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either destroys the entire game, or increases performance... maybe both (#16178)
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@@ -394,7 +394,7 @@
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/proc/ScreenText(obj/O, maptext="", screen_loc="CENTER-7,CENTER-7", maptext_height=480, maptext_width=480)
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if(!isobj(O))
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O = new /obj/screen/text()
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O = new /atom/movable/screen/text()
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O.maptext = maptext
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O.maptext_height = maptext_height
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O.maptext_width = maptext_width
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