Adds station traits: Small modifiers that can randomly be chosen each round (#11134)

* Station Traits

* Update positive_traits.dm

* Test

* Revert "Test"

This reverts commit c99e3e9db5.

* Update sound.dm

* Update code/datums/station_traits/positive_traits.dm

Co-authored-by: Redmoogle <dakotamew@gmail.com>

* Update code/__HELPERS/priority_announce.dm

Co-authored-by: Redmoogle <dakotamew@gmail.com>

* Update ai_laws.dm

* Update traits.dm

* Update neutral_traits.dm

* Update negative_traits.dm

* Negative bot trait

* Update negative_traits.dm

* Adds an admin log hpoefully

* Update station.dm

* Update station.dm

* Update station.dm

* Update station.dm

* Update station.dm

* Update station.dm

* Update station.dm

* Removes custom alert message for now

* Update station.dm

* Update game_mode.dm

* Update extended.dm

* Update game_mode.dm

* Update dynamic.dm

* Update dynamic.dm

* Update extended.dm

* Update game_mode.dm

* Update dynamic.dm

* Update game_mode.dm

* Update dynamic.dm

* Update extended.dm

* Revert "Update extended.dm"

This reverts commit 2235319bb3.

* Revert "Update dynamic.dm"

This reverts commit 6af1fbaf60.

* Revert "Update game_mode.dm"

This reverts commit dd84d504dc.

* Try again

* Update game_mode.dm

* Let's test making them more common

* Medbot update

* Update negative_traits.dm

* Update negative_traits.dm

* tHNE great f

* Update traits.dm

* Update job.dm

* Update negative_traits.dm

Co-authored-by: Redmoogle <dakotamew@gmail.com>
This commit is contained in:
swissloaf
2021-04-10 06:17:08 -05:00
committed by GitHub
parent 286fb205af
commit 51fbb4059c
161 changed files with 791 additions and 120 deletions

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@@ -383,3 +383,10 @@
#define COMSIG_XENO_TURF_CLICK_SHIFT "xeno_turf_click_shift" //from turf ShiftClickOn(): (/mob)
#define COMSIG_XENO_TURF_CLICK_CTRL "xeno_turf_click_alt" //from turf AltClickOn(): (/mob)
#define COMSIG_XENO_MONKEY_CLICK_CTRL "xeno_monkey_click_ctrl" //from monkey CtrlClickOn(): (/mob)
/// job subsystem has spawned and equipped a new mob
#define COMSIG_GLOB_JOB_AFTER_SPAWN "!job_after_spawn"
///Subsystem signals
///From base of datum/controller/subsystem/Initialize: (start_timeofday)
#define COMSIG_SUBSYSTEM_POST_INITIALIZE "subsystem_post_initialize"

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@@ -75,3 +75,21 @@
'sound/hallucinations/growl3.ogg', 'sound/hallucinations/im_here1.ogg', 'sound/hallucinations/im_here2.ogg', 'sound/hallucinations/i_see_you1.ogg', 'sound/hallucinations/i_see_you2.ogg',\
'sound/hallucinations/look_up1.ogg', 'sound/hallucinations/look_up2.ogg', 'sound/hallucinations/over_here1.ogg', 'sound/hallucinations/over_here2.ogg', 'sound/hallucinations/over_here3.ogg',\
'sound/hallucinations/turn_around1.ogg', 'sound/hallucinations/turn_around2.ogg', 'sound/hallucinations/veryfar_noise.ogg', 'sound/hallucinations/wail.ogg')
///Announcer audio keys
#define ANNOUNCER_AIMALF "announcer_aimalf"
#define ANNOUNCER_ALIENS "announcer_aliens"
#define ANNOUNCER_ANIMES "announcer_animes"
#define ANNOUNCER_GRANOMALIES "announcer_granomalies"
#define ANNOUNCER_INTERCEPT "announcer_intercept"
#define ANNOUNCER_IONSTORM "announcer_ionstorm"
#define ANNOUNCER_METEORS "announcer_meteors"
#define ANNOUNCER_OUTBREAK5 "announcer_outbreak5"
#define ANNOUNCER_OUTBREAK7 "announcer_outbreak7"
#define ANNOUNCER_POWEROFF "announcer_poweroff"
#define ANNOUNCER_POWERON "announcer_poweron"
#define ANNOUNCER_RADIATION "announcer_radiation"
#define ANNOUNCER_SHUTTLECALLED "announcer_shuttlecalled"
#define ANNOUNCER_SHUTTLEDOCK "announcer_shuttledock"
#define ANNOUNCER_SHUTTLERECALLED "announcer_shuttlerecalled"
#define ANNOUNCER_SPANOMALIES "announcer_spanomalies"

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@@ -0,0 +1,3 @@
#define STATION_TRAIT_POSITIVE 1
#define STATION_TRAIT_NEUTRAL 2
#define STATION_TRAIT_NEGATIVE 3

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@@ -110,6 +110,7 @@
#define INIT_ORDER_VIS 80
#define INIT_ORDER_MATERIALS 76
#define INIT_ORDER_RESEARCH 75
#define INIT_ORDER_STATION 74
#define INIT_ORDER_EVENTS 70
#define INIT_ORDER_MAPPING 65
#define INIT_ORDER_JOBS 60

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@@ -210,6 +210,7 @@
#define CLOTHING_TRAIT "clothing"
#define VEHICLE_TRAIT "vehicle" // inherited from riding vehicles
#define INNATE_TRAIT "innate"
#define STATION_TRAIT "station-trait"
// unique trait sources, still defines
#define CLONING_POD_TRAIT "cloning-pod"
@@ -252,3 +253,12 @@
#define GUARDIAN_TRAIT "guardian_trait"
#define RANDOM_BLACKOUTS "random_blackouts"
#define MADE_UNCLONEABLE "made-uncloneable"
///Traits given by station traits
#define STATION_TRAIT_BANANIUM_SHIPMENTS "station_trait_bananium_shipments"
#define STATION_TRAIT_CARP_INFESTATION "station_trait_carp_infestation"
#define STATION_TRAIT_PREMIUM_INTERNALS "station_trait_premium_internals"
#define STATION_TRAIT_RANDOM_ARRIVALS "station_trait_random_arrivals"
#define STATION_TRAIT_FILLED_MAINT "station_trait_filled_maint"
#define STATION_TRAIT_EMPTY_MAINT "station_trait_empty_maint"
#define STATION_TRAIT_PDA_GLITCHED "station_trait_pda_glitched"

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@@ -1,8 +1,10 @@
/proc/priority_announce(text, title = "", sound = 'sound/ai/attention.ogg', type , sender_override)
/proc/priority_announce(text, title = "", sound, type, sender_override, has_important_message)
if(!text)
return
var/announcement
if(!istype(sound, /sound))
sound = SSstation.announcer.event_sounds[sound] || SSstation.announcer.get_rand_alert_sound()
if(type == "Priority")
announcement += "<h1 class='alert'>Priority Announcement</h1>"
@@ -26,6 +28,10 @@
else
GLOB.news_network.SubmitArticle(title + "<br><br>" + text, "Central Command", "Station Announcements", null)
///If the announcer overrides alert messages, use that message.
if(SSstation.announcer.custom_alert_message && !has_important_message)
announcement += SSstation.announcer.custom_alert_message
else
announcement += "<br><span class='alert'>[html_encode(text)]</span><br>"
announcement += "<br>"
@@ -46,7 +52,7 @@
title = "Classified [command_name()] Update"
if(announce)
priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg')
priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", SSstation.announcer.get_rand_report_sound(), has_important_message = TRUE)
var/datum/comm_message/M = new
M.title = title

View File

@@ -1115,6 +1115,27 @@ B --><-- A
/proc/get_random_station_turf()
return safepick(get_area_turfs(pick(GLOB.the_station_areas)))
/proc/get_safe_random_station_turf(list/areas_to_pick_from = GLOB.the_station_areas) //excludes dense turfs (like walls) and areas that have valid_territory set to FALSE
for (var/i in 1 to 5)
var/list/L = get_area_turfs(pick(areas_to_pick_from))
var/turf/target
while (L.len && !target)
var/I = rand(1, L.len)
var/turf/T = L[I]
var/area/X = get_area(T)
if(!T.density && X.valid_territory)
var/clear = TRUE
for(var/obj/O in T)
if(O.density)
clear = FALSE
break
if(clear)
target = T
if (!target)
L.Cut(I,I+1)
if (target)
return target
/proc/get_closest_atom(type, list, source)
var/closest_atom
var/closest_distance

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@@ -40,6 +40,7 @@ GLOBAL_LIST_EMPTY(servant_spawns) //Servants of Ratvar spawn here
GLOBAL_LIST_EMPTY(servant_spawns_scarabs) //Servants of Ratvar spawn here
GLOBAL_LIST_EMPTY(city_of_cogs_spawns) //Anyone entering the City of Cogs spawns here
GLOBAL_LIST_EMPTY(ruin_landmarks)
GLOBAL_LIST_EMPTY(bar_areas)
//away missions
GLOBAL_LIST_EMPTY(awaydestinations) //a list of landmarks that the warpgate can take you to

View File

@@ -162,6 +162,7 @@
//used to initialize the subsystem AFTER the map has loaded
/datum/controller/subsystem/Initialize(start_timeofday)
initialized = TRUE
SEND_SIGNAL(src, COMSIG_SUBSYSTEM_POST_INITIALIZE, start_timeofday)
var/time = (REALTIMEOFDAY - start_timeofday) / 10
var/msg = "Initialized [name] subsystem within [time] second[time == 1 ? "" : "s"]!"
to_chat(world, "<span class='boldannounce'>[msg]</span>")

View File

@@ -23,7 +23,7 @@ SUBSYSTEM_DEF(communications)
minor_announce(html_decode(input),"[user.name] Announces:")
silicon_message_cooldown = world.time + COMMUNICATION_COOLDOWN_AI
else
priority_announce(html_decode(user.treat_message(input)), null, 'sound/misc/announce.ogg', "Captain")
priority_announce(html_decode(user.treat_message(input)), null, 'sound/misc/announce.ogg', "Captain", has_important_message = TRUE)
nonsilicon_message_cooldown = world.time + COMMUNICATION_COOLDOWN
user.log_talk(input, LOG_SAY, tag="priority announcement")
message_admins("[ADMIN_LOOKUPFLW(user)] has made a priority announcement.")

View File

@@ -50,6 +50,10 @@ SUBSYSTEM_DEF(economy)
var/list/dep_cards = list()
///ref to moneysink. Only one should exist on the map. Has its payout() proc called every budget cycle
var/obj/item/energy_harvester/moneysink = null
///The modifier multiplied to the value of bounties paid out.
var/bounty_modifier = 1
///The modifier multiplied to the value of cargo pack prices.
var/pack_price_modifier = 1
/datum/controller/subsystem/economy/Initialize(timeofday)
var/budget_to_hand_out = round(budget_pool / department_accounts.len)

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@@ -441,7 +441,14 @@ SUBSYSTEM_DEF(job)
//If we joined at roundstart we should be positioned at our workstation
if(!joined_late)
var/spawning_handled = FALSE
var/obj/S = null
if(HAS_TRAIT(SSstation, STATION_TRAIT_RANDOM_ARRIVALS))
DropLandAtRandomHallwayPoint(living_mob)
spawning_handled = TRUE
else if(length(GLOB.jobspawn_overrides[rank]))
S = pick(GLOB.jobspawn_overrides[rank])
else
for(var/obj/effect/landmark/start/sloc in GLOB.start_landmarks_list)
if(sloc.name != rank)
S = sloc //so we can revert to spawning them on top of eachother if something goes wrong
@@ -451,11 +458,9 @@ SUBSYSTEM_DEF(job)
S = sloc
sloc.used = TRUE
break
if(length(GLOB.jobspawn_overrides[rank]))
S = pick(GLOB.jobspawn_overrides[rank])
if(S)
S.JoinPlayerHere(living_mob, FALSE)
if(!S) //if there isn't a spawnpoint send them to latejoin, if there's no latejoin go yell at your mapper
if(!S && !spawning_handled) //if there isn't a spawnpoint send them to latejoin, if there's no latejoin go yell at your mapper
log_world("Couldn't find a round start spawn point for [rank]")
SendToLateJoin(living_mob)
@@ -679,6 +684,14 @@ SUBSYSTEM_DEF(job)
message_admins(msg)
CRASH(msg)
///Lands specified mob at a random spot in the hallways
/datum/controller/subsystem/job/proc/DropLandAtRandomHallwayPoint(mob/living/living_mob)
var/turf/spawn_turf = get_safe_random_station_turf(typesof(/area/hallway))
var/obj/structure/closet/supplypod/centcompod/toLaunch = new()
living_mob.forceMove(toLaunch)
new /obj/effect/DPtarget(spawn_turf, toLaunch)
///////////////////////////////////
//Keeps track of all living heads//

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@@ -0,0 +1,52 @@
PROCESSING_SUBSYSTEM_DEF(station)
name = "Station"
init_order = INIT_ORDER_STATION
flags = SS_BACKGROUND
runlevels = RUNLEVEL_GAME
wait = 5 SECONDS
///A list of currently active station traits
var/list/station_traits = list()
///Assoc list of trait type || assoc list of traits with weighted value. Used for picking traits from a specific category.
var/list/selectable_traits_by_types = list(STATION_TRAIT_POSITIVE = list(), STATION_TRAIT_NEUTRAL = list(), STATION_TRAIT_NEGATIVE = list())
///Currently active announcer. Starts as a type but gets initialized after traits are selected
var/datum/centcom_announcer/announcer = /datum/centcom_announcer/default
/datum/controller/subsystem/processing/station/Initialize(timeofday)
//If doing unit tests we don't do none of that trait shit ya know?
#ifndef UNIT_TESTS
SetupTraits()
#endif
announcer = new announcer() //Initialize the station's announcer datum
return ..()
///Rolls for the amount of traits and adds them to the traits list
/datum/controller/subsystem/processing/station/proc/SetupTraits()
for(var/i in subtypesof(/datum/station_trait))
var/datum/station_trait/trait_typepath = i
selectable_traits_by_types[initial(trait_typepath.trait_type)][trait_typepath] = initial(trait_typepath.weight)
var/positive_trait_count = pick(12;0, 5;1, 1;2)
var/neutral_trait_count = pick(5;0, 10;1, 3;2)
var/negative_trait_count = pick(12;0, 5;1, 1;2)
pick_traits(STATION_TRAIT_POSITIVE, positive_trait_count)
pick_traits(STATION_TRAIT_NEUTRAL, neutral_trait_count)
pick_traits(STATION_TRAIT_NEGATIVE, negative_trait_count)
///Picks traits of a specific category (e.g. bad or good) and a specified amount, then initializes them and adds them to the list of traits.
/datum/controller/subsystem/processing/station/proc/pick_traits(trait_type, amount)
if(!amount)
return
for(var/iterator in 1 to amount)
var/datum/station_trait/picked_trait = pickweight(selectable_traits_by_types[trait_type]) //Rolls from the table for the specific trait type
picked_trait = new picked_trait()
station_traits += picked_trait
if(!picked_trait.blacklist)
continue
for(var/i in picked_trait.blacklist)
var/datum/station_trait/trait_to_remove = i
selectable_traits_by_types[initial(trait_to_remove.trait_type)] -= trait_to_remove

View File

@@ -394,7 +394,7 @@ SUBSYSTEM_DEF(shuttle)
emergency.setTimer(emergencyDockTime)
priority_announce("Hostile environment resolved. \
You have 3 minutes to board the Emergency Shuttle.",
null, 'sound/ai/shuttledock.ogg', "Priority")
null, ANNOUNCER_SHUTTLEDOCK, "Priority")
//try to move/request to dockHome if possible, otherwise dockAway. Mainly used for admin buttons
/datum/controller/subsystem/shuttle/proc/toggleShuttle(shuttleId, dockHome, dockAway, timed)

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@@ -293,7 +293,7 @@ SUBSYSTEM_DEF(ticker)
SSdbcore.SetRoundStart()
to_chat(world, "<span class='notice'><B>Welcome to [station_name()], enjoy your stay!</B></span>")
SEND_SOUND(world, sound('sound/ai/welcome.ogg'))
SEND_SOUND(world, sound(SSstation.announcer.get_rand_welcome_sound()))
current_state = GAME_STATE_PLAYING
webhook_send_roundstatus("ingame") //yogs - webhook support

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@@ -248,6 +248,7 @@
/datum/ai_laws/proc/set_laws_config()
var/list/law_ids = CONFIG_GET(keyed_list/random_laws)
switch(CONFIG_GET(number/default_laws))
if(0)
add_inherent_law("You may not injure a human being or, through inaction, allow a human being to come to harm.")

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@@ -0,0 +1,23 @@
///Data holder for the announcers that can be used in a game, this can be used to have alternative announcements outside of the default e.g.the intern
/datum/centcom_announcer
///Roundshift start audio
var/welcome_sounds = list()
///Sounds made when announcement is receivedc
var/alert_sounds = list()
///Sounds made when command report is received
var/command_report_sounds = list()
///Event audio, can be used for specific event announcements and is assoc key - sound. If no sound is found the default is used.area
var/event_sounds = list()
///Override this to have a custom message to show instead of the normal priority announcement
var/custom_alert_message
/datum/centcom_announcer/proc/get_rand_welcome_sound()
return pick(welcome_sounds)
/datum/centcom_announcer/proc/get_rand_alert_sound()
return pick(alert_sounds)
/datum/centcom_announcer/proc/get_rand_report_sound()
return pick(command_report_sounds)

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@@ -0,0 +1,20 @@
/datum/centcom_announcer/default
welcome_sounds = list('sound/ai/default/welcome.ogg')
alert_sounds = list('sound/ai/default/attention.ogg')
command_report_sounds = list('sound/ai/default/commandreport.ogg')
event_sounds = list(ANNOUNCER_AIMALF = 'sound/ai/default/aimalf.ogg',
ANNOUNCER_ALIENS = 'sound/ai/default/aliens.ogg',
ANNOUNCER_ANIMES = 'sound/ai/default/animes.ogg',
ANNOUNCER_GRANOMALIES = 'sound/ai/default/granomalies.ogg',
ANNOUNCER_INTERCEPT = 'sound/ai/default/intercept.ogg',
ANNOUNCER_IONSTORM = 'sound/ai/default/ionstorm.ogg',
ANNOUNCER_METEORS = 'sound/ai/default/meteors.ogg',
ANNOUNCER_OUTBREAK5 = 'sound/ai/default/outbreak5.ogg',
ANNOUNCER_OUTBREAK7 = 'sound/ai/default/outbreak7.ogg',
ANNOUNCER_POWEROFF = 'sound/ai/default/poweroff.ogg',
ANNOUNCER_POWERON = 'sound/ai/default/poweron.ogg',
ANNOUNCER_RADIATION = 'sound/ai/default/radiation.ogg',
ANNOUNCER_SHUTTLECALLED = 'sound/ai/default/shuttlecalled.ogg',
ANNOUNCER_SHUTTLEDOCK = 'sound/ai/default/shuttledock.ogg',
ANNOUNCER_SHUTTLERECALLED = 'sound/ai/default/shuttlerecalled.ogg',
ANNOUNCER_SPANOMALIES = 'sound/ai/default/spanomalies.ogg')

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@@ -0,0 +1,44 @@
/datum/centcom_announcer/intern
welcome_sounds = list('sound/ai/intern/welcome/1.ogg',
'sound/ai/intern/welcome/2.ogg',
'sound/ai/intern/welcome/3.ogg',
'sound/ai/intern/welcome/4.ogg',
'sound/ai/intern/welcome/5.ogg',
'sound/ai/intern/welcome/6.ogg')
alert_sounds = list('sound/ai/intern/alerts/1.ogg',
'sound/ai/intern/alerts/2.ogg',
'sound/ai/intern/alerts/3.ogg',
'sound/ai/intern/alerts/4.ogg',
'sound/ai/intern/alerts/5.ogg',
'sound/ai/intern/alerts/6.ogg',
'sound/ai/intern/alerts/7.ogg',
'sound/ai/intern/alerts/8.ogg',
'sound/ai/intern/alerts/9.ogg',
'sound/ai/intern/alerts/10.ogg',
'sound/ai/intern/alerts/11.ogg',
'sound/ai/intern/alerts/12.ogg',
'sound/ai/intern/alerts/13.ogg',
'sound/ai/intern/alerts/14.ogg')
command_report_sounds = list('sound/ai/intern/commandreport/1.ogg',
'sound/ai/intern/commandreport/2.ogg',
'sound/ai/intern/commandreport/3.ogg')
event_sounds = list(ANNOUNCER_AIMALF = 'sound/ai/default/aimalf.ogg',
ANNOUNCER_ALIENS = 'sound/ai/intern/aliens.ogg',
ANNOUNCER_ANIMES = 'sound/ai/intern/animes.ogg',
ANNOUNCER_GRANOMALIES = 'sound/ai/intern/granomalies.ogg',
ANNOUNCER_INTERCEPT = 'sound/ai/intern/intercept.ogg',
ANNOUNCER_IONSTORM = 'sound/ai/intern/ionstorm.ogg',
ANNOUNCER_METEORS = 'sound/ai/intern/meteors.ogg',
ANNOUNCER_OUTBREAK5 = 'sound/ai/intern/outbreak5.ogg',
ANNOUNCER_OUTBREAK7 = 'sound/ai/intern/outbreak7.ogg',
ANNOUNCER_POWEROFF = 'sound/ai/intern/poweroff.ogg',
ANNOUNCER_POWERON = 'sound/ai/intern/poweron.ogg',
ANNOUNCER_RADIATION = 'sound/ai/intern/radiation.ogg',
ANNOUNCER_SHUTTLECALLED = 'sound/ai/intern/shuttlecalled.ogg',
ANNOUNCER_SHUTTLEDOCK = 'sound/ai/intern/shuttledock.ogg',
ANNOUNCER_SHUTTLERECALLED = 'sound/ai/intern/shuttlerecalled.ogg',
ANNOUNCER_SPANOMALIES = 'sound/ai/intern/spanomalies.ogg')

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@@ -0,0 +1,20 @@
/datum/centcom_announcer/medbot
welcome_sounds = list('sound/ai/medbot/welcome.ogg')
alert_sounds = list('sound/ai/medbot/attention.ogg')
command_report_sounds = list('sound/ai/medbot/commandreport.ogg')
event_sounds = list(ANNOUNCER_AIMALF = 'sound/ai/default/aimalf.ogg',
ANNOUNCER_ALIENS = 'sound/ai/medbot/aliens.ogg',
ANNOUNCER_ANIMES = 'sound/ai/medbot/animes.ogg',
ANNOUNCER_GRANOMALIES = 'sound/ai/medbot/granomalies.ogg',
ANNOUNCER_INTERCEPT = 'sound/ai/medbot/intercept.ogg',
ANNOUNCER_IONSTORM = 'sound/ai/medbot/ionstorm.ogg',
ANNOUNCER_METEORS = 'sound/ai/medbot/meteors.ogg',
ANNOUNCER_OUTBREAK5 = 'sound/ai/medbot/outbreak5.ogg',
ANNOUNCER_OUTBREAK7 = 'sound/ai/medbot/outbreak7.ogg',
ANNOUNCER_POWEROFF = 'sound/ai/medbot/poweroff.ogg',
ANNOUNCER_POWERON = 'sound/ai/medbot/poweron.ogg',
ANNOUNCER_RADIATION = 'sound/ai/medbot/radiation.ogg',
ANNOUNCER_SHUTTLECALLED = 'sound/ai/medbot/shuttlecalled.ogg',
ANNOUNCER_SHUTTLEDOCK = 'sound/ai/medbot/shuttledock.ogg',
ANNOUNCER_SHUTTLERECALLED = 'sound/ai/medbot/shuttlerecalled.ogg',
ANNOUNCER_SPANOMALIES = 'sound/ai/medbot/spanomalies.ogg')

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@@ -120,7 +120,7 @@
* * zlevels - list of z-levels to check for a safe turf
* * extended_safety_checks - check for lava
*/
/proc/find_safe_turf(zlevel, list/zlevels, extended_safety_checks = FALSE)
/proc/find_safe_turf(zlevel, list/zlevels, extended_safety_checks = FALSE, dense_atoms = TRUE)
if(!zlevels)
if (zlevel)
zlevels = list(zlevel)
@@ -173,6 +173,16 @@
if(!L.is_safe())
continue
// Check that we're not warping onto a table or window
if(!dense_atoms)
var/density_found = FALSE
for(var/atom/movable/found_movable in F)
if(found_movable.density)
density_found = TRUE
break
if(density_found)
continue
// DING! You have passed the gauntlet, and are "probably" safe.
return F

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@@ -0,0 +1,35 @@
///Base class of station traits. These are used to influence rounds in one way or the other by influencing the levers of the station.
/datum/station_trait
///Name of the trait
var/name = "unnamed station trait"
///The type of this trait. Used to classify how this trait influences the station
var/trait_type = STATION_TRAIT_NEUTRAL
///Whether or not this trait uses process()
var/trait_processes = FALSE
///Chance relative to other traits of its type to be picked
var/weight = 10
///Does this trait show in the centcom report?
var/show_in_report = FALSE
///What message to show in the centcom report?
var/report_message
///What code-trait does this station trait give? gives none if null
var/trait_to_give
///What traits are incompatible with this one?
var/blacklist
/datum/station_trait/New()
. = ..()
SSticker.OnRoundstart(CALLBACK(src, .proc/on_round_start))
if(trait_processes)
START_PROCESSING(SSstation, src)
if(trait_to_give)
ADD_TRAIT(SSstation, trait_to_give, STATION_TRAIT)
///Proc ran when round starts. Use this for roundstart effects.
/datum/station_trait/proc/on_round_start()
return
///type of info the centcom report has on this trait, if any.
/datum/station_trait/proc/get_report()
return "[name] - [report_message]"

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@@ -0,0 +1,102 @@
/datum/station_trait/carp_infestation
name = "Carp infestation"
trait_type = STATION_TRAIT_NEGATIVE
weight = 5
show_in_report = TRUE
report_message = "Dangerous fauna is present in the area of this station."
trait_to_give = STATION_TRAIT_CARP_INFESTATION
/datum/station_trait/distant_supply_lines
name = "Distant supply lines"
trait_type = STATION_TRAIT_NEGATIVE
weight = 3
show_in_report = TRUE
report_message = "Due to the distance to our normal supply lines, cargo orders are more expensive."
blacklist = list(/datum/station_trait/strong_supply_lines)
/datum/station_trait/distant_supply_lines/on_round_start()
SSeconomy.pack_price_modifier *= 1.2
/datum/station_trait/random_spawns
name = "Drive-by landing"
trait_type = STATION_TRAIT_NEGATIVE
weight = 2
show_in_report = TRUE
report_message = "Sorry for that, we missed your station by a few miles, so we just launched you towards your station in pods. Hope you don't mind!"
trait_to_give = STATION_TRAIT_RANDOM_ARRIVALS
/datum/station_trait/blackout
name = "Blackout"
trait_type = STATION_TRAIT_NEGATIVE
weight = 3
show_in_report = TRUE
report_message = "Station lights seem to be damaged, be safe when starting your shift today."
/datum/station_trait/blackout/on_round_start()
. = ..()
for(var/a in GLOB.apcs_list)
var/obj/machinery/power/apc/current_apc = a
if(prob(60))
current_apc.overload_lighting()
/datum/station_trait/empty_maint
name = "Cleaned out maintenance"
trait_type = STATION_TRAIT_NEGATIVE
weight = 5
show_in_report = TRUE
report_message = "Our workers cleaned out most of the junk in the maintenace areas."
blacklist = list(/datum/station_trait/filled_maint)
trait_to_give = STATION_TRAIT_EMPTY_MAINT
/datum/station_trait/overflow_job_bureacracy
name = "Overflow bureacracy mistake"
trait_type = STATION_TRAIT_NEGATIVE
weight = 5
show_in_report = TRUE
var/list/jobs_to_use = list("Clown", "Bartender", "Cook", "Botanist", "Cargo Technician", "Mime", "Janitor", "Prisoner")
var/chosen_job
/datum/station_trait/overflow_job_bureacracy/New()
. = ..()
chosen_job = pick(jobs_to_use)
RegisterSignal(SSjob, COMSIG_SUBSYSTEM_POST_INITIALIZE, .proc/set_overflow_job_override)
/datum/station_trait/overflow_job_bureacracy/get_report()
return "[name] - It seems for some reason we put out the wrong job-listing for the overflow role this shift...I hope you like [chosen_job]s."
/datum/station_trait/overflow_job_bureacracy/proc/set_overflow_job_override(datum/source, new_overflow_role)
SSjob.set_overflow_role(chosen_job)
/datum/station_trait/slow_shuttle
name = "Slow Shuttle"
trait_type = STATION_TRAIT_NEGATIVE
weight = 5
show_in_report = TRUE
report_message = "Due to distance to our supply station, the cargo shuttle will have a slower flight time to your cargo department."
blacklist = list(/datum/station_trait/quick_shuttle)
/datum/station_trait/slow_shuttle/on_round_start()
. = ..()
SSshuttle.supply.callTime *= 1.5
/datum/station_trait/bot_languages
name = "Bot Language Matrix Malfunction"
trait_type = STATION_TRAIT_NEGATIVE
weight = 3
show_in_report = TRUE
report_message = "Your station's friendly bots have had their language matrix fried due to an event, resulting in some strange and unfamiliar speech patterns."
/datum/station_trait/bot_languages/New()
. = ..()
/// What "caused" our robots to go haywire (fluff)
var/event_source = pick(list("an ion storm", "a syndicate hacking attempt", "a malfunction", "issues with your onboard AI", "an intern's mistakes", "budget cuts"))
report_message = "Your station's friendly bots have had their language matrix fried due to [event_source], resulting in some strange and unfamiliar speech patterns."
/datum/station_trait/bot_languages/on_round_start()
. = ..()
//All bots that exist round start have their set language randomized.
for(var/mob/living/simple_animal/bot/found_bot in GLOB.alive_mob_list)
/// The bot's language holder - so we can randomize and change their language
var/datum/language_holder/bot_languages = found_bot.get_language_holder()
bot_languages.selected_language = bot_languages.get_random_spoken_language()

View File

@@ -0,0 +1,61 @@
/datum/station_trait/bananium_shipment
name = "Bananium Shipment"
trait_type = STATION_TRAIT_NEUTRAL
weight = 5
report_message = "Rumors has it that the clown planet has been sending support packages to clowns in this system"
trait_to_give = STATION_TRAIT_BANANIUM_SHIPMENTS
/datum/station_trait/ian_adventure
name = "Ian's Adventure"
trait_type = STATION_TRAIT_NEUTRAL
weight = 5
show_in_report = FALSE
report_message = "Ian has gone exploring somewhere in the station."
/datum/station_trait/ian_adventure/on_round_start()
for(var/mob/living/simple_animal/pet/dog/corgi/dog in GLOB.mob_list)
if(!(istype(dog, /mob/living/simple_animal/pet/dog/corgi/Ian) || istype(dog, /mob/living/simple_animal/pet/dog/corgi/puppy/ian)))
continue
// The extended safety checks at time of writing are about chasms and lava
// if there are any chasms and lava on stations in the future, woah
var/turf/current_turf = get_turf(dog)
var/turf/adventure_turf = find_safe_turf(extended_safety_checks = TRUE, dense_atoms = FALSE)
// Poof!
do_smoke(location=current_turf)
dog.forceMove(adventure_turf)
do_smoke(location=adventure_turf)
/datum/station_trait/glitched_pdas
name = "PDA glitch"
trait_type = STATION_TRAIT_NEUTRAL
weight = 15
show_in_report = TRUE
report_message = "Something seems to be wrong with the PDAs issued to you all this shift. Nothing too bad though."
trait_to_give = STATION_TRAIT_PDA_GLITCHED
/datum/station_trait/announcement_intern
name = "Announcement Intern"
trait_type = STATION_TRAIT_NEUTRAL
weight = 1
show_in_report = TRUE
report_message = "Please be nice to him."
blacklist = list(/datum/station_trait/announcement_medbot)
/datum/station_trait/announcement_intern/New()
. = ..()
SSstation.announcer = /datum/centcom_announcer/intern
/datum/station_trait/announcement_medbot
name = "Announcement \"System\""
trait_type = STATION_TRAIT_NEUTRAL
weight = 1
show_in_report = TRUE
report_message = "Our announcement system is under scheduled maintenance at the moment. Thankfully, we have a backup."
blacklist = list(/datum/station_trait/announcement_intern)
/datum/station_trait/announcement_medbot/New()
. = ..()
SSstation.announcer = /datum/centcom_announcer/medbot

View File

@@ -0,0 +1,124 @@
#define PARTY_COOLDOWN_LENGTH_MIN 6 MINUTES
#define PARTY_COOLDOWN_LENGTH_MAX 12 MINUTES
/datum/station_trait/lucky_winner
name = "Lucky winner"
trait_type = STATION_TRAIT_POSITIVE
weight = 1
show_in_report = TRUE
report_message = "Your station has won the grand prize of the annual station charity event. Free snacks will be delivered to the bar every now and then."
trait_processes = TRUE
COOLDOWN_DECLARE(party_cooldown)
/datum/station_trait/lucky_winner/on_round_start()
. = ..()
COOLDOWN_START(src, party_cooldown, rand(PARTY_COOLDOWN_LENGTH_MIN, PARTY_COOLDOWN_LENGTH_MAX))
/datum/station_trait/lucky_winner/process(delta_time)
if(!COOLDOWN_FINISHED(src, party_cooldown))
return
COOLDOWN_START(src, party_cooldown, rand(PARTY_COOLDOWN_LENGTH_MIN, PARTY_COOLDOWN_LENGTH_MAX))
var/area/area_to_spawn_in = pick(GLOB.bar_areas)
var/turf/T = pick(area_to_spawn_in.contents)
var/obj/structure/closet/supplypod/centcompod/toLaunch = new()
var/obj/item/pizzabox/pizza_to_spawn = pick(list(/obj/item/pizzabox/margherita, /obj/item/pizzabox/mushroom, /obj/item/pizzabox/meat, /obj/item/pizzabox/vegetable, /obj/item/pizzabox/pineapple))
new pizza_to_spawn(toLaunch)
for(var/i in 1 to 6)
new /obj/item/reagent_containers/food/drinks/beer(toLaunch)
new /obj/effect/DPtarget(T, toLaunch)
/datum/station_trait/galactic_grant
name = "Galactic grant"
trait_type = STATION_TRAIT_POSITIVE
weight = 5
show_in_report = TRUE
report_message = "Your station has been selected for a special grant. Some extra funds has been made available to your cargo department."
/datum/station_trait/galactic_grant/on_round_start()
var/datum/bank_account/cargo_bank = SSeconomy.get_dep_account(ACCOUNT_CAR)
cargo_bank.adjust_money(rand(2000, 5000))
/datum/station_trait/premium_internals_box
name = "Premium internals boxes"
trait_type = STATION_TRAIT_POSITIVE
weight = 10
show_in_report = TRUE
report_message = "The internals boxes for your crew have been filled with bonus equipment."
trait_to_give = STATION_TRAIT_PREMIUM_INTERNALS
/datum/station_trait/bountiful_bounties
name = "Bountiful bounties"
trait_type = STATION_TRAIT_POSITIVE
weight = 5
show_in_report = TRUE
report_message = "It seems collectors in this system are extra keen to providing bounties, and will pay more to see their completion."
/datum/station_trait/bountiful_bounties/on_round_start()
SSeconomy.bounty_modifier *= 1.2
/datum/station_trait/strong_supply_lines
name = "Strong supply lines"
trait_type = STATION_TRAIT_POSITIVE
weight = 5
show_in_report = TRUE
report_message = "Prices are low in this system, BUY BUY BUY!"
blacklist = list(/datum/station_trait/distant_supply_lines)
/datum/station_trait/strong_supply_lines/on_round_start()
SSeconomy.pack_price_modifier *= 0.8
/datum/station_trait/scarves
name = "Scarves"
trait_type = STATION_TRAIT_POSITIVE
weight = 5
show_in_report = TRUE
var/list/scarves
/datum/station_trait/scarves/New()
. = ..()
report_message = pick(
"Nanotrasen is experimenting with seeing if neck warmth improves employee morale.",
"After Space Fashion Week, scarves are the hot new accessory.",
"Everyone was simultaneously a little bit cold when they packed to go to the station.",
"The station is definitely not under attack by neck grappling aliens masquerading as wool. Definitely not.",
"You all get free scarves. Don't ask why.",
"A shipment of scarves was delivered to the station.",
)
scarves = typesof(/obj/item/clothing/neck/scarf) + list(
/obj/item/clothing/neck/stripedredscarf,
/obj/item/clothing/neck/stripedgreenscarf,
/obj/item/clothing/neck/stripedbluescarf,
)
RegisterSignal(SSdcs, COMSIG_GLOB_JOB_AFTER_SPAWN, .proc/on_job_after_spawn)
/datum/station_trait/scarves/proc/on_job_after_spawn(datum/source, datum/job/job, mob/living/living_mob, mob/M, joined_late)
var/scarf_type = pick(scarves)
living_mob.equip_to_slot_or_del(new scarf_type(living_mob), ITEM_SLOT_NECK)
/datum/station_trait/filled_maint
name = "Filled up maintenance"
trait_type = STATION_TRAIT_POSITIVE
weight = 5
show_in_report = TRUE
report_message = "Our workers accidentaly forgot more of their personal belongings in the maintenace areas."
blacklist = list(/datum/station_trait/empty_maint)
trait_to_give = STATION_TRAIT_FILLED_MAINT
/datum/station_trait/quick_shuttle
name = "Quick Shuttle"
trait_type = STATION_TRAIT_NEUTRAL
weight = 5
show_in_report = TRUE
report_message = "Due to proximity to our supply station, the cargo shuttle will have a quicker flight time to your cargo department."
blacklist = list(/datum/station_trait/slow_shuttle)
/datum/station_trait/quick_shuttle/on_round_start()
. = ..()
SSshuttle.supply.callTime *= 0.5

View File

@@ -447,6 +447,10 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
mood_message = "<span class='nicegreen'>I love being in the bar!\n</span>"
airlock_wires = /datum/wires/airlock/service
/area/crew_quarters/bar/Initialize(mapload)
. = ..()
GLOB.bar_areas += src
/area/crew_quarters/bar/atrium
name = "Atrium"
icon_state = "bar"

View File

@@ -262,14 +262,13 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
. += "<b>[title]</b></center><BR>"
. += desc
if(station_goals.len)
. += "<hr><b>Special Orders for [station_name()]:</b>"
for(var/datum/station_goal/G in station_goals)
G.on_report()
. += G.get_report()
. += generate_station_goal_report()
. += generate_station_trait_report()
desc += "\n\n[generate_station_trait_announcement()]"
print_command_report(., "Central Command Status Summary", announce=FALSE)
priority_announce(desc, title, 'sound/ai/intercept.ogg')
priority_announce(desc, title, ANNOUNCER_INTERCEPT)
if(GLOB.security_level < SEC_LEVEL_BLUE)
set_security_level(SEC_LEVEL_BLUE)

View File

@@ -147,7 +147,7 @@
var/datum/antagonist/rev/R = M.has_antag_datum(/datum/antagonist/rev)
R.remove_revolutionary(FALSE, "gamemode")
priority_announce("It appears the mutiny has been quelled. Please return yourself and your incapacitated colleagues to work. \
We have remotely blacklisted the head revolutionaries in your medical records to prevent accidental revival.", null, 'sound/ai/attention.ogg', null, "Central Command Loyalty Monitoring Division")
We have remotely blacklisted the head revolutionaries in your medical records to prevent accidental revival.", null, null, null, "Central Command Loyalty Monitoring Division")
return RULESET_STOP_PROCESSING

View File

@@ -259,7 +259,7 @@
M.mind.special_role = antag_flag
M.mind.add_antag_datum(AI)
if(prob(ion_announce))
priority_announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", 'sound/ai/ionstorm.ogg')
priority_announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", ANNOUNCER_IONSTORM)
if(prob(removeDontImproveChance))
M.replace_random_law(generate_ion_law(), list(LAW_INHERENT, LAW_SUPPLIED, LAW_ION))
else

View File

@@ -439,7 +439,7 @@
var/datum/antagonist/rev/R = M.has_antag_datum(/datum/antagonist/rev)
R.remove_revolutionary(FALSE, "gamemode")
priority_announce("It appears the mutiny has been quelled. Please return yourself and your incapacitated colleagues to work. \
We have remotely blacklisted the head revolutionaries in your medical records to prevent accidental revival.", null, 'sound/ai/attention.ogg', null, "Central Command Loyalty Monitoring Division")
We have remotely blacklisted the head revolutionaries in your medical records to prevent accidental revival.", null, null, null, "Central Command Loyalty Monitoring Division")
return RULESET_STOP_PROCESSING
/// Checks for revhead loss conditions and other antag datums.

View File

@@ -1,5 +1,5 @@
/proc/power_failure()
priority_announce("Abnormal activity detected in [station_name()]'s powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.", "Critical Power Failure", 'sound/ai/poweroff.ogg')
priority_announce("Abnormal activity detected in [station_name()]'s powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.", "Critical Power Failure", ANNOUNCER_POWEROFF)
for(var/obj/machinery/power/smes/S in GLOB.machines)
if(istype(get_area(S), /area/ai_monitored/turret_protected) || !is_station_level(S.z))
continue
@@ -30,7 +30,7 @@
/proc/power_restore()
priority_announce("Power has been restored to [station_name()]. We apologize for the inconvenience.", "Power Systems Nominal", 'sound/ai/poweron.ogg')
priority_announce("Power has been restored to [station_name()]. We apologize for the inconvenience.", "Power Systems Nominal", ANNOUNCER_POWERON)
for(var/obj/machinery/power/apc/C in GLOB.machines)
if(C.cell && is_station_level(C.z))
C.cell.charge = C.cell.maxcharge
@@ -54,7 +54,7 @@
/proc/power_restore_quick()
priority_announce("All SMESs on [station_name()] have been recharged. We apologize for the inconvenience.", "Power Systems Nominal", 'sound/ai/poweron.ogg')
priority_announce("All SMESs on [station_name()] have been recharged. We apologize for the inconvenience.", "Power Systems Nominal", ANNOUNCER_POWERON)
for(var/obj/machinery/power/smes/S in GLOB.machines)
if(!is_station_level(S.z))
continue

View File

@@ -26,5 +26,11 @@
station_goals += G
G.on_report()
/datum/game_mode/extended/announced/send_intercept(report = 0)
priority_announce("Thanks to the tireless efforts of our security and intelligence divisions, there are currently no credible threats to [station_name()]. All station construction projects have been authorized. Have a secure shift!", "Security Report", 'sound/ai/commandreport.ogg')
/datum/game_mode/extended/announced/send_intercept()
var/greenshift_message = "Thanks to the tireless efforts of our security and intelligence divisions, there are currently no credible threats to [station_name()]. All station construction projects have been authorized. Have a secure shift!\n\n[generate_station_trait_announcement()]"
. += "<b><i>Central Command Status Summary</i></b><hr>"
. += greenshift_message
. += generate_station_trait_report()
print_command_report(., "Central Command Status Summary", announce = FALSE)
priority_announce(greenshift_message, "Security Report", SSstation.announcer.get_rand_report_sound())

View File

@@ -300,17 +300,52 @@
intercepttext += "<hr>"
intercepttext += report
if(station_goals.len)
intercepttext += "<hr><b>Special Orders for [station_name()]:</b>"
for(var/datum/station_goal/G in station_goals)
G.on_report()
intercepttext += G.get_report()
intercepttext += generate_station_goal_report()
intercepttext += generate_station_trait_report()
print_command_report(intercepttext, "Central Command Status Summary", announce=FALSE)
priority_announce("A summary has been copied and printed to all communications consoles.", "Enemy communication intercepted. Security level elevated.", 'sound/ai/intercept.ogg')
priority_announce("A summary has been copied and printed to all communications consoles.\n\n[generate_station_trait_announcement()]", "Enemy communication intercepted. Security level elevated.", ANNOUNCER_INTERCEPT)
if(GLOB.security_level < SEC_LEVEL_BLUE)
set_security_level(SEC_LEVEL_BLUE)
/*
* Generate a list of station goals available to purchase to report to the crew.
*
* Returns a formatted string all station goals that are available to the station.
*/
/datum/game_mode/proc/generate_station_goal_report()
if(!station_goals.len)
return
. = "<hr><b>Special Orders for [station_name()]:</b><BR>"
for(var/datum/station_goal/station_goal in station_goals)
station_goal.on_report()
. += station_goal.get_report()
return
/*
* Generate a list of active station traits to report to the crew.
*
* Returns a formatted string of all station traits (that are shown) affecting the station.
*/
/datum/game_mode/proc/generate_station_trait_report()
if(!SSstation.station_traits.len)
return
. = "<hr><b>Identified shift divergencies:</b><BR>"
for(var/datum/station_trait/station_trait as anything in SSstation.station_traits)
if(!station_trait.show_in_report)
continue
. += "[station_trait.get_report()]<BR>"
return
/datum/game_mode/proc/generate_station_trait_announcement()
if(!SSstation.station_traits.len)
return
. = "Identified shift divergencies:\n"
for(var/datum/station_trait/station_trait as anything in SSstation.station_traits)
if(!station_trait.show_in_report)
continue
. += "[station_trait.get_report()]\n"
return
// This is a frequency selection system. You may imagine it like a raffle where each player can have some number of tickets. The more tickets you have the more likely you are to
// "win". The default is 100 tickets. If no players use any extra tickets (earned with the antagonist rep system) calling this function should be equivalent to calling the normal

View File

@@ -225,7 +225,7 @@
nuke_request(reason, usr)
to_chat(usr, "<span class='notice'>Request sent.</span>")
usr.log_message("has requested the nuclear codes from CentCom with reason \"[reason]\"", LOG_SAY)
priority_announce("The codes for the on-station nuclear self-destruct have been requested by [usr]. Confirmation or denial of this request will be sent shortly.", "Nuclear Self-Destruct Codes Requested", 'sound/ai/commandreport.ogg')
priority_announce("The codes for the on-station nuclear self-destruct have been requested by [usr]. Confirmation or denial of this request will be sent shortly.", "Nuclear Self-Destruct Codes Requested", SSstation.announcer.get_rand_report_sound())
playsound(src, 'sound/machines/terminal_prompt.ogg', 50, FALSE)
COOLDOWN_START(src, important_action_cooldown, IMPORTANT_ACTION_COOLDOWN)
if ("restoreBackupRoutingData")

View File

@@ -122,6 +122,13 @@
/obj/effect/spawner/lootdrop/maintenance/Initialize(mapload)
loot = GLOB.maintenance_loot
if(HAS_TRAIT(SSstation, STATION_TRAIT_FILLED_MAINT))
lootcount = FLOOR(lootcount * 1.5, 1)
else if(HAS_TRAIT(SSstation, STATION_TRAIT_EMPTY_MAINT))
lootcount = FLOOR(lootcount * 0.5, 1)
. = ..()
/obj/effect/spawner/lootdrop/maintenance/two

View File

@@ -771,7 +771,10 @@ GLOBAL_LIST_EMPTY(PDAs)
tnote += signal
if (!silent)
playsound(src, 'sound/machines/twobeep_high.ogg', 50, 1)
if(HAS_TRAIT(SSstation, STATION_TRAIT_PDA_GLITCHED))
playsound(src, pick('sound/machines/twobeep_voice1.ogg', 'sound/machines/twobeep_voice2.ogg'), 50, TRUE)
else
playsound(src, 'sound/machines/twobeep_high.ogg', 50, TRUE)
audible_message("[icon2html(src, hearers(src))] *[ttone]*", null, 3)
//Search for holder of the PDA.
var/mob/living/L = null

View File

@@ -558,7 +558,7 @@
icon_state = "pkplush"
item_state = "pkplush"
attack_verb = list("hugged", "squeezed", "protected", "pacified")
squeak_override = list('sound/ai/harmalarm.ogg'= 1)
squeak_override = list('sound/ai/default/harmalarm.ogg'= 1)
/obj/item/toy/plush/foxplushie
name = "fox plushie"

View File

@@ -309,7 +309,7 @@
if(M.get_ear_protection() == FALSE)
M.confused += 6
audible_message("<font color='red' size='7'>HUMAN HARM</font>")
playsound(get_turf(src), 'sound/ai/harmalarm.ogg', 70, 3)
playsound(get_turf(src), 'sound/ai/default/harmalarm.ogg', 70, 3)
cooldown = world.time + 200
log_game("[key_name(user)] used a Cyborg Harm Alarm in [AREACOORD(user)]")
if(iscyborg(user))

View File

@@ -293,6 +293,9 @@ GLOBAL_LIST_INIT(bananium_recipes, list ( \
recipes = GLOB.bananium_recipes
. = ..()
/obj/item/stack/sheet/mineral/bananium/five
amount = 5
/*
* Titanium
*/

View File

@@ -127,6 +127,10 @@
new /obj/item/tank/internals/emergency_oxygen(src)
new /obj/item/reagent_containers/hypospray/medipen(src)
if(HAS_TRAIT(SSstation, STATION_TRAIT_PREMIUM_INTERNALS))
new /obj/item/flashlight/flare(src)
new /obj/item/radio/off(src)
/obj/item/storage/box/survival/radio/PopulateContents()
..() // we want the survival stuff too.
new /obj/item/radio/off(src)
@@ -778,6 +782,10 @@
new /obj/item/tank/internals/emergency_oxygen(src)
new /obj/item/reagent_containers/hypospray/medipen(src)
if(HAS_TRAIT(SSstation, STATION_TRAIT_PREMIUM_INTERNALS))
new /obj/item/flashlight/flare(src)
new /obj/item/radio/off(src)
/obj/item/storage/box/rubbershot
name = "box of rubber shots"
desc = "A box full of rubber shots, designed for riot shotguns."

View File

@@ -657,7 +657,7 @@
message_admins("[key_name(usr)] delayed the round start.")
else
to_chat(world, "<b>The game will start in [DisplayTimeText(newtime)].</b>")
SEND_SOUND(world, sound('sound/ai/attention.ogg'))
SEND_SOUND(world, sound('sound/ai/default/attention.ogg'))
message_admins("[key_name(usr)] set the pre-game delay to [DisplayTimeText(newtime)].")
log_admin("[key_name(usr)] set the pre-game delay to [DisplayTimeText(newtime)].")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Delay Game Start") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!

View File

@@ -427,7 +427,7 @@
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Chinese Cartoons"))
message_admins("[key_name_admin(usr)] made everything kawaii.")
for(var/mob/living/carbon/human/H in GLOB.carbon_list)
SEND_SOUND(H, sound('sound/ai/animes.ogg'))
SEND_SOUND(H, sound(SSstation.announcer.event_sounds[ANNOUNCER_ANIMES]))
if(H.dna.species.id == "human")
if(H.dna.features["tail_human"] == "None" || H.dna.features["ears"] == "None")
@@ -496,7 +496,7 @@
if(is_station_level(W.z) && !istype(get_area(W), /area/bridge) && !istype(get_area(W), /area/crew_quarters) && !istype(get_area(W), /area/security/prison))
W.req_access = list()
message_admins("[key_name_admin(usr)] activated Egalitarian Station mode")
priority_announce("CentCom airlock control override activated. Please take this time to get acquainted with your coworkers.", null, 'sound/ai/commandreport.ogg')
priority_announce("CentCom airlock control override activated. Please take this time to get acquainted with your coworkers.", null, SSstation.announcer.get_rand_report_sound())
if("ancap")
if(!check_rights(R_FUN))
@@ -505,9 +505,9 @@
SSeconomy.full_ancap = !SSeconomy.full_ancap
message_admins("[key_name_admin(usr)] toggled Anarcho-capitalist mode")
if(SSeconomy.full_ancap)
priority_announce("The NAP is now in full effect.", null, 'sound/ai/commandreport.ogg')
priority_announce("The NAP is now in full effect.", null, SSstation.announcer.get_rand_report_sound())
else
priority_announce("The NAP has been revoked.", null, 'sound/ai/commandreport.ogg')
priority_announce("The NAP has been revoked.", null, SSstation.announcer.get_rand_report_sound())
if("dorf")
if(!check_rights(R_FUN))

View File

@@ -570,7 +570,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
var/senderOverride = input(src, "Please input the sender of the report", "Sender", "[command_name()] Update")
switch(confirm)
if("Yes")
priority_announce(input, null, 'sound/ai/commandreport.ogg', sender_override = senderOverride)
priority_announce(input, null, SSstation.announcer.get_rand_report_sound(), sender_override = senderOverride)
announce_command_report = FALSE
if("Cancel")
return

View File

@@ -23,7 +23,7 @@
. = ..()
/obj/structure/blob/core/proc/generate_announcement()
priority_announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/ai/outbreak5.ogg')
priority_announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", ANNOUNCER_OUTBREAK5)
/obj/structure/blob/core/scannerreport()
return "Directs the blob's expansion, gradually expands, and sustains nearby blob spores and blobbernauts."

View File

@@ -495,7 +495,7 @@ structure_check() searches for nearby cultist structures required for the invoca
. = ..()
GLOB.poi_list |= src
var/area/A = get_area(src)
priority_announce("An anomaly in veil physics has appeared in your station according to our scanners, the source being in [A.map_name]. It appears the anomaly is being stabilized by the cult of Nar-Sie!","Central Command Higher Dimensional Affairs", 'sound/ai/spanomalies.ogg')
priority_announce("An anomaly in veil physics has appeared in your station according to our scanners, the source being in [A.map_name]. It appears the anomaly is being stabilized by the cult of Nar-Sie!","Central Command Higher Dimensional Affairs", ANNOUNCER_SPANOMALIES)
/obj/effect/rune/narsie/Destroy()

View File

@@ -63,7 +63,7 @@
required_shit_list = "Three dead bodies."
/datum/eldritch_transmutation/final/ash_final/on_finished_recipe(mob/living/user, list/atoms, loc)
priority_announce("$^@&#*$^@(#&$(@&#^$&#^@# Fear The Blaze, for Ashbringer [user.real_name] has come! $^@&#*$^@(#&$(@&#^$&#^@#","#$^@&#*$^@(#&$(@&#^$&#^@#", 'sound/ai/spanomalies.ogg')
priority_announce("$^@&#*$^@(#&$(@&#^$&#^@# Fear The Blaze, for Ashbringer [user.real_name] has come! $^@&#*$^@(#&$(@&#^$&#^@#","#$^@&#*$^@(#&$(@&#^$&#^@#", ANNOUNCER_SPANOMALIES)
user.mind.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/fire_cascade/big)
user.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/fire_sworn)
var/mob/living/carbon/human/H = user

View File

@@ -108,7 +108,7 @@
var/datum/eldritch_transmutation/voiceless_dead/ghoul2 = heretic.get_transmutation(/datum/eldritch_transmutation/voiceless_dead)
ghoul2.max_amt *= 3
var/mob/dead/observer/ghost_candidate = pick(candidates)
priority_announce("$^@&#*$^@(#&$(@&#^$&#^@# Fear the dark, for Vassal of Arms has ascended! The Terror of the Night has come! $^@&#*$^@(#&$(@&#^$&#^@#","#$^@&#*$^@(#&$(@&#^$&#^@#", 'sound/ai/spanomalies.ogg')
priority_announce("$^@&#*$^@(#&$(@&#^$&#^@# Fear the dark, for Vassal of Arms has ascended! The Terror of the Night has come! $^@&#*$^@(#&$(@&#^$&#^@#","#$^@&#*$^@(#&$(@&#^$&#^@#", ANNOUNCER_SPANOMALIES)
log_game("[key_name_admin(ghost_candidate)] has taken control of ([key_name_admin(summoned)]).")
summoned.ghostize(FALSE)
summoned.key = ghost_candidate.key
@@ -125,7 +125,7 @@
if(istype(S, /obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/ash)) //vitally important since ashen passage breaks the shit out of armsy
user.mind.spell_list.Remove(S)
qdel(S)
priority_announce("$^@&#*$^@(#&$(@&#^$&#^@# Fear the dark, for King of Arms has ascended! Our Lord of the Night has come! $^@&#*$^@(#&$(@&#^$&#^@#","#$^@&#*$^@(#&$(@&#^$&#^@#", 'sound/ai/spanomalies.ogg')
priority_announce("$^@&#*$^@(#&$(@&#^$&#^@# Fear the dark, for King of Arms has ascended! Our Lord of the Night has come! $^@&#*$^@(#&$(@&#^$&#^@#","#$^@&#*$^@(#&$(@&#^$&#^@#", ANNOUNCER_SPANOMALIES)
log_game("[user.real_name] ascended as [summoned.real_name]")
var/mob/living/carbon/carbon_user = user
var/datum/antagonist/heretic/ascension = carbon_user.mind.has_antag_datum(/datum/antagonist/heretic)

View File

@@ -27,7 +27,7 @@
H.physiology.burn_mod *= 0.5
H.physiology.stamina_mod = 0
H.physiology.stun_mod = 0
priority_announce("$^@&#*$^@(#&$(@&#^$&#^@# Fear the decay, for Rustbringer [user.real_name] has come! $^@&#*$^@(#&$(@&#^$&#^@#","#$^@&#*$^@(#&$(@&#^$&#^@#", 'sound/ai/spanomalies.ogg')
priority_announce("$^@&#*$^@(#&$(@&#^$&#^@# Fear the decay, for Rustbringer [user.real_name] has come! $^@&#*$^@(#&$(@&#^$&#^@#","#$^@&#*$^@(#&$(@&#^$&#^@#", ANNOUNCER_SPANOMALIES)
new /datum/rust_spread(loc)
var/datum/antagonist/heretic/ascension = H.mind.has_antag_datum(/datum/antagonist/heretic)
ascension.ascended = TRUE

View File

@@ -50,7 +50,7 @@ GLOBAL_LIST_EMPTY(jam_on_wardec)
if(!check_allowed(user) || !war_declaration)
return
priority_announce(war_declaration, title = "Declaration of War", sound = 'sound/machines/alarm.ogg')
priority_announce(war_declaration, title = "Declaration of War", sound = 'sound/machines/alarm.ogg', has_important_message = TRUE)
to_chat(user, "You've attracted the attention of powerful forces within the syndicate. A bonus bundle of telecrystals has been granted to your team. Great things await you if you complete the mission.")

View File

@@ -240,7 +240,7 @@ GLOBAL_LIST_INIT(malf_modules, subtypesof(/datum/AI_Module))
sleep(30)
if(!owner || QDELETED(owner))
return
priority_announce("Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.", "Anomaly Alert", 'sound/ai/aimalf.ogg')
priority_announce("Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.", "Anomaly Alert", ANNOUNCER_AIMALF)
set_security_level("delta")
var/obj/machinery/doomsday_device/DOOM = new(owner_AI)
owner_AI.nuking = TRUE

View File

@@ -243,7 +243,7 @@
if (.)
power_fail(35, 50)
priority_announce("Abnormal activity detected in [station_name()]'s powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.", "Critical Power Failure", 'sound/ai/poweroff.ogg')
priority_announce("Abnormal activity detected in [station_name()]'s powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.", "Critical Power Failure", ANNOUNCER_POWEROFF)
// Subtract cost, and spawn if it's an item.
/datum/contractor_item/proc/handle_purchase(var/datum/contractor_hub/hub, mob/living/user)

View File

@@ -130,7 +130,7 @@
D.adjust_money(-points_to_check)
priority_announce("One of your crew was captured by a rival organisation - we've needed to pay their ransom to bring them back. \
As is policy we've taken a portion of the station's funds to offset the overall cost.", null, 'sound/ai/attention.ogg', null, "Nanotrasen Asset Protection")
As is policy we've taken a portion of the station's funds to offset the overall cost.", null, null, null, "Nanotrasen Asset Protection")
sleep(30)

View File

@@ -23,7 +23,7 @@ GLOBAL_LIST_EMPTY(bounties_list)
if(can_claim())
var/datum/bank_account/D = SSeconomy.get_dep_account(ACCOUNT_CAR)
if(D)
D.adjust_money(reward)
D.adjust_money(reward * SSeconomy.bounty_modifier)
D.bounties_claimed += 1
if(D.bounties_claimed == 10)
SSachievements.unlock_achievement(/datum/achievement/cargo/bounties, user.client)

View File

@@ -77,7 +77,7 @@
for(var/datum/supply_order/SO in SSshuttle.shoppinglist)
data["cart"] += list(list(
"object" = SO.pack.name,
"cost" = SO.pack.cost,
"cost" = SO.pack.get_cost(),
"id" = SO.id,
"orderer" = SO.orderer,
"paid" = !isnull(SO.paying_account) //paid by requester
@@ -87,7 +87,7 @@
for(var/datum/supply_order/SO in SSshuttle.requestlist)
data["requests"] += list(list(
"object" = SO.pack.name,
"cost" = SO.pack.cost,
"cost" = SO.pack.get_cost(),
"orderer" = SO.orderer,
"reason" = SO.reason,
"id" = SO.id
@@ -110,7 +110,7 @@
continue
data["supplies"][P.group]["packs"] += list(list(
"name" = P.name,
"cost" = P.cost,
"cost" = P.get_cost(),
"id" = pack,
"desc" = P.desc || P.name, // If there is a description, use it. Otherwise use the pack's name.
"small_item" = P.small_item,

View File

@@ -79,7 +79,7 @@
continue // i'd be right happy to
meme_pack_data[P.group]["packs"] += list(list(
"name" = P.name,
"cost" = P.cost,
"cost" = P.get_cost(),
"id" = pack,
"desc" = P.desc || P.name // If there is a description, use it. Otherwise use the pack's name.
))
@@ -170,7 +170,7 @@
if(D)
points_to_check = D.account_balance
if(!(obj_flags & EMAGGED))
if(SO.pack.cost <= points_to_check)
if(SO.pack.get_cost() <= points_to_check)
if (istype(beacon) && usingBeacon)//prioritize beacons over landing in cargobay
LZ = get_turf(beacon)
beacon.update_status(SP_LAUNCH)
@@ -186,15 +186,15 @@
CHECK_TICK
if(empty_turfs && empty_turfs.len)
LZ = pick(empty_turfs)
if (SO.pack.cost <= points_to_check && LZ)//we need to call the cost check again because of the CHECK_TICK call
D.adjust_money(-SO.pack.cost)
if (SO.pack.get_cost() <= points_to_check && LZ)//we need to call the cost check again because of the CHECK_TICK call
D.adjust_money(-SO.pack.get_cost())
new /obj/effect/DPtarget(LZ, podType, SO)
. = TRUE
message_admins("[ADMIN_LOOKUPFLW(usr)] has ordered a [SO.pack.name] pod at location [ADMIN_VERBOSEJMP(LZ)]")
investigate_log("Order #[SO.id] ([SO.pack.name], placed by [key_name(SO.orderer_ckey)]), paid by [D.account_holder] has shipped.", INVESTIGATE_CARGO)
update_icon()
else
if(SO.pack.cost * (0.72*MAX_EMAG_ROCKETS) <= points_to_check) // bulk discount :^)
if(SO.pack.get_cost() * (0.72*MAX_EMAG_ROCKETS) <= points_to_check) // bulk discount :^)
landingzone = GLOB.areas_by_type[pick(GLOB.the_station_areas)] //override default landing zone
for(var/turf/open/floor/T in landingzone.contents)
if(is_blocked_turf(T))
@@ -202,7 +202,7 @@
LAZYADD(empty_turfs, T)
CHECK_TICK
if(empty_turfs && empty_turfs.len)
D.adjust_money(-(SO.pack.cost * (0.72*MAX_EMAG_ROCKETS)))
D.adjust_money(-(SO.pack.get_cost() * (0.72*MAX_EMAG_ROCKETS)))
SO.generateRequisition(get_turf(src))
var/amountordered = 0

View File

@@ -33,6 +33,10 @@
fill(C)
return C
/datum/supply_pack/proc/get_cost()
. = cost
. *= SSeconomy.pack_price_modifier
/datum/supply_pack/proc/fill(obj/structure/closet/crate/C)
if (admin_spawned)
for(var/item in contains)

View File

@@ -37,7 +37,7 @@
living_aliens = TRUE
if(living_aliens || fake)
priority_announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", 'sound/ai/aliens.ogg')
priority_announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", ANNOUNCER_ALIENS)
/datum/round_event/ghost_role/alien_infestation/spawn_role()

View File

@@ -14,7 +14,7 @@
fakeable = TRUE
/datum/round_event/ghost_role/blob/announce(fake)
priority_announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/ai/outbreak5.ogg')
priority_announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", ANNOUNCER_OUTBREAK5)
/datum/round_event/ghost_role/blob/spawn_role()
if(!GLOB.blobstart.len)

View File

@@ -6,6 +6,14 @@
earliest_start = 10 MINUTES
max_occurrences = 6
/datum/round_event_control/carp_migration/New()
. = ..()
if(!HAS_TRAIT(SSstation, STATION_TRAIT_CARP_INFESTATION))
return
weight *= 3
max_occurrences *= 2
earliest_start *= 0.5
/datum/round_event/carp_migration
announceWhen = 3
startWhen = 50

View File

@@ -14,7 +14,7 @@
/datum/round_event/disease_outbreak/announce(fake)
priority_announce("Confirmed outbreak of level 7 viral biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/ai/outbreak7.ogg')
priority_announce("Confirmed outbreak of level 7 viral biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", ANNOUNCER_OUTBREAK7)
/datum/round_event/disease_outbreak/setup()
announceWhen = rand(15, 30)

View File

@@ -9,7 +9,7 @@
startWhen = 1
/datum/round_event/grid_check/announce(fake)
priority_announce("Abnormal activity detected in [station_name()]'s powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.", "Critical Power Failure", 'sound/ai/poweroff.ogg')
priority_announce("Abnormal activity detected in [station_name()]'s powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.", "Critical Power Failure", ANNOUNCER_POWEROFF)
/datum/round_event/grid_check/start()
power_fail(30, 120)

View File

@@ -26,7 +26,7 @@
/datum/round_event/ion_storm/announce(fake)
if(announceEvent == ION_ANNOUNCE || (announceEvent == ION_RANDOM && prob(ionAnnounceChance)) || fake)
priority_announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", 'sound/ai/ionstorm.ogg')
priority_announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", ANNOUNCER_IONSTORM)
/datum/round_event/ion_storm/start()

View File

@@ -8,4 +8,4 @@
wave_name = "meaty"
/datum/round_event/meteor_wave/meaty/announce(fake)
priority_announce("Meaty ores have been detected on collision course with the station.", "Oh crap, get the mop.",'sound/ai/meteors.ogg')
priority_announce("Meaty ores have been detected on collision course with the station.", "Oh crap, get the mop.", ANNOUNCER_METEORS)

View File

@@ -47,7 +47,7 @@
kill()
/datum/round_event/meteor_wave/announce(fake)
priority_announce("Meteors have been detected on collision course with the station.", "Meteor Alert", 'sound/ai/meteors.ogg')
priority_announce("Meteors have been detected on collision course with the station.", "Meteor Alert", ANNOUNCER_METEORS)
/datum/round_event/meteor_wave/tick()
if(ISMULTIPLE(activeFor, 3))

View File

@@ -29,7 +29,7 @@
beacon = new(ship_name)
/datum/round_event/pirates/announce(fake)
priority_announce("Incoming subspace communication. Secure channel opened at all communication consoles.", "Incoming Message", 'sound/ai/commandreport.ogg')
priority_announce("Incoming subspace communication. Secure channel opened at all communication consoles.", "Incoming Message", SSstation.announcer.get_rand_report_sound())
play_intro_music()
if(fake)
return

View File

@@ -12,7 +12,7 @@
announceWhen = 1
/datum/round_event/radiation_storm/announce(fake)
priority_announce("High levels of radiation detected near the station. Maintenance is best shielded from radiation.", "Anomaly Alert", 'sound/ai/radiation.ogg')
priority_announce("High levels of radiation detected near the station. Maintenance is best shielded from radiation.", "Anomaly Alert", ANNOUNCER_RADIATION)
//sound not longer matches the text, but an audible warning is probably good
/datum/round_event/radiation_storm/start()

View File

@@ -16,7 +16,7 @@
spawncount = rand(5, 8)
/datum/round_event/spider_infestation/announce(fake)
priority_announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", 'sound/ai/aliens.ogg')
priority_announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", ANNOUNCER_ALIENS)
/datum/round_event/spider_infestation/start()

View File

@@ -110,7 +110,7 @@
var/announce_text = "The new independent state of [nation_name] has formed from the ashes of the [department] department!"
if(department == "Uprising of Assistants") //the text didn't really work otherwise
announce_text = "The assistants of the station have risen to form the new independent state of [nation_name]!"
priority_announce(announce_text, "Secession from [GLOB.station_name]")
priority_announce(announce_text, "Secession from [GLOB.station_name]", has_important_message = TRUE)
else
message_admins("The nation of [nation_name] did not have enough potential members to be created.")
qdel(nation)

View File

@@ -31,7 +31,7 @@ GLOBAL_LIST_EMPTY(all_wormholes) // So we can pick wormholes to teleport to
wormholes += new /obj/effect/portal/wormhole(T, null, 0, null, FALSE)
/datum/round_event/wormholes/announce(fake)
priority_announce("Space-time anomalies detected on the station. There is no additional data.", "Anomaly Alert", 'sound/ai/spanomalies.ogg')
priority_announce("Space-time anomalies detected on the station. There is no additional data.", "Anomaly Alert", ANNOUNCER_SPANOMALIES)
/datum/round_event/wormholes/tick()
if(activeFor % shift_frequency == 0)

View File

@@ -10,7 +10,7 @@
fakeable = TRUE
/datum/round_event/ghost_role/zombie/announce(fake)
priority_announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", 'sound/ai/aliens.ogg', 'sound/hallucinations/growl1.ogg')
priority_announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", ANNOUNCER_ALIENS, 'sound/hallucinations/growl1.ogg')
/datum/round_event/ghost_role/zombie/spawn_role()
var/list/candidates = get_candidates(ROLE_ALIEN, null, ROLE_ALIEN)

View File

@@ -882,7 +882,7 @@ GLOBAL_LIST_INIT(hallucination_list, list(
if("blob alert")
to_chat(target, "<h1 class='alert'>Biohazard Alert</h1>")
to_chat(target, "<br><br><span class='alert'>Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.</span><br><br>")
SEND_SOUND(target, 'sound/ai/outbreak5.ogg')
SEND_SOUND(target, SSstation.announcer.event_sounds[ANNOUNCER_OUTBREAK5])
if("ratvar")
target.playsound_local(target, 'sound/machines/clockcult/ark_deathrattle.ogg', 50, FALSE, pressure_affected = FALSE)
target.playsound_local(target, 'sound/effects/clockcult_gateway_disrupted.ogg', 50, FALSE, pressure_affected = FALSE)
@@ -891,15 +891,15 @@ GLOBAL_LIST_INIT(hallucination_list, list(
if("shuttle dock")
to_chat(target, "<h1 class='alert'>Priority Announcement</h1>")
to_chat(target, "<br><br><span class='alert'>The Emergency Shuttle has docked with the station. You have 3 minutes to board the Emergency Shuttle.</span><br><br>")
SEND_SOUND(target, 'sound/ai/shuttledock.ogg')
SEND_SOUND(target, SSstation.announcer.event_sounds[ANNOUNCER_SHUTTLEDOCK])
if("malf ai") //AI is doomsdaying!
to_chat(target, "<h1 class='alert'>Anomaly Alert</h1>")
to_chat(target, "<br><br><span class='alert'>Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.</span><br><br>")
SEND_SOUND(target, 'sound/ai/aimalf.ogg')
SEND_SOUND(target, SSstation.announcer.event_sounds[ANNOUNCER_AIMALF])
if("meteors") //Meteors inbound!
to_chat(target, "<h1 class='alert'>Meteor Alert</h1>")
to_chat(target, "<br><br><span class='alert'>Meteors have been detected on collision course with the station.</span><br><br>")
SEND_SOUND(target, 'sound/ai/meteors.ogg')
SEND_SOUND(target, SSstation.announcer.event_sounds[ANNOUNCER_METEORS])
if("supermatter")
SEND_SOUND(target, 'sound/magic/charge.ogg')
to_chat(target, "<span class='boldannounce'>You feel reality distort for a moment...</span>")

View File

@@ -12,7 +12,7 @@
var/report_message = "Complete this goal."
/datum/station_goal/proc/send_report()
priority_announce("Priority Nanotrasen directive received. Project \"[name]\" details inbound.", "Incoming Priority Message", 'sound/ai/commandreport.ogg')
priority_announce("Priority Nanotrasen directive received. Project \"[name]\" details inbound.", "Incoming Priority Message", SSstation.announcer.get_rand_report_sound())
print_command_report(get_report(),"Nanotrasen Directive [pick(GLOB.phonetic_alphabet)] \Roman[rand(1,50)]", announce=FALSE)
on_report()

View File

@@ -18,7 +18,7 @@
max_occurrences = 10
/datum/round_event/rabbitrelease/announce(fake)
priority_announce("Unidentified furry objects detected coming aboard [station_name()]. Beware of Adorable-ness.", "Fluffy Alert", 'sound/ai/aliens.ogg')
priority_announce("Unidentified furry objects detected coming aboard [station_name()]. Beware of Adorable-ness.", "Fluffy Alert", ANNOUNCER_ALIENS)
/datum/round_event/rabbitrelease/start()

View File

@@ -102,6 +102,7 @@
//H is usually a human unless an /equip override transformed it
/datum/job/proc/after_spawn(mob/living/H, mob/M, latejoin = FALSE)
//do actions on H but send messages to M as the key may not have been transferred_yet
SEND_GLOBAL_SIGNAL(COMSIG_GLOB_JOB_AFTER_SPAWN, src, H, M, latejoin)
if(mind_traits)
for(var/t in mind_traits)
ADD_TRAIT(H.mind, t, JOB_TRAIT)

View File

@@ -50,6 +50,11 @@
chameleon_extras = /obj/item/stamp/clown
/datum/outfit/job/clown/pre_equip(mob/living/carbon/human/H, visualsOnly)
. = ..()
if(HAS_TRAIT(SSstation, STATION_TRAIT_BANANIUM_SHIPMENTS))
backpack_contents[/obj/item/stack/sheet/mineral/bananium/five] = 1
/datum/outfit/job/clown/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
if(visualsOnly)

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@@ -397,11 +397,7 @@
if(age == 0)
var/turf/target = get_turf(loc)
if(target)
var/mob/living/simple_animal/pet/dog/corgi/puppy/P = new /mob/living/simple_animal/pet/dog/corgi/puppy(target)
P.name = "Ian"
P.real_name = "Ian"
P.gender = MALE
P.desc = "It's the HoP's beloved corgi puppy."
new /mob/living/simple_animal/pet/dog/corgi/puppy/ian(target)
Write_Memory(FALSE)
return INITIALIZE_HINT_QDEL
else if(age == record_age)
@@ -623,6 +619,11 @@
return
..()
/mob/living/simple_animal/pet/dog/corgi/puppy/ian
name = "Ian"
real_name = "Ian"
gender = MALE
desc = "It's the HoP's beloved corgi puppy."
/mob/living/simple_animal/pet/dog/corgi/puppy/void //Tribute to the corgis born in nullspace
name = "\improper void puppy"

View File

@@ -33,7 +33,7 @@
/mob/living/simple_animal/hostile/netherworld/migo/Initialize()
. = ..()
migo_sounds = list('sound/items/bubblewrap.ogg', 'sound/items/change_jaws.ogg', 'sound/items/crowbar.ogg', 'sound/items/drink.ogg', 'sound/items/deconstruct.ogg', 'sound/items/carhorn.ogg', 'sound/items/change_drill.ogg', 'sound/items/dodgeball.ogg', 'sound/items/eatfood.ogg', 'sound/items/megaphone.ogg', 'sound/items/screwdriver.ogg', 'sound/items/weeoo1.ogg', 'sound/items/wirecutter.ogg', 'sound/items/welder.ogg', 'sound/items/zip.ogg', 'sound/items/rped.ogg', 'sound/items/ratchet.ogg', 'sound/items/polaroid1.ogg', 'sound/items/pshoom.ogg', 'sound/items/airhorn.ogg', 'sound/items/geiger/high1.ogg', 'sound/items/geiger/high2.ogg', 'sound/voice/beepsky/creep.ogg', 'sound/voice/beepsky/iamthelaw.ogg', 'sound/voice/ed209_20sec.ogg', 'sound/voice/hiss3.ogg', 'sound/voice/hiss6.ogg', 'sound/voice/medbot/patchedup.ogg', 'sound/voice/medbot/feelbetter.ogg', 'sound/voice/human/manlaugh1.ogg', 'sound/voice/human/womanlaugh.ogg', 'sound/weapons/sear.ogg', 'sound/ambience/antag/clockcultalr.ogg', 'sound/ambience/antag/ling_aler.ogg', 'sound/ambience/antag/tatoralert.ogg', 'sound/ambience/antag/monkey.ogg', 'sound/mecha/nominal.ogg', 'sound/mecha/weapdestr.ogg', 'sound/mecha/critdestr.ogg', 'sound/mecha/imag_enh.ogg', 'sound/effects/adminhelp.ogg', 'sound/effects/alert.ogg', 'sound/effects/attackblob.ogg', 'sound/effects/bamf.ogg', 'sound/effects/blobattack.ogg', 'sound/effects/break_stone.ogg', 'sound/effects/bubbles.ogg', 'sound/effects/bubbles2.ogg', 'sound/effects/clang.ogg', 'sound/effects/clockcult_gateway_disrupted.ogg', 'sound/effects/clownstep2.ogg', 'sound/effects/curse1.ogg', 'sound/effects/dimensional_rend.ogg', 'sound/effects/doorcreaky.ogg', 'sound/effects/empulse.ogg', 'sound/effects/explosion_distant.ogg', 'sound/effects/explosionfar.ogg', 'sound/effects/explosion1.ogg', 'sound/effects/grillehit.ogg', 'sound/effects/genetics.ogg', 'sound/effects/heart_beat.ogg', 'sound/effects/hyperspace_begin.ogg', 'sound/effects/hyperspace_end.ogg', 'sound/effects/his_grace_awaken.ogg', 'sound/effects/pai_boot.ogg', 'sound/effects/phasein.ogg', 'sound/effects/picaxe1.ogg', 'sound/effects/ratvar_reveal.ogg', 'sound/effects/sparks1.ogg', 'sound/effects/smoke.ogg', 'sound/effects/splat.ogg', 'sound/effects/snap.ogg', 'sound/effects/tendril_destroyed.ogg', 'sound/effects/supermatter.ogg', 'sound/misc/desceration-01.ogg', 'sound/misc/desceration-02.ogg', 'sound/misc/desceration-03.ogg', 'sound/misc/bloblarm.ogg', 'sound/misc/airraid.ogg', 'sound/misc/bang.ogg','sound/misc/highlander.ogg', 'sound/misc/interference.ogg', 'sound/misc/notice1.ogg', 'sound/misc/notice2.ogg', 'sound/misc/sadtrombone.ogg', 'sound/misc/slip.ogg', 'sound/misc/splort.ogg', 'sound/weapons/armbomb.ogg', 'sound/weapons/beam_sniper.ogg', 'sound/weapons/chainsawhit.ogg', 'sound/weapons/emitter.ogg', 'sound/weapons/emitter2.ogg', 'sound/weapons/blade1.ogg', 'sound/weapons/bladeslice.ogg', 'sound/weapons/blastcannon.ogg', 'sound/weapons/blaster.ogg', 'sound/weapons/bulletflyby3.ogg', 'sound/weapons/circsawhit.ogg', 'sound/weapons/cqchit2.ogg', 'sound/weapons/drill.ogg', 'sound/weapons/genhit1.ogg', 'sound/weapons/gunshot_silenced.ogg', 'sound/weapons/gunshot.ogg', 'sound/weapons/handcuffs.ogg', 'sound/weapons/homerun.ogg', 'sound/weapons/kenetic_accel.ogg', 'sound/machines/clockcult/steam_whoosh.ogg', 'sound/machines/fryer/deep_fryer_emerge.ogg', 'sound/machines/airlock.ogg', 'sound/machines/airlock_alien_prying.ogg', 'sound/machines/airlockclose.ogg', 'sound/machines/airlockforced.ogg', 'sound/machines/airlockopen.ogg', 'sound/machines/alarm.ogg', 'sound/machines/blender.ogg', 'sound/machines/boltsdown.ogg', 'sound/machines/boltsup.ogg', 'sound/machines/buzz-sigh.ogg', 'sound/machines/buzz-two.ogg', 'sound/machines/chime.ogg', 'sound/machines/cryo_warning.ogg', 'sound/machines/defib_charge.ogg', 'sound/machines/defib_failed.ogg', 'sound/machines/defib_ready.ogg', 'sound/machines/defib_zap.ogg', 'sound/machines/deniedbeep.ogg', 'sound/machines/ding.ogg', 'sound/machines/disposalflush.ogg', 'sound/machines/door_close.ogg', 'sound/machines/door_open.ogg', 'sound/machines/engine_alert1.ogg', 'sound/machines/engine_alert2.ogg', 'sound/machines/hiss.ogg', 'sound/machines/honkbot_evil_laugh.ogg', 'sound/machines/juicer.ogg', 'sound/machines/ping.ogg', 'sound/ambience/signal.ogg', 'sound/machines/synth_no.ogg', 'sound/machines/synth_yes.ogg', 'sound/machines/terminal_alert.ogg', 'sound/machines/triple_beep.ogg', 'sound/machines/twobeep.ogg', 'sound/machines/ventcrawl.ogg', 'sound/machines/warning-buzzer.ogg', 'sound/ai/outbreak5.ogg', 'sound/ai/outbreak7.ogg', 'sound/ai/poweroff.ogg', 'sound/ai/radiation.ogg', 'sound/ai/shuttlecalled.ogg', 'sound/ai/shuttledock.ogg', 'sound/ai/shuttlerecalled.ogg', 'sound/ai/aimalf.ogg') //hahahaha fuck you code divers
migo_sounds = list('sound/items/bubblewrap.ogg', 'sound/items/change_jaws.ogg', 'sound/items/crowbar.ogg', 'sound/items/drink.ogg', 'sound/items/deconstruct.ogg', 'sound/items/carhorn.ogg', 'sound/items/change_drill.ogg', 'sound/items/dodgeball.ogg', 'sound/items/eatfood.ogg', 'sound/items/megaphone.ogg', 'sound/items/screwdriver.ogg', 'sound/items/weeoo1.ogg', 'sound/items/wirecutter.ogg', 'sound/items/welder.ogg', 'sound/items/zip.ogg', 'sound/items/rped.ogg', 'sound/items/ratchet.ogg', 'sound/items/polaroid1.ogg', 'sound/items/pshoom.ogg', 'sound/items/airhorn.ogg', 'sound/items/geiger/high1.ogg', 'sound/items/geiger/high2.ogg', 'sound/voice/beepsky/creep.ogg', 'sound/voice/beepsky/iamthelaw.ogg', 'sound/voice/ed209_20sec.ogg', 'sound/voice/hiss3.ogg', 'sound/voice/hiss6.ogg', 'sound/voice/medbot/patchedup.ogg', 'sound/voice/medbot/feelbetter.ogg', 'sound/voice/human/manlaugh1.ogg', 'sound/voice/human/womanlaugh.ogg', 'sound/weapons/sear.ogg', 'sound/ambience/antag/clockcultalr.ogg', 'sound/ambience/antag/ling_aler.ogg', 'sound/ambience/antag/tatoralert.ogg', 'sound/ambience/antag/monkey.ogg', 'sound/mecha/nominal.ogg', 'sound/mecha/weapdestr.ogg', 'sound/mecha/critdestr.ogg', 'sound/mecha/imag_enh.ogg', 'sound/effects/adminhelp.ogg', 'sound/effects/alert.ogg', 'sound/effects/attackblob.ogg', 'sound/effects/bamf.ogg', 'sound/effects/blobattack.ogg', 'sound/effects/break_stone.ogg', 'sound/effects/bubbles.ogg', 'sound/effects/bubbles2.ogg', 'sound/effects/clang.ogg', 'sound/effects/clockcult_gateway_disrupted.ogg', 'sound/effects/clownstep2.ogg', 'sound/effects/curse1.ogg', 'sound/effects/dimensional_rend.ogg', 'sound/effects/doorcreaky.ogg', 'sound/effects/empulse.ogg', 'sound/effects/explosion_distant.ogg', 'sound/effects/explosionfar.ogg', 'sound/effects/explosion1.ogg', 'sound/effects/grillehit.ogg', 'sound/effects/genetics.ogg', 'sound/effects/heart_beat.ogg', 'sound/effects/hyperspace_begin.ogg', 'sound/effects/hyperspace_end.ogg', 'sound/effects/his_grace_awaken.ogg', 'sound/effects/pai_boot.ogg', 'sound/effects/phasein.ogg', 'sound/effects/picaxe1.ogg', 'sound/effects/ratvar_reveal.ogg', 'sound/effects/sparks1.ogg', 'sound/effects/smoke.ogg', 'sound/effects/splat.ogg', 'sound/effects/snap.ogg', 'sound/effects/tendril_destroyed.ogg', 'sound/effects/supermatter.ogg', 'sound/misc/desceration-01.ogg', 'sound/misc/desceration-02.ogg', 'sound/misc/desceration-03.ogg', 'sound/misc/bloblarm.ogg', 'sound/misc/airraid.ogg', 'sound/misc/bang.ogg','sound/misc/highlander.ogg', 'sound/misc/interference.ogg', 'sound/misc/notice1.ogg', 'sound/misc/notice2.ogg', 'sound/misc/sadtrombone.ogg', 'sound/misc/slip.ogg', 'sound/misc/splort.ogg', 'sound/weapons/armbomb.ogg', 'sound/weapons/beam_sniper.ogg', 'sound/weapons/chainsawhit.ogg', 'sound/weapons/emitter.ogg', 'sound/weapons/emitter2.ogg', 'sound/weapons/blade1.ogg', 'sound/weapons/bladeslice.ogg', 'sound/weapons/blastcannon.ogg', 'sound/weapons/blaster.ogg', 'sound/weapons/bulletflyby3.ogg', 'sound/weapons/circsawhit.ogg', 'sound/weapons/cqchit2.ogg', 'sound/weapons/drill.ogg', 'sound/weapons/genhit1.ogg', 'sound/weapons/gunshot_silenced.ogg', 'sound/weapons/gunshot.ogg', 'sound/weapons/handcuffs.ogg', 'sound/weapons/homerun.ogg', 'sound/weapons/kenetic_accel.ogg', 'sound/machines/clockcult/steam_whoosh.ogg', 'sound/machines/fryer/deep_fryer_emerge.ogg', 'sound/machines/airlock.ogg', 'sound/machines/airlock_alien_prying.ogg', 'sound/machines/airlockclose.ogg', 'sound/machines/airlockforced.ogg', 'sound/machines/airlockopen.ogg', 'sound/machines/alarm.ogg', 'sound/machines/blender.ogg', 'sound/machines/boltsdown.ogg', 'sound/machines/boltsup.ogg', 'sound/machines/buzz-sigh.ogg', 'sound/machines/buzz-two.ogg', 'sound/machines/chime.ogg', 'sound/machines/cryo_warning.ogg', 'sound/machines/defib_charge.ogg', 'sound/machines/defib_failed.ogg', 'sound/machines/defib_ready.ogg', 'sound/machines/defib_zap.ogg', 'sound/machines/deniedbeep.ogg', 'sound/machines/ding.ogg', 'sound/machines/disposalflush.ogg', 'sound/machines/door_close.ogg', 'sound/machines/door_open.ogg', 'sound/machines/engine_alert1.ogg', 'sound/machines/engine_alert2.ogg', 'sound/machines/hiss.ogg', 'sound/machines/honkbot_evil_laugh.ogg', 'sound/machines/juicer.ogg', 'sound/machines/ping.ogg', 'sound/ambience/signal.ogg', 'sound/machines/synth_no.ogg', 'sound/machines/synth_yes.ogg', 'sound/machines/terminal_alert.ogg', 'sound/machines/triple_beep.ogg', 'sound/machines/twobeep.ogg', 'sound/machines/ventcrawl.ogg', 'sound/machines/warning-buzzer.ogg', 'sound/ai/default/outbreak5.ogg', 'sound/ai/default/outbreak7.ogg', 'sound/ai/default/poweroff.ogg', 'sound/ai/default/radiation.ogg', 'sound/ai/default/shuttlecalled.ogg', 'sound/ai/default/shuttledock.ogg', 'sound/ai/default/shuttlerecalled.ogg', 'sound/ai/default/aimalf.ogg') //hahahaha fuck you code divers
/mob/living/simple_animal/hostile/netherworld/migo/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
..()

View File

@@ -247,7 +247,7 @@
else
SSshuttle.emergencyLastCallLoc = null
priority_announce("The emergency shuttle has been called. [redAlert ? "Red Alert state confirmed: Dispatching priority shuttle. " : "" ]It will arrive in [timeLeft(600)] minutes.[reason][SSshuttle.emergencyLastCallLoc ? "\n\nCall signal traced. Results can be viewed on any communications console." : "" ]", null, 'sound/ai/shuttlecalled.ogg', "Priority")
priority_announce("The emergency shuttle has been called. [redAlert ? "Red Alert state confirmed: Dispatching priority shuttle. " : "" ]It will arrive in [timeLeft(600)] minutes.[reason][SSshuttle.emergencyLastCallLoc ? "\n\nCall signal traced. Results can be viewed on any communications console." : "" ]", null, ANNOUNCER_SHUTTLECALLED, "Priority")
/obj/docking_port/mobile/emergency/cancel(area/signalOrigin)
if(mode != SHUTTLE_CALL)
@@ -262,7 +262,7 @@
SSshuttle.emergencyLastCallLoc = signalOrigin
else
SSshuttle.emergencyLastCallLoc = null
priority_announce("The emergency shuttle has been recalled.[SSshuttle.emergencyLastCallLoc ? " Recall signal traced. Results can be viewed on any communications console." : "" ]", null, 'sound/ai/shuttlerecalled.ogg', "Priority")
priority_announce("The emergency shuttle has been recalled.[SSshuttle.emergencyLastCallLoc ? " Recall signal traced. Results can be viewed on any communications console." : "" ]", null, ANNOUNCER_SHUTTLERECALLED, "Priority")
/obj/docking_port/mobile/emergency/proc/is_hijacked()
var/has_people = FALSE
@@ -353,7 +353,7 @@
mode = SHUTTLE_DOCKED
setTimer(SSshuttle.emergencyDockTime)
send2irc("Server", "The Emergency Shuttle ([name]) has docked with the station.") // yogs - make it say the name of the shuttle
priority_announce("[SSshuttle.emergency] has docked with the station. You have [timeLeft(600)] minutes to board the Emergency Shuttle.", null, 'sound/ai/shuttledock.ogg', "Priority")
priority_announce("[SSshuttle.emergency] has docked with the station. You have [timeLeft(600)] minutes to board the Emergency Shuttle.", null, ANNOUNCER_SHUTTLEDOCK, "Priority")
ShuttleDBStuff()

View File

@@ -98,7 +98,7 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list(
for(var/datum/supply_order/SO in SSshuttle.shoppinglist)
if(!empty_turfs.len)
break
var/price = SO.pack.cost
var/price = SO.pack.get_cost()
var/datum/bank_account/D
if(SO.paying_account) //Someone paid out of pocket
D = SO.paying_account
@@ -114,8 +114,8 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list(
if(SO.paying_account)
D.bank_card_talk("Cargo order #[SO.id] has shipped. [price] credits have been charged to your bank account.")
var/datum/bank_account/department/cargo = SSeconomy.get_dep_account(ACCOUNT_CAR)
cargo.adjust_money(price - SO.pack.cost) //Cargo gets the handling fee
value += SO.pack.cost
cargo.adjust_money(price - SO.pack.get_cost()) //Cargo gets the handling fee
value += SO.pack.get_cost()
SSshuttle.shoppinglist -= SO
SSshuttle.orderhistory += SO
@@ -143,7 +143,7 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list(
else
SO.generate(pick_n_take(empty_turfs))
SSblackbox.record_feedback("nested tally", "cargo_imports", 1, list("[SO.pack.cost]", "[SO.pack.name]"))
SSblackbox.record_feedback("nested tally", "cargo_imports", 1, list("[SO.pack.get_cost()]", "[SO.pack.name]"))
investigate_log("Order #[SO.id] ([SO.pack.name], placed by [key_name(SO.orderer_ckey)]), paid by [D.account_holder] has shipped.", INVESTIGATE_CARGO)
if(SO.pack.dangerous)
message_admins("\A [SO.pack.name] ordered by [ADMIN_LOOKUPFLW(SO.orderer_ckey)], paid by [D.account_holder] has shipped.")

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