Fix more spelling/grammar (#39450)

self explanatory
This commit is contained in:
bgobandit
2018-07-29 19:19:42 -04:00
committed by yogstation13-bot
parent 6667267a81
commit 43255f34bd
16 changed files with 27 additions and 27 deletions

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@@ -479,7 +479,7 @@
if(deathTick < 4) if(deathTick < 4)
deathTick += 1 deathTick += 1
else else
owner.visible_message("[owner]'s soul is absorbed into the rod, releaving the previous snake of it's duty.") owner.visible_message("[owner]'s soul is absorbed into the rod, relieving the previous snake of its duty.")
var/mob/living/simple_animal/hostile/retaliate/poison/snake/healSnake = new(owner.loc) var/mob/living/simple_animal/hostile/retaliate/poison/snake/healSnake = new(owner.loc)
var/list/chems = list("bicaridine", "salbutamol", "kelotane", "antitoxin") var/list/chems = list("bicaridine", "salbutamol", "kelotane", "antitoxin")
healSnake.poison_type = pick(chems) healSnake.poison_type = pick(chems)

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@@ -9,7 +9,7 @@
/obj/screen/alert/status_effect/freon /obj/screen/alert/status_effect/freon
name = "Frozen Solid" name = "Frozen Solid"
desc = "You're frozen inside of an ice cube, and cannot move! You can still do stuff, like shooting. Resist out of the cube!" desc = "You're frozen inside an ice cube, and cannot move! You can still do stuff, like shooting. Resist out of the cube!"
icon_state = "frozen" icon_state = "frozen"
/datum/status_effect/freon/on_apply() /datum/status_effect/freon/on_apply()

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@@ -573,7 +573,7 @@
/obj/item/circuitboard/machine/tesla_coil /obj/item/circuitboard/machine/tesla_coil
name = "Tesla Controller (Machine Board)" name = "Tesla Controller (Machine Board)"
desc = "You can use a screwdriver to switch between Research and Power Generation" desc = "You can use a screwdriver to switch between Research and Power Generation."
build_path = /obj/machinery/power/tesla_coil build_path = /obj/machinery/power/tesla_coil
req_components = list(/obj/item/stock_parts/capacitor = 1) req_components = list(/obj/item/stock_parts/capacitor = 1)
needs_anchored = FALSE needs_anchored = FALSE

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@@ -93,7 +93,7 @@
region_access = 3 region_access = 3
/obj/item/door_remote/civillian /obj/item/door_remote/civillian
name = "civillian door remote" name = "civilian door remote"
icon_state = "gangtool-white" icon_state = "gangtool-white"
region_access = 1 region_access = 1

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@@ -130,7 +130,7 @@
//////////////////////////////////// ////////////////////////////////////
/obj/item/dnainjector/anticough /obj/item/dnainjector/anticough
name = "\improper DNA injector (Anti-Cough)" name = "\improper DNA injector (Anti-Cough)"
desc = "Will stop that aweful noise." desc = "Will stop that awful noise."
remove_mutations_static = list(COUGH) remove_mutations_static = list(COUGH)
/obj/item/dnainjector/coughmut /obj/item/dnainjector/coughmut

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@@ -195,7 +195,7 @@
/obj/item/borg/upgrade/tboh /obj/item/borg/upgrade/tboh
name = "janitor cyborg trash bag of holding" name = "janitor cyborg trash bag of holding"
desc = "A trash bag of holding replace for the janiborgs standard trash bag." desc = "A trash bag of holding replacement for the janiborg's standard trash bag."
icon_state = "cyborg_upgrade3" icon_state = "cyborg_upgrade3"
require_module = 1 require_module = 1
module_type = /obj/item/robot_module/janitor module_type = /obj/item/robot_module/janitor
@@ -222,7 +222,7 @@
/obj/item/borg/upgrade/amop /obj/item/borg/upgrade/amop
name = "janitor cyborg advanced mop" name = "janitor cyborg advanced mop"
desc = "An advanced mop replacement from the janiborgs standard mop." desc = "An advanced mop replacement for the janiborg's standard mop."
icon_state = "cyborg_upgrade3" icon_state = "cyborg_upgrade3"
require_module = 1 require_module = 1
module_type = /obj/item/robot_module/janitor module_type = /obj/item/robot_module/janitor
@@ -460,7 +460,7 @@
/obj/item/borg/upgrade/defib /obj/item/borg/upgrade/defib
name = "medical cyborg defibrillator" name = "medical cyborg defibrillator"
desc = "An upgrade to the Medical module, installing a builtin \ desc = "An upgrade to the Medical module, installing a built-in \
defibrillator, for on the scene revival." defibrillator, for on the scene revival."
icon_state = "cyborg_upgrade3" icon_state = "cyborg_upgrade3"
require_module = 1 require_module = 1

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@@ -141,7 +141,7 @@
var/itercount = 0 var/itercount = 0
while(DT.density || istype(DT.loc,/area/shuttle)) // Extend towards the center of the map, trying to look for a better place to arrive while(DT.density || istype(DT.loc,/area/shuttle)) // Extend towards the center of the map, trying to look for a better place to arrive
if (itercount++ >= 100) if (itercount++ >= 100)
log_game("SPACE Z-TRANSIT ERROR: Could not not find a safe place to land [A] within 100 iterations.") log_game("SPACE Z-TRANSIT ERROR: Could not find a safe place to land [A] within 100 iterations.")
break break
if (tx < 128) if (tx < 128)
tx++ tx++

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@@ -95,7 +95,7 @@
SStgui.close_user_uis(occupant, src) SStgui.close_user_uis(occupant, src)
vr_human.real_mind = human_occupant.mind vr_human.real_mind = human_occupant.mind
vr_human.ckey = human_occupant.ckey vr_human.ckey = human_occupant.ckey
to_chat(vr_human, "<span class='notice'>Transfer successful! you are now playing as [vr_human] in VR!</span>") to_chat(vr_human, "<span class='notice'>Transfer successful! You are now playing as [vr_human] in VR!</span>")
else else
if(allow_creating_vr_humans) if(allow_creating_vr_humans)
to_chat(occupant, "<span class='warning'>Virtual avatar not found, attempting to create one...</span>") to_chat(occupant, "<span class='warning'>Virtual avatar not found, attempting to create one...</span>")
@@ -104,7 +104,7 @@
if(T) if(T)
SStgui.close_user_uis(occupant, src) SStgui.close_user_uis(occupant, src)
build_virtual_human(occupant, T, V.vr_outfit) build_virtual_human(occupant, T, V.vr_outfit)
to_chat(vr_human, "<span class='notice'>Transfer successful! you are now playing as [vr_human] in VR!</span>") to_chat(vr_human, "<span class='notice'>Transfer successful! You are now playing as [vr_human] in VR!</span>")
else else
to_chat(occupant, "<span class='warning'>Virtual world misconfigured, aborting transfer</span>") to_chat(occupant, "<span class='warning'>Virtual world misconfigured, aborting transfer</span>")
else else

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@@ -79,7 +79,7 @@
return ..() return ..()
/datum/action/innate/cult/mastervote/Activate() /datum/action/innate/cult/mastervote/Activate()
var/choice = alert(owner, "The mantle of leadership is a heavy. Success in this role requires an expert level of communication and experience. Are you sure?",, "Yes", "No") var/choice = alert(owner, "The mantle of leadership is heavy. Success in this role requires an expert level of communication and experience. Are you sure?",, "Yes", "No")
if(choice == "Yes" && IsAvailable()) if(choice == "Yes" && IsAvailable())
var/datum/antagonist/cult/C = owner.mind.has_antag_datum(/datum/antagonist/cult,TRUE) var/datum/antagonist/cult/C = owner.mind.has_antag_datum(/datum/antagonist/cult,TRUE)
pollCultists(owner,C.cult_team) pollCultists(owner,C.cult_team)

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@@ -589,7 +589,7 @@
/obj/item/flashlight/flare/culttorch /obj/item/flashlight/flare/culttorch
name = "void torch" name = "void torch"
desc = "Used by veteran cultists to instantly transport items to their needful bretheren." desc = "Used by veteran cultists to instantly transport items to their needful brethren."
w_class = WEIGHT_CLASS_SMALL w_class = WEIGHT_CLASS_SMALL
brightness_on = 1 brightness_on = 1
icon_state = "torch" icon_state = "torch"

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@@ -13,7 +13,7 @@
/datum/bounty/item/assistant/skateboard /datum/bounty/item/assistant/skateboard
name = "Skateboard" name = "Skateboard"
description = "Nanotrasen has determined walking to be a wasteful. Ship a skateboard to CentCom to speed operations up." description = "Nanotrasen has determined walking to be wasteful. Ship a skateboard to CentCom to speed operations up."
reward = 900 // the tony hawk reward = 900 // the tony hawk
wanted_types = list(/obj/vehicle/ridden/scooter/skateboard) wanted_types = list(/obj/vehicle/ridden/scooter/skateboard)

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@@ -460,7 +460,7 @@
/datum/supply_pack/security/armory/laserarmor /datum/supply_pack/security/armory/laserarmor
name = "Reflector Vest Crate" name = "Reflector Vest Crate"
desc = "Contains two vests of highly reflective material. Each armor peice diffuses a laser's energy by over half, as well as offering a good chance to reflect the laser entirely. Requires Armory access to open." desc = "Contains two vests of highly reflective material. Each armor piece diffuses a laser's energy by over half, as well as offering a good chance to reflect the laser entirely. Requires Armory access to open."
cost = 2000 cost = 2000
contains = list(/obj/item/clothing/suit/armor/laserproof, contains = list(/obj/item/clothing/suit/armor/laserproof,
/obj/item/clothing/suit/armor/laserproof) /obj/item/clothing/suit/armor/laserproof)
@@ -1078,7 +1078,7 @@
/datum/supply_pack/medical/defibs /datum/supply_pack/medical/defibs
name = "Defibrillator Crate" name = "Defibrillator Crate"
desc = "Contains two defibrillators for bringing the recently-deceased back to life." desc = "Contains two defibrillators for bringing the recently deceased back to life."
cost = 2500 cost = 2500
contains = list(/obj/item/defibrillator/loaded, contains = list(/obj/item/defibrillator/loaded,
/obj/item/defibrillator/loaded) /obj/item/defibrillator/loaded)
@@ -1162,7 +1162,7 @@
/datum/supply_pack/science/robotics/mecha_odysseus /datum/supply_pack/science/robotics/mecha_odysseus
name = "Circuit Crate (Odysseus)" name = "Circuit Crate (Odysseus)"
desc = "Ever wanted to build your own giant medical robot? Well now you can! Contains the Odysseus main control board and Odysseus peripherals board. Requires Robotics access to open." desc = "Ever wanted to build your own giant medical robot? Well, now you can! Contains the Odysseus main control board and Odysseus peripherals board. Requires Robotics access to open."
cost = 2500 cost = 2500
access = ACCESS_ROBOTICS access = ACCESS_ROBOTICS
contains = list(/obj/item/circuitboard/mecha/odysseus/peripherals, contains = list(/obj/item/circuitboard/mecha/odysseus/peripherals,

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@@ -27,7 +27,7 @@
armor = list("melee" = 40, "bullet" = 30, "laser" = 25, "energy" = 25, "bomb" = 50, "bio" = 30, "rad" = 30, "fire" = 90, "acid" = 50) armor = list("melee" = 40, "bullet" = 30, "laser" = 25, "energy" = 25, "bomb" = 50, "bio" = 30, "rad" = 30, "fire" = 90, "acid" = 50)
/obj/item/clothing/shoes/sandal /obj/item/clothing/shoes/sandal
desc = "A pair of rather plain, wooden sandals." desc = "A pair of rather plain wooden sandals."
name = "sandals" name = "sandals"
icon_state = "wizard" icon_state = "wizard"
strip_delay = 50 strip_delay = 50
@@ -91,7 +91,7 @@
/obj/item/clothing/shoes/clown_shoes/jester /obj/item/clothing/shoes/clown_shoes/jester
name = "jester shoes" name = "jester shoes"
desc = "A court jesters shoes, updated with modern squeaking technology." desc = "A court jester's shoes, updated with modern squeaking technology."
icon_state = "jester_shoes" icon_state = "jester_shoes"
/obj/item/clothing/shoes/jackboots /obj/item/clothing/shoes/jackboots

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@@ -47,7 +47,7 @@
paid_off = TRUE paid_off = TRUE
return return
else else
priority_announce("Trying to cheat us ? You'll regret this!",sender_override = ship_name) priority_announce("Trying to cheat us? You'll regret this!",sender_override = ship_name)
if(!shuttle_spawned) if(!shuttle_spawned)
spawn_shuttle() spawn_shuttle()
@@ -60,7 +60,7 @@
/datum/round_event/pirates/proc/spawn_shuttle() /datum/round_event/pirates/proc/spawn_shuttle()
shuttle_spawned = TRUE shuttle_spawned = TRUE
var/list/candidates = pollGhostCandidates("Do you wish to be considered for pirate crew ?", ROLE_TRAITOR) var/list/candidates = pollGhostCandidates("Do you wish to be considered for pirate crew?", ROLE_TRAITOR)
shuffle_inplace(candidates) shuffle_inplace(candidates)
var/datum/map_template/shuttle/pirate/default/ship = new var/datum/map_template/shuttle/pirate/default/ship = new
@@ -120,12 +120,12 @@
gps.tracking = TRUE gps.tracking = TRUE
active = TRUE active = TRUE
to_chat(user,"<span class='notice'>You toggle [src] [active ? "on":"off"].</span>") to_chat(user,"<span class='notice'>You toggle [src] [active ? "on":"off"].</span>")
to_chat(user,"<span class='warning'>The scrambling signal can be now tracked by gps.</span>") to_chat(user,"<span class='warning'>The scrambling signal can be now tracked by GPS.</span>")
START_PROCESSING(SSobj,src) START_PROCESSING(SSobj,src)
/obj/machinery/shuttle_scrambler/interact(mob/user) /obj/machinery/shuttle_scrambler/interact(mob/user)
if(!active) if(!active)
if(alert(user, "Turning the scrambler on will make the shuttle trackable by GPS. Are you sure you want to do it ?", "Scrambler", "Yes", "Cancel") == "Cancel") if(alert(user, "Turning the scrambler on will make the shuttle trackable by GPS. Are you sure you want to do it?", "Scrambler", "Yes", "Cancel") == "Cancel")
return return
if(active || !user.canUseTopic(src)) if(active || !user.canUseTopic(src))
return return

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@@ -92,7 +92,7 @@
if(issilicon(crosser)) if(issilicon(crosser))
return return
if(prob(severity) && istype(crosser) && !isvineimmune(crosser)) if(prob(severity) && istype(crosser) && !isvineimmune(crosser))
to_chat(crosser, "<span class='alert'>You accidently touch the vine and feel a strange sensation.</span>") to_chat(crosser, "<span class='alert'>You accidentally touch the vine and feel a strange sensation.</span>")
crosser.adjustToxLoss(5) crosser.adjustToxLoss(5)
/datum/spacevine_mutation/toxicity/on_eat(obj/structure/spacevine/holder, mob/living/eater) /datum/spacevine_mutation/toxicity/on_eat(obj/structure/spacevine/holder, mob/living/eater)

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@@ -33,7 +33,7 @@ Deep Blue
Quick Quick
Slow Slow
Beloved Beloved
Agressive Aggressive
Angry Angry
Bewildered Bewildered
Clumsy Clumsy