Steals tg's span macros (#12232)

* Steals tg's span macros

* Fix alphabet

* Updated some more spans

* Misses a conflict

* Fix compile errors

* Converts more spans

* oops
This commit is contained in:
adamsong
2021-09-17 06:50:16 -05:00
committed by GitHub
parent 3b63dff207
commit 3baeaeb0c4
1702 changed files with 15112 additions and 14933 deletions

View File

@@ -181,7 +181,7 @@
if(QDELETED(src) || uses <= 0)
return
log_game("[key_name(user)] golem-swapped into [src]")
user.visible_message("<span class='notice'>A faint light leaves [user], moving to [src] and animating it!</span>","<span class='notice'>You leave your old body behind, and transfer into [src]!</span>")
user.visible_message(span_notice("A faint light leaves [user], moving to [src] and animating it!"),span_notice("You leave your old body behind, and transfer into [src]!"))
show_flavour = FALSE
create(ckey = user.ckey,name = user.real_name)
user.death()
@@ -397,7 +397,7 @@
id.registered_name = L.real_name
id.update_label()
else
to_chat(L, "<span class='userdanger'>Your owner is already dead! You will soon perish.</span>")
to_chat(L, span_userdanger("Your owner is already dead! You will soon perish."))
addtimer(CALLBACK(L, /mob.proc/dust, 150)) //Give em a few seconds as a mercy.
/datum/outfit/demonic_friend