Automatic changelog compile [ci skip]

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Changelogs
2023-03-25 06:10:11 +00:00
parent 7217c1c6a0
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12 changed files with 63 additions and 149 deletions

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<div class="commit sansserif">
<h2 class="date">25 March 2023</h2>
<h3 class="author">Majkl-J updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">High luminosity eyes now only glow when on</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Buffs plastitanium glass windows</li>
<li class="tweak">Necropolis chest drops random nullrod instead of possessed sword</li>
<li class="rscdel">Removed dark blessing nullrod from necropolis loot</li>
<li class="rscadd">Adds Tunnely Shimbers to lobby music</li>
<li class="bugfix">Collapsible fishing rods now have properly collapsed size</li>
<li class="tweak">Chasm fishing fishes from chasms in a 3 radius area</li>
<li class="tweak">Chasm fishing only pulls up one corpse at a time</li>
<li class="bugfix">insightful cage no longer hides facial features, hair, and masks</li>
<li class="bugfix">witchhunter hat no longer hides facial features, and masks</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Robotic eyes survive a little longer against EMP spam</li>
<li class="tweak">Brass sword now has a not-stupid amount of AP (10)</li>
<li class="tweak">Brass sword now has 35% universal block chance</li>
<li class="tweak">brass sword does 1 less damage</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds EMP shield implant to the uplink</li>
</ul>
<h3 class="author">jachlompsky updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added an improved version of the Stinger that fires projectiles</li>
<li class="rscadd">Added an improved version of the bee costume</li>
<li class="bugfix">fixed an issue with the Stinger's poison injection</li>
<li class="tweak">Bee syndikit contains improved stinger & bee costume</li>
<li class="tweak">Beesease makes more bees</li>
</ul>
<h2 class="date">24 March 2023</h2>
<h3 class="author">Aquizit updated:</h3>
<ul class="changes bgimages16">
@@ -2465,105 +2502,6 @@
<ul class="changes bgimages16">
<li class="tweak">Bomb cores will no longer detonate when exploded unless in a bomb case</li>
</ul>
<h2 class="date">24 December 2022</h2>
<h3 class="author"> BurgerBB updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Tweaks the weights of AI laws for roundstart and Ion laws.</li>
</ul>
<h3 class="author"> Identification updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Minor edits to the Stechkin and APS.</li>
</ul>
<h3 class="author">GraveHat updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds GPS Signals to Tumor Fauna</li>
</ul>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Forces Drone to Stay on the Station</li>
<li class="rscadd">Mimes no longer can wall when handcuffed</li>
<li class="rscadd">Replays 1.0</li>
<li class="rscdel">Replays 2.0</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">lowered volume on suit storage unit open/closing</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">IPC can get nanites</li>
<li class="bugfix">UltraViolence dash no longer works while dead</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Black powder metabolization rate increased (0.05 -> 1)</li>
<li class="tweak">Black powder explosion temp required increased (474 -> 737)</li>
<li class="rscdel">Frenzy holoparasite dash passive no longer flings you across 25% of the z-level</li>
<li class="bugfix">Frenzy holoparasite ome wa mu shinderu ability no longer spammable</li>
<li class="tweak">Chameleon glasses no longer provide armor</li>
</ul>
<h3 class="author">MrStonedOne & MothBlocks updated:</h3>
<ul class="changes bgimages16">
<li class="experiment">Some performance improvements</li>
</ul>
<h3 class="author">Notamaniac updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Cybernetic and ghetto hearts no longer perform vanishing acts when they stop beating. It's "Beat still my heart," not "Beat still my heart and turn invisible."</li>
</ul>
<h3 class="author">ReddicusDragon updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds name logging to paystand naming</li>
<li class="tweak">tweaks paystands to have more personality</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">return of the stimball flamethrower</li>
<li class="rscadd">tritium now causes a bit of radiation when used it flamethrowers</li>
<li class="tweak">tritium does less damage in flamethrowers</li>
<li class="tweak">oxygen in flamethrower fuel counts toward available oxygen</li>
<li class="tweak">flamethrower damage now limited by available oxygen</li>
<li class="bugfix">fixes flamethrower icon not updating</li>
<li class="bugfix">tritium and hydrogen now damage blobs properly</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">If a gun is more inaccurate than most other guns AND it fires in bursts, setting it to semi-automatic sets its inaccuracy to normal (for any gun)</li>
<li class="tweak">.357 has innate 15 AP now, Heartpiercer buffed to compensate</li>
<li class="tweak">All pistol and revolver ammunition types have scarier wound bonuses that should be semi-relevant so you can't just shrug off being SHOT</li>
<li class="tweak">All revolver ammo types have half the normal wound chance falloff</li>
<li class="tweak">10mm incind and EMP now both do 25 damage instead of 20</li>
<li class="tweak">10mm EMP heavy EMPs the tile it hits and does a light EMP in the tile around rather than just a light EMP on its own tile so it actually counters sec</li>
<li class="tweak">Armor is now 25% more effective against pellet-like shotgun projectiles</li>
<li class="tweak">Protolathe .38 speed loader design moved to armory lathe</li>
<li class="tweak">.38 printed at an autolathe can only be done while hacked, also only prints single bullets</li>
<li class="tweak">War clockies no longer get to make converts into their ridiculously powerful species type</li>
<li class="tweak">Shotgun slugs now lose 2 damage and 1.5 stamina damage per tile traveled</li>
<li class="tweak">Pellet damage falloff is minorly less bad</li>
</ul>
<h3 class="author">ThatLing updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">CentCom won't tell you to call the shuttle if it's already been called</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">a variation of the BM speedwagon except it doesnt obliterate people it crashes into (admin only like the normal speedwagon)</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Moves some lights that were previously on windows</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">You can now see how much someone is bleeding through examine or health scan</li>
<li class="tweak">All species that can fly can now buy Flight Potions from the uplink</li>
<li class="bugfix">Fixed Dark H.O.N.K. wreckage not reconstructing into a Dark H.O.N.K.</li>
<li class="bugfix">Fixed traitor Dark H.O.N.K. requiring nukie access</li>
<li class="tweak">Changed all ship directions to have compass direction hints e.g. Port will now say (W) as in "West"</li>
<li class="tweak">Darkspawn now only get upgrade points on unique beadings</li>
<li class="bugfix">Chameleon armor and glasses now provide armor correctly</li>
<li class="bugfix">Chameleon items will no longer hide parts of your face or body if the disguised item does not. Chameleon masks will always hide your face (but not always headset, glasses, etc) if the voice changer is on.</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>

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@@ -37969,3 +37969,29 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Aquizit:
- bugfix: Fixes the other of the evac door issues that wasn't diagnosed the first
time since it causes the same issue.
2023-03-25:
Majkl-J:
- bugfix: High luminosity eyes now only glow when on
Moltijoe:
- tweak: Buffs plastitanium glass windows
- tweak: Necropolis chest drops random nullrod instead of possessed sword
- rscdel: Removed dark blessing nullrod from necropolis loot
- rscadd: Adds Tunnely Shimbers to lobby music
- bugfix: Collapsible fishing rods now have properly collapsed size
- tweak: Chasm fishing fishes from chasms in a 3 radius area
- tweak: Chasm fishing only pulls up one corpse at a time
- bugfix: insightful cage no longer hides facial features, hair, and masks
- bugfix: witchhunter hat no longer hides facial features, and masks
Mqiib:
- tweak: Robotic eyes survive a little longer against EMP spam
- tweak: Brass sword now has a not-stupid amount of AP (10)
- tweak: Brass sword now has 35% universal block chance
- tweak: brass sword does 1 less damage
SapphicOverload:
- rscadd: Adds EMP shield implant to the uplink
jachlompsky:
- rscadd: Added an improved version of the Stinger that fires projectiles
- rscadd: Added an improved version of the bee costume
- bugfix: fixed an issue with the Stinger's poison injection
- tweak: Bee syndikit contains improved stinger & bee costume
- tweak: Beesease makes more bees

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@@ -1,8 +0,0 @@
author: "jachlompsky"
delete-after: true
changes:
- rscadd: "Added an improved version of the Stinger that fires projectiles"
- rscadd: "Added an improved version of the bee costume"
- bugfix: "fixed an issue with the Stinger's poison injection"
- tweak: "Bee syndikit contains improved stinger & bee costume"
- tweak: "Beesease makes more bees"

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@@ -1,4 +0,0 @@
author: "Mqiib"
delete-after: true
changes:
- tweak: "Robotic eyes survive a little longer against EMP spam"

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@@ -1,4 +0,0 @@
author: "Moltijoe"
delete-after: true
changes:
- rscadd: "Adds Tunnely Shimbers to lobby music"

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@@ -1,4 +0,0 @@
author: "Moltijoe"
delete-after: true
changes:
- tweak: "Buffs plastitanium glass windows"

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@@ -1,6 +0,0 @@
author: "Mqiib"
delete-after: true
changes:
- tweak: "Brass sword now has a not-stupid amount of AP (10)"
- tweak: "Brass sword now has 35% universal block chance"
- tweak: "brass sword does 1 less damage"

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@@ -1,5 +0,0 @@
author: "Moltijoe"
delete-after: true
changes:
- tweak: "Necropolis chest drops random nullrod instead of possessed sword"
- rscdel: "Removed dark blessing nullrod from necropolis loot"

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@@ -1,4 +0,0 @@
author: "Majkl-J"
delete-after: true
changes:
- bugfix: "High luminosity eyes now only glow when on"

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@@ -1,4 +0,0 @@
author: "SapphicOverload"
delete-after: true
changes:
- rscadd: "Adds EMP shield implant to the uplink"

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@@ -1,5 +0,0 @@
author: "Moltijoe"
delete-after: true
changes:
- bugfix: "insightful cage no longer hides facial features, hair, and masks"
- bugfix: "witchhunter hat no longer hides facial features, and masks"

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@@ -1,6 +0,0 @@
author: "Moltijoe"
delete-after: true
changes:
- bugfix: "Collapsible fishing rods now have properly collapsed size"
- tweak: "Chasm fishing fishes from chasms in a 3 radius area"
- tweak: "Chasm fishing only pulls up one corpse at a time"