One handed crusher (With new sprites) (#17778)

* 1-Handed Crusher

The crusher can now be held in 1 hand, wield it to use it.

* one-handed crusher

one-handed crusher

* Update dynamic.json
This commit is contained in:
Xander3359
2023-02-11 11:27:38 -05:00
committed by GitHub
parent fa67c930d0
commit 402e2d775a
8 changed files with 43 additions and 31 deletions

View File

@@ -393,9 +393,9 @@
status_type = STATUS_EFFECT_REPLACE
alert_type = null
var/mutable_appearance/marked_underlay
var/obj/item/twohanded/required/kinetic_crusher/hammer_synced
var/obj/item/twohanded/kinetic_crusher/hammer_synced
/datum/status_effect/crusher_mark/on_creation(mob/living/new_owner, obj/item/twohanded/required/kinetic_crusher/new_hammer_synced)
/datum/status_effect/crusher_mark/on_creation(mob/living/new_owner, obj/item/twohanded/kinetic_crusher/new_hammer_synced)
. = ..()
if(.)
hammer_synced = new_hammer_synced

View File

@@ -163,7 +163,7 @@
name = "Kinetic Crusher Chest"
desc = "Contains an assortment of kinetic crusher equipment."
respawn_loot = list(
/obj/item/twohanded/required/kinetic_crusher=1,
/obj/item/twohanded/kinetic_crusher=1,
/obj/item/crusher_trophy/vortex_talisman=1,
/obj/item/crusher_trophy/demon_claws=1,
/obj/item/crusher_trophy/tail_spike=1,

View File

@@ -1161,7 +1161,7 @@
item_state = "advpa1_hardsuit"
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/powerarmor_advanced
hardsuit_type = "advancedpa1"
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/twohanded/required/kinetic_crusher, /obj/item/pickaxe, /obj/item/pickaxe/drill/jackhammer, /obj/item/shield/riot/goliath, /obj/item/shield/riot/roman)
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/twohanded/kinetic_crusher, /obj/item/pickaxe, /obj/item/pickaxe/drill/jackhammer, /obj/item/shield/riot/goliath, /obj/item/shield/riot/roman)
armor = list(MELEE = 50, BULLET = 10, LASER = 25, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 0, ACID = 10, WOUND = 0)
slowdown = 0
strip_delay = 180

View File

@@ -1,14 +1,14 @@
/*********************Mining Hammer****************/
/obj/item/twohanded/required/kinetic_crusher
/obj/item/twohanded/kinetic_crusher
icon = 'icons/obj/mining.dmi'
icon_state = "mining_hammer1"
item_state = "mining_hammer1"
icon_state = "mining_hammer0"
lefthand_file = 'icons/mob/inhands/weapons/hammers_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/hammers_righthand.dmi'
name = "proto-kinetic crusher"
desc = "An early design of the proto-kinetic accelerator, it is little more than a combination of various mining tools cobbled together, forming a high-tech club. \
While it is an effective mining tool, it did little to aid any but the most skilled and/or suicidal miners against local fauna."
force = 20 //As much as a bone spear, but this is significantly more annoying to carry around due to requiring the use of both hands at all times
force = 0 //Can't be used if not wielded
force_wielded = 20 //As much as a bone spear, but this is significantly more annoying to carry around due to requiring the use of both hands at all times
w_class = WEIGHT_CLASS_BULKY
obj_flags = UNIQUE_RENAME
slot_flags = ITEM_SLOT_BACK
@@ -28,15 +28,19 @@
var/detonation_damage = 50
var/backstab_bonus = 30
/obj/item/twohanded/required/kinetic_crusher/Initialize()
/obj/item/twohanded/kinetic_crusher/update_icon() //Updates the sprite for in-hand and on-mob.
icon_state = "mining_hammer[wielded]"
return
/obj/item/twohanded/kinetic_crusher/Initialize()
. = ..()
AddComponent(/datum/component/butchering, 60, 110) //technically it's huge and bulky, but this provides an incentive to use it
/obj/item/twohanded/required/kinetic_crusher/Destroy()
/obj/item/twohanded/kinetic_crusher/Destroy()
QDEL_LIST(trophies)
return ..()
/obj/item/twohanded/required/kinetic_crusher/examine(mob/living/user)
/obj/item/twohanded/kinetic_crusher/examine(mob/living/user)
. = ..()
. += span_notice("Mark a large creature with the destabilizing force, then hit them in melee to do <b>[force + detonation_damage]</b> damage.")
. += span_notice("Does <b>[force + detonation_damage + backstab_bonus]</b> damage if the target is backstabbed, instead of <b>[force + detonation_damage]</b>.")
@@ -44,7 +48,7 @@
var/obj/item/crusher_trophy/T = t
. += span_notice("It has \a [T] attached, which causes [T.effect_desc()].")
/obj/item/twohanded/required/kinetic_crusher/attackby(obj/item/I, mob/living/user)
/obj/item/twohanded/kinetic_crusher/attackby(obj/item/I, mob/living/user)
if(I.tool_behaviour == TOOL_CROWBAR)
if(LAZYLEN(trophies))
to_chat(user, span_notice("You remove [src]'s trophies."))
@@ -60,7 +64,11 @@
else
return ..()
/obj/item/twohanded/required/kinetic_crusher/attack(mob/living/target, mob/living/carbon/user)
/obj/item/twohanded/kinetic_crusher/attack(mob/living/target, mob/living/carbon/user)
if(!wielded)
to_chat(user, span_warning("[src] is too heavy to use with one hand! You fumble and drop everything."))
user.drop_all_held_items()
return
var/datum/status_effect/crusher_damage/C = target.has_status_effect(STATUS_EFFECT_CRUSHERDAMAGETRACKING)
if(!C)
C = target.apply_status_effect(STATUS_EFFECT_CRUSHERDAMAGETRACKING)
@@ -73,8 +81,12 @@
if(!QDELETED(C) && !QDELETED(target))
C.total_damage += target_health - target.health //we did some damage, but let's not assume how much we did
/obj/item/twohanded/required/kinetic_crusher/afterattack(atom/target, mob/living/user, proximity_flag, clickparams)
/obj/item/twohanded/kinetic_crusher/afterattack(atom/target, mob/living/user, proximity_flag, clickparams)
. = ..()
if(!wielded)
to_chat(user, span_warning("[src] is too heavy to use with one hand! You fumble and drop everything."))
user.drop_all_held_items()
return
if(!proximity_flag && charged)//Mark a target, or mine a tile.
var/turf/proj_turf = user.loc
if(!isturf(proj_turf))
@@ -89,7 +101,7 @@
playsound(user, 'sound/weapons/plasma_cutter.ogg', 100, 1)
D.fire()
charged = FALSE
icon_state = "mining_hammer1_uncharged"
icon_state = "mining_hammer0_uncharged"
addtimer(CALLBACK(src, .proc/Recharge), charge_time)
return
if(proximity_flag && isliving(target))
@@ -120,10 +132,10 @@
C.total_damage += detonation_damage
L.apply_damage(detonation_damage, BRUTE, blocked = def_check)
/obj/item/twohanded/required/kinetic_crusher/proc/Recharge()
/obj/item/twohanded/kinetic_crusher/proc/Recharge()
if(!charged)
charged = TRUE
icon_state = "mining_hammer1"
icon_state = "mining_hammer0"
playsound(src.loc, 'sound/weapons/kenetic_reload.ogg', 60, 1)
//destablizing force
@@ -136,7 +148,7 @@
flag = BOMB
range = 6
log_override = TRUE
var/obj/item/twohanded/required/kinetic_crusher/hammer_synced
var/obj/item/twohanded/kinetic_crusher/hammer_synced
/obj/item/projectile/destabilizer/Destroy()
hammer_synced = null
@@ -175,12 +187,12 @@
return "errors"
/obj/item/crusher_trophy/attackby(obj/item/A, mob/living/user)
if(istype(A, /obj/item/twohanded/required/kinetic_crusher))
if(istype(A, /obj/item/twohanded/kinetic_crusher))
add_to(A, user)
else
..()
/obj/item/crusher_trophy/proc/add_to(obj/item/twohanded/required/kinetic_crusher/H, mob/living/user)
/obj/item/crusher_trophy/proc/add_to(obj/item/twohanded/kinetic_crusher/H, mob/living/user)
for(var/t in H.trophies)
var/obj/item/crusher_trophy/T = t
if(istype(T, denied_type) || istype(src, T.denied_type))
@@ -192,7 +204,7 @@
to_chat(user, span_notice("You attach [src] to [H]."))
return TRUE
/obj/item/crusher_trophy/proc/remove_from(obj/item/twohanded/required/kinetic_crusher/H, mob/living/user)
/obj/item/crusher_trophy/proc/remove_from(obj/item/twohanded/kinetic_crusher/H, mob/living/user)
forceMove(get_turf(H))
H.trophies -= src
return TRUE
@@ -316,12 +328,12 @@
/obj/item/crusher_trophy/legion_skull/effect_desc()
return "a kinetic crusher to recharge <b>[bonus_value*0.1]</b> second\s faster"
/obj/item/crusher_trophy/legion_skull/add_to(obj/item/twohanded/required/kinetic_crusher/H, mob/living/user)
/obj/item/crusher_trophy/legion_skull/add_to(obj/item/twohanded/kinetic_crusher/H, mob/living/user)
. = ..()
if(.)
H.charge_time -= bonus_value
/obj/item/crusher_trophy/legion_skull/remove_from(obj/item/twohanded/required/kinetic_crusher/H, mob/living/user)
/obj/item/crusher_trophy/legion_skull/remove_from(obj/item/twohanded/kinetic_crusher/H, mob/living/user)
. = ..()
if(.)
H.charge_time += bonus_value
@@ -374,14 +386,14 @@
/obj/item/crusher_trophy/demon_claws/effect_desc()
return "melee hits to do <b>[bonus_value * 0.2]</b> more damage and heal you for <b>[bonus_value * 0.1]</b>, with <b>5X</b> effect on mark detonation"
/obj/item/crusher_trophy/demon_claws/add_to(obj/item/twohanded/required/kinetic_crusher/H, mob/living/user)
/obj/item/crusher_trophy/demon_claws/add_to(obj/item/twohanded/kinetic_crusher/H, mob/living/user)
. = ..()
if(.)
H.force += bonus_value * 0.2
H.force_wielded += bonus_value * 0.2
H.detonation_damage += bonus_value * 0.8
/obj/item/crusher_trophy/demon_claws/remove_from(obj/item/twohanded/required/kinetic_crusher/H, mob/living/user)
/obj/item/crusher_trophy/demon_claws/remove_from(obj/item/twohanded/kinetic_crusher/H, mob/living/user)
. = ..()
if(.)
H.force -= bonus_value * 0.2
@@ -451,7 +463,7 @@
/obj/item/crusher_trophy/malformed_bone/effect_desc()
return "mark detonation to have a <b>[bonus_value]</b>% chance to mark nearby targets"
/obj/item/crusher_trophy/malformed_bone/on_mark_detonation(mob/living/target, mob/living/user, obj/item/twohanded/required/kinetic_crusher/hammer_synced)
/obj/item/crusher_trophy/malformed_bone/on_mark_detonation(mob/living/target, mob/living/user, obj/item/twohanded/kinetic_crusher/hammer_synced)
if(hammer_synced)
for(var/mob/living/L in oview(2,user))//fuck you and everything around you with a mark
if(prob(bonus_value) && !L.has_status_effect(STATUS_EFFECT_CRUSHERMARK))

View File

@@ -19,7 +19,7 @@
var/icon_deny = "mining-deny"
var/list/prize_list = list( //if you add something to this, please, for the love of god, sort it by price/type. use tabs and not spaces.
new /datum/data/mining_equipment("Kinetic Accelerator", /obj/item/gun/energy/kinetic_accelerator, 750, VENDING_WEAPON),
new /datum/data/mining_equipment("Kinetic Crusher", /obj/item/twohanded/required/kinetic_crusher, 750, VENDING_WEAPON),
new /datum/data/mining_equipment("Kinetic Crusher", /obj/item/twohanded/kinetic_crusher, 750, VENDING_WEAPON),
new /datum/data/mining_equipment("Resonator", /obj/item/resonator, 800, VENDING_WEAPON),
new /datum/data/mining_equipment("Super Resonator", /obj/item/resonator/upgraded, 2500, VENDING_WEAPON),
new /datum/data/mining_equipment("Silver Pickaxe", /obj/item/pickaxe/silver, 1000, VENDING_WEAPON),
@@ -196,7 +196,7 @@
"Resonator Kit" = image(icon = 'icons/obj/mining.dmi', icon_state = "resonator"),
"Minebot Kit" = image(icon = 'icons/mob/aibots.dmi', icon_state = "mining_drone"),
"Extraction and Rescue Kit" = image(icon = 'icons/obj/fulton.dmi', icon_state = "extraction_pack"),
"Crusher Kit" = image(icon = 'icons/obj/mining.dmi', icon_state = "mining_hammer1"),
"Crusher Kit" = image(icon = 'icons/obj/mining.dmi', icon_state = "mining_hammer0"),
"Mining Conscription Kit" = image(icon = 'icons/obj/storage.dmi', icon_state = "duffel"),
"Mini Plasma Cutter Kit" = image(icon = 'icons/obj/guns/energy.dmi', icon_state="plasmacutter_mini")
)
@@ -224,7 +224,7 @@
new /obj/item/stack/marker_beacon/thirty(drop_location)
if("Crusher Kit")
new /obj/item/extinguisher/mini(drop_location)
new /obj/item/twohanded/required/kinetic_crusher(drop_location)
new /obj/item/twohanded/kinetic_crusher(drop_location)
if("Mining Conscription Kit")
new /obj/item/storage/backpack/duffelbag/mining_conscript(drop_location)
if("Mini Plasma Cutter Kit")
@@ -345,7 +345,7 @@
"Kinetic Accelerator" = image(icon = 'icons/obj/guns/energy.dmi', icon_state = "kineticgun"),
"Resonator Kit" = image(icon = 'icons/obj/mining.dmi', icon_state = "resonator"),
"Minebot Kit" = image(icon = 'icons/mob/aibots.dmi', icon_state = "mining_drone"),
"Crusher Kit" = image(icon = 'icons/obj/mining.dmi', icon_state = "mining_hammer1"),
"Crusher Kit" = image(icon = 'icons/obj/mining.dmi', icon_state = "mining_hammer0"),
"Advanced Scanner" = image(icon = 'icons/obj/device.dmi', icon_state = "adv_mining0")
)
@@ -368,7 +368,7 @@
new /obj/item/borg/upgrade/modkit/minebot_passthrough(drop_location)
if("Crusher Kit")
new /obj/item/extinguisher/mini(drop_location)
new /obj/item/twohanded/required/kinetic_crusher(drop_location)
new /obj/item/twohanded/kinetic_crusher(drop_location)
if("Advanced Scanner")
new /obj/item/t_scanner/adv_mining_scanner(drop_location)

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