This commit is contained in:
wejengin2
2020-10-24 12:41:29 +02:00
committed by GitHub
parent deb0f74d99
commit 4f56ec72fb
5 changed files with 30 additions and 9 deletions

View File

@@ -101,6 +101,9 @@
#define LIGHTING_LAYER 15
#define LIGHTING_RENDER_TARGET "LIGHT_PLANE"
#define RAD_TEXT_LAYER 15.1
#define ABOVE_LIGHTING_PLANE 16
#define ABOVE_LIGHTING_LAYER 16
#define ABOVE_LIGHTING_RENDER_TARGET "ABOVE_LIGHTING_PLANE"

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@@ -29,10 +29,17 @@
if(strength > RAD_MINIMUM_CONTAMINATION)
SSradiation.warn(src)
//Let's make er glow
//This relies on parent not being a turf or something. IF YOU CHANGE THAT, CHANGE THIS
var/atom/movable/master = parent
master.add_filter("rad_glow", 2, list("type" = "outline", "color" = "#39ff1430", "size" = 2))
addtimer(CALLBACK(src, .proc/glow_loop, master), rand(1,19))//Things should look uneven
START_PROCESSING(SSradiation, src)
/datum/component/radioactive/Destroy()
STOP_PROCESSING(SSradiation, src)
var/atom/movable/master = parent
master.remove_filter("rad_glow")
return ..()
/datum/component/radioactive/process()
@@ -46,6 +53,12 @@
if(strength <= RAD_BACKGROUND_RADIATION)
return PROCESS_KILL
/datum/component/radioactive/proc/glow_loop(atom/movable/master)
var/filter = master.get_filter("rad_glow")
if(filter)
animate(filter, alpha = 110, time = 15, loop = -1)
animate(alpha = 40, time = 25)
/datum/component/radioactive/InheritComponent(datum/component/C, i_am_original, list/arguments)
if(!i_am_original)
return

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@@ -101,7 +101,6 @@
// modify the ignored_things list in __HELPERS/radiation.dm instead
var/static/list/blacklisted = typecacheof(list(
/turf,
/mob,
/obj/structure/cable,
/obj/machinery/atmospherics,
/obj/item/ammo_casing,

View File

@@ -1092,6 +1092,12 @@
if(filter_data && filter_data[name])
return filters[filter_data.Find(name)]
/atom/movable/proc/remove_filter(name)
if(filter_data && filter_data[name])
filter_data -= name
update_filters()
/atom/proc/intercept_zImpact(atom/movable/AM, levels = 1)
return FALSE

View File

@@ -85,17 +85,17 @@
for(var/i in rad_places)
var/turf/place = i
if(get_dist(user, place) >= range*2) //Rads are easier to see than wires under the floor
if(get_dist(user, place) >= range*5) //Rads are easier to see than wires under the floor
continue
var/strength = round(rad_places[i] / 1000, 0.1)
var/image/pic = new(loc = place)
var/image/pic = image(loc = place)
var/mutable_appearance/MA = new()
MA.alpha = 180
MA.maptext = "[strength]k"
MA.color = "#64C864"
MA.layer = FLY_LAYER
MA.maptext = "<span class='maptext'>[strength]k</span>"
MA.color = "#04e604"
MA.layer = RAD_TEXT_LAYER
MA.plane = GAME_PLANE
pic.appearance = MA
flick_overlay(pic, list(user.client), 8)
flick_overlay(pic, list(user.client), 10)
/obj/item/clothing/glasses/meson/engine/proc/show_shuttle()
var/mob/living/carbon/human/user = loc