Move some stuff from different layers to different planes

Moves everything on a 15+ layer to a plane. So now you get screen catcher (-99, was already on a plane), lighting (15), effects that ignore lighting (16), fullscreen UI effects (18), screen objects used to build the UI (19), actual equipment in the UI slots (20), and everything else (0).

Also created a file to contain plane and layer defines for hopeful eventual use.

Hopefully this doesn't change anything now but does enable some nifty new features in the future.
This commit is contained in:
MrPerson
2016-04-24 03:36:22 -07:00
parent e1c4f14b65
commit 3f70f880ac
41 changed files with 89 additions and 106 deletions

View File

@@ -13,6 +13,7 @@
icon_state = "blank"
anchored = 1
layer = 99
plane = PLANE_EFFECTS_UNLIT
mouse_opacity = 0
unacidable = 1//Just to be sure.