, var/amount=1, var/multiplier=1, var
src.handle_reactions()
return amount
-datum/reagents/proc/copy_to(var/obj/target, var/amount=1, var/multiplier=1, var/preserve_data=1)
+/datum/reagents/proc/copy_to(var/obj/target, var/amount=1, var/multiplier=1, var/preserve_data=1)
if(!target)
return
if(!target.reagents || src.total_volume<=0)
@@ -154,7 +154,7 @@ datum/reagents/proc/copy_to(var/obj/target, var/amount=1, var/multiplier=1, var/
src.handle_reactions()
return amount
-datum/reagents/proc/trans_id_to(var/obj/target, var/reagent, var/amount=1, var/preserve_data=1)//Not sure why this proc didn't exist before. It does now! /N
+/datum/reagents/proc/trans_id_to(var/obj/target, var/reagent, var/amount=1, var/preserve_data=1)//Not sure why this proc didn't exist before. It does now! /N
if (!target)
return
if (!target.reagents || src.total_volume<=0 || !src.get_reagent_amount(reagent))
@@ -211,7 +211,7 @@ datum/reagents/proc/trans_id_to(var/obj/target, var/reagent, var/amount=1, var/p
return total_transfered
*/
-datum/reagents/proc/metabolize(var/mob/M)
+/datum/reagents/proc/metabolize(var/mob/M)
if(M)
chem_temp = M.bodytemperature
handle_reactions()
@@ -265,22 +265,22 @@ datum/reagents/proc/metabolize(var/mob/M)
addiction_tick++
update_total()
-datum/reagents/process()
+/datum/reagents/process()
for(var/datum/reagent/R in reagent_list)
R.on_tick()
return
-datum/reagents/proc/conditional_update_move(var/atom/A, var/Running = 0)
+/datum/reagents/proc/conditional_update_move(var/atom/A, var/Running = 0)
for(var/datum/reagent/R in reagent_list)
R.on_move (A, Running)
update_total()
-datum/reagents/proc/conditional_update(var/atom/A)
+/datum/reagents/proc/conditional_update(var/atom/A)
for(var/datum/reagent/R in reagent_list)
R.on_update (A)
update_total()
-datum/reagents/proc/handle_reactions()
+/datum/reagents/proc/handle_reactions()
if(my_atom.flags & NOREACT) return //Yup, no reactions here. No siree.
var/reaction_occured = 0
@@ -367,14 +367,14 @@ datum/reagents/proc/handle_reactions()
update_total()
return 0
-datum/reagents/proc/isolate_reagent(var/reagent)
+/datum/reagents/proc/isolate_reagent(var/reagent)
for(var/A in reagent_list)
var/datum/reagent/R = A
if (R.id != reagent)
del_reagent(R.id)
update_total()
-datum/reagents/proc/del_reagent(var/reagent)
+/datum/reagents/proc/del_reagent(var/reagent)
for(var/datum/reagent/R in reagent_list)
if (R.id == reagent)
if(istype(my_atom, /mob/living))
@@ -389,28 +389,28 @@ datum/reagents/proc/del_reagent(var/reagent)
check_goreallyfast(my_atom)
return 1
-datum/reagents/proc/check_ignoreslow(var/mob/M)
+/datum/reagents/proc/check_ignoreslow(var/mob/M)
if(istype(M, /mob))
if(M.reagents.has_reagent("morphine")||M.reagents.has_reagent("ephedrine"))
return 1
else
M.status_flags &= ~IGNORESLOWDOWN
-datum/reagents/proc/check_gofast(var/mob/M)
+/datum/reagents/proc/check_gofast(var/mob/M)
if(istype(M, /mob))
if(M.reagents.has_reagent("unholywater")||M.reagents.has_reagent("nuka_cola"))
return 1
else
M.status_flags &= ~GOTTAGOFAST
-datum/reagents/proc/check_goreallyfast(var/mob/M)
+/datum/reagents/proc/check_goreallyfast(var/mob/M)
if(istype(M, /mob))
if(M.reagents.has_reagent("methamphetamine"))
return 1
else
M.status_flags &= ~GOTTAGOREALLYFAST
-datum/reagents/proc/update_total()
+/datum/reagents/proc/update_total()
total_volume = 0
for(var/datum/reagent/R in reagent_list)
if(R.volume < 0.1)
@@ -420,12 +420,12 @@ datum/reagents/proc/update_total()
return 0
-datum/reagents/proc/clear_reagents()
+/datum/reagents/proc/clear_reagents()
for(var/datum/reagent/R in reagent_list)
del_reagent(R.id)
return 0
-datum/reagents/proc/reaction(var/atom/A, var/method=TOUCH, var/volume_modifier=1,var/show_message=1)
+/datum/reagents/proc/reaction(var/atom/A, var/method=TOUCH, var/volume_modifier=1,var/show_message=1)
for(var/datum/reagent/R in reagent_list)
if(ismob(A))
R.reaction_mob(A, method, R.volume*volume_modifier, show_message)
@@ -436,7 +436,7 @@ datum/reagents/proc/reaction(var/atom/A, var/method=TOUCH, var/volume_modifier=1
return
-datum/reagents/proc/add_reagent(var/reagent, var/amount, var/list/data=null, var/reagtemp = 300)
+/datum/reagents/proc/add_reagent(var/reagent, var/amount, var/list/data=null, var/reagtemp = 300)
if(!isnum(amount)) return 1
update_total()
if(total_volume + amount > maximum_volume) amount = (maximum_volume - total_volume) //Doesnt fit in. Make it disappear. Shouldnt happen. Will happen.
@@ -480,12 +480,12 @@ datum/reagents/proc/add_reagent(var/reagent, var/amount, var/list/data=null, var
return 1
-datum/reagents/proc/add_reagent_list(var/list/list_reagents, var/list/data=null) // Like add_reagent but you can enter a list. Format it like this: list("toxin" = 10, "beer" = 15)
+/datum/reagents/proc/add_reagent_list(var/list/list_reagents, var/list/data=null) // Like add_reagent but you can enter a list. Format it like this: list("toxin" = 10, "beer" = 15)
for(var/r_id in list_reagents)
var/amt = list_reagents[r_id]
add_reagent(r_id, amt, data)
-datum/reagents/proc/remove_reagent(var/reagent, var/amount, var/safety)//Added a safety check for the trans_id_to
+/datum/reagents/proc/remove_reagent(var/reagent, var/amount, var/safety)//Added a safety check for the trans_id_to
if(!isnum(amount)) return 1
@@ -501,7 +501,7 @@ datum/reagents/proc/remove_reagent(var/reagent, var/amount, var/safety)//Added a
return 1
-datum/reagents/proc/has_reagent(var/reagent, var/amount = -1)
+/datum/reagents/proc/has_reagent(var/reagent, var/amount = -1)
for(var/A in reagent_list)
var/datum/reagent/R = A
@@ -513,7 +513,7 @@ datum/reagents/proc/has_reagent(var/reagent, var/amount = -1)
return 0
-datum/reagents/proc/get_reagent_amount(var/reagent)
+/datum/reagents/proc/get_reagent_amount(var/reagent)
for(var/A in reagent_list)
var/datum/reagent/R = A
if (R.id == reagent)
@@ -521,7 +521,7 @@ datum/reagents/proc/get_reagent_amount(var/reagent)
return 0
-datum/reagents/proc/get_reagents()
+/datum/reagents/proc/get_reagents()
var/res = ""
for(var/datum/reagent/A in reagent_list)
if (res != "") res += ","
@@ -529,7 +529,7 @@ datum/reagents/proc/get_reagents()
return res
-datum/reagents/proc/remove_all_type(var/reagent_type, var/amount, var/strict = 0, var/safety = 1) // Removes all reagent of X type. @strict set to 1 determines whether the childs of the type are included.
+/datum/reagents/proc/remove_all_type(var/reagent_type, var/amount, var/strict = 0, var/safety = 1) // Removes all reagent of X type. @strict set to 1 determines whether the childs of the type are included.
if(!isnum(amount)) return 1
var/has_removed_reagent = 0
@@ -551,19 +551,19 @@ datum/reagents/proc/remove_all_type(var/reagent_type, var/amount, var/strict = 0
return has_removed_reagent
//two helper functions to preserve data across reactions (needed for xenoarch)
-datum/reagents/proc/get_data(var/reagent_id)
+/datum/reagents/proc/get_data(var/reagent_id)
for(var/datum/reagent/D in reagent_list)
if(D.id == reagent_id)
//world << "proffering a data-carrying reagent ([reagent_id])"
return D.data
-datum/reagents/proc/set_data(var/reagent_id, var/new_data)
+/datum/reagents/proc/set_data(var/reagent_id, var/new_data)
for(var/datum/reagent/D in reagent_list)
if(D.id == reagent_id)
//world << "reagent data set ([reagent_id])"
D.data = new_data
-datum/reagents/proc/copy_data(var/datum/reagent/current_reagent)
+/datum/reagents/proc/copy_data(var/datum/reagent/current_reagent)
if (!current_reagent || !current_reagent.data) return null
if (!istype(current_reagent.data, /list)) return current_reagent.data
diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm
index 899f13126704..2dede1c153de 100644
--- a/code/modules/reagents/Chemistry-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents.dm
@@ -12,7 +12,7 @@
//Toxin & acid reagents
//Hydroponics stuff
-datum/reagent
+/datum/reagent
var/name = "Reagent"
var/id = "reagent"
var/description = ""
@@ -30,11 +30,11 @@ datum/reagent
var/addiction_stage = 0
var/overdosed = 0 // You fucked up and this is now triggering it's overdose effects, purge that shit quick.
-datum/reagent/Destroy() // This should only be called by the holder, so it's already handled clearing its references
+/datum/reagent/Destroy() // This should only be called by the holder, so it's already handled clearing its references
..()
holder = null
-datum/reagent/proc/reaction_mob(var/mob/M, var/method=TOUCH, var/volume, var/show_message = 1) //By default we have a chance to transfer some
+/datum/reagent/proc/reaction_mob(var/mob/M, var/method=TOUCH, var/volume, var/show_message = 1) //By default we have a chance to transfer some
if(!istype(M, /mob/living))
return 0
var/datum/reagent/self = src
@@ -67,17 +67,17 @@ datum/reagent/proc/reaction_mob(var/mob/M, var/method=TOUCH, var/volume, var/sho
M.reagents.add_reagent(self.id,self.volume/2)
return 1
-datum/reagent/proc/reaction_obj(var/obj/O, var/volume) //By default we transfer a small part of the reagent to the object
+/datum/reagent/proc/reaction_obj(var/obj/O, var/volume) //By default we transfer a small part of the reagent to the object
src = null //if it can hold reagents. nope!
//if(O.reagents)
// O.reagents.add_reagent(id,volume/3)
return
-datum/reagent/proc/reaction_turf(var/turf/T, var/volume)
+/datum/reagent/proc/reaction_turf(var/turf/T, var/volume)
src = null
return
-datum/reagent/proc/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/proc/on_mob_life(var/mob/living/M as mob)
current_cycle++
if(!istype(M, /mob/living))
return //Noticed runtime errors from facid trying to damage ghosts, this should fix. --NEO
@@ -85,55 +85,55 @@ datum/reagent/proc/on_mob_life(var/mob/living/M as mob)
return
// Called when this reagent is removed while inside a mob
-datum/reagent/proc/on_mob_delete(mob/M)
+/datum/reagent/proc/on_mob_delete(mob/M)
return
-datum/reagent/proc/on_move(var/mob/M)
+/datum/reagent/proc/on_move(var/mob/M)
return
// Called after add_reagents creates a new reagent.
-datum/reagent/proc/on_new(var/data)
+/datum/reagent/proc/on_new(var/data)
return
// Called when two reagents of the same are mixing.
-datum/reagent/proc/on_merge(var/data)
+/datum/reagent/proc/on_merge(var/data)
return
-datum/reagent/proc/on_update(var/atom/A)
+/datum/reagent/proc/on_update(var/atom/A)
return
// Called every time reagent containers process.
-datum/reagent/proc/on_tick(var/data)
+/datum/reagent/proc/on_tick(var/data)
return
// Called when the reagent container is hit by an explosion
-datum/reagent/proc/on_ex_act(var/severity)
+/datum/reagent/proc/on_ex_act(var/severity)
return
// Called if the reagent has passed the overdose threshold and is set to be triggering overdose effects
-datum/reagent/proc/overdose_process(var/mob/living/M as mob)
+/datum/reagent/proc/overdose_process(var/mob/living/M as mob)
return
-datum/reagent/proc/overdose_start(var/mob/living/M as mob)
+/datum/reagent/proc/overdose_start(var/mob/living/M as mob)
M << "You feel like you took too much of [name]!"
return
-datum/reagent/proc/addiction_act_stage1(var/mob/living/M as mob)
+/datum/reagent/proc/addiction_act_stage1(var/mob/living/M as mob)
if(prob(30))
M << "You feel like some [name] right about now."
return
-datum/reagent/proc/addiction_act_stage2(var/mob/living/M as mob)
+/datum/reagent/proc/addiction_act_stage2(var/mob/living/M as mob)
if(prob(30))
M << "You feel like you need [name]. You just can't get enough."
return
-datum/reagent/proc/addiction_act_stage3(var/mob/living/M as mob)
+/datum/reagent/proc/addiction_act_stage3(var/mob/living/M as mob)
if(prob(30))
M << "You have an intense craving for [name]."
return
-datum/reagent/proc/addiction_act_stage4(var/mob/living/M as mob)
+/datum/reagent/proc/addiction_act_stage4(var/mob/living/M as mob)
if(prob(30))
M << "You're not feeling good at all! You really need some [name]."
return
diff --git a/code/modules/reagents/Chemistry-Reagents/Blob-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Blob-Reagents.dm
index eea1e052c968..a764dc654bfc 100644
--- a/code/modules/reagents/Chemistry-Reagents/Blob-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Blob-Reagents.dm
@@ -1,17 +1,17 @@
// These can only be applied by blobs. They are what blobs are made out of.
// The 4 damage
-datum/reagent/blob
+/datum/reagent/blob
var/message = "The blob strikes you" //message sent to any mob hit by the blob
var/message_living = null //extension to first mob sent to only living mobs i.e. silicons have no skin to be burnt
-datum/reagent/blob/boiling_oil
+/datum/reagent/blob/boiling_oil
name = "Boiling Oil"
id = "boiling_oil"
description = ""
color = "#B68D00"
message = "The blob splashes you with burning oil"
-datum/reagent/blob/boiling_oil/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
+/datum/reagent/blob/boiling_oil/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
if(method == TOUCH)
M.apply_damage(15, BURN)
M.adjust_fire_stacks(2)
@@ -21,27 +21,27 @@ datum/reagent/blob/boiling_oil/reaction_mob(var/mob/living/M as mob, var/method=
if(isliving(M))
M.emote("scream")
-datum/reagent/blob/toxic_goop
+/datum/reagent/blob/toxic_goop
name = "Toxic Goop"
id = "toxic_goop"
description = ""
color = "#008000"
message_living = ", and you feel sick and nauseated"
-datum/reagent/blob/toxic_goop/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
+/datum/reagent/blob/toxic_goop/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
if(method == TOUCH)
M.apply_damage(20, TOX)
if(show_message)
send_message(M)
-datum/reagent/blob/skin_ripper
+/datum/reagent/blob/skin_ripper
name = "Skin Ripper"
id = "skin_ripper"
description = ""
color = "#FF4C4C"
message_living = ", and you feel your skin ripping and tearing off"
-datum/reagent/blob/skin_ripper/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
+/datum/reagent/blob/skin_ripper/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
if(method == TOUCH)
M.apply_damage(20, BRUTE)
if(show_message)
@@ -51,14 +51,14 @@ datum/reagent/blob/skin_ripper/reaction_mob(var/mob/living/M as mob, var/method=
// Combo Reagents
-datum/reagent/blob/skin_melter
+/datum/reagent/blob/skin_melter
name = "Skin Melter"
id = "skin_melter"
description = ""
color = "#7F0000"
message_living = ", and you feel your skin char and melt"
-datum/reagent/blob/skin_melter/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
+/datum/reagent/blob/skin_melter/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
if(method == TOUCH)
M.apply_damage(10, BRUTE)
M.apply_damage(10, BURN)
@@ -69,14 +69,14 @@ datum/reagent/blob/skin_melter/reaction_mob(var/mob/living/M as mob, var/method=
if(isliving(M))
M.emote("scream")
-datum/reagent/blob/lung_destroying_toxin
+/datum/reagent/blob/lung_destroying_toxin
name = "Lung Destroying Toxin"
id = "lung_destroying_toxin"
description = ""
color = "#00FFC5"
message_living = ", and your lungs feel heavy and weak"
-datum/reagent/blob/lung_destroying_toxin/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume,var/show_message = 1)
+/datum/reagent/blob/lung_destroying_toxin/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume,var/show_message = 1)
if(method == TOUCH)
M.apply_damage(20, OXY)
M.losebreath += 15
@@ -85,14 +85,14 @@ datum/reagent/blob/lung_destroying_toxin/reaction_mob(var/mob/living/M as mob, v
send_message(M)
// Special Reagents
-datum/reagent/blob/radioactive_liquid
+/datum/reagent/blob/radioactive_liquid
name = "Radioactive Liquid"
id = "radioactive_liquid"
description = ""
color = "#00EE00"
message_living = ", and your skin feels papery and everything hurts"
-datum/reagent/blob/radioactive_liquid/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume,var/show_message = 1)
+/datum/reagent/blob/radioactive_liquid/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume,var/show_message = 1)
if(method == TOUCH)
if(istype(M, /mob/living/carbon/human))
M.apply_damage(10, BRUTE)
@@ -106,28 +106,28 @@ datum/reagent/blob/radioactive_liquid/reaction_mob(var/mob/living/M as mob, var/
if(show_message)
send_message(M)
-datum/reagent/blob/dark_matter
+/datum/reagent/blob/dark_matter
name = "Dark Matter"
id = "dark_matter"
description = ""
color = "#61407E"
message = "You feel a thrum as the blob strikes you, and everything flies at you"
-datum/reagent/blob/dark_matter/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
+/datum/reagent/blob/dark_matter/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
if(method == TOUCH)
M.apply_damage(15, BRUTE)
reagent_vortex(M, 0)
if(show_message)
send_message(M)
-datum/reagent/blob/b_sorium
+/datum/reagent/blob/b_sorium
name = "Sorium"
id = "b_sorium"
description = ""
color = "#808000"
message = "The blob slams into you, and sends you flying"
-datum/reagent/blob/b_sorium/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
+/datum/reagent/blob/b_sorium/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
if(method == TOUCH)
M.apply_damage(15, BRUTE)
if(show_message)
@@ -135,21 +135,21 @@ datum/reagent/blob/b_sorium/reaction_mob(var/mob/living/M as mob, var/method=TOU
reagent_vortex(M, 1)
-datum/reagent/blob/explosive // I'm gonna burn in hell for this one
+/datum/reagent/blob/explosive // I'm gonna burn in hell for this one
name = "Explosive Gelatin"
id = "explosive"
description = ""
color = "#FFA500"
message = "The blob strikes you, and its tendrils explode"
-datum/reagent/blob/explosive/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
+/datum/reagent/blob/explosive/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
if(method == TOUCH)
if(prob(75))
if(show_message)
send_message(M)
explosion(M.loc, 0, 0, 1, 0, 0)
-datum/reagent/blob/omnizine
+/datum/reagent/blob/omnizine
name = "Omnizine"
id = "b_omnizine"
description = ""
@@ -157,13 +157,13 @@ datum/reagent/blob/omnizine
message = "The blob squirts something at you"
message_living = ", and you feel great"
-datum/reagent/blob/omnizine/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
+/datum/reagent/blob/omnizine/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
if(method == TOUCH)
if(show_message)
send_message(M)
M.reagents.add_reagent("omnizine", 11)
-datum/reagent/blob/morphine
+/datum/reagent/blob/morphine
name = "Morphine"
id = "b_morphine"
description = ""
@@ -171,13 +171,13 @@ datum/reagent/blob/morphine
message = "The blob squirts something at you"
message_living = ", and you feel numb"
-datum/reagent/blob/morphine/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
+/datum/reagent/blob/morphine/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
if(method == TOUCH)
if(show_message)
send_message(M)
M.reagents.add_reagent("morphine", 16)
-datum/reagent/blob/spacedrugs
+/datum/reagent/blob/spacedrugs
name = "Space drugs"
id = "b_space_drugs"
description = ""
@@ -185,7 +185,7 @@ datum/reagent/blob/spacedrugs
message = "The blob squirts something at you"
message_living = ", and you feel funny"
-datum/reagent/blob/spacedrugs/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
+/datum/reagent/blob/spacedrugs/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
if(method == TOUCH)
if(show_message)
send_message(M)
@@ -193,7 +193,7 @@ datum/reagent/blob/spacedrugs/reaction_mob(var/mob/living/M as mob, var/method=T
M.apply_damage(10, TOX)
-datum/reagent/blob/proc/reagent_vortex(var/mob/living/M as mob, var/setting_type)
+/datum/reagent/blob/proc/reagent_vortex(var/mob/living/M as mob, var/setting_type)
var/turf/pull = get_turf(M)
for(var/atom/movable/X in range(4,pull))
if(istype(X, /atom/movable))
@@ -206,7 +206,7 @@ datum/reagent/blob/proc/reagent_vortex(var/mob/living/M as mob, var/setting_type
else
X.throw_at(pull)
-datum/reagent/blob/proc/send_message(var/mob/living/M as mob)
+/datum/reagent/blob/proc/send_message(var/mob/living/M as mob)
var/totalmessage = message
if(message_living && !issilicon(M))
totalmessage += message_living
diff --git a/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Alcohols.dm b/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Alcohols.dm
index d375a9dcd656..7a0b91da733a 100644
--- a/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Alcohols.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Alcohols.dm
@@ -13,7 +13,7 @@
<15 = deadly toxic
*/
-datum/reagent/consumable/ethanol
+/datum/reagent/consumable/ethanol
name = "Ethanol"
id = "ethanol"
description = "A well-known alcohol with a variety of applications."
@@ -21,7 +21,7 @@ datum/reagent/consumable/ethanol
nutriment_factor = 0
var/boozepwr = 10 //lower numbers mean the booze will have an effect faster.
-datum/reagent/consumable/ethanol/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/on_mob_life(var/mob/living/M as mob)
M.jitteriness = max(M.jitteriness-5,0)
if(current_cycle >= boozepwr)
if (!M.slurring) M.slurring = 1
@@ -34,7 +34,7 @@ datum/reagent/consumable/ethanol/on_mob_life(var/mob/living/M as mob)
M.adjustToxLoss(2)
..()
return
-datum/reagent/consumable/ethanol/reaction_obj(var/obj/O, var/volume)
+/datum/reagent/consumable/ethanol/reaction_obj(var/obj/O, var/volume)
if(istype(O,/obj/item/weapon/paper))
var/obj/item/weapon/paper/paperaffected = O
paperaffected.clearpaper()
@@ -48,14 +48,14 @@ datum/reagent/consumable/ethanol/reaction_obj(var/obj/O, var/volume)
usr << "It wasn't enough..."
return
-datum/reagent/consumable/ethanol/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with ethanol isn't quite as good as fuel.
+/datum/reagent/consumable/ethanol/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with ethanol isn't quite as good as fuel.
if(!istype(M, /mob/living))
return
if(method == TOUCH)
M.adjust_fire_stacks(volume / 15)
return
-datum/reagent/consumable/ethanol/beer
+/datum/reagent/consumable/ethanol/beer
name = "Beer"
id = "beer"
description = "An alcoholic beverage made from malted grains, hops, yeast, and water."
@@ -63,20 +63,20 @@ datum/reagent/consumable/ethanol/beer
nutriment_factor = 1 * REAGENTS_METABOLISM
boozepwr = 55
-datum/reagent/consumable/ethanol/beer/greenbeer
+/datum/reagent/consumable/ethanol/beer/greenbeer
name = "Green Beer"
id = "greenbeer"
description = "An alcoholic beverage made from malted grains, hops, yeast, and water. Dyed a festive green."
color = "#A8E61D"
-datum/reagent/consumable/ethanol/kahlua
+/datum/reagent/consumable/ethanol/kahlua
name = "Kahlua"
id = "kahlua"
description = "A widely known, Mexican coffee-flavoured liqueur. In production since 1936!"
color = "#664300" // rgb: 102, 67, 0
boozepwr = 45
-datum/reagent/consumable/ethanol/kahlua/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/kahlua/on_mob_life(var/mob/living/M as mob)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.sleeping = max(0,M.sleeping-2)
@@ -84,14 +84,14 @@ datum/reagent/consumable/ethanol/kahlua/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/consumable/ethanol/whiskey
+/datum/reagent/consumable/ethanol/whiskey
name = "Whiskey"
id = "whiskey"
description = "A superb and well-aged single-malt whiskey. Damn."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 35
-datum/reagent/consumable/ethanol/thirteenloko
+/datum/reagent/consumable/ethanol/thirteenloko
name = "Thirteen Loko"
id = "thirteenloko"
description = "A potent mixture of caffeine and alcohol."
@@ -99,7 +99,7 @@ datum/reagent/consumable/ethanol/thirteenloko
nutriment_factor = 1 * REAGENTS_METABOLISM
boozepwr = 35
-datum/reagent/consumable/ethanol/thirteenloko/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/thirteenloko/on_mob_life(var/mob/living/M as mob)
M.drowsyness = max(0,M.drowsyness-7)
M.sleeping = max(0,M.sleeping-2)
if (M.bodytemperature > 310)
@@ -108,19 +108,19 @@ datum/reagent/consumable/ethanol/thirteenloko/on_mob_life(var/mob/living/M as mo
..()
return
-datum/reagent/consumable/ethanol/vodka
+/datum/reagent/consumable/ethanol/vodka
name = "Vodka"
id = "vodka"
description = "Number one drink AND fueling choice for Russians worldwide."
color = "#0064C8" // rgb: 0, 100, 200
boozepwr = 35
-datum/reagent/consumable/ethanol/vodka/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/vodka/on_mob_life(var/mob/living/M as mob)
M.radiation = max(M.radiation-2,0)
..()
return
-datum/reagent/consumable/ethanol/bilk
+/datum/reagent/consumable/ethanol/bilk
name = "Bilk"
id = "bilk"
description = "This appears to be beer mixed with milk. Disgusting."
@@ -128,185 +128,185 @@ datum/reagent/consumable/ethanol/bilk
nutriment_factor = 2 * REAGENTS_METABOLISM
boozepwr = 55
-datum/reagent/consumable/ethanol/bilk/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/bilk/on_mob_life(var/mob/living/M as mob)
if(M.getBruteLoss() && prob(10))
M.heal_organ_damage(1,0)
..()
return
-datum/reagent/consumable/ethanol/threemileisland
+/datum/reagent/consumable/ethanol/threemileisland
name = "Three Mile Island Iced Tea"
id = "threemileisland"
description = "Made for a woman, strong enough for a man."
color = "#666340" // rgb: 102, 99, 64
boozepwr = 15
-datum/reagent/consumable/ethanol/threemileisland/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/threemileisland/on_mob_life(var/mob/living/M as mob)
M.druggy = max(M.druggy, 50)
..()
return
-datum/reagent/consumable/ethanol/gin
+/datum/reagent/consumable/ethanol/gin
name = "Gin"
id = "gin"
description = "It's gin. In space. I say, good sir."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 55
-datum/reagent/consumable/ethanol/rum
+/datum/reagent/consumable/ethanol/rum
name = "Rum"
id = "rum"
description = "Yohoho and all that."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 45
-datum/reagent/consumable/ethanol/tequila
+/datum/reagent/consumable/ethanol/tequila
name = "Tequila"
id = "tequila"
description = "A strong and mildly flavoured, mexican produced spirit. Feeling thirsty, hombre?"
color = "#FFFF91" // rgb: 255, 255, 145
boozepwr = 35
-datum/reagent/consumable/ethanol/vermouth
+/datum/reagent/consumable/ethanol/vermouth
name = "Vermouth"
id = "vermouth"
description = "You suddenly feel a craving for a martini..."
color = "#91FF91" // rgb: 145, 255, 145
boozepwr = 45
-datum/reagent/consumable/ethanol/wine
+/datum/reagent/consumable/ethanol/wine
name = "Wine"
id = "wine"
description = "An premium alchoholic beverage made from distilled grape juice."
color = "#7E4043" // rgb: 126, 64, 67
boozepwr = 45
-datum/reagent/consumable/ethanol/cognac
+/datum/reagent/consumable/ethanol/cognac
name = "Cognac"
id = "cognac"
description = "A sweet and strongly alchoholic drink, made after numerous distillations and years of maturing. Classy as fornication."
color = "#AB3C05" // rgb: 171, 60, 5
boozepwr = 45
-datum/reagent/consumable/ethanol/hooch
+/datum/reagent/consumable/ethanol/hooch
name = "Hooch"
id = "hooch"
description = "Either someone's failure at cocktail making or attempt in alchohol production. In any case, do you really want to drink that?"
color = "#664300" // rgb: 102, 67, 0
boozepwr = 35
-datum/reagent/consumable/ethanol/ale
+/datum/reagent/consumable/ethanol/ale
name = "Ale"
id = "ale"
description = "A dark alchoholic beverage made by malted barley and yeast."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 55
-datum/reagent/consumable/ethanol/goldschlager
+/datum/reagent/consumable/ethanol/goldschlager
name = "Goldschlager"
id = "goldschlager"
description = "100 proof cinnamon schnapps, made for alcoholic teen girls on spring break."
color = "#FFFF91" // rgb: 255, 255, 145
boozepwr = 25
-datum/reagent/consumable/ethanol/patron
+/datum/reagent/consumable/ethanol/patron
name = "Patron"
id = "patron"
description = "Tequila with silver in it, a favorite of alcoholic women in the club scene."
color = "#585840" // rgb: 88, 88, 64
boozepwr = 45
-datum/reagent/consumable/ethanol/gintonic
+/datum/reagent/consumable/ethanol/gintonic
name = "Gin and Tonic"
id = "gintonic"
description = "An all time classic, mild cocktail."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 55
-datum/reagent/consumable/ethanol/cuba_libre
+/datum/reagent/consumable/ethanol/cuba_libre
name = "Cuba Libre"
id = "cubalibre"
description = "Rum, mixed with cola. Viva la revolution."
color = "#3E1B00" // rgb: 62, 27, 0
boozepwr = 45
-datum/reagent/consumable/ethanol/whiskey_cola
+/datum/reagent/consumable/ethanol/whiskey_cola
name = "Whiskey Cola"
id = "whiskeycola"
description = "Whiskey, mixed with cola. Surprisingly refreshing."
color = "#3E1B00" // rgb: 62, 27, 0
boozepwr = 35
-datum/reagent/consumable/ethanol/martini
+/datum/reagent/consumable/ethanol/martini
name = "Classic Martini"
id = "martini"
description = "Vermouth with Gin. Not quite how 007 enjoyed it, but still delicious."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 35
-datum/reagent/consumable/ethanol/vodkamartini
+/datum/reagent/consumable/ethanol/vodkamartini
name = "Vodka Martini"
id = "vodkamartini"
description = "Vodka with Gin. Not quite how 007 enjoyed it, but still delicious."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 25
-datum/reagent/consumable/ethanol/white_russian
+/datum/reagent/consumable/ethanol/white_russian
name = "White Russian"
id = "whiterussian"
description = "That's just, like, your opinion, man..."
color = "#A68340" // rgb: 166, 131, 64
boozepwr = 35
-datum/reagent/consumable/ethanol/screwdrivercocktail
+/datum/reagent/consumable/ethanol/screwdrivercocktail
name = "Screwdriver"
id = "screwdrivercocktail"
description = "Vodka, mixed with plain ol' orange juice. The result is surprisingly delicious."
color = "#A68310" // rgb: 166, 131, 16
boozepwr = 35
-datum/reagent/consumable/ethanol/booger
+/datum/reagent/consumable/ethanol/booger
name = "Booger"
id = "booger"
description = "Ewww..."
color = "#8CFF8C" // rgb: 140, 255, 140
boozepwr = 45
-datum/reagent/consumable/ethanol/bloody_mary
+/datum/reagent/consumable/ethanol/bloody_mary
name = "Bloody Mary"
id = "bloodymary"
description = "A strange yet pleasurable mixture made of vodka, tomato and lime juice. Or at least you THINK the red stuff is tomato juice."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 35
-datum/reagent/consumable/ethanol/brave_bull
+/datum/reagent/consumable/ethanol/brave_bull
name = "Brave Bull"
id = "bravebull"
description = "It's just as effective as Dutch-Courage!."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 35
-datum/reagent/consumable/ethanol/tequila_sunrise
+/datum/reagent/consumable/ethanol/tequila_sunrise
name = "Tequila Sunrise"
id = "tequilasunrise"
description = "Tequila and orange juice. Much like a Screwdriver, only Mexican~"
color = "#FFE48C" // rgb: 255, 228, 140
boozepwr = 35
-datum/reagent/consumable/ethanol/toxins_special
+/datum/reagent/consumable/ethanol/toxins_special
name = "Toxins Special"
id = "toxinsspecial"
description = "This thing is ON FIRE! CALL THE DAMN SHUTTLE!"
color = "#664300" // rgb: 102, 67, 0
boozepwr = 15
-datum/reagent/consumable/ethanol/toxins_special/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/toxins_special/on_mob_life(var/mob/living/M as mob)
if (M.bodytemperature < 330)
M.bodytemperature = min(330, M.bodytemperature + (15 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055
..()
return
-datum/reagent/consumable/ethanol/beepsky_smash
+/datum/reagent/consumable/ethanol/beepsky_smash
name = "Beepsky Smash"
id = "beepskysmash"
description = "Deny drinking this and prepare for THE LAW."
@@ -314,183 +314,183 @@ datum/reagent/consumable/ethanol/beepsky_smash
boozepwr = 25
metabolization_rate = 0.8
-datum/reagent/consumable/ethanol/beepsky_smash/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/beepsky_smash/on_mob_life(var/mob/living/M as mob)
M.Stun(1)
..()
return
-datum/reagent/consumable/ethanol/irish_cream
+/datum/reagent/consumable/ethanol/irish_cream
name = "Irish Cream"
id = "irishcream"
description = "Whiskey-imbued cream, what else would you expect from the Irish."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 35
-datum/reagent/consumable/ethanol/manly_dorf
+/datum/reagent/consumable/ethanol/manly_dorf
name = "The Manly Dorf"
id = "manlydorf"
description = "Beer and Ale, brought together in a delicious mix. Intended for true men only."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 45 //was 10, but really its only beer and ale, both weak alchoholic beverages
-datum/reagent/consumable/ethanol/longislandicedtea
+/datum/reagent/consumable/ethanol/longislandicedtea
name = "Long Island Iced Tea"
id = "longislandicedtea"
description = "The liquor cabinet, brought together in a delicious mix. Intended for middle-aged alcoholic women only."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 25
-datum/reagent/consumable/ethanol/moonshine
+/datum/reagent/consumable/ethanol/moonshine
name = "Moonshine"
id = "moonshine"
description = "You've really hit rock bottom now... your liver packed its bags and left last night."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 25
-datum/reagent/consumable/ethanol/b52
+/datum/reagent/consumable/ethanol/b52
name = "B-52"
id = "b52"
description = "Coffee, Irish Cream, and cognac. You will get bombed."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 25
-datum/reagent/consumable/ethanol/irishcoffee
+/datum/reagent/consumable/ethanol/irishcoffee
name = "Irish Coffee"
id = "irishcoffee"
description = "Coffee, and alcohol. More fun than a Mimosa to drink in the morning."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 35
-datum/reagent/consumable/ethanol/margarita
+/datum/reagent/consumable/ethanol/margarita
name = "Margarita"
id = "margarita"
description = "On the rocks with salt on the rim. Arriba~!"
color = "#8CFF8C" // rgb: 140, 255, 140
boozepwr = 35
-datum/reagent/consumable/ethanol/black_russian
+/datum/reagent/consumable/ethanol/black_russian
name = "Black Russian"
id = "blackrussian"
description = "For the lactose-intolerant. Still as classy as a White Russian."
color = "#360000" // rgb: 54, 0, 0
boozepwr = 35
-datum/reagent/consumable/ethanol/manhattan
+/datum/reagent/consumable/ethanol/manhattan
name = "Manhattan"
id = "manhattan"
description = "The Detective's undercover drink of choice. He never could stomach gin..."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 45
-datum/reagent/consumable/ethanol/manhattan_proj
+/datum/reagent/consumable/ethanol/manhattan_proj
name = "Manhattan Project"
id = "manhattan_proj"
description = "A scientist's drink of choice, for pondering ways to blow up the station."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 15
-datum/reagent/consumable/ethanol/manhattan_proj/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/manhattan_proj/on_mob_life(var/mob/living/M as mob)
M.druggy = max(M.druggy, 30)
..()
return
-datum/reagent/consumable/ethanol/whiskeysoda
+/datum/reagent/consumable/ethanol/whiskeysoda
name = "Whiskey Soda"
id = "whiskeysoda"
description = "For the more refined griffon."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 35
-datum/reagent/consumable/ethanol/antifreeze
+/datum/reagent/consumable/ethanol/antifreeze
name = "Anti-freeze"
id = "antifreeze"
description = "Ultimate refreshment."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 25
-datum/reagent/consumable/ethanol/antifreeze/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/antifreeze/on_mob_life(var/mob/living/M as mob)
if (M.bodytemperature < 330)
M.bodytemperature = min(330, M.bodytemperature + (20 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055
..()
return
-datum/reagent/consumable/ethanol/barefoot
+/datum/reagent/consumable/ethanol/barefoot
name = "Barefoot"
id = "barefoot"
description = "Barefoot and pregnant"
color = "#664300" // rgb: 102, 67, 0
boozepwr = 45
-datum/reagent/consumable/ethanol/snowwhite
+/datum/reagent/consumable/ethanol/snowwhite
name = "Snow White"
id = "snowwhite"
description = "A cold refreshment"
color = "#FFFFFF" // rgb: 255, 255, 255
boozepwr = 45
-datum/reagent/consumable/ethanol/demonsblood
+/datum/reagent/consumable/ethanol/demonsblood
name = "Demons Blood"
id = "demonsblood"
description = "AHHHH!!!!"
color = "#820000" // rgb: 130, 0, 0
boozepwr = 35
-datum/reagent/consumable/ethanol/vodkatonic
+/datum/reagent/consumable/ethanol/vodkatonic
name = "Vodka and Tonic"
id = "vodkatonic"
description = "For when a gin and tonic isn't russian enough."
color = "#0064C8" // rgb: 0, 100, 200
boozepwr = 35
-datum/reagent/consumable/ethanol/ginfizz
+/datum/reagent/consumable/ethanol/ginfizz
name = "Gin Fizz"
id = "ginfizz"
description = "Refreshingly lemony, deliciously dry."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 45
-datum/reagent/consumable/ethanol/bahama_mama
+/datum/reagent/consumable/ethanol/bahama_mama
name = "Bahama mama"
id = "bahama_mama"
description = "Tropical cocktail."
color = "#FF7F3B" // rgb: 255, 127, 59
boozepwr = 35
-datum/reagent/consumable/ethanol/singulo
+/datum/reagent/consumable/ethanol/singulo
name = "Singulo"
id = "singulo"
description = "A blue-space beverage!"
color = "#2E6671" // rgb: 46, 102, 113
boozepwr = 15
-datum/reagent/consumable/ethanol/sbiten
+/datum/reagent/consumable/ethanol/sbiten
name = "Sbiten"
id = "sbiten"
description = "A spicy Vodka! Might be a little hot for the little guys!"
color = "#664300" // rgb: 102, 67, 0
boozepwr = 35
-datum/reagent/consumable/ethanol/sbiten/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/sbiten/on_mob_life(var/mob/living/M as mob)
if (M.bodytemperature < 360)
M.bodytemperature = min(360, M.bodytemperature + (50 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055
..()
return
-datum/reagent/consumable/ethanol/devilskiss
+/datum/reagent/consumable/ethanol/devilskiss
name = "Devils Kiss"
id = "devilskiss"
description = "Creepy time!"
color = "#A68310" // rgb: 166, 131, 16
boozepwr = 35
-datum/reagent/consumable/ethanol/red_mead
+/datum/reagent/consumable/ethanol/red_mead
name = "Red Mead"
id = "red_mead"
description = "The true Viking drink! Even though it has a strange red color."
color = "#C73C00" // rgb: 199, 60, 0
boozepwr = 45
-datum/reagent/consumable/ethanol/mead
+/datum/reagent/consumable/ethanol/mead
name = "Mead"
id = "mead"
description = "A Vikings drink, though a cheap one."
@@ -498,90 +498,90 @@ datum/reagent/consumable/ethanol/mead
nutriment_factor = 1 * REAGENTS_METABOLISM
boozepwr = 45
-datum/reagent/consumable/ethanol/iced_beer
+/datum/reagent/consumable/ethanol/iced_beer
name = "Iced Beer"
id = "iced_beer"
description = "A beer which is so cold the air around it freezes."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 55
-datum/reagent/consumable/ethanol/iced_beer/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/iced_beer/on_mob_life(var/mob/living/M as mob)
if(M.bodytemperature > 270)
M.bodytemperature = max(270, M.bodytemperature - (20 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055
..()
return
-datum/reagent/consumable/ethanol/grog
+/datum/reagent/consumable/ethanol/grog
name = "Grog"
id = "grog"
description = "Watered down rum, Nanotrasen approves!"
color = "#664300" // rgb: 102, 67, 0
boozepwr = 90
-datum/reagent/consumable/ethanol/aloe
+/datum/reagent/consumable/ethanol/aloe
name = "Aloe"
id = "aloe"
description = "So very, very, very good."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 35
-datum/reagent/consumable/ethanol/andalusia
+/datum/reagent/consumable/ethanol/andalusia
name = "Andalusia"
id = "andalusia"
description = "A nice, strange named drink."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 35
-datum/reagent/consumable/ethanol/alliescocktail
+/datum/reagent/consumable/ethanol/alliescocktail
name = "Allies Cocktail"
id = "alliescocktail"
description = "A drink made from your allies, not as sweet as when made from your enemies."
color = "#664300" // rgb: 102, 67, 0
boozepwr = 35
-datum/reagent/consumable/ethanol/acid_spit
+/datum/reagent/consumable/ethanol/acid_spit
name = "Acid Spit"
id = "acidspit"
description = "A drink for the daring, can be deadly if incorrectly prepared!"
color = "#365000" // rgb: 54, 80, 0
boozepwr = 45
-datum/reagent/consumable/ethanol/amasec
+/datum/reagent/consumable/ethanol/amasec
name = "Amasec"
id = "amasec"
description = "Official drink of the Nanotrasen Gun-Club!"
color = "#664300" // rgb: 102, 67, 0
boozepwr = 35
-datum/reagent/consumable/ethanol/changelingsting
+/datum/reagent/consumable/ethanol/changelingsting
name = "Changeling Sting"
id = "changelingsting"
description = "You take a tiny sip and feel a burning sensation..."
color = "#2E6671" // rgb: 46, 102, 113
boozepwr = 15
-datum/reagent/consumable/ethanol/irishcarbomb
+/datum/reagent/consumable/ethanol/irishcarbomb
name = "Irish Car Bomb"
id = "irishcarbomb"
description = "Mmm, tastes like chocolate cake..."
color = "#2E6671" // rgb: 46, 102, 113
boozepwr = 25
-datum/reagent/consumable/ethanol/syndicatebomb
+/datum/reagent/consumable/ethanol/syndicatebomb
name = "Syndicate Bomb"
id = "syndicatebomb"
description = "Tastes like terrorism!"
color = "#2E6671" // rgb: 46, 102, 113
boozepwr = 15
-datum/reagent/consumable/ethanol/erikasurprise
+/datum/reagent/consumable/ethanol/erikasurprise
name = "Erika Surprise"
id = "erikasurprise"
description = "The surprise is, it's green!"
color = "#2E6671" // rgb: 46, 102, 113
boozepwr = 35
-datum/reagent/consumable/ethanol/driestmartini
+/datum/reagent/consumable/ethanol/driestmartini
name = "Driest Martini"
id = "driestmartini"
description = "Only for the experienced. You think you see sand floating in the glass."
@@ -589,7 +589,7 @@ datum/reagent/consumable/ethanol/driestmartini
color = "#2E6671" // rgb: 46, 102, 113
boozepwr = 25
-datum/reagent/consumable/ethanol/bananahonk
+/datum/reagent/consumable/ethanol/bananahonk
name = "Banana Mama"
id = "bananahonk"
description = "A drink from Clown Heaven."
@@ -597,13 +597,13 @@ datum/reagent/consumable/ethanol/bananahonk
color = "#FFFF91" // rgb: 255, 255, 140
boozepwr = 25
-datum/reagent/consumable/ethanol/bananahonk/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/bananahonk/on_mob_life(var/mob/living/M as mob)
if( ( istype(M, /mob/living/carbon/human) && M.job in list("Clown") ) || istype(M, /mob/living/carbon/monkey) )
M.heal_organ_damage(1,1)
..()
return
-datum/reagent/consumable/ethanol/silencer
+/datum/reagent/consumable/ethanol/silencer
name = "Silencer"
id = "silencer"
description = "A drink from Mime Heaven."
@@ -611,13 +611,13 @@ datum/reagent/consumable/ethanol/silencer
color = "#664300" // rgb: 102, 67, 0
boozepwr = 15
-datum/reagent/consumable/ethanol/silencer/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/silencer/on_mob_life(var/mob/living/M as mob)
if(istype(M, /mob/living/carbon/human) && M.job in list("Mime"))
M.heal_organ_damage(1,1)
..()
return
-datum/reagent/consumable/ethanol/drunkenblumpkin
+/datum/reagent/consumable/ethanol/drunkenblumpkin
name = "Drunken Blumpkin"
id = "drunkenblumpkin"
description = "A weird mix of whiskey and blumpkin juice."
diff --git a/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Drinks.dm b/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Drinks.dm
index 2ba1088cda7b..7ef486912eac 100644
--- a/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Drinks.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Drinks.dm
@@ -4,49 +4,49 @@
/////////////////////// DRINKS BELOW, Beer is up there though, along with cola. Cap'n Pete's Cuban Spiced Rum////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////
-datum/reagent/consumable/orangejuice
+/datum/reagent/consumable/orangejuice
name = "Orange juice"
id = "orangejuice"
description = "Both delicious AND rich in Vitamin C, what more do you need?"
color = "#E78108" // rgb: 231, 129, 8
-datum/reagent/consumable/orangejuice/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/orangejuice/on_mob_life(var/mob/living/M as mob)
if(M.getOxyLoss() && prob(30))
M.adjustOxyLoss(-1)
..()
return
-datum/reagent/consumable/tomatojuice
+/datum/reagent/consumable/tomatojuice
name = "Tomato Juice"
id = "tomatojuice"
description = "Tomatoes made into juice. What a waste of big, juicy tomatoes, huh?"
color = "#731008" // rgb: 115, 16, 8
-datum/reagent/consumable/tomatojuice/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/tomatojuice/on_mob_life(var/mob/living/M as mob)
if(M.getFireLoss() && prob(20))
M.heal_organ_damage(0,1)
..()
return
-datum/reagent/consumable/limejuice
+/datum/reagent/consumable/limejuice
name = "Lime Juice"
id = "limejuice"
description = "The sweet-sour juice of limes."
color = "#365E30" // rgb: 54, 94, 48
-datum/reagent/consumable/limejuice/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/limejuice/on_mob_life(var/mob/living/M as mob)
if(M.getToxLoss() && prob(20))
M.adjustToxLoss(-1*REM)
..()
return
-datum/reagent/consumable/carrotjuice
+/datum/reagent/consumable/carrotjuice
name = "Carrot juice"
id = "carrotjuice"
description = "It is just like a carrot but without crunching."
color = "#973800" // rgb: 151, 56, 0
-datum/reagent/consumable/carrotjuice/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/carrotjuice/on_mob_life(var/mob/living/M as mob)
M.eye_blurry = max(M.eye_blurry-1 , 0)
M.eye_blind = max(M.eye_blind-1 , 0)
switch(current_cycle)
@@ -58,70 +58,70 @@ datum/reagent/consumable/carrotjuice/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/consumable/berryjuice
+/datum/reagent/consumable/berryjuice
name = "Berry Juice"
id = "berryjuice"
description = "A delicious blend of several different kinds of berries."
color = "#863333" // rgb: 134, 51, 51
-datum/reagent/consumable/poisonberryjuice
+/datum/reagent/consumable/poisonberryjuice
name = "Poison Berry Juice"
id = "poisonberryjuice"
description = "A tasty juice blended from various kinds of very deadly and toxic berries."
color = "#863353" // rgb: 134, 51, 83
-datum/reagent/consumable/poisonberryjuice/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/poisonberryjuice/on_mob_life(var/mob/living/M as mob)
M.adjustToxLoss(1)
..()
return
-datum/reagent/consumable/watermelonjuice
+/datum/reagent/consumable/watermelonjuice
name = "Watermelon Juice"
id = "watermelonjuice"
description = "Delicious juice made from watermelon."
color = "#863333" // rgb: 134, 51, 51
-datum/reagent/consumable/lemonjuice
+/datum/reagent/consumable/lemonjuice
name = "Lemon Juice"
id = "lemonjuice"
description = "This juice is VERY sour."
color = "#863333" // rgb: 175, 175, 0
-datum/reagent/consumable/banana
+/datum/reagent/consumable/banana
name = "Banana Juice"
id = "banana"
description = "The raw essence of a banana. HONK"
color = "#863333" // rgb: 175, 175, 0
-datum/reagent/consumable/banana/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/banana/on_mob_life(var/mob/living/M as mob)
if( ( istype(M, /mob/living/carbon/human) && M.job in list("Clown") ) || istype(M, /mob/living/carbon/monkey) )
M.heal_organ_damage(1,1)
..()
-datum/reagent/consumable/nothing
+/datum/reagent/consumable/nothing
name = "Nothing"
id = "nothing"
description = "Absolutely nothing."
-datum/reagent/consumable/nothing/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/nothing/on_mob_life(var/mob/living/M as mob)
if(istype(M, /mob/living/carbon/human) && M.job in list("Mime"))
M.heal_organ_damage(1,1)
..()
-datum/reagent/consumable/potato_juice
+/datum/reagent/consumable/potato_juice
name = "Potato Juice"
id = "potato"
description = "Juice of the potato. Bleh."
nutriment_factor = 2 * REAGENTS_METABOLISM
color = "#302000" // rgb: 48, 32, 0
-datum/reagent/consumable/milk
+/datum/reagent/consumable/milk
name = "Milk"
id = "milk"
description = "An opaque white liquid produced by the mammary glands of mammals."
color = "#DFDFDF" // rgb: 223, 223, 223
-datum/reagent/consumable/milk/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/milk/on_mob_life(var/mob/living/M as mob)
if(M.getBruteLoss() && prob(20))
M.heal_organ_damage(1,0)
if(holder.has_reagent("capsaicin"))
@@ -129,31 +129,31 @@ datum/reagent/consumable/milk/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/consumable/soymilk
+/datum/reagent/consumable/soymilk
name = "Soy Milk"
id = "soymilk"
description = "An opaque white liquid made from soybeans."
color = "#DFDFC7" // rgb: 223, 223, 199
-datum/reagent/consumable/soymilk/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/soymilk/on_mob_life(var/mob/living/M as mob)
if(M.getBruteLoss() && prob(20))
M.heal_organ_damage(1,0)
..()
return
-datum/reagent/consumable/cream
+/datum/reagent/consumable/cream
name = "Cream"
id = "cream"
description = "The fatty, still liquid part of milk. Why don't you mix this with sum scotch, eh?"
color = "#DFD7AF" // rgb: 223, 215, 175
-datum/reagent/consumable/cream/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/cream/on_mob_life(var/mob/living/M as mob)
if(M.getBruteLoss() && prob(20))
M.heal_organ_damage(1,0)
..()
return
-datum/reagent/consumable/coffee
+/datum/reagent/consumable/coffee
name = "Coffee"
id = "coffee"
description = "Coffee is a brewed drink prepared from roasted seeds, commonly called coffee beans, of the coffee plant."
@@ -161,11 +161,11 @@ datum/reagent/consumable/coffee
nutriment_factor = 0
overdose_threshold = 80
-datum/reagent/consumable/coffee/overdose_process(var/mob/living/M as mob)
+/datum/reagent/consumable/coffee/overdose_process(var/mob/living/M as mob)
M.Jitter(5)
..()
-datum/reagent/consumable/coffee/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/coffee/on_mob_life(var/mob/living/M as mob)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.sleeping = max(0,M.sleeping - 2)
@@ -175,14 +175,14 @@ datum/reagent/consumable/coffee/on_mob_life(var/mob/living/M as mob)
holder.remove_reagent("frostoil", 5)
..()
-datum/reagent/consumable/tea
+/datum/reagent/consumable/tea
name = "Tea"
id = "tea"
description = "Tasty black tea, it has antioxidants, it's good for you!"
color = "#101000" // rgb: 16, 16, 0
nutriment_factor = 0
-datum/reagent/consumable/tea/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/tea/on_mob_life(var/mob/living/M as mob)
M.dizziness = max(0,M.dizziness-2)
M.drowsyness = max(0,M.drowsyness-1)
M.jitteriness = max(0,M.jitteriness-3)
@@ -194,14 +194,14 @@ datum/reagent/consumable/tea/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/consumable/icecoffee
+/datum/reagent/consumable/icecoffee
name = "Iced Coffee"
id = "icecoffee"
description = "Coffee and ice, refreshing and cool."
color = "#102838" // rgb: 16, 40, 56
nutriment_factor = 0
-datum/reagent/consumable/icecoffee/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/icecoffee/on_mob_life(var/mob/living/M as mob)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.sleeping = max(0,M.sleeping-2)
@@ -211,14 +211,14 @@ datum/reagent/consumable/icecoffee/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/consumable/icetea
+/datum/reagent/consumable/icetea
name = "Iced Tea"
id = "icetea"
description = "No relation to a certain rap artist/ actor."
color = "#104038" // rgb: 16, 64, 56
nutriment_factor = 0
-datum/reagent/consumable/icetea/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/icetea/on_mob_life(var/mob/living/M as mob)
M.dizziness = max(0,M.dizziness-2)
M.drowsyness = max(0,M.drowsyness-1)
M.sleeping = max(0,M.sleeping-2)
@@ -229,26 +229,26 @@ datum/reagent/consumable/icetea/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/consumable/space_cola
+/datum/reagent/consumable/space_cola
name = "Cola"
id = "cola"
description = "A refreshing beverage."
color = "#100800" // rgb: 16, 8, 0
-datum/reagent/consumable/space_cola/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/space_cola/on_mob_life(var/mob/living/M as mob)
M.drowsyness = max(0,M.drowsyness-5)
if (M.bodytemperature > 310)//310 is the normal bodytemp. 310.055
M.bodytemperature = max(310, M.bodytemperature - (5 * TEMPERATURE_DAMAGE_COEFFICIENT))
..()
return
-datum/reagent/consumable/nuka_cola
+/datum/reagent/consumable/nuka_cola
name = "Nuka Cola"
id = "nuka_cola"
description = "Cola, cola never changes."
color = "#100800" // rgb: 16, 8, 0
-datum/reagent/consumable/nuka_cola/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/nuka_cola/on_mob_life(var/mob/living/M as mob)
M.Jitter(20)
M.druggy = max(M.druggy, 30)
M.dizziness +=5
@@ -260,13 +260,13 @@ datum/reagent/consumable/nuka_cola/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/consumable/spacemountainwind
+/datum/reagent/consumable/spacemountainwind
name = "Space Mountain Wind"
id = "spacemountainwind"
description = "Blows right through you like a space wind."
color = "#102000" // rgb: 16, 32, 0
-datum/reagent/consumable/spacemountainwind/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/spacemountainwind/on_mob_life(var/mob/living/M as mob)
M.drowsyness = max(0,M.drowsyness-7)
M.sleeping = max(0,M.sleeping-1)
if (M.bodytemperature > 310)
@@ -275,50 +275,50 @@ datum/reagent/consumable/spacemountainwind/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/consumable/dr_gibb
+/datum/reagent/consumable/dr_gibb
name = "Dr. Gibb"
id = "dr_gibb"
description = "A delicious blend of 42 different flavours"
color = "#102000" // rgb: 16, 32, 0
-datum/reagent/consumable/dr_gibb/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/dr_gibb/on_mob_life(var/mob/living/M as mob)
M.drowsyness = max(0,M.drowsyness-6)
if (M.bodytemperature > 310)
M.bodytemperature = max(310, M.bodytemperature - (5 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055
..()
return
-datum/reagent/consumable/space_up
+/datum/reagent/consumable/space_up
name = "Space-Up"
id = "space_up"
description = "Tastes like a hull breach in your mouth."
color = "#00FF00" // rgb: 0, 255, 0
-datum/reagent/consumable/space_up/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/space_up/on_mob_life(var/mob/living/M as mob)
if (M.bodytemperature > 310)
M.bodytemperature = max(310, M.bodytemperature - (8 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055
..()
return
-datum/reagent/consumable/lemon_lime
+/datum/reagent/consumable/lemon_lime
name = "Lemon Lime"
description = "A tangy substance made of 0.5% natural citrus!"
id = "lemon_lime"
color = "#8CFF00" // rgb: 135, 255, 0
-datum/reagent/consumable/lemon_lime/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/lemon_lime/on_mob_life(var/mob/living/M as mob)
if (M.bodytemperature > 310)
M.bodytemperature = max(310, M.bodytemperature - (8 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055
..()
return
-datum/reagent/consumable/sodawater
+/datum/reagent/consumable/sodawater
name = "Soda Water"
id = "sodawater"
description = "A can of club soda. Why not make a scotch and soda?"
color = "#619494" // rgb: 97, 148, 148
-datum/reagent/consumable/sodawater/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/sodawater/on_mob_life(var/mob/living/M as mob)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
if (M.bodytemperature > 310)
@@ -326,13 +326,13 @@ datum/reagent/consumable/sodawater/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/consumable/tonic
+/datum/reagent/consumable/tonic
name = "Tonic Water"
id = "tonic"
description = "It tastes strange but at least the quinine keeps the Space Malaria at bay."
color = "#0064C8" // rgb: 0, 100, 200
-datum/reagent/consumable/tonic/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/tonic/on_mob_life(var/mob/living/M as mob)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.sleeping = max(0,M.sleeping-2)
@@ -341,25 +341,25 @@ datum/reagent/consumable/tonic/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/consumable/ice
+/datum/reagent/consumable/ice
name = "Ice"
id = "ice"
description = "Frozen water, your dentist wouldn't like you chewing this."
reagent_state = SOLID
color = "#619494" // rgb: 97, 148, 148
-datum/reagent/consumable/ice/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ice/on_mob_life(var/mob/living/M as mob)
M.bodytemperature -= 5 * TEMPERATURE_DAMAGE_COEFFICIENT
..()
return
-datum/reagent/consumable/soy_latte
+/datum/reagent/consumable/soy_latte
name = "Soy Latte"
id = "soy_latte"
description = "A nice and tasty beverage while you are reading your hippie books."
color = "#664300" // rgb: 102, 67, 0
-datum/reagent/consumable/soy_latte/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/soy_latte/on_mob_life(var/mob/living/M as mob)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.sleeping = 0
@@ -371,13 +371,13 @@ datum/reagent/consumable/soy_latte/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/consumable/cafe_latte
+/datum/reagent/consumable/cafe_latte
name = "Cafe Latte"
id = "cafe_latte"
description = "A nice, strong and tasty beverage while you are reading."
color = "#664300" // rgb: 102, 67, 0
-datum/reagent/consumable/cafe_latte/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/cafe_latte/on_mob_life(var/mob/living/M as mob)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.sleeping = 0
@@ -389,67 +389,67 @@ datum/reagent/consumable/cafe_latte/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/consumable/doctor_delight
+/datum/reagent/consumable/doctor_delight
name = "The Doctor's Delight"
id = "doctorsdelight"
description = "A gulp a day keeps the MediBot away. That's probably for the best."
color = "#FF8CFF" // rgb: 255, 140, 255
-datum/reagent/consumable/chocolatepudding
+/datum/reagent/consumable/chocolatepudding
name = "Chocolate Pudding"
id = "chocolatepudding"
description = "A great dessert for chocolate lovers."
color = "#800000"
nutriment_factor = 4 * REAGENTS_METABOLISM
-datum/reagent/consumable/vanillapudding
+/datum/reagent/consumable/vanillapudding
name = "Vanilla Pudding"
id = "vanillapudding"
description = "A great dessert for vanilla lovers."
color = "#FAFAD2"
nutriment_factor = 4 * REAGENTS_METABOLISM
-datum/reagent/consumable/cherryshake
+/datum/reagent/consumable/cherryshake
name = "Cherry Shake"
id = "cherryshake"
description = "A cherry flavored milkshake."
color = "#FFB6C1"
nutriment_factor = 4 * REAGENTS_METABOLISM
-datum/reagent/consumable/bluecherryshake
+/datum/reagent/consumable/bluecherryshake
name = "Blue Cherry Shake"
id = "bluecherryshake"
description = "An exotic milkshake."
color = "#00F1FF"
nutriment_factor = 4 * REAGENTS_METABOLISM
-datum/reagent/consumable/pumpkin_latte
+/datum/reagent/consumable/pumpkin_latte
name = "Pumpkin Latte"
id = "pumpkin_latte"
description = "A mix of pumpkin juice and coffee."
color = "#F4A460"
nutriment_factor = 3 * REAGENTS_METABOLISM
-datum/reagent/consumable/gibbfloats
+/datum/reagent/consumable/gibbfloats
name = "Gibb Floats"
id = "gibbfloats"
description = "Icecream on top of a Dr. Gibb glass."
color = "#B22222"
nutriment_factor = 3 * REAGENTS_METABOLISM
-datum/reagent/consumable/pumpkinjuice
+/datum/reagent/consumable/pumpkinjuice
name = "Pumpkin Juice"
id = "pumpkinjuice"
description = "Juiced from real pumpkin."
color = "#FFA500"
-datum/reagent/consumable/blumpkinjuice
+/datum/reagent/consumable/blumpkinjuice
name = "Blumpkin Juice"
id = "blumpkinjuice"
description = "Juiced from real blumpkin."
color = "#00BFFF"
-datum/reagent/consumable/triple_citrus
+/datum/reagent/consumable/triple_citrus
name = "Triple Citrus"
id = "triple_citrus"
description = "A solution."
@@ -458,13 +458,13 @@ datum/reagent/consumable/triple_citrus
//////////////////////////////////////////////The ten friggen million reagents that get you drunk//////////////////////////////////////////////
-datum/reagent/consumable/atomicbomb
+/datum/reagent/consumable/atomicbomb
name = "Atomic Bomb"
id = "atomicbomb"
description = "Nuclear proliferation never tasted so good."
color = "#666300" // rgb: 102, 99, 0
-datum/reagent/consumable/atomicbomb/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/atomicbomb/on_mob_life(var/mob/living/M as mob)
M.druggy = max(M.druggy, 50)
M.confused = max(M.confused+2,0)
M.Dizzy(10)
@@ -480,13 +480,13 @@ datum/reagent/consumable/atomicbomb/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/consumable/gargle_blaster
+/datum/reagent/consumable/gargle_blaster
name = "Pan-Galactic Gargle Blaster"
id = "gargleblaster"
description = "Whoah, this stuff looks volatile!"
color = "#664300" // rgb: 102, 67, 0
-datum/reagent/consumable/gargle_blaster/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/gargle_blaster/on_mob_life(var/mob/living/M as mob)
M.dizziness +=6
switch(current_cycle)
if(15 to 45)
@@ -503,13 +503,13 @@ datum/reagent/consumable/gargle_blaster/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/consumable/neurotoxin
+/datum/reagent/consumable/neurotoxin
name = "Neurotoxin"
id = "neurotoxin"
description = "A strong neurotoxin that puts the subject into a death-like state."
color = "#2E2E61" // rgb: 46, 46, 97
-datum/reagent/consumable/neurotoxin/on_mob_life(var/mob/living/carbon/M as mob)
+/datum/reagent/consumable/neurotoxin/on_mob_life(var/mob/living/carbon/M as mob)
M.weakened = max(M.weakened, 3)
M.dizziness +=6
switch(current_cycle)
@@ -527,7 +527,7 @@ datum/reagent/consumable/neurotoxin/on_mob_life(var/mob/living/carbon/M as mob)
..()
return
-datum/reagent/consumable/hippies_delight
+/datum/reagent/consumable/hippies_delight
name = "Hippie's Delight"
id = "hippiesdelight"
description = "You just don't get it maaaan."
@@ -535,7 +535,7 @@ datum/reagent/consumable/hippies_delight
nutriment_factor = 0
metabolization_rate = 0.2 * REAGENTS_METABOLISM
-datum/reagent/consumable/hippies_delight/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/hippies_delight/on_mob_life(var/mob/living/M as mob)
M.druggy = max(M.druggy, 50)
switch(current_cycle)
if(1 to 5)
diff --git a/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Food-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Food-Reagents.dm
index ac6cf69668fd..1ea2c600caac 100644
--- a/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Food-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Food-Reagents.dm
@@ -7,17 +7,17 @@
// condiments, additives, and such go.
-datum/reagent/consumable
+/datum/reagent/consumable
name = "Consumable"
id = "consumable"
var/nutriment_factor = 1 * REAGENTS_METABOLISM
-datum/reagent/consumable/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/on_mob_life(var/mob/living/M as mob)
current_cycle++
M.nutrition += nutriment_factor
holder.remove_reagent(src.id, metabolization_rate)
-datum/reagent/consumable/nutriment
+/datum/reagent/consumable/nutriment
name = "Nutriment"
id = "nutriment"
description = "All the vitamins, minerals, and carbohydrates the body needs in pure form."
@@ -25,20 +25,20 @@ datum/reagent/consumable/nutriment
nutriment_factor = 15 * REAGENTS_METABOLISM
color = "#664330" // rgb: 102, 67, 48
-datum/reagent/consumable/nutriment/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/nutriment/on_mob_life(var/mob/living/M as mob)
if(prob(50))
M.heal_organ_damage(1,0)
..()
return
-datum/reagent/consumable/vitamin
+/datum/reagent/consumable/vitamin
name = "Vitamin"
id = "vitamin"
description = "All the best vitamins, minerals, and carbohydrates the body needs in pure form."
reagent_state = SOLID
color = "#664330" // rgb: 102, 67, 48
-datum/reagent/consumable/vitamin/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/vitamin/on_mob_life(var/mob/living/M as mob)
if(prob(50))
M.heal_organ_damage(1,1)
if(M.satiety < 600)
@@ -46,7 +46,7 @@ datum/reagent/consumable/vitamin/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/consumable/sugar
+/datum/reagent/consumable/sugar
name = "Sugar"
id = "sugar"
description = "The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste."
@@ -56,31 +56,31 @@ datum/reagent/consumable/sugar
metabolization_rate = 2 * REAGENTS_METABOLISM
overdose_threshold = 200 // Hyperglycaemic shock
-datum/reagent/consumable/sugar/overdose_start(var/mob/living/M as mob)
+/datum/reagent/consumable/sugar/overdose_start(var/mob/living/M as mob)
M << "You go into hyperglycaemic shock! Lay off the twinkies!"
M.sleeping += 30
return
-datum/reagent/consumable/sugar/overdose_process(var/mob/living/M as mob)
+/datum/reagent/consumable/sugar/overdose_process(var/mob/living/M as mob)
M.sleeping += 3
..()
return
-datum/reagent/consumable/virus_food
+/datum/reagent/consumable/virus_food
name = "Virus Food"
id = "virusfood"
description = "A mixture of water and milk. Virus cells can use this mixture to reproduce."
nutriment_factor = 2 * REAGENTS_METABOLISM
color = "#899613" // rgb: 137, 150, 19
-datum/reagent/consumable/soysauce
+/datum/reagent/consumable/soysauce
name = "Soysauce"
id = "soysauce"
description = "A salty sauce made from the soy plant."
nutriment_factor = 2 * REAGENTS_METABOLISM
color = "#792300" // rgb: 121, 35, 0
-datum/reagent/consumable/ketchup
+/datum/reagent/consumable/ketchup
name = "Ketchup"
id = "ketchup"
description = "Ketchup, catsup, whatever. It's tomato paste."
@@ -88,13 +88,13 @@ datum/reagent/consumable/ketchup
color = "#731008" // rgb: 115, 16, 8
-datum/reagent/consumable/capsaicin
+/datum/reagent/consumable/capsaicin
name = "Capsaicin Oil"
id = "capsaicin"
description = "This is what makes chilis hot."
color = "#B31008" // rgb: 179, 16, 8
-datum/reagent/consumable/capsaicin/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/capsaicin/on_mob_life(var/mob/living/M as mob)
switch(current_cycle)
if(1 to 15)
M.bodytemperature += 5 * TEMPERATURE_DAMAGE_COEFFICIENT
@@ -117,13 +117,13 @@ datum/reagent/consumable/capsaicin/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/consumable/frostoil
+/datum/reagent/consumable/frostoil
name = "Frost Oil"
id = "frostoil"
description = "A special oil that noticably chills the body. Extraced from Icepeppers."
color = "#B31008" // rgb: 139, 166, 233
-datum/reagent/consumable/frostoil/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/frostoil/on_mob_life(var/mob/living/M as mob)
switch(current_cycle)
if(1 to 15)
M.bodytemperature -= 10 * TEMPERATURE_DAMAGE_COEFFICIENT
@@ -150,20 +150,20 @@ datum/reagent/consumable/frostoil/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/consumable/frostoil/reaction_turf(var/turf/simulated/T, var/volume)
+/datum/reagent/consumable/frostoil/reaction_turf(var/turf/simulated/T, var/volume)
if(volume >= 5)
for(var/mob/living/simple_animal/slime/M in T)
M.adjustToxLoss(rand(15,30))
//if(istype(T))
// T.atmos_spawn_air(SPAWN_COLD)
-datum/reagent/consumable/condensedcapsaicin
+/datum/reagent/consumable/condensedcapsaicin
name = "Condensed Capsaicin"
id = "condensedcapsaicin"
description = "A chemical agent used for self-defense and in police work."
color = "#B31008" // rgb: 179, 16, 8
-datum/reagent/consumable/condensedcapsaicin/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
+/datum/reagent/consumable/condensedcapsaicin/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
if(!istype(M, /mob/living/carbon/human) && !istype(M, /mob/living/carbon/monkey))
return
@@ -225,27 +225,27 @@ datum/reagent/consumable/condensedcapsaicin/reaction_mob(var/mob/living/M, var/m
victim.Weaken(5)
victim.drop_item()
-datum/reagent/consumable/condensedcapsaicin/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/condensedcapsaicin/on_mob_life(var/mob/living/M as mob)
if(prob(5))
M.visible_message("[M] [pick("dry heaves!","coughs!","splutters!")]")
..()
return
-datum/reagent/consumable/sodiumchloride
+/datum/reagent/consumable/sodiumchloride
name = "Table Salt"
id = "sodiumchloride"
description = "A salt made of sodium chloride. Commonly used to season food."
reagent_state = SOLID
color = "#FFFFFF" // rgb: 255,255,255
-datum/reagent/consumable/blackpepper
+/datum/reagent/consumable/blackpepper
name = "Black Pepper"
id = "blackpepper"
description = "A powder ground from peppercorns. *AAAACHOOO*"
reagent_state = SOLID
// no color (ie, black)
-datum/reagent/consumable/coco
+/datum/reagent/consumable/coco
name = "Coco Powder"
id = "cocoa"
description = "A fatty, bitter paste made from coco beans."
@@ -253,27 +253,27 @@ datum/reagent/consumable/coco
nutriment_factor = 5 * REAGENTS_METABOLISM
color = "#302000" // rgb: 48, 32, 0
-datum/reagent/consumable/hot_coco
+/datum/reagent/consumable/hot_coco
name = "Hot Chocolate"
id = "hot_coco"
description = "Made with love! And coco beans."
nutriment_factor = 3 * REAGENTS_METABOLISM
color = "#403010" // rgb: 64, 48, 16
-datum/reagent/consumable/hot_coco/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/hot_coco/on_mob_life(var/mob/living/M as mob)
if (M.bodytemperature < 310)//310 is the normal bodytemp. 310.055
M.bodytemperature = min(310, M.bodytemperature + (5 * TEMPERATURE_DAMAGE_COEFFICIENT))
..()
return
-datum/reagent/mushroomhallucinogen
+/datum/reagent/mushroomhallucinogen
name = "Mushroom Hallucinogen"
id = "mushroomhallucinogen"
description = "A strong hallucinogenic drug derived from certain species of mushroom."
color = "#E700E7" // rgb: 231, 0, 231
metabolization_rate = 0.2 * REAGENTS_METABOLISM
-datum/reagent/mushroomhallucinogen/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/mushroomhallucinogen/on_mob_life(var/mob/living/M as mob)
M.druggy = max(M.druggy, 30)
switch(current_cycle)
if(1 to 5)
@@ -301,27 +301,27 @@ datum/reagent/mushroomhallucinogen/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/consumable/sprinkles
+/datum/reagent/consumable/sprinkles
name = "Sprinkles"
id = "sprinkles"
description = "Multi-colored little bits of sugar, commonly found on donuts. Loved by cops."
color = "#FF00FF" // rgb: 255, 0, 255
-datum/reagent/consumable/sprinkles/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/sprinkles/on_mob_life(var/mob/living/M as mob)
if(istype(M, /mob/living/carbon/human) && M.job in list("Security Officer", "Head of Security", "Detective", "Warden"))
M.heal_organ_damage(1,1)
..()
return
..()
-datum/reagent/consumable/cornoil
+/datum/reagent/consumable/cornoil
name = "Corn Oil"
id = "cornoil"
description = "An oil derived from various types of corn."
nutriment_factor = 20 * REAGENTS_METABOLISM
color = "#302000" // rgb: 48, 32, 0
-datum/reagent/consumable/cornoil/reaction_turf(var/turf/simulated/T, var/volume)
+/datum/reagent/consumable/cornoil/reaction_turf(var/turf/simulated/T, var/volume)
if (!istype(T))
return
src = null
@@ -335,70 +335,70 @@ datum/reagent/consumable/cornoil/reaction_turf(var/turf/simulated/T, var/volume)
T.assume_air(lowertemp)
hotspot.Kill()
-datum/reagent/consumable/enzyme
+/datum/reagent/consumable/enzyme
name = "Universal Enzyme"
id = "enzyme"
description = "A universal enzyme used in the preperation of certain chemicals and foods."
color = "#365E30" // rgb: 54, 94, 48
-datum/reagent/consumable/dry_ramen
+/datum/reagent/consumable/dry_ramen
name = "Dry Ramen"
id = "dry_ramen"
description = "Space age food, since August 25, 1958. Contains dried noodles, vegetables, and chemicals that boil in contact with water."
reagent_state = SOLID
color = "#302000" // rgb: 48, 32, 0
-datum/reagent/consumable/hot_ramen
+/datum/reagent/consumable/hot_ramen
name = "Hot Ramen"
id = "hot_ramen"
description = "The noodles are boiled, the flavors are artificial, just like being back in school."
nutriment_factor = 5 * REAGENTS_METABOLISM
color = "#302000" // rgb: 48, 32, 0
-datum/reagent/consumable/hot_ramen/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/hot_ramen/on_mob_life(var/mob/living/M as mob)
if (M.bodytemperature < 310)//310 is the normal bodytemp. 310.055
M.bodytemperature = min(310, M.bodytemperature + (10 * TEMPERATURE_DAMAGE_COEFFICIENT))
..()
return
-datum/reagent/consumable/hell_ramen
+/datum/reagent/consumable/hell_ramen
name = "Hell Ramen"
id = "hell_ramen"
description = "The noodles are boiled, the flavors are artificial, just like being back in school."
nutriment_factor = 5 * REAGENTS_METABOLISM
color = "#302000" // rgb: 48, 32, 0
-datum/reagent/consumable/hell_ramen/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/hell_ramen/on_mob_life(var/mob/living/M as mob)
M.bodytemperature += 10 * TEMPERATURE_DAMAGE_COEFFICIENT
..()
return
-datum/reagent/consumable/flour
+/datum/reagent/consumable/flour
name = "Flour"
id = "flour"
description = "This is what you rub all over yourself to pretend to be a ghost."
reagent_state = SOLID
color = "#FFFFFF" // rgb: 0, 0, 0
-datum/reagent/consumable/flour/reaction_turf(var/turf/T, var/volume)
+/datum/reagent/consumable/flour/reaction_turf(var/turf/T, var/volume)
src = null
if(!istype(T, /turf/space))
var/obj/effect/decal/cleanable/reagentdecal = new/obj/effect/decal/cleanable/flour(T)
reagentdecal.reagents.add_reagent("flour", volume)
-datum/reagent/consumable/cherryjelly
+/datum/reagent/consumable/cherryjelly
name = "Cherry Jelly"
id = "cherryjelly"
description = "Totally the best. Only to be spread on foods with excellent lateral symmetry."
color = "#801E28" // rgb: 128, 30, 40
-datum/reagent/consumable/bluecherryjelly
+/datum/reagent/consumable/bluecherryjelly
name = "Blue Cherry Jelly"
id = "bluecherryjelly"
description = "Blue and tastier kind of cherry jelly."
color = "#00F0FF"
-datum/reagent/consumable/rice
+/datum/reagent/consumable/rice
name = "Rice"
id = "rice"
description = "tiny nutritious grains"
@@ -406,7 +406,7 @@ datum/reagent/consumable/rice
nutriment_factor = 3 * REAGENTS_METABOLISM
color = "#FFFFFF" // rgb: 0, 0, 0
-datum/reagent/consumable/vanilla
+/datum/reagent/consumable/vanilla
name = "Vanilla Powder"
id = "vanilla"
description = "A fatty, bitter paste made from vanilla pods."
@@ -414,25 +414,25 @@ datum/reagent/consumable/vanilla
nutriment_factor = 5 * REAGENTS_METABOLISM
color = "#FFFACD"
-datum/reagent/consumable/eggyolk
+/datum/reagent/consumable/eggyolk
name = "Egg Yolk"
id = "eggyolk"
description = "It's full of protein."
color = "#FFB500"
-datum/reagent/consumable/corn_starch
+/datum/reagent/consumable/corn_starch
name = "Corn Starch"
id = "corn_starch"
description = "A slippery solution."
color = "#C8A5DC"
-datum/reagent/consumable/corn_syrup
+/datum/reagent/consumable/corn_syrup
name = "Corn Syrup"
id = "corn_syrup"
description = "Decays into sugar."
color = "#C8A5DC"
-datum/reagent/consumable/corn_syrup/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/corn_syrup/on_mob_life(var/mob/living/M as mob)
M.reagents.add_reagent("sugar", 3)
M.reagents.remove_reagent("corn_syrup", 1)
..()
diff --git a/code/modules/reagents/Chemistry-Reagents/Drug-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Drug-Reagents.dm
index 17fea97c5dde..0b9f8c708477 100644
--- a/code/modules/reagents/Chemistry-Reagents/Drug-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Drug-Reagents.dm
@@ -1,18 +1,18 @@
-datum/reagent/drug
+/datum/reagent/drug
name = "Drug"
id = "drug"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-datum/reagent/drug/space_drugs
+/datum/reagent/drug/space_drugs
name = "Space drugs"
id = "space_drugs"
description = "An illegal chemical compound used as drug."
color = "#60A584" // rgb: 96, 165, 132
overdose_threshold = 25
-datum/reagent/drug/space_drugs/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/drug/space_drugs/on_mob_life(var/mob/living/M as mob)
M.druggy = max(M.druggy, 15)
if(isturf(M.loc) && !istype(M.loc, /turf/space))
if(M.canmove)
@@ -22,7 +22,7 @@ datum/reagent/drug/space_drugs/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/drug/space_drugs/overdose_process(var/mob/living/M as mob)
+/datum/reagent/drug/space_drugs/overdose_process(var/mob/living/M as mob)
if(prob(20))
M.hallucination = max(M.hallucination, 5)
M.adjustBrainLoss(0.25*REM)
@@ -30,7 +30,7 @@ datum/reagent/drug/space_drugs/overdose_process(var/mob/living/M as mob)
..()
return
-datum/reagent/drug/nicotine
+/datum/reagent/drug/nicotine
name = "Nicotine"
id = "nicotine"
description = "Slightly reduces stun times. If overdosed it will deal toxin and oxygen damage."
@@ -38,7 +38,7 @@ datum/reagent/drug/nicotine
color = "#60A584" // rgb: 96, 165, 132
addiction_threshold = 30
-datum/reagent/drug/nicotine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/drug/nicotine/on_mob_life(var/mob/living/M as mob)
var/smoke_message = pick("You can just feel your lungs dying!", "You feel relaxed.", "You feel calmed.", "You feel the lung cancer forming.", "You feel the money you wasted.", "You feel like a space cowboy.", "You feel rugged.")
if(prob(5))
M << "[smoke_message]"
@@ -46,7 +46,7 @@ datum/reagent/drug/nicotine/on_mob_life(var/mob/living/M as mob)
M.adjustStaminaLoss(-0.5*REM)
..()
-datum/reagent/drug/crank
+/datum/reagent/drug/crank
name = "Crank"
id = "crank"
description = "Reduces stun times by about 200%. If overdosed or addicted it will deal significant Toxin, Brute and Brain damage."
@@ -55,7 +55,7 @@ datum/reagent/drug/crank
overdose_threshold = 20
addiction_threshold = 10
-datum/reagent/drug/crank/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/drug/crank/on_mob_life(var/mob/living/M as mob)
var/high_message = pick("You feel jittery.", "You feel like you gotta go fast.", "You feel like you need to step it up.")
if(prob(5))
M << "[high_message]"
@@ -64,25 +64,25 @@ datum/reagent/drug/crank/on_mob_life(var/mob/living/M as mob)
M.AdjustWeakened(-1)
..()
-datum/reagent/drug/crank/overdose_process(var/mob/living/M as mob)
+/datum/reagent/drug/crank/overdose_process(var/mob/living/M as mob)
M.adjustBrainLoss(2*REM)
M.adjustToxLoss(2*REM)
M.adjustBruteLoss(2*REM)
..()
-datum/reagent/drug/crank/addiction_act_stage1(var/mob/living/M as mob)
+/datum/reagent/drug/crank/addiction_act_stage1(var/mob/living/M as mob)
M.adjustBrainLoss(5*REM)
..()
-datum/reagent/drug/crank/addiction_act_stage2(var/mob/living/M as mob)
+/datum/reagent/drug/crank/addiction_act_stage2(var/mob/living/M as mob)
M.adjustToxLoss(5*REM)
..()
-datum/reagent/drug/crank/addiction_act_stage3(var/mob/living/M as mob)
+/datum/reagent/drug/crank/addiction_act_stage3(var/mob/living/M as mob)
M.adjustBruteLoss(5*REM)
..()
-datum/reagent/drug/crank/addiction_act_stage4(var/mob/living/M as mob)
+/datum/reagent/drug/crank/addiction_act_stage4(var/mob/living/M as mob)
M.adjustBrainLoss(5*REM)
M.adjustToxLoss(5*REM)
M.adjustBruteLoss(5*REM)
diff --git a/code/modules/reagents/Chemistry-Reagents/Medicine-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Medicine-Reagents.dm
index 2b8e06fac648..0a13c0d87c45 100644
--- a/code/modules/reagents/Chemistry-Reagents/Medicine-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Medicine-Reagents.dm
@@ -5,34 +5,34 @@
// where all the reagents related to medicine go.
-datum/reagent/medicine
+/datum/reagent/medicine
name = "Medicine"
id = "medicine"
-datum/reagent/medicine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/on_mob_life(var/mob/living/M as mob)
current_cycle++
holder.remove_reagent(src.id, metabolization_rate / M.metabolism_efficiency) //medicine reagents stay longer if you have a better metabolism
-datum/reagent/medicine/leporazine
+/datum/reagent/medicine/leporazine
name = "Leporazine"
id = "leporazine"
description = "Leporazine can be use to stabilize an individuals body temperature."
color = "#C8A5DC" // rgb: 200, 165, 220
-datum/reagent/medicine/leporazine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/leporazine/on_mob_life(var/mob/living/M as mob)
if(M.bodytemperature > 310)
M.bodytemperature = max(310, M.bodytemperature - (40 * TEMPERATURE_DAMAGE_COEFFICIENT))
else if(M.bodytemperature < 311)
M.bodytemperature = min(310, M.bodytemperature + (40 * TEMPERATURE_DAMAGE_COEFFICIENT))
..()
-datum/reagent/medicine/adminordrazine //An OP chemical for admins
+/datum/reagent/medicine/adminordrazine //An OP chemical for admins
name = "Adminordrazine"
id = "adminordrazine"
description = "It's magic. We don't have to explain it."
color = "#C8A5DC" // rgb: 200, 165, 220
-datum/reagent/medicine/adminordrazine/on_mob_life(var/mob/living/carbon/M as mob)
+/datum/reagent/medicine/adminordrazine/on_mob_life(var/mob/living/carbon/M as mob)
M.reagents.remove_all_type(/datum/reagent/toxin, 5*REM, 0, 1)
M.setCloneLoss(0)
M.setOxyLoss(0)
@@ -65,18 +65,18 @@ datum/reagent/medicine/adminordrazine/on_mob_life(var/mob/living/carbon/M as mob
..()
return
-datum/reagent/medicine/adminordrazine/nanites
+/datum/reagent/medicine/adminordrazine/nanites
name = "Nanites"
id = "nanites"
description = "Tiny machines capable of rapid cellular regeneration."
-datum/reagent/medicine/synaptizine
+/datum/reagent/medicine/synaptizine
name = "Synaptizine"
id = "synaptizine"
description = "Synaptizine is used to treat various diseases."
color = "#C8A5DC" // rgb: 200, 165, 220
-datum/reagent/medicine/synaptizine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/synaptizine/on_mob_life(var/mob/living/M as mob)
M.drowsyness = max(M.drowsyness-5, 0)
M.AdjustParalysis(-1)
M.AdjustStunned(-1)
@@ -88,24 +88,24 @@ datum/reagent/medicine/synaptizine/on_mob_life(var/mob/living/M as mob)
M.adjustToxLoss(1)
..()
return
-datum/reagent/medicine/inacusiate
+/datum/reagent/medicine/inacusiate
name = "Inacusiate"
id = "inacusiate"
description = "Heals ear damage."
color = "#6600FF" // rgb: 100, 165, 255
-datum/reagent/medicine/inacusiate/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/inacusiate/on_mob_life(var/mob/living/M as mob)
M.setEarDamage(0,0)
..()
return
-datum/reagent/medicine/cryoxadone
+/datum/reagent/medicine/cryoxadone
name = "Cryoxadone"
id = "cryoxadone"
description = "A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to metabolise correctly."
color = "#0000C8"
-datum/reagent/medicine/cryoxadone/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/cryoxadone/on_mob_life(var/mob/living/M as mob)
if(M.stat != DEAD && M.bodytemperature < 270)
M.adjustCloneLoss(-4)
M.adjustOxyLoss(-10)
@@ -117,14 +117,14 @@ datum/reagent/medicine/cryoxadone/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/rezadone
+/datum/reagent/medicine/rezadone
name = "Rezadone"
id = "rezadone"
description = "A powder derived from fish toxin, this substance can effectively treat cellular damage in humanoids, though excessive consumption has side effects."
reagent_state = SOLID
color = "#669900" // rgb: 102, 153, 0
-datum/reagent/medicine/rezadone/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/rezadone/on_mob_life(var/mob/living/M as mob)
switch(current_cycle)
if(1 to 15)
M.adjustCloneLoss(-1)
@@ -141,7 +141,7 @@ datum/reagent/medicine/rezadone/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/spaceacillin
+/datum/reagent/medicine/spaceacillin
name = "Spaceacillin"
id = "spaceacillin"
description = "An all-purpose antiviral agent."
@@ -156,14 +156,14 @@ datum/reagent/medicine/spaceacillin
//------------------------------------------------------------------------------------------------------
-datum/reagent/medicine/silver_sulfadiazine
+/datum/reagent/medicine/silver_sulfadiazine
name = "Silver Sulfadiazine"
id = "silver_sulfadiazine"
description = "On touch, quickly heals burn damage. Basic anti-burn healing drug. On ingestion, deals minor toxin damage."
reagent_state = LIQUID
color = "#C8A5DC"
-datum/reagent/medicine/silver_sulfadiazine/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
+/datum/reagent/medicine/silver_sulfadiazine/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
if(iscarbon(M))
if(method == TOUCH)
M.adjustFireLoss(-volume)
@@ -177,19 +177,19 @@ datum/reagent/medicine/silver_sulfadiazine/reaction_mob(var/mob/living/M as mob,
..()
return
-datum/reagent/medicine/silver_sulfadiazine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/silver_sulfadiazine/on_mob_life(var/mob/living/M as mob)
M.adjustFireLoss(-2*REM)
..()
return
-datum/reagent/medicine/styptic_powder
+/datum/reagent/medicine/styptic_powder
name = "Styptic Powder"
id = "styptic_powder"
description = "On touch, quickly heals brute damage. Basic anti-brute healing drug. On ingestion, deals minor toxin damage."
reagent_state = LIQUID
color = "#C8A5DC"
-datum/reagent/medicine/styptic_powder/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
+/datum/reagent/medicine/styptic_powder/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
if(iscarbon(M))
if(method == TOUCH)
M.adjustBruteLoss(-volume)
@@ -204,12 +204,12 @@ datum/reagent/medicine/styptic_powder/reaction_mob(var/mob/living/M as mob, var/
..()
return
-datum/reagent/medicine/styptic_powder/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/styptic_powder/on_mob_life(var/mob/living/M as mob)
M.adjustBruteLoss(-2*REM)
..()
return
-datum/reagent/medicine/salglu_solution
+/datum/reagent/medicine/salglu_solution
name = "Saline-Glucose Solution"
id = "salglu_solution"
description = "Has a 33% chance per metabolism cycle to heal brute and burn damage."
@@ -217,21 +217,21 @@ datum/reagent/medicine/salglu_solution
color = "#C8A5DC"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-datum/reagent/medicine/salglu_solution/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/salglu_solution/on_mob_life(var/mob/living/M as mob)
if(prob(33))
M.adjustBruteLoss(-0.5*REM)
M.adjustFireLoss(-0.5*REM)
..()
return
-datum/reagent/medicine/synthflesh
+/datum/reagent/medicine/synthflesh
name = "Synthflesh"
id = "synthflesh"
description = "Has a 100% chance of instantly healing brute and burn damage. One unit of the chemical will heal one point of damage. Touch application only."
reagent_state = LIQUID
color = "#C8A5DC"
-datum/reagent/medicine/synthflesh/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume,var/show_message = 1)
+/datum/reagent/medicine/synthflesh/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume,var/show_message = 1)
if(iscarbon(M))
if(method == TOUCH)
M.adjustBruteLoss(-1.5*volume)
@@ -241,7 +241,7 @@ datum/reagent/medicine/synthflesh/reaction_mob(var/mob/living/M, var/method=TOUC
..()
return
-datum/reagent/medicine/charcoal
+/datum/reagent/medicine/charcoal
name = "Charcoal"
id = "charcoal"
description = "Heals toxin damage, and will also slowly remove any other chemicals."
@@ -249,7 +249,7 @@ datum/reagent/medicine/charcoal
color = "#C8A5DC"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-datum/reagent/medicine/charcoal/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/charcoal/on_mob_life(var/mob/living/M as mob)
M.adjustToxLoss(-2*REM)
for(var/datum/reagent/R in M.reagents.reagent_list)
if(R != src)
@@ -257,7 +257,7 @@ datum/reagent/medicine/charcoal/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/omnizine
+/datum/reagent/medicine/omnizine
name = "Omnizine"
id = "omnizine"
description = "Heals 1 of each damage type a cycle. If overdosed it will deal significant amounts of each damage type."
@@ -266,7 +266,7 @@ datum/reagent/medicine/omnizine
metabolization_rate = 0.25 * REAGENTS_METABOLISM
overdose_threshold = 30
-datum/reagent/medicine/omnizine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/omnizine/on_mob_life(var/mob/living/M as mob)
M.adjustToxLoss(-0.5*REM)
M.adjustOxyLoss(-0.5*REM)
M.adjustBruteLoss(-0.5*REM)
@@ -274,7 +274,7 @@ datum/reagent/medicine/omnizine/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/omnizine/overdose_process(var/mob/living/M as mob)
+/datum/reagent/medicine/omnizine/overdose_process(var/mob/living/M as mob)
M.adjustToxLoss(1.5*REM)
M.adjustOxyLoss(1.5*REM)
M.adjustBruteLoss(1.5*REM)
@@ -282,7 +282,7 @@ datum/reagent/medicine/omnizine/overdose_process(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/calomel
+/datum/reagent/medicine/calomel
name = "Calomel"
id = "calomel"
description = "Quickly purges the body of all chemicals. If your health is above 20, toxin damage is dealt. When you hit 20 health or lower, the damage will cease."
@@ -290,7 +290,7 @@ datum/reagent/medicine/calomel
color = "#C8A5DC"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-datum/reagent/medicine/calomel/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/calomel/on_mob_life(var/mob/living/M as mob)
for(var/datum/reagent/R in M.reagents.reagent_list)
if(R != src)
M.reagents.remove_reagent(R.id,2.5)
@@ -299,7 +299,7 @@ datum/reagent/medicine/calomel/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/potass_iodide
+/datum/reagent/medicine/potass_iodide
name = "Potassium Iodide"
id = "potass_iodide"
description = "Reduces low radiation damage very effectively."
@@ -307,7 +307,7 @@ datum/reagent/medicine/potass_iodide
color = "#C8A5DC"
metabolization_rate = 2 * REAGENTS_METABOLISM
-datum/reagent/medicine/potass_iodide/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/potass_iodide/on_mob_life(var/mob/living/M as mob)
if(M.radiation > 0)
M.radiation--
if(M.radiation < 0)
@@ -315,7 +315,7 @@ datum/reagent/medicine/potass_iodide/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/pen_acid
+/datum/reagent/medicine/pen_acid
name = "Pentetic Acid"
id = "pen_acid"
description = "Reduces massive amounts of radiation and toxin damage while purging other chemicals from the body. Has a chance of dealing brute damage."
@@ -323,7 +323,7 @@ datum/reagent/medicine/pen_acid
color = "#C8A5DC"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-datum/reagent/medicine/pen_acid/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/pen_acid/on_mob_life(var/mob/living/M as mob)
if(M.radiation > 0)
M.radiation -= 4
M.adjustToxLoss(-2*REM)
@@ -337,7 +337,7 @@ datum/reagent/medicine/pen_acid/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/sal_acid
+/datum/reagent/medicine/sal_acid
name = "Salicyclic Acid"
id = "sal_acid"
description = "If you have less than 50 brute damage, it heals 0.25 unit. If overdosed it will deal 0.5 brute damage if the patient has less than 50 brute damage already."
@@ -346,19 +346,19 @@ datum/reagent/medicine/sal_acid
metabolization_rate = 0.5 * REAGENTS_METABOLISM
overdose_threshold = 25
-datum/reagent/medicine/sal_acid/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/sal_acid/on_mob_life(var/mob/living/M as mob)
if(M.getBruteLoss() < 50)
M.adjustBruteLoss(-0.25*REM)
..()
return
-datum/reagent/medicine/sal_acid/overdose_process(var/mob/living/M as mob)
+/datum/reagent/medicine/sal_acid/overdose_process(var/mob/living/M as mob)
if(M.getBruteLoss() < 50)
M.adjustBruteLoss(0.5*REM)
..()
return
-datum/reagent/medicine/salbutamol
+/datum/reagent/medicine/salbutamol
name = "Salbutamol"
id = "salbutamol"
description = "Quickly heals oxygen damage while slowing down suffocation. Great for stabilizing critical patients!"
@@ -366,14 +366,14 @@ datum/reagent/medicine/salbutamol
color = "#C8A5DC"
metabolization_rate = 0.25 * REAGENTS_METABOLISM
-datum/reagent/medicine/salbutamol/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/salbutamol/on_mob_life(var/mob/living/M as mob)
M.adjustOxyLoss(-3*REM)
if(M.losebreath >= 4)
M.losebreath -= 2
..()
return
-datum/reagent/medicine/perfluorodecalin
+/datum/reagent/medicine/perfluorodecalin
name = "Perfluorodecalin"
id = "perfluorodecalin"
description = "Heals suffocation damage so quickly that you could have a spacewalk, but it mutes your voice. Has a 33% chance of healing brute and burn damage per cycle as well."
@@ -381,7 +381,7 @@ datum/reagent/medicine/perfluorodecalin
color = "#C8A5DC"
metabolization_rate = 0.25 * REAGENTS_METABOLISM
-datum/reagent/medicine/perfluorodecalin/on_mob_life(var/mob/living/carbon/human/M as mob)
+/datum/reagent/medicine/perfluorodecalin/on_mob_life(var/mob/living/carbon/human/M as mob)
M.adjustOxyLoss(-12*REM)
M.silent = max(M.silent, 5)
if(prob(33))
@@ -390,7 +390,7 @@ datum/reagent/medicine/perfluorodecalin/on_mob_life(var/mob/living/carbon/human/
..()
return
-datum/reagent/medicine/ephedrine
+/datum/reagent/medicine/ephedrine
name = "Ephedrine"
id = "ephedrine"
description = "Reduces stun times, increases run speed. If overdosed it will deal toxin and oxyloss damage."
@@ -400,7 +400,7 @@ datum/reagent/medicine/ephedrine
overdose_threshold = 45
addiction_threshold = 30
-datum/reagent/medicine/ephedrine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/ephedrine/on_mob_life(var/mob/living/M as mob)
M.status_flags |= GOTTAGOFAST
M.AdjustParalysis(-1)
M.AdjustStunned(-1)
@@ -409,39 +409,39 @@ datum/reagent/medicine/ephedrine/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/ephedrine/overdose_process(var/mob/living/M as mob)
+/datum/reagent/medicine/ephedrine/overdose_process(var/mob/living/M as mob)
if(prob(33))
M.adjustToxLoss(0.5*REM)
M.losebreath++
..()
return
-datum/reagent/medicine/ephedrine/addiction_act_stage1(var/mob/living/M as mob)
+/datum/reagent/medicine/ephedrine/addiction_act_stage1(var/mob/living/M as mob)
if(prob(33))
M.adjustToxLoss(2*REM)
M.losebreath += 2
..()
return
-datum/reagent/medicine/ephedrine/addiction_act_stage2(var/mob/living/M as mob)
+/datum/reagent/medicine/ephedrine/addiction_act_stage2(var/mob/living/M as mob)
if(prob(33))
M.adjustToxLoss(3*REM)
M.losebreath += 3
..()
return
-datum/reagent/medicine/ephedrine/addiction_act_stage3(var/mob/living/M as mob)
+/datum/reagent/medicine/ephedrine/addiction_act_stage3(var/mob/living/M as mob)
if(prob(33))
M.adjustToxLoss(4*REM)
M.losebreath += 4
..()
return
-datum/reagent/medicine/ephedrine/addiction_act_stage4(var/mob/living/M as mob)
+/datum/reagent/medicine/ephedrine/addiction_act_stage4(var/mob/living/M as mob)
if(prob(33))
M.adjustToxLoss(5*REM)
M.losebreath += 5
..()
return
-datum/reagent/medicine/diphenhydramine
+/datum/reagent/medicine/diphenhydramine
name = "Diphenhydramine"
id = "diphenhydramine"
description = "Purges body of lethal Histamine and reduces jitteriness while causing minor drowsiness."
@@ -449,7 +449,7 @@ datum/reagent/medicine/diphenhydramine
color = "#C8A5DC"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-datum/reagent/medicine/diphenhydramine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/diphenhydramine/on_mob_life(var/mob/living/M as mob)
if(prob(50))
M.drowsyness += 1
M.jitteriness -= 1
@@ -457,7 +457,7 @@ datum/reagent/medicine/diphenhydramine/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/morphine
+/datum/reagent/medicine/morphine
name = "Morphine"
id = "morphine"
description = "Will allow you to ignore slowdown from equipment and damage. Will eventually knock you out if you take too much. If overdosed it will cause jitteriness, dizziness, force the victim to drop items in their hands and eventually deal toxin damage."
@@ -468,14 +468,14 @@ datum/reagent/medicine/morphine
addiction_threshold = 25
-datum/reagent/medicine/morphine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/morphine/on_mob_life(var/mob/living/M as mob)
M.status_flags |= IGNORESLOWDOWN
if(current_cycle >= 12)
M.sleeping += 1
..()
return
-datum/reagent/medicine/morphine/overdose_process(var/mob/living/M as mob)
+/datum/reagent/medicine/morphine/overdose_process(var/mob/living/M as mob)
if(prob(33))
var/obj/item/I = M.get_active_hand()
if(I)
@@ -485,7 +485,7 @@ datum/reagent/medicine/morphine/overdose_process(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/morphine/addiction_act_stage1(var/mob/living/M as mob)
+/datum/reagent/medicine/morphine/addiction_act_stage1(var/mob/living/M as mob)
if(prob(33))
var/obj/item/I = M.get_active_hand()
if(I)
@@ -494,7 +494,7 @@ datum/reagent/medicine/morphine/addiction_act_stage1(var/mob/living/M as mob)
M.Jitter(2)
..()
return
-datum/reagent/medicine/morphine/addiction_act_stage2(var/mob/living/M as mob)
+/datum/reagent/medicine/morphine/addiction_act_stage2(var/mob/living/M as mob)
if(prob(33))
var/obj/item/I = M.get_active_hand()
if(I)
@@ -504,7 +504,7 @@ datum/reagent/medicine/morphine/addiction_act_stage2(var/mob/living/M as mob)
M.Jitter(3)
..()
return
-datum/reagent/medicine/morphine/addiction_act_stage3(var/mob/living/M as mob)
+/datum/reagent/medicine/morphine/addiction_act_stage3(var/mob/living/M as mob)
if(prob(33))
var/obj/item/I = M.get_active_hand()
if(I)
@@ -514,7 +514,7 @@ datum/reagent/medicine/morphine/addiction_act_stage3(var/mob/living/M as mob)
M.Jitter(4)
..()
return
-datum/reagent/medicine/morphine/addiction_act_stage4(var/mob/living/M as mob)
+/datum/reagent/medicine/morphine/addiction_act_stage4(var/mob/living/M as mob)
if(prob(33))
var/obj/item/I = M.get_active_hand()
if(I)
@@ -525,7 +525,7 @@ datum/reagent/medicine/morphine/addiction_act_stage4(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/oculine
+/datum/reagent/medicine/oculine
name = "Oculine"
id = "oculine"
description = "Cures blindness and heals eye damage over time."
@@ -533,7 +533,7 @@ datum/reagent/medicine/oculine
color = "#C8A5DC"
metabolization_rate = 0.25 * REAGENTS_METABOLISM
-datum/reagent/medicine/oculine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/oculine/on_mob_life(var/mob/living/M as mob)
if(M.eye_blind > 0 && current_cycle > 20)
if(prob(30))
M.eye_blind = 0
@@ -546,7 +546,7 @@ datum/reagent/medicine/oculine/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/atropine
+/datum/reagent/medicine/atropine
name = "Atropine"
id = "atropine"
description = "If patients health is below -25 it will heal 1.5 brute and burn damage per cycle, as well as stop any oxyloss. Good for stabilising critical patients."
@@ -555,7 +555,7 @@ datum/reagent/medicine/atropine
metabolization_rate = 0.25 * REAGENTS_METABOLISM
overdose_threshold = 35
-datum/reagent/medicine/atropine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/atropine/on_mob_life(var/mob/living/M as mob)
if(M.health > -60)
M.adjustToxLoss(0.5*REM)
if(M.health < -25)
@@ -571,14 +571,14 @@ datum/reagent/medicine/atropine/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/atropine/overdose_process(var/mob/living/M as mob)
+/datum/reagent/medicine/atropine/overdose_process(var/mob/living/M as mob)
M.adjustToxLoss(0.5*REM)
M.Dizzy(1)
M.Jitter(1)
..()
return
-datum/reagent/medicine/epinephrine
+/datum/reagent/medicine/epinephrine
name = "Epinephrine"
id = "epinephrine"
description = "Reduces most of the knockout/stun effects, minor stamina regeneration buff. Attempts to stop you taking too much oxygen damage. If the patient is in low to severe crit, heals toxins, brute, and burn very effectively. Will not heal patients who are almost dead. If overdosed will stun and deal toxin damage"
@@ -587,7 +587,7 @@ datum/reagent/medicine/epinephrine
metabolization_rate = 0.25 * REAGENTS_METABOLISM
overdose_threshold = 30
-datum/reagent/medicine/epinephrine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/epinephrine/on_mob_life(var/mob/living/M as mob)
if(M.health < -10 && M.health > -65)
M.adjustToxLoss(-0.5*REM)
M.adjustBruteLoss(-0.5*REM)
@@ -606,7 +606,7 @@ datum/reagent/medicine/epinephrine/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/epinephrine/overdose_process(var/mob/living/M as mob)
+/datum/reagent/medicine/epinephrine/overdose_process(var/mob/living/M as mob)
if(prob(33))
M.adjustStaminaLoss(2.5*REM)
M.adjustToxLoss(1*REM)
@@ -614,7 +614,7 @@ datum/reagent/medicine/epinephrine/overdose_process(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/strange_reagent
+/datum/reagent/medicine/strange_reagent
name = "Strange Reagent"
id = "strange_reagent"
description = "A miracle drug that can bring a dead body back to life! If the corpse has suffered too much damage, however, no change will occur to the body. If used on a living person it will deal Brute and Burn damage."
@@ -622,7 +622,7 @@ datum/reagent/medicine/strange_reagent
color = "#C8A5DC"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-datum/reagent/medicine/strange_reagent/reaction_mob(var/mob/living/carbon/human/M as mob, var/method=TOUCH, var/volume)
+/datum/reagent/medicine/strange_reagent/reaction_mob(var/mob/living/carbon/human/M as mob, var/method=TOUCH, var/volume)
if(M.stat == DEAD)
if(M.getBruteLoss() >= 100 || M.getFireLoss() >= 100)
M.visible_message("[M]'s body convulses a bit, and then falls still once more.")
@@ -644,7 +644,7 @@ datum/reagent/medicine/strange_reagent/reaction_mob(var/mob/living/carbon/human/
..()
return
-datum/reagent/medicine/strange_reagent/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/strange_reagent/on_mob_life(var/mob/living/M as mob)
M.adjustBruteLoss(0.5*REM)
M.adjustFireLoss(0.5*REM)
..()
@@ -674,13 +674,13 @@ datum/reagent/medicine/strange_reagent/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/antihol
+/datum/reagent/medicine/antihol
name = "Antihol"
id = "antihol"
description = "Helps remove Alcohol from someone's body, as well as eliminating its side effects."
color = "#C8A5DC"
-datum/reagent/medicine/antihol/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/antihol/on_mob_life(var/mob/living/M as mob)
M.dizziness = 0
M.drowsyness = 0
M.slurring = 0
@@ -697,7 +697,7 @@ datum/reagent/medicine/antihol/on_mob_life(var/mob/living/M as mob)
metabolization_rate = 0.5 * REAGENTS_METABOLISM
overdose_threshold = 60
-datum/reagent/medicine/stimulants/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/stimulants/on_mob_life(var/mob/living/M as mob)
M.status_flags |= GOTTAGOFAST
if(M.health < 50 && M.health > 0)
M.adjustOxyLoss(-1*REM)
@@ -710,7 +710,7 @@ datum/reagent/medicine/stimulants/on_mob_life(var/mob/living/M as mob)
M.adjustStaminaLoss(-1.5*REM)
..()
-datum/reagent/medicine/stimulants/overdose_process(var/mob/living/M as mob)
+/datum/reagent/medicine/stimulants/overdose_process(var/mob/living/M as mob)
if(prob(33))
M.adjustStaminaLoss(2.5*REM)
M.adjustToxLoss(1*REM)
@@ -718,7 +718,7 @@ datum/reagent/medicine/stimulants/overdose_process(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/insulin
+/datum/reagent/medicine/insulin
name = "Insulin"
id = "insulin"
description = "Increases sugar depletion rates."
@@ -726,7 +726,7 @@ datum/reagent/medicine/insulin
color = "#C8A5DC"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-datum/reagent/medicine/insulin/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/insulin/on_mob_life(var/mob/living/M as mob)
if(M.sleeping)
M.sleeping--
M.reagents.remove_reagent("sugar", 3)
diff --git a/code/modules/reagents/Chemistry-Reagents/Other-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Other-Reagents.dm
index 84e9f5e10a25..270ddfdabb67 100644
--- a/code/modules/reagents/Chemistry-Reagents/Other-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Other-Reagents.dm
@@ -1,11 +1,11 @@
-datum/reagent/blood
+/datum/reagent/blood
data = list("donor"=null,"viruses"=null,"blood_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
name = "Blood"
id = "blood"
color = "#C80000" // rgb: 200, 0, 0
-datum/reagent/blood/reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
+/datum/reagent/blood/reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
var/datum/reagent/blood/self = src
src = null
if(self.data && self.data["viruses"])
@@ -19,11 +19,11 @@ datum/reagent/blood/reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
else //injected
M.ForceContractDisease(D)
-datum/reagent/blood/on_new(var/list/data)
+/datum/reagent/blood/on_new(var/list/data)
if(istype(data))
SetViruses(src, data)
-datum/reagent/blood/on_merge(var/list/data)
+/datum/reagent/blood/on_merge(var/list/data)
if(src.data && data)
src.data["cloneable"] = 0 //On mix, consider the genetic sampling unviable for pod cloning, or else we won't know who's even getting cloned, etc
if(src.data["viruses"] || data["viruses"])
@@ -48,7 +48,7 @@ datum/reagent/blood/on_merge(var/list/data)
src.data["viruses"] = preserve
return 1
-datum/reagent/blood/reaction_turf(var/turf/simulated/T, var/volume)//splash the blood all over the place
+/datum/reagent/blood/reaction_turf(var/turf/simulated/T, var/volume)//splash the blood all over the place
if(!istype(T)) return
var/datum/reagent/blood/self = src
src = null
@@ -87,13 +87,13 @@ datum/reagent/blood/reaction_turf(var/turf/simulated/T, var/volume)//splash the
newVirus.holder = blood_prop
return
-datum/reagent/vaccine
+/datum/reagent/vaccine
//data must contain virus type
name = "Vaccine"
id = "vaccine"
color = "#C81040" // rgb: 200, 16, 64
-datum/reagent/vaccine/reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
+/datum/reagent/vaccine/reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
var/datum/reagent/vaccine/self = src
src = null
if(islist(self.data) && method == INGEST)
@@ -103,12 +103,12 @@ datum/reagent/vaccine/reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
M.resistances |= self.data
return
-datum/reagent/vaccine/on_merge(var/list/data)
+/datum/reagent/vaccine/on_merge(var/list/data)
if(istype(data))
src.data |= data.Copy()
-datum/reagent/water
+/datum/reagent/water
name = "Water"
id = "water"
description = "A ubiquitous chemical substance that is composed of hydrogen and oxygen."
@@ -119,7 +119,7 @@ datum/reagent/water
* Water reaction to turf
*/
-datum/reagent/water/reaction_turf(var/turf/simulated/T, var/volume)
+/datum/reagent/water/reaction_turf(var/turf/simulated/T, var/volume)
if (!istype(T)) return
var/CT = cooling_temperature
src = null
@@ -142,7 +142,7 @@ datum/reagent/water/reaction_turf(var/turf/simulated/T, var/volume)
* Water reaction to an object
*/
-datum/reagent/water/reaction_obj(var/obj/O, var/volume)
+/datum/reagent/water/reaction_obj(var/obj/O, var/volume)
src = null
// Monkey cube
if(istype(O,/obj/item/weapon/reagent_containers/food/snacks/monkeycube))
@@ -161,7 +161,7 @@ datum/reagent/water/reaction_obj(var/obj/O, var/volume)
* Water reaction to a mob
*/
-datum/reagent/water/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with water can help put them out!
+/datum/reagent/water/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with water can help put them out!
if(!istype(M, /mob/living))
return
if(method == TOUCH)
@@ -170,13 +170,13 @@ datum/reagent/water/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
M.ExtinguishMob()
return
-datum/reagent/water/holywater
+/datum/reagent/water/holywater
name = "Holy Water"
id = "holywater"
description = "Water blessed by some deity."
color = "#E0E8EF" // rgb: 224, 232, 239
-datum/reagent/water/holywater/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/water/holywater/on_mob_life(var/mob/living/M as mob)
if(!data) data = 1
data++
M.jitteriness = max(M.jitteriness-5,0)
@@ -198,7 +198,7 @@ datum/reagent/water/holywater/on_mob_life(var/mob/living/M as mob)
holder.remove_reagent(src.id, 0.4) //fixed consumption to prevent balancing going out of whack
return
-datum/reagent/water/holywater/reaction_turf(var/turf/simulated/T, var/volume)
+/datum/reagent/water/holywater/reaction_turf(var/turf/simulated/T, var/volume)
..()
if(!istype(T)) return
if(volume>=10)
@@ -206,12 +206,12 @@ datum/reagent/water/holywater/reaction_turf(var/turf/simulated/T, var/volume)
qdel(R)
T.Bless()
-datum/reagent/fuel/unholywater //if you somehow managed to extract this from someone, dont splash it on yourself and have a smoke
+/datum/reagent/fuel/unholywater //if you somehow managed to extract this from someone, dont splash it on yourself and have a smoke
name = "Unholy Water"
id = "unholywater"
description = "Something that shouldn't exist on this plane of existance."
-datum/reagent/fuel/unholywater/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/fuel/unholywater/on_mob_life(var/mob/living/M as mob)
M.adjustBrainLoss(3)
if(iscultist(M))
M.status_flags |= GOTTAGOFAST
@@ -226,12 +226,12 @@ datum/reagent/fuel/unholywater/on_mob_life(var/mob/living/M as mob)
M.adjustBruteLoss(2)
holder.remove_reagent(src.id, 1)
-datum/reagent/hellwater //if someone has this in their system they've really pissed off an eldrich god
+/datum/reagent/hellwater //if someone has this in their system they've really pissed off an eldrich god
name = "Hell Water"
id = "hell_water"
description = "YOUR FLESH! IT BURNS!"
-datum/reagent/hellwater/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/hellwater/on_mob_life(var/mob/living/M as mob)
M.fire_stacks = min(5,M.fire_stacks + 3)
M.IgniteMob() //Only problem with igniting people is currently the commonly availible fire suits make you immune to being on fire
M.adjustToxLoss(1)
@@ -239,32 +239,32 @@ datum/reagent/hellwater/on_mob_life(var/mob/living/M as mob)
M.adjustBrainLoss(5)
holder.remove_reagent(src.id, 1)
-datum/reagent/lube
+/datum/reagent/lube
name = "Space Lube"
id = "lube"
description = "Lubricant is a substance introduced between two moving surfaces to reduce the friction and wear between them. giggity."
color = "#009CA8" // rgb: 0, 156, 168
-datum/reagent/lube/reaction_turf(var/turf/simulated/T, var/volume)
+/datum/reagent/lube/reaction_turf(var/turf/simulated/T, var/volume)
if (!istype(T)) return
src = null
if(volume >= 1)
T.MakeSlippery(2)
-datum/reagent/slimetoxin
+/datum/reagent/slimetoxin
name = "Mutation Toxin"
id = "mutationtoxin"
description = "A corruptive toxin produced by slimes."
color = "#13BC5E" // rgb: 19, 188, 94
-datum/reagent/unstableslimetoxin
+/datum/reagent/unstableslimetoxin
name = "Unstable Mutation Toxin"
id = "unstablemutationtoxin"
description = "An unstable and unpredictable corruptive toxin produced by slimes."
color = "#5EFF3B" //RGB: 94, 255, 59
metabolization_rate = INFINITY //So it instantly removes all of itself
-datum/reagent/unstableslimetoxin/on_mob_life(var/mob/living/carbon/human/H as mob)
+/datum/reagent/unstableslimetoxin/on_mob_life(var/mob/living/carbon/human/H as mob)
..()
H << "You crumple in agony as your flesh wildly morphs into new forms!"
H.visible_message("[H] falls to the ground and screams as their skin bubbles and froths!") //'froths' sounds painful when used with SKIN.
@@ -285,71 +285,71 @@ datum/reagent/unstableslimetoxin/on_mob_life(var/mob/living/carbon/human/H as mo
H << "The pain vanishes suddenly. You feel no different."
return 1
-datum/reagent/aslimetoxin
+/datum/reagent/aslimetoxin
name = "Advanced Mutation Toxin"
id = "amutationtoxin"
description = "An advanced corruptive toxin produced by slimes."
color = "#13BC5E" // rgb: 19, 188, 94
-datum/reagent/aslimetoxin/reaction_mob(var/mob/M, var/volume)
+/datum/reagent/aslimetoxin/reaction_mob(var/mob/M, var/volume)
src = null
M.ForceContractDisease(new /datum/disease/transformation/slime(0))
-datum/reagent/serotrotium
+/datum/reagent/serotrotium
name = "Serotrotium"
id = "serotrotium"
description = "A chemical compound that promotes concentrated production of the serotonin neurotransmitter in humans."
color = "#202040" // rgb: 20, 20, 40
metabolization_rate = 0.25 * REAGENTS_METABOLISM
-datum/reagent/serotrotium/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/serotrotium/on_mob_life(var/mob/living/M as mob)
if(ishuman(M))
if(prob(7)) M.emote(pick("twitch","drool","moan","gasp"))
..()
return
-datum/reagent/oxygen
+/datum/reagent/oxygen
name = "Oxygen"
id = "oxygen"
description = "A colorless, odorless gas."
reagent_state = GAS
color = "#808080" // rgb: 128, 128, 128
-datum/reagent/copper
+/datum/reagent/copper
name = "Copper"
id = "copper"
description = "A highly ductile metal."
reagent_state = SOLID
color = "#6E3B08" // rgb: 110, 59, 8
-datum/reagent/nitrogen
+/datum/reagent/nitrogen
name = "Nitrogen"
id = "nitrogen"
description = "A colorless, odorless, tasteless gas."
reagent_state = GAS
color = "#808080" // rgb: 128, 128, 128
-datum/reagent/hydrogen
+/datum/reagent/hydrogen
name = "Hydrogen"
id = "hydrogen"
description = "A colorless, odorless, nonmetallic, tasteless, highly combustible diatomic gas."
reagent_state = GAS
color = "#808080" // rgb: 128, 128, 128
-datum/reagent/potassium
+/datum/reagent/potassium
name = "Potassium"
id = "potassium"
description = "A soft, low-melting solid that can easily be cut with a knife. Reacts violently with water."
reagent_state = SOLID
color = "#A0A0A0" // rgb: 160, 160, 160
-datum/reagent/mercury
+/datum/reagent/mercury
name = "Mercury"
id = "mercury"
description = "A chemical element."
color = "#484848" // rgb: 72, 72, 72
-datum/reagent/mercury/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/mercury/on_mob_life(var/mob/living/M as mob)
if(M.canmove && istype(M.loc, /turf/space))
step(M, pick(cardinal))
if(prob(5))
@@ -358,71 +358,71 @@ datum/reagent/mercury/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/sulfur
+/datum/reagent/sulfur
name = "Sulfur"
id = "sulfur"
description = "A chemical element."
reagent_state = SOLID
color = "#BF8C00" // rgb: 191, 140, 0
-datum/reagent/carbon
+/datum/reagent/carbon
name = "Carbon"
id = "carbon"
description = "A chemical element."
reagent_state = SOLID
color = "#1C1300" // rgb: 30, 20, 0
-datum/reagent/carbon/reaction_turf(var/turf/T, var/volume)
+/datum/reagent/carbon/reaction_turf(var/turf/T, var/volume)
src = null
if(!istype(T, /turf/space))
new /obj/effect/decal/cleanable/dirt(T)
-datum/reagent/chlorine
+/datum/reagent/chlorine
name = "Chlorine"
id = "chlorine"
description = "A chemical element."
reagent_state = GAS
color = "#808080" // rgb: 128, 128, 128
-datum/reagent/chlorine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/chlorine/on_mob_life(var/mob/living/M as mob)
M.take_organ_damage(1*REM, 0)
..()
return
-datum/reagent/fluorine
+/datum/reagent/fluorine
name = "Fluorine"
id = "fluorine"
description = "A highly-reactive chemical element."
reagent_state = GAS
color = "#808080" // rgb: 128, 128, 128
-datum/reagent/fluorine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/fluorine/on_mob_life(var/mob/living/M as mob)
M.adjustToxLoss(1*REM)
..()
return
-datum/reagent/sodium
+/datum/reagent/sodium
name = "Sodium"
id = "sodium"
description = "A chemical element."
reagent_state = SOLID
color = "#808080" // rgb: 128, 128, 128
-datum/reagent/phosphorus
+/datum/reagent/phosphorus
name = "Phosphorus"
id = "phosphorus"
description = "A chemical element."
reagent_state = SOLID
color = "#832828" // rgb: 131, 40, 40
-datum/reagent/lithium
+/datum/reagent/lithium
name = "Lithium"
id = "lithium"
description = "A chemical element."
reagent_state = SOLID
color = "#808080" // rgb: 128, 128, 128
-datum/reagent/lithium/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/lithium/on_mob_life(var/mob/living/M as mob)
if(M.canmove && istype(M.loc, /turf/space))
step(M, pick(cardinal))
if(prob(5))
@@ -430,124 +430,124 @@ datum/reagent/lithium/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/glycerol
+/datum/reagent/glycerol
name = "Glycerol"
id = "glycerol"
description = "Glycerol is a simple polyol compound. Glycerol is sweet-tasting and of low toxicity."
color = "#808080" // rgb: 128, 128, 128
-datum/reagent/radium
+/datum/reagent/radium
name = "Radium"
id = "radium"
description = "Radium is an alkaline earth metal. It is extremely radioactive."
reagent_state = SOLID
color = "#C7C7C7" // rgb: 199,199,199
-datum/reagent/radium/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/radium/on_mob_life(var/mob/living/M as mob)
M.apply_effect(2*REM/M.metabolism_efficiency,IRRADIATE,0)
..()
return
-datum/reagent/radium/reaction_turf(var/turf/T, var/volume)
+/datum/reagent/radium/reaction_turf(var/turf/T, var/volume)
src = null
if(volume >= 3)
if(!istype(T, /turf/space))
var/obj/effect/decal/cleanable/reagentdecal = new/obj/effect/decal/cleanable/greenglow(T)
reagentdecal.reagents.add_reagent("uranium", volume)
-datum/reagent/sterilizine
+/datum/reagent/sterilizine
name = "Sterilizine"
id = "sterilizine"
description = "Sterilizes wounds in preparation for surgery."
color = "#C8A5DC" // rgb: 200, 165, 220
-datum/reagent/iron
+/datum/reagent/iron
name = "Iron"
id = "iron"
description = "Pure iron is a metal."
reagent_state = SOLID
color = "#C8A5DC" // rgb: 200, 165, 220
-datum/reagent/gold
+/datum/reagent/gold
name = "Gold"
id = "gold"
description = "Gold is a dense, soft, shiny metal and the most malleable and ductile metal known."
reagent_state = SOLID
color = "#F7C430" // rgb: 247, 196, 48
-datum/reagent/silver
+/datum/reagent/silver
name = "Silver"
id = "silver"
description = "A soft, white, lustrous transition metal, it has the highest electrical conductivity of any element and the highest thermal conductivity of any metal."
reagent_state = SOLID
color = "#D0D0D0" // rgb: 208, 208, 208
-datum/reagent/uranium
+/datum/reagent/uranium
name ="Uranium"
id = "uranium"
description = "A silvery-white metallic chemical element in the actinide series, weakly radioactive."
reagent_state = SOLID
color = "#B8B8C0" // rgb: 184, 184, 192
-datum/reagent/uranium/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/uranium/on_mob_life(var/mob/living/M as mob)
M.apply_effect(1/M.metabolism_efficiency,IRRADIATE,0)
..()
return
-datum/reagent/uranium/reaction_turf(var/turf/T, var/volume)
+/datum/reagent/uranium/reaction_turf(var/turf/T, var/volume)
src = null
if(volume >= 3)
if(!istype(T, /turf/space))
var/obj/effect/decal/cleanable/reagentdecal = new/obj/effect/decal/cleanable/greenglow(T)
reagentdecal.reagents.add_reagent("uranium", volume)
-datum/reagent/aluminium
+/datum/reagent/aluminium
name = "Aluminium"
id = "aluminium"
description = "A silvery white and ductile member of the boron group of chemical elements."
reagent_state = SOLID
color = "#A8A8A8" // rgb: 168, 168, 168
-datum/reagent/silicon
+/datum/reagent/silicon
name = "Silicon"
id = "silicon"
description = "A tetravalent metalloid, silicon is less reactive than its chemical analog carbon."
reagent_state = SOLID
color = "#A8A8A8" // rgb: 168, 168, 168
-datum/reagent/fuel
+/datum/reagent/fuel
name = "Welding fuel"
id = "welding_fuel"
description = "Required for welders. Flamable."
color = "#660000" // rgb: 102, 0, 0
-datum/reagent/fuel/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with welding fuel to make them easy to ignite!
+/datum/reagent/fuel/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with welding fuel to make them easy to ignite!
if(!istype(M, /mob/living))
return
if(method == TOUCH)
M.adjust_fire_stacks(volume / 10)
return
-datum/reagent/fuel/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/fuel/on_mob_life(var/mob/living/M as mob)
M.adjustToxLoss(1)
..()
return
-datum/reagent/space_cleaner
+/datum/reagent/space_cleaner
name = "Space cleaner"
id = "cleaner"
description = "A compound used to clean things. Now with 50% more sodium hypochlorite!"
color = "#A5F0EE" // rgb: 165, 240, 238
-datum/reagent/space_cleaner/reaction_obj(var/obj/O, var/volume)
+/datum/reagent/space_cleaner/reaction_obj(var/obj/O, var/volume)
if(istype(O,/obj/effect/decal/cleanable))
qdel(O)
else
if(O)
O.clean_blood()
-datum/reagent/space_cleaner/reaction_turf(var/turf/T, var/volume)
+/datum/reagent/space_cleaner/reaction_turf(var/turf/T, var/volume)
if(volume >= 1)
T.clean_blood()
for(var/obj/effect/decal/cleanable/C in T)
@@ -560,7 +560,7 @@ datum/reagent/space_cleaner/reaction_turf(var/turf/T, var/volume)
if(volume >= 1)
F.dirt = 0
-datum/reagent/space_cleaner/reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
+/datum/reagent/space_cleaner/reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
if(iscarbon(M))
var/mob/living/carbon/C = M
if(istype(M,/mob/living/carbon/human))
@@ -591,14 +591,14 @@ datum/reagent/space_cleaner/reaction_mob(var/mob/M, var/method=TOUCH, var/volume
H.update_inv_shoes(0)
M.clean_blood()
-datum/reagent/cryptobiolin
+/datum/reagent/cryptobiolin
name = "Cryptobiolin"
id = "cryptobiolin"
description = "Cryptobiolin causes confusion and dizzyness."
color = "#C8A5DC" // rgb: 200, 165, 220
metabolization_rate = 1.5 * REAGENTS_METABOLISM
-datum/reagent/cryptobiolin/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/cryptobiolin/on_mob_life(var/mob/living/M as mob)
M.Dizzy(1)
if(!M.confused)
M.confused = 1
@@ -606,13 +606,13 @@ datum/reagent/cryptobiolin/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/impedrezene
+/datum/reagent/impedrezene
name = "Impedrezene"
id = "impedrezene"
description = "Impedrezene is a narcotic that impedes one's ability by slowing down the higher brain cell functions."
color = "#C8A5DC" // rgb: 200, 165, 220
-datum/reagent/impedrezene/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/impedrezene/on_mob_life(var/mob/living/M as mob)
M.jitteriness = max(M.jitteriness-5,0)
if(prob(80)) M.adjustBrainLoss(1*REM)
if(prob(50)) M.drowsyness = max(M.drowsyness, 3)
@@ -620,49 +620,49 @@ datum/reagent/impedrezene/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/nanites
+/datum/reagent/nanites
name = "Nanomachines"
id = "nanomachines"
description = "Microscopic construction robots."
color = "#535E66" // rgb: 83, 94, 102
-datum/reagent/nanites/reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
+/datum/reagent/nanites/reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
src = null
if( (prob(10) && method==TOUCH) || method==INGEST)
M.ForceContractDisease(new /datum/disease/transformation/robot(0))
-datum/reagent/xenomicrobes
+/datum/reagent/xenomicrobes
name = "Xenomicrobes"
id = "xenomicrobes"
description = "Microbes with an entirely alien cellular structure."
color = "#535E66" // rgb: 83, 94, 102
-datum/reagent/xenomicrobes/reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
+/datum/reagent/xenomicrobes/reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
src = null
if( (prob(10) && method==TOUCH) || method==INGEST)
M.ContractDisease(new /datum/disease/transformation/xeno(0))
-datum/reagent/fluorosurfactant//foam precursor
+/datum/reagent/fluorosurfactant//foam precursor
name = "Fluorosurfactant"
id = "fluorosurfactant"
description = "A perfluoronated sulfonic acid that forms a foam when mixed with water."
color = "#9E6B38" // rgb: 158, 107, 56
-datum/reagent/foaming_agent// Metal foaming agent. This is lithium hydride. Add other recipes (e.g. LiH + H2O -> LiOH + H2) eventually.
+/datum/reagent/foaming_agent// Metal foaming agent. This is lithium hydride. Add other recipes (e.g. LiH + H2O -> LiOH + H2) eventually.
name = "Foaming agent"
id = "foaming_agent"
description = "A agent that yields metallic foam when mixed with light metal and a strong acid."
reagent_state = SOLID
color = "#664B63" // rgb: 102, 75, 99
-datum/reagent/ammonia
+/datum/reagent/ammonia
name = "Ammonia"
id = "ammonia"
description = "A caustic substance commonly used in fertilizer or household cleaners."
reagent_state = GAS
color = "#404030" // rgb: 64, 64, 48
-datum/reagent/diethylamine
+/datum/reagent/diethylamine
name = "Diethylamine"
id = "diethylamine"
description = "A secondary amine, mildly corrosive."
@@ -674,7 +674,7 @@ datum/reagent/diethylamine
//For colouring in /proc/mix_color_from_reagents
-datum/reagent/crayonpowder
+/datum/reagent/crayonpowder
name = "Crayon Powder"
id = "crayon powder"
var/colorname = "none"
@@ -682,46 +682,46 @@ datum/reagent/crayonpowder
reagent_state = SOLID
color = "#FFFFFF" // rgb: 207, 54, 0
-datum/reagent/crayonpowder/New()
+/datum/reagent/crayonpowder/New()
description = "\an [colorname] powder made by grinding down crayons, good for colouring chemical reagents."
-datum/reagent/crayonpowder/red
+/datum/reagent/crayonpowder/red
name = "Red Crayon Powder"
id = "redcrayonpowder"
colorname = "red"
-datum/reagent/crayonpowder/orange
+/datum/reagent/crayonpowder/orange
name = "Orange Crayon Powder"
id = "orangecrayonpowder"
colorname = "orange"
color = "#FF9300" // orange
-datum/reagent/crayonpowder/yellow
+/datum/reagent/crayonpowder/yellow
name = "Yellow Crayon Powder"
id = "yellowcrayonpowder"
colorname = "yellow"
color = "#FFF200" // yellow
-datum/reagent/crayonpowder/green
+/datum/reagent/crayonpowder/green
name = "Green Crayon Powder"
id = "greencrayonpowder"
colorname = "green"
color = "#A8E61D" // green
-datum/reagent/crayonpowder/blue
+/datum/reagent/crayonpowder/blue
name = "Blue Crayon Powder"
id = "bluecrayonpowder"
colorname = "blue"
color = "#00B7EF" // blue
-datum/reagent/crayonpowder/purple
+/datum/reagent/crayonpowder/purple
name = "Purple Crayon Powder"
id = "purplecrayonpowder"
colorname = "purple"
color = "#DA00FF" // purple
-datum/reagent/crayonpowder/invisible
+/datum/reagent/crayonpowder/invisible
name = "Invisible Crayon Powder"
id = "invisiblecrayonpowder"
colorname = "invisible"
@@ -732,34 +732,34 @@ datum/reagent/crayonpowder/invisible
//////////////////////////////////Hydroponics stuff///////////////////////////////
-datum/reagent/plantnutriment
+/datum/reagent/plantnutriment
name = "Generic nutriment"
id = "plantnutriment"
description = "Some kind of nutriment. You can't really tell what it is. You should probably report it, along with how you obtained it."
color = "#000000" // RBG: 0, 0, 0
var/tox_prob = 0
-datum/reagent/plantnutriment/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/plantnutriment/on_mob_life(var/mob/living/M as mob)
if(prob(tox_prob))
M.adjustToxLoss(1*REM)
..()
return
-datum/reagent/plantnutriment/eznutriment
+/datum/reagent/plantnutriment/eznutriment
name = "E-Z-Nutrient"
id = "eznutriment"
description = "Cheap and extremely common type of plant nutriment."
color = "#376400" // RBG: 50, 100, 0
tox_prob = 10
-datum/reagent/plantnutriment/left4zednutriment
+/datum/reagent/plantnutriment/left4zednutriment
name = "Left 4 Zed"
id = "left4zednutriment"
description = "Unstable nutriment that makes plants mutate more often than usual."
color = "#1A1E4D" // RBG: 26, 30, 77
tox_prob = 25
-datum/reagent/plantnutriment/robustharvestnutriment
+/datum/reagent/plantnutriment/robustharvestnutriment
name = "Robust Harvest"
id = "robustharvestnutriment"
description = "Very potent nutriment that prevents plants from mutating."
@@ -776,35 +776,35 @@ datum/reagent/plantnutriment/robustharvestnutriment
-datum/reagent/oil
+/datum/reagent/oil
name = "Oil"
id = "oil"
description = "Burns in a small smoky fire, mostly used to get Ash."
reagent_state = LIQUID
color = "#C8A5DC"
-datum/reagent/stable_plasma
+/datum/reagent/stable_plasma
name = "Stable Plasma"
id = "stable_plasma"
description = "Non-flammable plasma locked into a liquid form that cannot ignite or become gaseous/solid."
reagent_state = LIQUID
color = "#C8A5DC"
-datum/reagent/iodine
+/datum/reagent/iodine
name = "Iodine"
id = "iodine"
description = "A slippery solution."
reagent_state = LIQUID
color = "#C8A5DC"
-datum/reagent/fluorine
+/datum/reagent/fluorine
name = "Fluorine"
id = "fluorine"
description = "A slippery solution."
reagent_state = LIQUID
color = "#C8A5DC"
-datum/reagent/carpet
+/datum/reagent/carpet
name = "Carpet"
id = "carpet"
description = "A slippery solution."
@@ -818,35 +818,35 @@ datum/reagent/carpet
..()
return
-datum/reagent/bromine
+/datum/reagent/bromine
name = "Bromine"
id = "bromine"
description = "A slippery solution."
reagent_state = LIQUID
color = "#C8A5DC"
-datum/reagent/phenol
+/datum/reagent/phenol
name = "Phenol"
id = "phenol"
description = "Used for certain medical recipes."
reagent_state = LIQUID
color = "#C8A5DC"
-datum/reagent/ash
+/datum/reagent/ash
name = "Ash"
id = "ash"
description = "Basic ingredient in a couple of recipes."
reagent_state = LIQUID
color = "#C8A5DC"
-datum/reagent/acetone
+/datum/reagent/acetone
name = "Acetone"
id = "acetone"
description = "Common ingredient in other recipes."
reagent_state = LIQUID
color = "#C8A5DC"
-datum/reagent/colorful_reagent
+/datum/reagent/colorful_reagent
name = "Colorful Reagent"
id = "colorful_reagent"
description = "A solution."
@@ -855,29 +855,29 @@ datum/reagent/colorful_reagent
var/list/random_color_list = list("#00aedb","#a200ff","#f47835","#d41243","#d11141","#00b159","#00aedb","#f37735","#ffc425","#008744","#0057e7","#d62d20","#ffa700")
-datum/reagent/colorful_reagent/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/colorful_reagent/on_mob_life(var/mob/living/M as mob)
if(M && isliving(M))
M.color = pick(random_color_list)
..()
return
-datum/reagent/colorful_reagent/reaction_mob(var/mob/living/M, var/volume)
+/datum/reagent/colorful_reagent/reaction_mob(var/mob/living/M, var/volume)
if(M && isliving(M))
M.color = pick(random_color_list)
..()
return
-datum/reagent/colorful_reagent/reaction_obj(var/obj/O, var/volume)
+/datum/reagent/colorful_reagent/reaction_obj(var/obj/O, var/volume)
if(O)
O.color = pick(random_color_list)
..()
return
-datum/reagent/colorful_reagent/reaction_turf(var/turf/T, var/volume)
+/datum/reagent/colorful_reagent/reaction_turf(var/turf/T, var/volume)
if(T)
T.color = pick(random_color_list)
..()
return
-datum/reagent/hair_dye
+/datum/reagent/hair_dye
name = "Quantum Hair Dye"
id = "hair_dye"
description = "A solution."
@@ -885,7 +885,7 @@ datum/reagent/hair_dye
color = "#C8A5DC"
var/list/potential_colors = list("0ad","a0f","f73","d14","d14","0b5","0ad","f73","fc2","084","05e","d22","fa0") // fucking hair code
-datum/reagent/hair_dye/reaction_mob(var/mob/living/M, var/volume)
+/datum/reagent/hair_dye/reaction_mob(var/mob/living/M, var/volume)
if(M && ishuman(M))
var/mob/living/carbon/human/H = M
H.hair_color = pick(potential_colors)
@@ -894,14 +894,14 @@ datum/reagent/hair_dye/reaction_mob(var/mob/living/M, var/volume)
..()
return
-datum/reagent/barbers_aid
+/datum/reagent/barbers_aid
name = "Barber's Aid"
id = "barbers_aid"
description = "A solution to hair loss across the world."
reagent_state = LIQUID
color = "#C8A5DC"
-datum/reagent/barbers_aid/reaction_mob(var/mob/living/M, var/volume)
+/datum/reagent/barbers_aid/reaction_mob(var/mob/living/M, var/volume)
if(M && ishuman(M))
var/mob/living/carbon/human/H = M
var/datum/sprite_accessory/hair/picked_hair = pick(hair_styles_list)
@@ -912,14 +912,14 @@ datum/reagent/barbers_aid/reaction_mob(var/mob/living/M, var/volume)
..()
return
-datum/reagent/concentrated_barbers_aid
+/datum/reagent/concentrated_barbers_aid
name = "Concentrated Barber's Aid"
id = "concentrated_barbers_aid"
description = "A concentrated solution to hair loss across the world."
reagent_state = LIQUID
color = "#C8A5DC"
-datum/reagent/concentrated_barbers_aid/reaction_mob(var/mob/living/M, var/volume)
+/datum/reagent/concentrated_barbers_aid/reaction_mob(var/mob/living/M, var/volume)
if(M && ishuman(M))
var/mob/living/carbon/human/H = M
H.hair_style = "Very Long Hair"
diff --git a/code/modules/reagents/Chemistry-Reagents/Pyrotechnic-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Pyrotechnic-Reagents.dm
index 82327767644f..02dfce9ea140 100644
--- a/code/modules/reagents/Chemistry-Reagents/Pyrotechnic-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Pyrotechnic-Reagents.dm
@@ -1,12 +1,12 @@
-datum/reagent/thermite
+/datum/reagent/thermite
name = "Thermite"
id = "thermite"
description = "Thermite produces an aluminothermic reaction known as a thermite reaction. Can be used to melt walls."
reagent_state = SOLID
color = "#673910" // rgb: 103, 57, 16
-datum/reagent/thermite/reaction_turf(var/turf/T, var/volume)
+/datum/reagent/thermite/reaction_turf(var/turf/T, var/volume)
src = null
if(volume >= 1 && istype(T, /turf/simulated/wall))
var/turf/simulated/wall/Wall = T
@@ -17,11 +17,11 @@ datum/reagent/thermite/reaction_turf(var/turf/T, var/volume)
Wall.overlays = list()
Wall.overlays += image('icons/effects/effects.dmi',"thermite")
-datum/reagent/thermite/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/thermite/on_mob_life(var/mob/living/M as mob)
M.adjustFireLoss(1)
..()
-datum/reagent/nitroglycerin
+/datum/reagent/nitroglycerin
name = "Nitroglycerin"
id = "nitroglycerin"
description = "Nitroglycerin is a heavy, colorless, oily, explosive liquid obtained by nitrating glycerol."
@@ -150,7 +150,7 @@ datum/reagent/nitroglycerin
if(method == TOUCH && isliving(M))
M.adjust_fire_stacks(7)
-datum/reagent/cryostylane
+/datum/reagent/cryostylane
name = "Cryostylane"
id = "cryostylane"
description = "Comes into existence at 20K. As long as there is sufficient oxygen for it to react with, Cryostylane slowly cools all other reagents in the mob down to 0K."
@@ -158,38 +158,38 @@ datum/reagent/cryostylane
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-datum/reagent/cryostylane/on_mob_life(var/mob/living/M as mob) //TODO: code freezing into an ice cube
+/datum/reagent/cryostylane/on_mob_life(var/mob/living/M as mob) //TODO: code freezing into an ice cube
if(M.reagents.has_reagent("oxygen"))
M.reagents.remove_reagent("oxygen", 0.5)
M.bodytemperature -= 15
..()
-datum/reagent/cryostylane/on_tick()
+/datum/reagent/cryostylane/on_tick()
if(holder.has_reagent("oxygen"))
holder.remove_reagent("oxygen", 1)
holder.chem_temp -= 10
holder.handle_reactions()
..()
-datum/reagent/cryostylane/reaction_turf(var/turf/simulated/T, var/volume)
+/datum/reagent/cryostylane/reaction_turf(var/turf/simulated/T, var/volume)
if(volume >= 5)
for(var/mob/living/simple_animal/slime/M in T)
M.adjustToxLoss(rand(15,30))
-datum/reagent/pyrosium
+/datum/reagent/pyrosium
name = "Pyrosium"
id = "pyrosium"
description = "Comes into existence at 20K. As long as there is sufficient oxygen for it to react with, Pyrosium slowly cools all other reagents in the mob down to 0K."
color = "#B20000" // rgb: 139, 166, 233
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-datum/reagent/pyrosium/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/pyrosium/on_mob_life(var/mob/living/M as mob)
if(M.reagents.has_reagent("oxygen"))
M.reagents.remove_reagent("oxygen", 0.5)
M.bodytemperature += 15
..()
-datum/reagent/pyrosium/on_tick()
+/datum/reagent/pyrosium/on_tick()
if(holder.has_reagent("oxygen"))
holder.remove_reagent("oxygen", 1)
holder.chem_temp += 10
diff --git a/code/modules/reagents/Chemistry-Reagents/Toxin-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Toxin-Reagents.dm
index 75b77db092d1..e65a5e81de40 100644
--- a/code/modules/reagents/Chemistry-Reagents/Toxin-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Toxin-Reagents.dm
@@ -1,34 +1,34 @@
//////////////////////////Poison stuff (Toxins & Acids)///////////////////////
-datum/reagent/toxin
+/datum/reagent/toxin
name = "Toxin"
id = "toxin"
description = "A toxic chemical."
color = "#CF3600" // rgb: 207, 54, 0
var/toxpwr = 1.5
-datum/reagent/toxin/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/on_mob_life(var/mob/living/M as mob)
if(toxpwr)
M.adjustToxLoss(toxpwr*REM)
..()
return
-datum/reagent/toxin/amatoxin
+/datum/reagent/toxin/amatoxin
name = "Amatoxin"
id = "amatoxin"
description = "A powerful poison derived from certain species of mushroom."
color = "#792300" // rgb: 121, 35, 0
toxpwr = 1
-datum/reagent/toxin/mutagen
+/datum/reagent/toxin/mutagen
name = "Unstable mutagen"
id = "mutagen"
description = "Might cause unpredictable mutations. Keep away from children."
color = "#13BC5E" // rgb: 19, 188, 94
toxpwr = 0
-datum/reagent/toxin/mutagen/reaction_mob(var/mob/living/carbon/M, var/method=TOUCH, var/volume)
+/datum/reagent/toxin/mutagen/reaction_mob(var/mob/living/carbon/M, var/method=TOUCH, var/volume)
if(!..())
return
if(!istype(M) || !M.dna)
@@ -44,26 +44,26 @@ datum/reagent/toxin/mutagen/reaction_mob(var/mob/living/carbon/M, var/method=TOU
updateappearance(M)
return
-datum/reagent/toxin/mutagen/on_mob_life(var/mob/living/carbon/M)
+/datum/reagent/toxin/mutagen/on_mob_life(var/mob/living/carbon/M)
if(istype(M))
M.apply_effect(5,IRRADIATE,0)
..()
return
-datum/reagent/toxin/plasma
+/datum/reagent/toxin/plasma
name = "Plasma"
id = "plasma"
description = "Plasma in its liquid form."
color = "#500064" // rgb: 80, 0, 100
toxpwr = 3
-datum/reagent/toxin/plasma/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/plasma/on_mob_life(var/mob/living/M as mob)
if(holder.has_reagent("epinephrine"))
holder.remove_reagent("epinephrine", 2*REM)
..()
return
-datum/reagent/toxin/plasma/reaction_obj(var/obj/O, var/volume)
+/datum/reagent/toxin/plasma/reaction_obj(var/obj/O, var/volume)
src = null
/*if(istype(O,/obj/item/weapon/reagent_containers/food/snacks/egg/slime))
var/obj/item/weapon/reagent_containers/food/snacks/egg/slime/egg = O
@@ -72,27 +72,27 @@ datum/reagent/toxin/plasma/reaction_obj(var/obj/O, var/volume)
if((!O) || (!volume)) return 0
O.atmos_spawn_air(SPAWN_TOXINS|SPAWN_20C, volume)
-datum/reagent/toxin/plasma/reaction_turf(var/turf/simulated/T, var/volume)
+/datum/reagent/toxin/plasma/reaction_turf(var/turf/simulated/T, var/volume)
src = null
if(istype(T))
T.atmos_spawn_air(SPAWN_TOXINS|SPAWN_20C, volume)
return
-datum/reagent/toxin/plasma/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with plasma is stronger than fuel!
+/datum/reagent/toxin/plasma/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with plasma is stronger than fuel!
if(!istype(M, /mob/living))
return
if(method == TOUCH)
M.adjust_fire_stacks(volume / 5)
return
-datum/reagent/toxin/lexorin
+/datum/reagent/toxin/lexorin
name = "Lexorin"
id = "lexorin"
description = "Lexorin temporarily stops respiration. Causes tissue damage."
color = "#C8A5DC" // rgb: 200, 165, 220
toxpwr = 0
-datum/reagent/toxin/lexorin/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/lexorin/on_mob_life(var/mob/living/M as mob)
if(M.stat != DEAD)
if(prob(33))
M.take_organ_damage(1*REM, 0)
@@ -102,14 +102,14 @@ datum/reagent/toxin/lexorin/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/toxin/slimejelly
+/datum/reagent/toxin/slimejelly
name = "Slime Jelly"
id = "slimejelly"
description = "A gooey semi-liquid produced from one of the deadliest lifeforms in existence. SO REAL."
color = "#801E28" // rgb: 128, 30, 40
toxpwr = 0
-datum/reagent/toxin/slimejelly/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/slimejelly/on_mob_life(var/mob/living/M as mob)
if(prob(10))
M << "Your insides are burning!"
M.adjustToxLoss(rand(20,60)*REM)
@@ -118,27 +118,27 @@ datum/reagent/toxin/slimejelly/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/toxin/minttoxin
+/datum/reagent/toxin/minttoxin
name = "Mint Toxin"
id = "minttoxin"
description = "Useful for dealing with undesirable customers."
color = "#CF3600" // rgb: 207, 54, 0
toxpwr = 0
-datum/reagent/toxin/minttoxin/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/minttoxin/on_mob_life(var/mob/living/M as mob)
if (FAT in M.mutations)
M.gib()
..()
return
-datum/reagent/toxin/carpotoxin
+/datum/reagent/toxin/carpotoxin
name = "Carpotoxin"
id = "carpotoxin"
description = "A deadly neurotoxin produced by the dreaded spess carp."
color = "#003333" // rgb: 0, 51, 51
toxpwr = 2
-datum/reagent/toxin/zombiepowder
+/datum/reagent/toxin/zombiepowder
name = "Zombie Powder"
id = "zombiepowder"
description = "A strong neurotoxin that puts the subject into a death-like state."
@@ -146,7 +146,7 @@ datum/reagent/toxin/zombiepowder
color = "#669900" // rgb: 102, 153, 0
toxpwr = 0.5
-datum/reagent/toxin/zombiepowder/on_mob_life(var/mob/living/carbon/M as mob)
+/datum/reagent/toxin/zombiepowder/on_mob_life(var/mob/living/carbon/M as mob)
M.status_flags |= FAKEDEATH
M.adjustOxyLoss(0.5*REM)
M.Weaken(5)
@@ -155,30 +155,30 @@ datum/reagent/toxin/zombiepowder/on_mob_life(var/mob/living/carbon/M as mob)
..()
return
-datum/reagent/toxin/zombiepowder/on_mob_delete(mob/M)
+/datum/reagent/toxin/zombiepowder/on_mob_delete(mob/M)
M.status_flags &= ~FAKEDEATH
..()
-datum/reagent/toxin/mindbreaker
+/datum/reagent/toxin/mindbreaker
name = "Mindbreaker Toxin"
id = "mindbreaker"
description = "A powerful hallucinogen. Not a thing to be messed with."
color = "#B31008" // rgb: 139, 166, 233
toxpwr = 0
-datum/reagent/toxin/mindbreaker/on_mob_life(var/mob/living/M)
+/datum/reagent/toxin/mindbreaker/on_mob_life(var/mob/living/M)
M.hallucination += 10
..()
return
-datum/reagent/toxin/plantbgone
+/datum/reagent/toxin/plantbgone
name = "Plant-B-Gone"
id = "plantbgone"
description = "A harmful toxic mixture to kill plantlife. Do not ingest!"
color = "#49002E" // rgb: 73, 0, 46
toxpwr = 1
-datum/reagent/toxin/plantbgone/reaction_obj(var/obj/O, var/volume)
+/datum/reagent/toxin/plantbgone/reaction_obj(var/obj/O, var/volume)
if(istype(O,/obj/structure/alien/weeds/))
var/obj/structure/alien/weeds/alien_weeds = O
alien_weeds.health -= rand(15,35) // Kills alien weeds pretty fast
@@ -189,61 +189,61 @@ datum/reagent/toxin/plantbgone/reaction_obj(var/obj/O, var/volume)
var/obj/effect/spacevine/SV = O
SV.on_chem_effect(src)
-datum/reagent/toxin/plantbgone/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
+/datum/reagent/toxin/plantbgone/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
src = null
if(iscarbon(M))
var/mob/living/carbon/C = M
if(!C.wear_mask) // If not wearing a mask
C.adjustToxLoss(2) // 4 toxic damage per application, doubled for some reason
-datum/reagent/toxin/plantbgone/weedkiller
+/datum/reagent/toxin/plantbgone/weedkiller
name = "Weed Killer"
id = "weedkiller"
description = "A harmful toxic mixture to kill weeds. Do not ingest!"
color = "#4B004B" // rgb: 75, 0, 75
-datum/reagent/toxin/pestkiller
+/datum/reagent/toxin/pestkiller
name = "Pest Killer"
id = "pestkiller"
description = "A harmful toxic mixture to kill pests. Do not ingest!"
color = "#4B004B" // rgb: 75, 0, 75
toxpwr = 1
-datum/reagent/toxin/pestkiller/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
+/datum/reagent/toxin/pestkiller/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
src = null
if(iscarbon(M))
var/mob/living/carbon/C = M
if(!C.wear_mask) // If not wearing a mask
C.adjustToxLoss(2) // 4 toxic damage per application, doubled for some reason
-datum/reagent/toxin/spore
+/datum/reagent/toxin/spore
name = "Spore Toxin"
id = "spore"
description = "A toxic spore cloud which blocks vision when ingested."
color = "#9ACD32"
toxpwr = 0.5
-datum/reagent/toxin/spore/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/spore/on_mob_life(var/mob/living/M as mob)
M.damageoverlaytemp = 60
M.eye_blurry = max(M.eye_blurry, 3)
..()
return
-datum/reagent/toxin/spore_burning
+/datum/reagent/toxin/spore_burning
name = "Burning Spore Toxin"
id = "spore_burning"
description = "A burning spore cloud."
color = "#9ACD32"
toxpwr = 0.5
-datum/reagent/toxin/spore_burning/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/spore_burning/on_mob_life(var/mob/living/M as mob)
..()
M.adjust_fire_stacks(2)
M.IgniteMob()
-datum/reagent/toxin/chloralhydrate
+/datum/reagent/toxin/chloralhydrate
name = "Chloral Hydrate"
id = "chloralhydrate"
description = "A powerful sedative."
@@ -252,7 +252,7 @@ datum/reagent/toxin/chloralhydrate
toxpwr = 0
metabolization_rate = 1.5 * REAGENTS_METABOLISM
-datum/reagent/toxin/chloralhydrate/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/chloralhydrate/on_mob_life(var/mob/living/M as mob)
switch(current_cycle)
if(1 to 10)
M.confused += 2
@@ -265,14 +265,14 @@ datum/reagent/toxin/chloralhydrate/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/toxin/beer2 //disguised as normal beer for use by emagged brobots
+/datum/reagent/toxin/beer2 //disguised as normal beer for use by emagged brobots
name = "Beer"
id = "beer2"
description = "An alcoholic beverage made from malted grains, hops, yeast, and water."
color = "#664300" // rgb: 102, 67, 0
metabolization_rate = 1.5 * REAGENTS_METABOLISM
-datum/reagent/toxin/beer2/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/beer2/on_mob_life(var/mob/living/M as mob)
switch(current_cycle)
if(1 to 50)
M.sleeping += 1
@@ -282,7 +282,7 @@ datum/reagent/toxin/beer2/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/toxin/coffeepowder
+/datum/reagent/toxin/coffeepowder
name = "Coffee Grounds"
id = "coffeepowder"
description = "Finely ground coffee beans, used to make coffee."
@@ -290,7 +290,7 @@ datum/reagent/toxin/coffeepowder
color = "#5B2E0D" // rgb: 91, 46, 13
toxpwr = 0.5
-datum/reagent/toxin/teapowder
+/datum/reagent/toxin/teapowder
name = "Ground Tea Leaves"
id = "teapowder"
description = "Finely shredded tea leaves, used for making tea."
@@ -298,18 +298,18 @@ datum/reagent/toxin/teapowder
color = "#7F8400" // rgb: 127, 132, 0
toxpwr = 0.5
-datum/reagent/toxin/mutetoxin //the new zombie powder.
+/datum/reagent/toxin/mutetoxin //the new zombie powder.
name = "Mute Toxin"
id = "mutetoxin"
description = "A toxin that temporarily paralyzes the vocal cords."
color = "#F0F8FF" // rgb: 240, 248, 255
toxpwr = 0
-datum/reagent/toxin/mutetoxin/on_mob_life(mob/living/carbon/M)
+/datum/reagent/toxin/mutetoxin/on_mob_life(mob/living/carbon/M)
M.silent = max(M.silent, 3)
..()
-datum/reagent/toxin/staminatoxin
+/datum/reagent/toxin/staminatoxin
name = "Tirizene"
id = "tirizene"
description = "A toxin that affects the stamina of a person when injected into the bloodstream."
@@ -317,12 +317,12 @@ datum/reagent/toxin/staminatoxin
data = 13
toxpwr = 0
-datum/reagent/toxin/staminatoxin/on_mob_life(mob/living/carbon/M)
+/datum/reagent/toxin/staminatoxin/on_mob_life(mob/living/carbon/M)
M.adjustStaminaLoss(REM * data)
data = max(data - 1, 3)
..()
-datum/reagent/toxin/polonium
+/datum/reagent/toxin/polonium
name = "Polonium"
id = "polonium"
description = "Cause significant Radiation damage over time."
@@ -331,11 +331,11 @@ datum/reagent/toxin/polonium
metabolization_rate = 0.125 * REAGENTS_METABOLISM
toxpwr = 0
-datum/reagent/toxin/polonium/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/polonium/on_mob_life(var/mob/living/M as mob)
M.radiation += 4
..()
-datum/reagent/toxin/histamine
+/datum/reagent/toxin/histamine
name = "Histamine"
id = "histamine"
description = "A dose-dependent toxin, ranges from annoying to incredibly lethal."
@@ -345,7 +345,7 @@ datum/reagent/toxin/histamine
overdose_threshold = 30
toxpwr = 0
-datum/reagent/toxin/histamine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/histamine/on_mob_life(var/mob/living/M as mob)
if(prob(50))
switch(pick(1, 2, 3, 4))
if(1)
@@ -361,13 +361,13 @@ datum/reagent/toxin/histamine/on_mob_life(var/mob/living/M as mob)
M.adjustBruteLoss(2*REM)
..()
-datum/reagent/toxin/histamine/overdose_process(var/mob/living/M as mob)
+/datum/reagent/toxin/histamine/overdose_process(var/mob/living/M as mob)
M.adjustOxyLoss(1*REM)
M.adjustBruteLoss(1*REM)
M.adjustToxLoss(1*REM)
..()
-datum/reagent/toxin/formaldehyde
+/datum/reagent/toxin/formaldehyde
name = "Formaldehyde"
id = "formaldehyde"
description = "Deals a moderate amount of Toxin damage over time. 10% chance to decay into 10-15 histamine."
@@ -376,13 +376,13 @@ datum/reagent/toxin/formaldehyde
metabolization_rate = 0.5 * REAGENTS_METABOLISM
toxpwr = 0.5
-datum/reagent/toxin/formaldehyde/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/formaldehyde/on_mob_life(var/mob/living/M as mob)
if(prob(5))
M.reagents.add_reagent("histamine",pick(5,15))
M.reagents.remove_reagent("formaldehyde",1)
..()
-datum/reagent/toxin/venom
+/datum/reagent/toxin/venom
name = "Venom"
id = "venom"
description = "Will deal scaling amounts of Toxin and Brute damage over time. 15% chance to decay into 5-10 histamine."
@@ -391,7 +391,7 @@ datum/reagent/toxin/venom
metabolization_rate = 0.25 * REAGENTS_METABOLISM
toxpwr = 0
-datum/reagent/toxin/venom/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/venom/on_mob_life(var/mob/living/M as mob)
toxpwr = 0.05*volume
M.adjustBruteLoss((0.1*volume)*REM)
if(prob(15))
@@ -399,7 +399,7 @@ datum/reagent/toxin/venom/on_mob_life(var/mob/living/M as mob)
M.reagents.remove_reagent("venom",1)
..()
-datum/reagent/toxin/neurotoxin2
+/datum/reagent/toxin/neurotoxin2
name = "Neurotoxin"
id = "neurotoxin2"
description = "Deals toxin and brain damage up to 60 before it slows down, causing confusion and a knockout after 18 elapsed cycles."
@@ -408,7 +408,7 @@ datum/reagent/toxin/neurotoxin2
metabolization_rate = 0.5 * REAGENTS_METABOLISM
toxpwr = 0
-datum/reagent/toxin/neurotoxin2/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/neurotoxin2/on_mob_life(var/mob/living/M as mob)
if(M.brainloss + M.toxloss <= 60)
M.adjustBrainLoss(1*REM)
M.adjustToxLoss(1*REM)
@@ -416,7 +416,7 @@ datum/reagent/toxin/neurotoxin2/on_mob_life(var/mob/living/M as mob)
M.sleeping += 1
..()
-datum/reagent/toxin/cyanide
+/datum/reagent/toxin/cyanide
name = "Cyanide"
id = "cyanide"
description = "Deals toxin damage, alongside some oxygen loss. 8% chance of stun and some extra toxin damage."
@@ -425,7 +425,7 @@ datum/reagent/toxin/cyanide
metabolization_rate = 0.125 * REAGENTS_METABOLISM
toxpwr = 0.75
-datum/reagent/toxin/cyanide/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/cyanide/on_mob_life(var/mob/living/M as mob)
if(prob(5))
M.losebreath += 1
if(prob(4))
@@ -443,7 +443,7 @@ datum/reagent/toxin/cyanide/on_mob_life(var/mob/living/M as mob)
metabolization_rate = 0.25 * REAGENTS_METABOLISM
toxpwr = 0.5
-datum/reagent/toxin/itching_powder
+/datum/reagent/toxin/itching_powder
name = "Itching Powder"
id = "itching_powder"
description = "Lots of annoying random effects, chances to do some brute damage from scratching. 6% chance to decay into 1-3 units of histamine."
@@ -457,7 +457,7 @@ datum/reagent/toxin/itching_powder
M.reagents.add_reagent("itching_powder", volume)
return
-datum/reagent/toxin/itching_powder/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/itching_powder/on_mob_life(var/mob/living/M as mob)
if(prob(15))
M << "You scratch at your head."
M.adjustBruteLoss(0.2*REM)
@@ -472,7 +472,7 @@ datum/reagent/toxin/itching_powder/on_mob_life(var/mob/living/M as mob)
M.reagents.remove_reagent("itching_powder",1)
..()
-datum/reagent/toxin/initropidril
+/datum/reagent/toxin/initropidril
name = "Initropidril"
id = "initropidril"
description = "Causes some toxin damage, 5% chances to cause stunning, suffocation, or immediate heart failure."
@@ -481,7 +481,7 @@ datum/reagent/toxin/initropidril
metabolization_rate = 0.5 * REAGENTS_METABOLISM
toxpwr = 2.5
-datum/reagent/toxin/initropidril/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/initropidril/on_mob_life(var/mob/living/M as mob)
if(prob(5))
var/picked_option = rand(1,3)
switch(picked_option)
@@ -501,7 +501,7 @@ datum/reagent/toxin/initropidril/on_mob_life(var/mob/living/M as mob)
H.adjustOxyLoss(rand(5,25))
..()
-datum/reagent/toxin/pancuronium
+/datum/reagent/toxin/pancuronium
name = "Pancuronium"
id = "pancuronium"
description = "Knocks you out after 10 seconds, 7% chance to cause some oxygen loss."
@@ -510,14 +510,14 @@ datum/reagent/toxin/pancuronium
metabolization_rate = 0.25 * REAGENTS_METABOLISM
toxpwr = 0
-datum/reagent/toxin/pancuronium/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/pancuronium/on_mob_life(var/mob/living/M as mob)
if(current_cycle >= 10)
M.SetParalysis(1)
if(prob(7))
M.losebreath += 4
..()
-datum/reagent/toxin/sodium_thiopental
+/datum/reagent/toxin/sodium_thiopental
name = "Sodium Thiopental"
id = "sodium_thiopental"
description = "Puts you to sleep after 30 seconds, along with some major stamina loss."
@@ -526,13 +526,13 @@ datum/reagent/toxin/sodium_thiopental
metabolization_rate = 0.75 * REAGENTS_METABOLISM
toxpwr = 0
-datum/reagent/toxin/sodium_thiopental/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/sodium_thiopental/on_mob_life(var/mob/living/M as mob)
if(current_cycle >= 10)
M.sleeping += 1
M.adjustStaminaLoss(5*REM)
..()
-datum/reagent/toxin/sulfonal
+/datum/reagent/toxin/sulfonal
name = "Sulfonal"
id = "sulfonal"
description = "Deals some toxin damage, and puts you to sleep after 66 seconds."
@@ -541,12 +541,12 @@ datum/reagent/toxin/sulfonal
metabolization_rate = 0.125 * REAGENTS_METABOLISM
toxpwr = 0.5
-datum/reagent/toxin/sulfonal/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/sulfonal/on_mob_life(var/mob/living/M as mob)
if(current_cycle >= 22)
M.sleeping += 1
..()
-datum/reagent/toxin/amanitin
+/datum/reagent/toxin/amanitin
name = "Amanitin"
id = "amanitin"
description = "On the last second that it's in you, it hits you with a stack of toxin damage based on how long it's been in you. The more you use, the longer it takes before anything happens, but the harder it hits when it does."
@@ -555,11 +555,11 @@ datum/reagent/toxin/amanitin
toxpwr = 0
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-datum/reagent/toxin/amanitin/on_mob_delete(var/mob/living/M as mob)
+/datum/reagent/toxin/amanitin/on_mob_delete(var/mob/living/M as mob)
M.adjustToxLoss(current_cycle*3*REM)
..()
-datum/reagent/toxin/lipolicide
+/datum/reagent/toxin/lipolicide
name = "Lipolicide"
id = "lipolicide"
description = "Deals some toxin damage unless they keep eating food. Will reduce nutrition values."
@@ -568,7 +568,7 @@ datum/reagent/toxin/lipolicide
metabolization_rate = 0.5 * REAGENTS_METABOLISM
toxpwr = 0.5
-datum/reagent/toxin/lipolicide/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/lipolicide/on_mob_life(var/mob/living/M as mob)
if(!holder.has_reagent("nutriment"))
M.adjustToxLoss(0.5*REM)
M.nutrition -= 5 * REAGENTS_METABOLISM
@@ -577,7 +577,7 @@ datum/reagent/toxin/lipolicide/on_mob_life(var/mob/living/M as mob)
M.nutrition = 0
..()
-datum/reagent/toxin/coniine
+/datum/reagent/toxin/coniine
name = "Coniine"
id = "coniine"
description = "Does moderate toxin damage and oxygen loss."
@@ -586,11 +586,11 @@ datum/reagent/toxin/coniine
metabolization_rate = 0.06 * REAGENTS_METABOLISM
toxpwr = 1
-datum/reagent/toxin/coniine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/coniine/on_mob_life(var/mob/living/M as mob)
M.losebreath += 3
..()
-datum/reagent/toxin/curare
+/datum/reagent/toxin/curare
name = "Curare"
id = "curare"
description = "Does some oxygen and toxin damage, weakens you after 11 seconds."
@@ -599,7 +599,7 @@ datum/reagent/toxin/curare
metabolization_rate = 0.125 * REAGENTS_METABOLISM
toxpwr = 0.5
-datum/reagent/toxin/curare/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/curare/on_mob_life(var/mob/living/M as mob)
if(current_cycle >= 11)
M.Weaken(1)
M.adjustOxyLoss(0.5*REM)
@@ -609,7 +609,7 @@ datum/reagent/toxin/curare/on_mob_life(var/mob/living/M as mob)
//ACID
-datum/reagent/toxin/acid
+/datum/reagent/toxin/acid
name = "Sulphuric acid"
id = "sacid"
description = "A strong mineral acid with the molecular formula H2SO4."
@@ -617,7 +617,7 @@ datum/reagent/toxin/acid
toxpwr = 1
var/acidpwr = 10 //the amount of protection removed from the armour
-datum/reagent/toxin/acid/reaction_mob(var/mob/living/carbon/C, var/method=TOUCH, var/volume)
+/datum/reagent/toxin/acid/reaction_mob(var/mob/living/carbon/C, var/method=TOUCH, var/volume)
if(!istype(C))
return
if(method != TOUCH)
@@ -626,12 +626,12 @@ datum/reagent/toxin/acid/reaction_mob(var/mob/living/carbon/C, var/method=TOUCH,
C.acid_act(acidpwr, toxpwr, volume)
-datum/reagent/toxin/acid/reaction_obj(var/obj/O, var/volume)
+/datum/reagent/toxin/acid/reaction_obj(var/obj/O, var/volume)
if(istype(O.loc, /mob)) //handled in human acid_act()
return
O.acid_act(acidpwr, toxpwr, volume)
-datum/reagent/toxin/acid/fluacid
+/datum/reagent/toxin/acid/fluacid
name = "Fluorosulfuric acid"
id = "facid"
description = "Fluorosulfuric acid is a an extremely corrosive chemical substance."
diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm
index 2368fbfc3c38..2d8045bd78fa 100644
--- a/code/modules/research/designs.dm
+++ b/code/modules/research/designs.dm
@@ -29,7 +29,7 @@ other types of metals and chemistry for reagents).
- Add the AUTOLATHE tag to
*/
-datum/design //Datum for object designs, used in construction
+/datum/design //Datum for object designs, used in construction
var/name = "Name" //Name of the created object.
var/desc = "Desc" //Description of the created object.
var/id = "id" //ID of the created object for easy refernece. Alphanumeric, lower-case, no symbols
@@ -44,7 +44,7 @@ datum/design //Datum for object designs, used in construction
//A proc to calculate the reliability of a design based on tech levels and innate modifiers.
//Input: A list of /datum/tech; Output: The new reliabilty.
-datum/design/proc/CalcReliability(var/list/temp_techs)
+/datum/design/proc/CalcReliability(var/list/temp_techs)
var/new_reliability
for(var/datum/tech/T in temp_techs)
if(T.id in req_tech)
diff --git a/code/modules/research/designs/mecha_designs.dm b/code/modules/research/designs/mecha_designs.dm
index b0d78c3fb036..c8383a6bbdad 100644
--- a/code/modules/research/designs/mecha_designs.dm
+++ b/code/modules/research/designs/mecha_designs.dm
@@ -2,7 +2,7 @@
//////////Mecha Module Disks///////
///////////////////////////////////
-datum/design/ripley_main
+/datum/design/ripley_main
name = "Exosuit Module (APLU \"Ripley\" Central Control module)"
desc = "Allows for the construction of a \"Ripley\" Central Control module."
id = "ripley_main"
@@ -12,7 +12,7 @@ datum/design/ripley_main
build_path = /obj/item/weapon/circuitboard/mecha/ripley/main
category = list("Exosuit Modules")
-datum/design/ripley_peri
+/datum/design/ripley_peri
name = "Exosuit Module (APLU \"Ripley\" Peripherals Control module)"
desc = "Allows for the construction of a \"Ripley\" Peripheral Control module."
id = "ripley_peri"
@@ -22,7 +22,7 @@ datum/design/ripley_peri
build_path = /obj/item/weapon/circuitboard/mecha/ripley/peripherals
category = list("Exosuit Modules")
-datum/design/odysseus_main
+/datum/design/odysseus_main
name = "Exosuit Module (\"Odysseus\" Central Control module)"
desc = "Allows for the construction of a \"Odysseus\" Central Control module."
id = "odysseus_main"
@@ -32,7 +32,7 @@ datum/design/odysseus_main
build_path = /obj/item/weapon/circuitboard/mecha/odysseus/main
category = list("Exosuit Modules")
-datum/design/odysseus_peri
+/datum/design/odysseus_peri
name = "Exosuit Module (\"Odysseus\" Peripherals Control module)"
desc = "Allows for the construction of a \"Odysseus\" Peripheral Control module."
id = "odysseus_peri"
@@ -42,7 +42,7 @@ datum/design/odysseus_peri
build_path = /obj/item/weapon/circuitboard/mecha/odysseus/peripherals
category = list("Exosuit Modules")
-datum/design/gygax_main
+/datum/design/gygax_main
name = "Exosuit Module (\"Gygax\" Central Control module)"
desc = "Allows for the construction of a \"Gygax\" Central Control module."
id = "gygax_main"
@@ -52,7 +52,7 @@ datum/design/gygax_main
build_path = /obj/item/weapon/circuitboard/mecha/gygax/main
category = list("Exosuit Modules")
-datum/design/gygax_peri
+/datum/design/gygax_peri
name = "Exosuit Module (\"Gygax\" Peripherals Control module)"
desc = "Allows for the construction of a \"Gygax\" Peripheral Control module."
id = "gygax_peri"
@@ -62,7 +62,7 @@ datum/design/gygax_peri
build_path = /obj/item/weapon/circuitboard/mecha/gygax/peripherals
category = list("Exosuit Modules")
-datum/design/gygax_targ
+/datum/design/gygax_targ
name = "Exosuit Module (\"Gygax\" Weapons & Targeting Control module)"
desc = "Allows for the construction of a \"Gygax\" Weapons & Targeting Control module."
id = "gygax_targ"
@@ -72,7 +72,7 @@ datum/design/gygax_targ
build_path = /obj/item/weapon/circuitboard/mecha/gygax/targeting
category = list("Exosuit Modules")
-datum/design/durand_main
+/datum/design/durand_main
name = "Exosuit Module (\"Durand\" Central Control module)"
desc = "Allows for the construction of a \"Durand\" Central Control module."
id = "durand_main"
@@ -82,7 +82,7 @@ datum/design/durand_main
build_path = /obj/item/weapon/circuitboard/mecha/durand/main
category = list("Exosuit Modules")
-datum/design/durand_peri
+/datum/design/durand_peri
name = "Exosuit Module (\"Durand\" Peripherals Control module)"
desc = "Allows for the construction of a \"Durand\" Peripheral Control module."
id = "durand_peri"
@@ -92,7 +92,7 @@ datum/design/durand_peri
build_path = /obj/item/weapon/circuitboard/mecha/durand/peripherals
category = list("Exosuit Modules")
-datum/design/durand_targ
+/datum/design/durand_targ
name = "Exosuit Module (\"Durand\" Weapons & Targeting Control module)"
desc = "Allows for the construction of a \"Durand\" Weapons & Targeting Control module."
id = "durand_targ"
@@ -102,7 +102,7 @@ datum/design/durand_targ
build_path = /obj/item/weapon/circuitboard/mecha/durand/targeting
category = list("Exosuit Modules")
-datum/design/honker_main
+/datum/design/honker_main
name = "Exosuit Module (\"H.O.N.K\" Central Control module)"
desc = "Allows for the construction of a \"H.O.N.K\" Central Control module."
id = "honker_main"
@@ -112,7 +112,7 @@ datum/design/honker_main
build_path = /obj/item/weapon/circuitboard/mecha/honker/main
category = list("Exosuit Modules")
-datum/design/honker_peri
+/datum/design/honker_peri
name = "Exosuit Module (\"H.O.N.K\" Peripherals Control module)"
desc = "Allows for the construction of a \"H.O.N.K\" Peripheral Control module."
id = "honker_peri"
@@ -122,7 +122,7 @@ datum/design/honker_peri
build_path = /obj/item/weapon/circuitboard/mecha/honker/peripherals
category = list("Exosuit Modules")
-datum/design/honker_targ
+/datum/design/honker_targ
name = "Exosuit Module (\"H.O.N.K\" Weapons & Targeting Control module)"
desc = "Allows for the construction of a \"H.O.N.K\" Weapons & Targeting Control module."
id = "honker_targ"
@@ -132,7 +132,7 @@ datum/design/honker_targ
build_path = /obj/item/weapon/circuitboard/mecha/honker/targeting
category = list("Exosuit Modules")
-datum/design/phazon_main
+/datum/design/phazon_main
name = "Exosuit Module (\"Phazon\" Central Control module)"
desc = "Allows for the construction of a \"Phazon\" Central Control module."
id = "phazon_main"
@@ -142,7 +142,7 @@ datum/design/phazon_main
build_path = /obj/item/weapon/circuitboard/mecha/phazon/main
category = list("Exosuit Modules")
-datum/design/phazon_peri
+/datum/design/phazon_peri
name = "Exosuit Module (\"Phazon\" Peripherals Control module)"
desc = "Allows for the construction of a \"Phazon\" Peripheral Control module."
id = "phazon_peri"
@@ -152,7 +152,7 @@ datum/design/phazon_peri
build_path = /obj/item/weapon/circuitboard/mecha/phazon/peripherals
category = list("Exosuit Modules")
-datum/design/phazon_targ
+/datum/design/phazon_targ
name = "Exosuit Module (\"Phazon\" Weapons & Targeting Control module)"
desc = "Allows for the construction of a \"Phazon\" Weapons & Targeting Control module."
id = "phazon_targ"
@@ -166,7 +166,7 @@ datum/design/phazon_targ
/////////// Mecha Equpment /////////////
////////////////////////////////////////
-datum/design/mech_scattershot
+/datum/design/mech_scattershot
name = "Exosuit Weapon (LBX AC 10 \"Scattershot\")"
desc = "Allows for the construction of LBX AC 10."
id = "mech_scattershot"
@@ -177,7 +177,7 @@ datum/design/mech_scattershot
construction_time = 100
category = list("Exosuit Equipment")
-datum/design/mech_carbine
+/datum/design/mech_carbine
name = "Exosuit Weapon (FNX-99 \"Hades\" Carbine)"
desc = "Allows for the construction of FNX-99 \"Hades\" Carbine."
id = "mech_carbine"
@@ -188,7 +188,7 @@ datum/design/mech_carbine
construction_time = 100
category = list("Exosuit Equipment")
-datum/design/mech_ion
+/datum/design/mech_ion
name = "Exosuit Weapon (MKIV Ion Heavy Cannon)"
desc = "Allows for the construction of MKIV Ion Heavy Cannon."
id = "mech_ion"
@@ -199,7 +199,7 @@ datum/design/mech_ion
construction_time = 100
category = list("Exosuit Equipment")
-datum/design/mech_laser
+/datum/design/mech_laser
name = "Exosuit Weapon (CH-PS \"Immolator\" Laser)"
desc = "Allows for the construction of CH-PS Laser."
id = "mech_laser"
@@ -210,7 +210,7 @@ datum/design/mech_laser
construction_time = 100
category = list("Exosuit Equipment")
-datum/design/mech_laser_heavy
+/datum/design/mech_laser_heavy
name = "Exosuit Weapon (CH-LC \"Solaris\" Laser Cannon)"
desc = "Allows for the construction of CH-LC Laser Cannon."
id = "mech_laser_heavy"
@@ -221,7 +221,7 @@ datum/design/mech_laser_heavy
construction_time = 100
category = list("Exosuit Equipment")
-datum/design/mech_grenade_launcher
+/datum/design/mech_grenade_launcher
name = "Exosuit Weapon (SGL-6 Grenade Launcher)"
desc = "Allows for the construction of SGL-6 Grenade Launcher."
id = "mech_grenade_launcher"
@@ -232,7 +232,7 @@ datum/design/mech_grenade_launcher
construction_time = 100
category = list("Exosuit Equipment")
-datum/design/mech_missile_rack
+/datum/design/mech_missile_rack
name = "Exosuit Weapon (SRM-8 Missile Rack)"
desc = "Allows for the construction of SRM-8 Missile Rack."
id = "mech_missile_rack"
@@ -243,7 +243,7 @@ datum/design/mech_missile_rack
construction_time = 100
category = list("Exosuit Equipment")
-datum/design/clusterbang_launcher
+/datum/design/clusterbang_launcher
name = "Exosuit Module (SOB-3 Clusterbang Launcher)"
desc = "A weapon that violates the Geneva Convention at 3 rounds per minute"
id = "clusterbang_launcher"
@@ -254,7 +254,7 @@ datum/design/clusterbang_launcher
construction_time = 100
category = list("Exosuit Equipment")
-datum/design/mech_wormhole_gen
+/datum/design/mech_wormhole_gen
name = "Exosuit Module (Localized Wormhole Generator)"
desc = "An exosuit module that allows generating of small quasi-stable wormholes."
id = "mech_wormhole_gen"
@@ -265,7 +265,7 @@ datum/design/mech_wormhole_gen
construction_time = 100
category = list("Exosuit Equipment")
-datum/design/mech_teleporter
+/datum/design/mech_teleporter
name = "Exosuit Module (Teleporter Module)"
desc = "An exosuit module that allows exosuits to teleport to any position in view."
id = "mech_teleporter"
@@ -276,7 +276,7 @@ datum/design/mech_teleporter
construction_time = 100
category = list("Exosuit Equipment")
-datum/design/mech_rcd
+/datum/design/mech_rcd
name = "Exosuit Module (RCD Module)"
desc = "An exosuit-mounted Rapid Construction Device."
id = "mech_rcd"
@@ -287,7 +287,7 @@ datum/design/mech_rcd
construction_time = 1200
category = list("Exosuit Equipment")
-datum/design/mech_gravcatapult
+/datum/design/mech_gravcatapult
name = "Exosuit Module (Gravitational Catapult Module)"
desc = "An exosuit mounted Gravitational Catapult."
id = "mech_gravcatapult"
@@ -298,7 +298,7 @@ datum/design/mech_gravcatapult
construction_time = 100
category = list("Exosuit Equipment")
-datum/design/mech_repair_droid
+/datum/design/mech_repair_droid
name = "Exosuit Module (Repair Droid Module)"
desc = "Automated Repair Droid. BEEP BOOP"
id = "mech_repair_droid"
@@ -309,7 +309,7 @@ datum/design/mech_repair_droid
construction_time = 100
category = list("Exosuit Equipment")
-datum/design/mech_energy_relay
+/datum/design/mech_energy_relay
name = "Exosuit Module (Tesla Energy Relay)"
desc = "Tesla Energy Relay"
id = "mech_energy_relay"
@@ -320,7 +320,7 @@ datum/design/mech_energy_relay
construction_time = 100
category = list("Exosuit Equipment")
-datum/design/mech_ccw_armor
+/datum/design/mech_ccw_armor
name = "Exosuit Module (Reactive Armor Booster Module)"
desc = "Exosuit-mounted armor booster."
id = "mech_ccw_armor"
@@ -331,7 +331,7 @@ datum/design/mech_ccw_armor
construction_time = 100
category = list("Exosuit Equipment")
-datum/design/mech_proj_armor
+/datum/design/mech_proj_armor
name = "Exosuit Module (Reflective Armor Booster Module)"
desc = "Exosuit-mounted armor booster."
id = "mech_proj_armor"
@@ -342,7 +342,7 @@ datum/design/mech_proj_armor
construction_time = 100
category = list("Exosuit Equipment")
-datum/design/mech_diamond_drill
+/datum/design/mech_diamond_drill
name = "Exosuit Module (Diamond Mining Drill)"
desc = "An upgraded version of the standard drill."
id = "mech_diamond_drill"
@@ -353,7 +353,7 @@ datum/design/mech_diamond_drill
construction_time = 100
category = list("Exosuit Equipment")
-datum/design/mech_generator_nuclear
+/datum/design/mech_generator_nuclear
name = "Exosuit Module (ExoNuclear Reactor)"
desc = "Compact nuclear reactor module."
id = "mech_generator_nuclear"
@@ -364,7 +364,7 @@ datum/design/mech_generator_nuclear
construction_time = 100
category = list("Exosuit Equipment")
-datum/design/mech_plasma_cutter
+/datum/design/mech_plasma_cutter
name = "Exosuit Module Design (217-D Heavy Plasma Cutter)"
desc = "A device that shoots resonant plasma bursts at extreme velocity. The blasts are capable of crushing rock and demolishing solid obstacles."
id = "mech_plasma_cutter"
diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm
index 22bf227cd59d..b8d71cc1dca3 100644
--- a/code/modules/research/designs/medical_designs.dm
+++ b/code/modules/research/designs/medical_designs.dm
@@ -2,7 +2,7 @@
////////////Medical Tools////////////////
/////////////////////////////////////////
-datum/design/mass_spectrometer
+/datum/design/mass_spectrometer
name = "Mass-Spectrometer"
desc = "A device for analyzing chemicals in the blood."
id = "mass_spectrometer"
@@ -13,7 +13,7 @@ datum/design/mass_spectrometer
build_path = /obj/item/device/mass_spectrometer
category = list("Medical Designs")
-datum/design/adv_mass_spectrometer
+/datum/design/adv_mass_spectrometer
name = "Advanced Mass-Spectrometer"
desc = "A device for analyzing chemicals in the blood and their quantities."
id = "adv_mass_spectrometer"
@@ -24,7 +24,7 @@ datum/design/adv_mass_spectrometer
build_path = /obj/item/device/mass_spectrometer/adv
category = list("Medical Designs")
-datum/design/mmi
+/datum/design/mmi
name = "Man-Machine Interface"
desc = "The Warrior's bland acronym, MMI, obscures the true horror of this monstrosity."
id = "mmi"
@@ -36,7 +36,7 @@ datum/design/mmi
build_path = /obj/item/device/mmi
category = list("Misc","Medical Designs")
-datum/design/mmi_radio
+/datum/design/mmi_radio
name = "Radio-enabled Man-Machine Interface"
desc = "The Warrior's bland acronym, MMI, obscures the true horror of this monstrosity. This one comes with a built-in radio."
id = "mmi_radio"
@@ -48,7 +48,7 @@ datum/design/mmi_radio
build_path = /obj/item/device/mmi/radio_enabled
category = list("Misc","Medical Designs")
-datum/design/posibrain
+/datum/design/posibrain
name = "Positronic Brain"
desc = "The latest in Artificial Intelligences."
id = "mmi_posi"
@@ -61,7 +61,7 @@ datum/design/posibrain
category = list("Misc", "Medical Designs")
-datum/design/synthetic_flash
+/datum/design/synthetic_flash
name = "Flash"
desc = "When a problem arises, SCIENCE is the solution."
id = "sflash"
@@ -73,7 +73,7 @@ datum/design/synthetic_flash
build_path = /obj/item/device/flash/handheld
category = list("Misc")
-datum/design/bluespacebeaker
+/datum/design/bluespacebeaker
name = "Bluespace Beaker"
desc = "A bluespace beaker, powered by experimental bluespace technology and Element Cuban combined with the Compound Pete. Can hold up to 300 units."
id = "bluespacebeaker"
@@ -84,7 +84,7 @@ datum/design/bluespacebeaker
build_path = /obj/item/weapon/reagent_containers/glass/beaker/bluespace
category = list("Misc","Medical Designs")
-datum/design/noreactbeaker
+/datum/design/noreactbeaker
name = "Cryostasis Beaker"
desc = "A cryostasis beaker that allows for chemical storage without reactions. Can hold up to 50 units."
id = "splitbeaker"
@@ -95,7 +95,7 @@ datum/design/noreactbeaker
build_path = /obj/item/weapon/reagent_containers/glass/beaker/noreact
category = list("Medical Designs")
-datum/design/bluespacebodybag
+/datum/design/bluespacebodybag
name = "Bluespace body bag"
desc = "A bluespace body bag, powered by experimental bluespace technology. It can hold loads of bodies and the largest of creatures."
id = "bluespacebodybag"
diff --git a/code/modules/research/designs/power_designs.dm b/code/modules/research/designs/power_designs.dm
index 807541815a7d..ddf3ff047de4 100644
--- a/code/modules/research/designs/power_designs.dm
+++ b/code/modules/research/designs/power_designs.dm
@@ -2,7 +2,7 @@
//////////////////Power/////////////////
////////////////////////////////////////
-datum/design/basic_cell
+/datum/design/basic_cell
name = "Basic Power Cell"
desc = "A basic power cell that holds 1000 units of energy."
id = "basic_cell"
@@ -13,7 +13,7 @@ datum/design/basic_cell
build_path = /obj/item/weapon/stock_parts/cell
category = list("Misc","Power Designs")
-datum/design/high_cell
+/datum/design/high_cell
name = "High-Capacity Power Cell"
desc = "A power cell that holds 10000 units of energy."
id = "high_cell"
@@ -24,7 +24,7 @@ datum/design/high_cell
build_path = /obj/item/weapon/stock_parts/cell/high
category = list("Misc","Power Designs")
-datum/design/super_cell
+/datum/design/super_cell
name = "Super-Capacity Power Cell"
desc = "A power cell that holds 20000 units of energy."
id = "super_cell"
@@ -36,7 +36,7 @@ datum/design/super_cell
build_path = /obj/item/weapon/stock_parts/cell/super
category = list("Misc","Power Designs")
-datum/design/hyper_cell
+/datum/design/hyper_cell
name = "Hyper-Capacity Power Cell"
desc = "A power cell that holds 30000 units of energy."
id = "hyper_cell"
@@ -48,7 +48,7 @@ datum/design/hyper_cell
build_path = /obj/item/weapon/stock_parts/cell/hyper
category = list("Misc","Power Designs")
-datum/design/light_replacer
+/datum/design/light_replacer
name = "Light Replacer"
desc = "A device to automatically replace lights. Refill with working lightbulbs."
id = "light_replacer"
@@ -58,7 +58,7 @@ datum/design/light_replacer
build_path = /obj/item/device/lightreplacer
category = list("Power Designs")
-datum/design/pacman
+/datum/design/pacman
name = "Machine Design (PACMAN-type Generator Board)"
desc = "The circuit board that for a PACMAN-type portable generator."
id = "pacman"
@@ -69,7 +69,7 @@ datum/design/pacman
build_path = /obj/item/weapon/circuitboard/pacman
category = list("Engineering Machinery")
-datum/design/superpacman
+/datum/design/superpacman
name = "Machine Design (SUPERPACMAN-type Generator Board)"
desc = "The circuit board that for a SUPERPACMAN-type portable generator."
id = "superpacman"
@@ -80,7 +80,7 @@ datum/design/superpacman
build_path = /obj/item/weapon/circuitboard/pacman/super
category = list("Engineering Machinery")
-datum/design/mrspacman
+/datum/design/mrspacman
name = "Machine Design (MRSPACMAN-type Generator Board)"
desc = "The circuit board that for a MRSPACMAN-type portable generator."
id = "mrspacman"
diff --git a/code/modules/research/designs/stock_parts_designs.dm b/code/modules/research/designs/stock_parts_designs.dm
index 638ef2d97ab9..117722ecb4eb 100644
--- a/code/modules/research/designs/stock_parts_designs.dm
+++ b/code/modules/research/designs/stock_parts_designs.dm
@@ -120,7 +120,7 @@
build_path = /obj/item/weapon/stock_parts/micro_laser
category = list("Stock Parts")
-datum/design/high_micro_laser
+/datum/design/high_micro_laser
name = "High-Power Micro-Laser"
desc = "A stock part used in the construction of various devices."
id = "high_micro_laser"
@@ -130,7 +130,7 @@ datum/design/high_micro_laser
build_path = /obj/item/weapon/stock_parts/micro_laser/high
category = list("Stock Parts")
-datum/design/ultra_micro_laser
+/datum/design/ultra_micro_laser
name = "Ultra-High-Power Micro-Laser"
desc = "A stock part used in the construction of various devices."
id = "ultra_micro_laser"
@@ -141,7 +141,7 @@ datum/design/ultra_micro_laser
build_path = /obj/item/weapon/stock_parts/micro_laser/ultra
category = list("Stock Parts")
-datum/design/basic_matter_bin
+/datum/design/basic_matter_bin
name = "Basic Matter Bin"
desc = "A stock part used in the construction of various devices."
id = "basic_matter_bin"
@@ -151,7 +151,7 @@ datum/design/basic_matter_bin
build_path = /obj/item/weapon/stock_parts/matter_bin
category = list("Stock Parts")
-datum/design/adv_matter_bin
+/datum/design/adv_matter_bin
name = "Advanced Matter Bin"
desc = "A stock part used in the construction of various devices."
id = "adv_matter_bin"
@@ -161,7 +161,7 @@ datum/design/adv_matter_bin
build_path = /obj/item/weapon/stock_parts/matter_bin/adv
category = list("Stock Parts")
-datum/design/super_matter_bin
+/datum/design/super_matter_bin
name = "Super Matter Bin"
desc = "A stock part used in the construction of various devices."
id = "super_matter_bin"
@@ -173,7 +173,7 @@ datum/design/super_matter_bin
category = list("Stock Parts")
//T-Comms devices
-datum/design/subspace_ansible
+/datum/design/subspace_ansible
name = "Subspace Ansible"
desc = "A compact module capable of sensing extradimensional activity."
id = "s-ansible"
@@ -183,7 +183,7 @@ datum/design/subspace_ansible
build_path = /obj/item/weapon/stock_parts/subspace/ansible
category = list("Stock Parts")
-datum/design/hyperwave_filter
+/datum/design/hyperwave_filter
name = "Hyperwave Filter"
desc = "A tiny device capable of filtering and converting super-intense radiowaves."
id = "s-filter"
@@ -193,7 +193,7 @@ datum/design/hyperwave_filter
build_path = /obj/item/weapon/stock_parts/subspace/filter
category = list("Stock Parts")
-datum/design/subspace_amplifier
+/datum/design/subspace_amplifier
name = "Subspace Amplifier"
desc = "A compact micro-machine capable of amplifying weak subspace transmissions."
id = "s-amplifier"
@@ -203,7 +203,7 @@ datum/design/subspace_amplifier
build_path = /obj/item/weapon/stock_parts/subspace/amplifier
category = list("Stock Parts")
-datum/design/subspace_treatment
+/datum/design/subspace_treatment
name = "Subspace Treatment Disk"
desc = "A compact micro-machine capable of stretching out hyper-compressed radio waves."
id = "s-treatment"
@@ -213,7 +213,7 @@ datum/design/subspace_treatment
build_path = /obj/item/weapon/stock_parts/subspace/treatment
category = list("Stock Parts")
-datum/design/subspace_analyzer
+/datum/design/subspace_analyzer
name = "Subspace Analyzer"
desc = "A sophisticated analyzer capable of analyzing cryptic subspace wavelengths."
id = "s-analyzer"
@@ -223,7 +223,7 @@ datum/design/subspace_analyzer
build_path = /obj/item/weapon/stock_parts/subspace/analyzer
category = list("Stock Parts")
-datum/design/subspace_crystal
+/datum/design/subspace_crystal
name = "Ansible Crystal"
desc = "A sophisticated analyzer capable of analyzing cryptic subspace wavelengths."
id = "s-crystal"
@@ -233,7 +233,7 @@ datum/design/subspace_crystal
build_path = /obj/item/weapon/stock_parts/subspace/crystal
category = list("Stock Parts")
-datum/design/subspace_transmitter
+/datum/design/subspace_transmitter
name = "Subspace Transmitter"
desc = "A large piece of equipment used to open a window into the subspace dimension."
id = "s-transmitter"
diff --git a/code/modules/research/research.dm b/code/modules/research/research.dm
index 6fa8bb0536a9..b699a034a3a5 100644
--- a/code/modules/research/research.dm
+++ b/code/modules/research/research.dm
@@ -185,7 +185,7 @@ research holder datum.
** Includes all the various technoliges and what they make. **
***************************************************************/
-datum/tech //Datum of individual technologies.
+/datum/tech //Datum of individual technologies.
var/name = "name" //Name of the technology.
var/desc = "description" //General description of what it does and what it makes.
var/id = "id" //An easily referenced ID. Must be alphanumeric, lower-case, and no symbols.
@@ -195,77 +195,77 @@ datum/tech //Datum of individual technologies.
//Trunk Technologies (don't require any other techs and you start knowning them).
-datum/tech/materials
+/datum/tech/materials
name = "Materials Research"
desc = "Development of new and improved materials."
id = "materials"
-datum/tech/engineering
+/datum/tech/engineering
name = "Engineering Research"
desc = "Development of new and improved engineering parts and."
id = "engineering"
-datum/tech/plasmatech
+/datum/tech/plasmatech
name = "Plasma Research"
desc = "Research into the mysterious substance colloqually known as 'plasma'."
id = "plasmatech"
-datum/tech/powerstorage
+/datum/tech/powerstorage
name = "Power Manipulation Technology"
desc = "The various technologies behind the storage and generation of electicity."
id = "powerstorage"
-datum/tech/bluespace
+/datum/tech/bluespace
name = "'Blue-space' Research"
desc = "Research into the sub-reality known as 'blue-space'"
id = "bluespace"
-datum/tech/biotech
+/datum/tech/biotech
name = "Biological Technology"
desc = "Research into the deeper mysteries of life and organic substances."
id = "biotech"
-datum/tech/combat
+/datum/tech/combat
name = "Combat Systems Research"
desc = "The development of offensive and defensive systems."
id = "combat"
-datum/tech/magnets
+/datum/tech/magnets
name = "Electromagnetic Spectrum Research"
desc = "Research into the electromagnetic spectrum. No clue how they actually work, though."
id = "magnets"
-datum/tech/programming
+/datum/tech/programming
name = "Data Theory Research"
desc = "The development of new computer and artificial intelligence and data storage systems."
id = "programming"
-datum/tech/syndicate
+/datum/tech/syndicate
name = "Illegal Technologies Research"
desc = "The study of technologies that violate Nanotrassen regulations."
id = "syndicate"
/*
-datum/tech/arcane
+/datum/tech/arcane
name = "Arcane Research"
desc = "Research into the occult and arcane field for use in practical science"
id = "arcane"
level = 0 //It didn't become "secret" as advertised.
//Branch Techs
-datum/tech/explosives
+/datum/tech/explosives
name = "Explosives Research"
desc = "The creation and application of explosive materials."
id = "explosives"
req_tech = list("materials" = 3)
-datum/tech/generators
+/datum/tech/generators
name = "Power Generation Technology"
desc = "Research into more powerful and more reliable sources."
id = "generators"
req_tech = list("powerstorage" = 2)
-datum/tech/robotics
+/datum/tech/robotics
name = "Robotics Technology"
desc = "The development of advanced automated, autonomous machines."
id = "robotics"
diff --git a/code/modules/scripting/Implementations/Telecomms.dm b/code/modules/scripting/Implementations/Telecomms.dm
index 42c5c7aec409..5e5733c74cd6 100644
--- a/code/modules/scripting/Implementations/Telecomms.dm
+++ b/code/modules/scripting/Implementations/Telecomms.dm
@@ -253,7 +253,7 @@ var/list/allowed_custom_spans = list(SPAN_ROBOT,SPAN_YELL,SPAN_ITALICS,SPAN_SANS
var/const/SIGNAL_COOLDOWN = 20 // 2 seconds
-datum/signal
+/datum/signal
proc/mem(var/address, var/value)