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Steals tg's span macros (#12232)
* Steals tg's span macros * Fix alphabet * Updated some more spans * Misses a conflict * Fix compile errors * Converts more spans * oops
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@@ -181,7 +181,7 @@
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if(QDELETED(src) || uses <= 0)
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return
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log_game("[key_name(user)] golem-swapped into [src]")
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user.visible_message("<span class='notice'>A faint light leaves [user], moving to [src] and animating it!</span>","<span class='notice'>You leave your old body behind, and transfer into [src]!</span>")
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user.visible_message(span_notice("A faint light leaves [user], moving to [src] and animating it!"),span_notice("You leave your old body behind, and transfer into [src]!"))
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show_flavour = FALSE
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create(ckey = user.ckey,name = user.real_name)
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user.death()
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@@ -397,7 +397,7 @@
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id.registered_name = L.real_name
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id.update_label()
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else
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to_chat(L, "<span class='userdanger'>Your owner is already dead! You will soon perish.</span>")
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to_chat(L, span_userdanger("Your owner is already dead! You will soon perish."))
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addtimer(CALLBACK(L, /mob.proc/dust, 150)) //Give em a few seconds as a mercy.
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/datum/outfit/demonic_friend
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