diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index 19acb34d29ea..46c0f16e1bec 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -403,7 +403,7 @@ for(var/m in buckled_mobs) var/mob/living/buckled_mob = m if(!buckled_mob.Move(newloc, direct)) - loc = buckled_mob.loc + forceMove(buckled_mob.loc) last_move = buckled_mob.last_move inertia_dir = last_move buckled_mob.inertia_dir = last_move diff --git a/code/game/gamemodes/blob/overmind.dm b/code/game/gamemodes/blob/overmind.dm index 58787fa6dcef..61c0365d3096 100644 --- a/code/game/gamemodes/blob/overmind.dm +++ b/code/game/gamemodes/blob/overmind.dm @@ -232,14 +232,14 @@ GLOBAL_LIST_EMPTY(blob_nodes) if(placed) var/obj/structure/blob/B = locate() in range("3x3", NewLoc) if(B) - loc = NewLoc + forceMove(NewLoc) else return 0 else var/area/A = get_area(NewLoc) if(isspaceturf(NewLoc) || istype(A, /area/shuttle)) //if unplaced, can't go on shuttles or space tiles return 0 - loc = NewLoc + forceMove(NewLoc) return 1 /mob/camera/blob/mind_initialize() diff --git a/code/game/gamemodes/blob/powers.dm b/code/game/gamemodes/blob/powers.dm index 9365a02d8b51..e88cc8fb963a 100644 --- a/code/game/gamemodes/blob/powers.dm +++ b/code/game/gamemodes/blob/powers.dm @@ -43,7 +43,7 @@ return 0 else if(placement_override == 1) var/turf/T = pick(GLOB.blobstart) - loc = T //got overrided? you're somewhere random, motherfucker + forceMove(T) //got overrided? you're somewhere random, motherfucker if(placed && blob_core) blob_core.forceMove(loc) else @@ -75,7 +75,7 @@ var/node_name = input(src, "Choose a node to jump to.", "Node Jump") in nodes var/obj/structure/blob/node/chosen_node = nodes[node_name] if(chosen_node) - loc = chosen_node.loc + forceMove(chosen_node.loc) /mob/camera/blob/proc/createSpecial(price, blobType, nearEquals, needsNode, turf/T) if(!T) diff --git a/code/game/gamemodes/miniantags/revenant/revenant.dm b/code/game/gamemodes/miniantags/revenant/revenant.dm index 78d39673eb00..441689fb9b19 100644 --- a/code/game/gamemodes/miniantags/revenant/revenant.dm +++ b/code/game/gamemodes/miniantags/revenant/revenant.dm @@ -375,7 +375,7 @@ return var/key_of_revenant message_admins("Revenant ectoplasm was left undestroyed for 1 minute and is reforming into a new revenant.") - loc = get_turf(src) //In case it's in a backpack or someone's hand + forceMove(drop_location()) //In case it's in a backpack or someone's hand revenant.forceMove(loc) if(client_to_revive) for(var/mob/M in GLOB.dead_mob_list) diff --git a/code/game/gamemodes/wizard/artefact.dm b/code/game/gamemodes/wizard/artefact.dm index c59ad05cd54e..21de0fc2f9ce 100644 --- a/code/game/gamemodes/wizard/artefact.dm +++ b/code/game/gamemodes/wizard/artefact.dm @@ -213,7 +213,7 @@ righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' var/mob/living/carbon/human/target = null var/list/mob/living/carbon/human/possible = list() - var/obj/item/link = null + var/obj/item/linked_item = null var/cooldown_time = 30 //3s var/cooldown = 0 max_integrity = 10 @@ -237,10 +237,10 @@ cooldown = world.time +cooldown_time return - if(!link) + if(!linked_item) if(I.loc == user && istype(I) && I.w_class <= WEIGHT_CLASS_SMALL) if (user.transferItemToLoc(I,src)) - link = I + linked_item = I to_chat(user, "You attach [I] to the doll.") update_targets() @@ -255,11 +255,11 @@ return if(user.zone_selected == "chest") - if(link) + if(linked_item) target = null - link.loc = get_turf(src) - to_chat(user, "You remove the [link] from the doll.") - link = null + linked_item.forceMove(drop_location()) + to_chat(user, "You remove the [linked_item] from the doll.") + linked_item = null update_targets() return @@ -291,10 +291,10 @@ /obj/item/voodoo/proc/update_targets() possible = list() - if(!link) + if(!linked_item) return for(var/mob/living/carbon/human/H in GLOB.alive_mob_list) - if(md5(H.dna.uni_identity) in link.fingerprints) + if(md5(H.dna.uni_identity) in linked_item.fingerprints) possible |= H /obj/item/voodoo/proc/GiveHint(mob/victim,force=0) diff --git a/code/game/machinery/PDApainter.dm b/code/game/machinery/PDApainter.dm index 61d5627354be..6156ee1d86d6 100644 --- a/code/game/machinery/PDApainter.dm +++ b/code/game/machinery/PDApainter.dm @@ -134,7 +134,7 @@ return if(storedpda) - storedpda.loc = get_turf(src.loc) + storedpda.forceMove(drop_location()) storedpda = null update_icon() else diff --git a/code/game/machinery/computer/telecrystalconsoles.dm b/code/game/machinery/computer/telecrystalconsoles.dm index 538960a1c6f6..e2b6f9152ac1 100644 --- a/code/game/machinery/computer/telecrystalconsoles.dm +++ b/code/game/machinery/computer/telecrystalconsoles.dm @@ -51,7 +51,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E /obj/machinery/computer/telecrystals/uplinker/proc/ejectuplink() if(uplinkholder) - uplinkholder.loc = get_turf(src.loc) + uplinkholder.forceMove(drop_location()) uplinkholder = null update_icon() diff --git a/code/game/machinery/constructable_frame.dm b/code/game/machinery/constructable_frame.dm index 29d24444c1f3..97830393bd1e 100644 --- a/code/game/machinery/constructable_frame.dm +++ b/code/game/machinery/constructable_frame.dm @@ -157,15 +157,15 @@ if(istype(P, /obj/item/crowbar)) playsound(src.loc, P.usesound, 50, 1) state = 2 - circuit.loc = src.loc + circuit.forceMove(drop_location()) components.Remove(circuit) circuit = null if(components.len == 0) to_chat(user, "You remove the circuit board.") else to_chat(user, "You remove the circuit board and other components.") - for(var/atom/movable/A in components) - A.loc = src.loc + for(var/atom/movable/AM in components) + AM.forceMove(drop_location()) desc = initial(desc) req_components = null components = null @@ -186,9 +186,9 @@ qdel(O) new_machine.component_parts = list() for(var/obj/O in src) - O.loc = null + O.moveToNullspace() new_machine.component_parts += O - circuit.loc = null + circuit.moveToNullspace() new_machine.RefreshParts() qdel(src) return diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 84bdb67420ad..5aebebd2e793 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -1040,7 +1040,7 @@ panel_open = TRUE update_icon(AIRLOCK_OPENING) visible_message("[src]'s panel is blown off in a spray of deadly shrapnel!") - charge.loc = get_turf(src) + charge.forceMove(drop_location()) charge.ex_act(EXPLODE_DEVASTATE) detonated = 1 charge = null @@ -1344,7 +1344,7 @@ else ae = electronics electronics = null - ae.loc = src.loc + ae.forceMove(drop_location()) qdel(src) /obj/machinery/door/airlock/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd) diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm index d65156e9240b..bd1a553863d5 100644 --- a/code/game/machinery/doors/windowdoor.dm +++ b/code/game/machinery/doors/windowdoor.dm @@ -276,7 +276,7 @@ else ae = electronics electronics = null - ae.loc = src.loc + ae.forceMove(drop_location()) qdel(src) return @@ -496,4 +496,4 @@ /obj/machinery/door/window/brigdoor/security/holding/southright dir = SOUTH icon_state = "rightsecure" - base_state = "rightsecure" \ No newline at end of file + base_state = "rightsecure" diff --git a/code/game/machinery/hologram.dm b/code/game/machinery/hologram.dm index d6d8c93ed160..10a552564b59 100644 --- a/code/game/machinery/hologram.dm +++ b/code/game/machinery/hologram.dm @@ -75,7 +75,7 @@ Possible to do for anyone motivated enough: replay_stop() if(record_mode) record_stop() - + QDEL_NULL(disk) holopads -= src @@ -256,12 +256,12 @@ Possible to do for anyone motivated enough: temp = "" if(outgoing_call) outgoing_call.Disconnect() - + else if(href_list["disk_eject"]) if(disk && !replay_mode) disk.forceMove(drop_location()) disk = null - + else if(href_list["replay_stop"]) replay_stop() else if(href_list["replay_start"]) @@ -424,7 +424,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/ if(masters[user]) var/obj/effect/overlay/holo_pad_hologram/H = masters[user] step_to(H, new_turf) - H.loc = new_turf + H.forceMove(new_turf) var/area/holo_area = get_area(src) var/area/eye_area = new_turf.loc @@ -505,7 +505,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/ current_delay += entry[2] var/time_delta = world.time - record_start - current_delay - + if(time_delta >= 1) disk.record.entries += list(list(HOLORECORD_DELAY,time_delta)) disk.record.entries += list(list(HOLORECORD_SAY,message)) diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm index 730380225db9..541c931593e1 100644 --- a/code/game/machinery/newscaster.dm +++ b/code/game/machinery/newscaster.dm @@ -789,7 +789,7 @@ GLOBAL_LIST_EMPTY(allCasters) /obj/machinery/newscaster/proc/AttachPhoto(mob/user) if(photo) if(!photo.sillynewscastervar) - photo.loc = loc + photo.forceMove(drop_location()) if(!issilicon(user)) user.put_in_inactive_hand(photo) else @@ -865,7 +865,7 @@ GLOBAL_LIST_EMPTY(allCasters) NEWSPAPER.wantedBody = GLOB.news_network.wanted_issue.body if(GLOB.news_network.wanted_issue.img) NEWSPAPER.wantedPhoto = GLOB.news_network.wanted_issue.img - NEWSPAPER.loc = get_turf(src) + NEWSPAPER.forceMove(drop_location()) NEWSPAPER.creationTime = GLOB.news_network.lastAction paper_remaining-- diff --git a/code/game/machinery/robot_fabricator.dm b/code/game/machinery/robot_fabricator.dm index 606f64c7f30e..c01c72d7a805 100644 --- a/code/game/machinery/robot_fabricator.dm +++ b/code/game/machinery/robot_fabricator.dm @@ -137,7 +137,7 @@ Please wait until completion...
spawn (build_time) if (!isnull(src.being_built)) - src.being_built.loc = get_turf(src) + src.being_built.forceMove(drop_location()) src.being_built = null src.use_power = IDLE_POWER_USE operating = FALSE diff --git a/code/game/machinery/spaceheater.dm b/code/game/machinery/spaceheater.dm index b45b393ab2d5..3d3911581db7 100644 --- a/code/game/machinery/spaceheater.dm +++ b/code/game/machinery/spaceheater.dm @@ -228,7 +228,7 @@ settableTemperatureMedian + settableTemperatureRange) if("eject") if(panel_open && cell) - cell.loc = get_turf(src) + cell.forceMove(drop_location()) cell = null . = TRUE diff --git a/code/game/machinery/transformer.dm b/code/game/machinery/transformer.dm index fe18365a9c35..7624312f8420 100644 --- a/code/game/machinery/transformer.dm +++ b/code/game/machinery/transformer.dm @@ -57,7 +57,7 @@ var/move_dir = get_dir(loc, AM.loc) var/mob/living/carbon/human/H = AM if((transform_standing || H.lying) && move_dir == EAST)// || move_dir == WEST) - AM.loc = src.loc + AM.forceMove(drop_location()) do_transform(AM) /obj/machinery/transformer/CanPass(atom/movable/mover, turf/target) diff --git a/code/game/mecha/equipment/mecha_equipment.dm b/code/game/mecha/equipment/mecha_equipment.dm index e2a35ac59190..54530d368ca1 100644 --- a/code/game/mecha/equipment/mecha_equipment.dm +++ b/code/game/mecha/equipment/mecha_equipment.dm @@ -104,7 +104,7 @@ /obj/item/mecha_parts/mecha_equipment/proc/attach(obj/mecha/M) M.equipment += src chassis = M - src.loc = M + forceMove(M) M.log_message("[src] initialized.") if(!M.selected && selectable) M.selected = src diff --git a/code/game/mecha/equipment/tools/work_tools.dm b/code/game/mecha/equipment/tools/work_tools.dm index d45664263372..f076b723aec0 100644 --- a/code/game/mecha/equipment/tools/work_tools.dm +++ b/code/game/mecha/equipment/tools/work_tools.dm @@ -39,7 +39,7 @@ O.anchored = TRUE if(do_after_cooldown(target)) cargo_holder.cargo += O - O.loc = chassis + O.forceMove(chassis) O.anchored = FALSE occupant_message("[target] successfully loaded.") log_message("Loaded [O]. Cargo compartment capacity: [cargo_holder.cargo_capacity - cargo_holder.cargo.len]") @@ -91,7 +91,7 @@ O.anchored = TRUE if(do_after_cooldown(target)) cargo_holder.cargo += O - O.loc = chassis + O.forceMove(chassis) O.anchored = FALSE occupant_message("[target] successfully loaded.") log_message("Loaded [O]. Cargo compartment capacity: [cargo_holder.cargo_capacity - cargo_holder.cargo.len]") diff --git a/code/game/mecha/mecha_construction_paths.dm b/code/game/mecha/mecha_construction_paths.dm index 272d3530a64f..de50d6f86f5d 100644 --- a/code/game/mecha/mecha_construction_paths.dm +++ b/code/game/mecha/mecha_construction_paths.dm @@ -542,7 +542,7 @@ else user.visible_message("[user] removes the capacitor from the [holder].", "You remove the capacitor from the [holder].") var/obj/item/I = locate(/obj/item/stock_parts/capacitor) in holder - I.loc = get_turf(holder) + I.forceMove(holder.drop_location()) holder.icon_state = "gygax12" if(9) if(diff==FORWARD) @@ -1155,7 +1155,7 @@ else user.visible_message("[user] removes the scanner module from the [holder].", "You remove the scanner module from the [holder].") var/obj/item/I = locate(/obj/item/stock_parts/scanning_module) in holder - I.loc = get_turf(holder) + I.forceMove(holder.drop_location()) holder.icon_state = "durand10" if(11) if(diff==FORWARD) @@ -1173,7 +1173,7 @@ else user.visible_message("[user] removes the super capacitor from the [holder].", "You remove the capacitor from the [holder].") var/obj/item/I = locate(/obj/item/stock_parts/capacitor) in holder - I.loc = get_turf(holder) + I.forceMove(holder.drop_location()) holder.icon_state = "durand12" if(9) if(diff==FORWARD) @@ -1480,7 +1480,7 @@ else user.visible_message("[user] removes the phasic scanner module from the [holder].", "You remove the scanner module from the [holder].") var/obj/item/I = locate(/obj/item/stock_parts/scanning_module) in holder - I.loc = get_turf(holder) + I.forceMove(holder.drop_location()) holder.icon_state = "phazon10" if(15) if(diff==FORWARD) @@ -1498,7 +1498,7 @@ else user.visible_message("[user] removes the super capacitor from the [holder].", "You remove the capacitor from the [holder].") var/obj/item/I = locate(/obj/item/stock_parts/capacitor) in holder - I.loc = get_turf(holder) + I.forceMove(holder.drop_location()) holder.icon_state = "phazon12" if(13) if(diff==FORWARD) diff --git a/code/game/mecha/mecha_wreckage.dm b/code/game/mecha/mecha_wreckage.dm index 67e5c1dbd152..de8f8ecb3acf 100644 --- a/code/game/mecha/mecha_wreckage.dm +++ b/code/game/mecha/mecha_wreckage.dm @@ -68,7 +68,7 @@ if(crowbar_salvage && crowbar_salvage.len) var/obj/S = pick(crowbar_salvage) if(S) - S.loc = get_turf(user) + S.forceMove(user.drop_location()) crowbar_salvage -= S user.visible_message("[user] pries [S] from [src].", "You pry [S] from [src].") return diff --git a/code/game/objects/effects/spiders.dm b/code/game/objects/effects/spiders.dm index 89a5ce7353b1..4ecba7c9827f 100644 --- a/code/game/objects/effects/spiders.dm +++ b/code/game/objects/effects/spiders.dm @@ -150,7 +150,7 @@ spawn(travel_time) if(!exit_vent || exit_vent.welded) - loc = entry_vent + forceMove(entry_vent) entry_vent = null return @@ -162,7 +162,7 @@ forceMove(entry_vent) entry_vent = null return - loc = exit_vent.loc + forceMove(exit_vent.loc) entry_vent = null var/area/new_area = get_area(loc) if(new_area) diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index a0e522cde1fb..3a956fe002ea 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -719,4 +719,3 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) /obj/item/MouseExited() deltimer(tip_timer)//delete any in-progress timer if the mouse is moved off the item before it finishes closeToolTip(usr) - diff --git a/code/game/objects/items/chrono_eraser.dm b/code/game/objects/items/chrono_eraser.dm index 8ac9643c397e..5d4c85ac4d14 100644 --- a/code/game/objects/items/chrono_eraser.dm +++ b/code/game/objects/items/chrono_eraser.dm @@ -163,7 +163,7 @@ /obj/effect/chrono_field/New(loc, var/mob/living/target, var/obj/item/gun/energy/chrono_gun/G) if(target && isliving(target) && G) - target.loc = src + target.forceMove(src) src.captured = target var/icon/mob_snapshot = getFlatIcon(target) var/icon/cached_icon = new() @@ -198,7 +198,7 @@ if(captured) if(tickstokill > initial(tickstokill)) for(var/atom/movable/AM in contents) - AM.loc = loc + AM.forceMove(drop_location()) qdel(src) else if(tickstokill <= 0) to_chat(captured, "As the last essence of your being is erased from time, you begin to re-experience your most enjoyable memory. You feel happy...") @@ -213,7 +213,7 @@ else captured.Unconscious(80) if(captured.loc != src) - captured.loc = src + captured.forceMove(src) update_icon() if(gun) if(gun.field_check(src)) diff --git a/code/game/objects/items/defib.dm b/code/game/objects/items/defib.dm index bbeed24168ae..e501e24c6ab4 100644 --- a/code/game/objects/items/defib.dm +++ b/code/game/objects/items/defib.dm @@ -328,7 +328,7 @@ O.unwield() to_chat(user, "The paddles snap back into the main unit.") defib.on = 0 - loc = defib + forceMove(defib) defib.update_icon() return unwield(user) diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm index 1f7fd77c4aca..f2bc8b568699 100644 --- a/code/game/objects/items/devices/PDA/PDA.dm +++ b/code/game/objects/items/devices/PDA/PDA.dm @@ -543,7 +543,7 @@ GLOBAL_LIST_EMPTY(PDAs) if("2") // Eject pAI device var/turf/T = get_turf(src.loc) if(T) - pai.loc = T + pai.forceMove(T) //LINK FUNCTIONS=================================== @@ -578,7 +578,7 @@ GLOBAL_LIST_EMPTY(PDAs) M.put_in_hands(id) to_chat(usr, "You remove the ID from the [name].") else - id.loc = get_turf(src) + id.forceMove(drop_location()) id = null update_icon() diff --git a/code/game/objects/items/devices/chameleonproj.dm b/code/game/objects/items/devices/chameleonproj.dm index b405e21ca64e..a07d8d8d605b 100644 --- a/code/game/objects/items/devices/chameleonproj.dm +++ b/code/game/objects/items/devices/chameleonproj.dm @@ -85,7 +85,7 @@ /obj/item/device/chameleon/proc/eject_all() for(var/atom/movable/A in active_dummy) - A.loc = active_dummy.loc + A.forceMove(active_dummy.loc) if(ismob(A)) var/mob/M = A M.reset_perspective(null) @@ -106,7 +106,7 @@ VRD.force_dismount(M) else V.unbuckle_mob(M, force = TRUE) - M.loc = src + M.forceMove(src) master = C master.active_dummy = src diff --git a/code/game/objects/items/devices/laserpointer.dm b/code/game/objects/items/devices/laserpointer.dm index b1b200f48986..eb1ccd15f4b7 100644 --- a/code/game/objects/items/devices/laserpointer.dm +++ b/code/game/objects/items/devices/laserpointer.dm @@ -50,7 +50,7 @@ else if(istype(W, /obj/item/screwdriver)) if(diode) to_chat(user, "You remove the [diode.name] from \the [src].") - diode.loc = get_turf(src.loc) + diode.forceMove(drop_location()) diode = null else return ..() diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index 9ff19ba57c63..750e1f0511dd 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -227,7 +227,7 @@ if(keyslot) var/turf/T = get_turf(user) if(T) - keyslot.loc = T + keyslot.forceMove(T) keyslot = null @@ -235,7 +235,7 @@ if(keyslot2) var/turf/T = get_turf(user) if(T) - keyslot2.loc = T + keyslot2.forceMove(T) keyslot2 = null recalculateChannels() diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index b1ab5c88d75a..294659d01b51 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -568,7 +568,7 @@ if(keyslot) var/turf/T = get_turf(user) if(T) - keyslot.loc = T + keyslot.forceMove(T) keyslot = null recalculateChannels() diff --git a/code/game/objects/items/grenades/chem_grenade.dm b/code/game/objects/items/grenades/chem_grenade.dm index e791a7454199..8698594555e3 100644 --- a/code/game/objects/items/grenades/chem_grenade.dm +++ b/code/game/objects/items/grenades/chem_grenade.dm @@ -110,12 +110,12 @@ else if(stage == WIRED && istype(I, /obj/item/wrench)) if(beakers.len) for(var/obj/O in beakers) - O.loc = get_turf(src) + O.forceMove(drop_location()) beakers = list() to_chat(user, "You open the [initial(name)] assembly and remove the payload.") return // First use of the wrench remove beakers, then use the wrench to remove the activation mechanism. if(nadeassembly) - nadeassembly.loc = get_turf(src) + nadeassembly.forceMove(drop_location()) nadeassembly.master = null nadeassembly = null else // If "nadeassembly = null && stage == WIRED", then it most have been cable_coil that was used. @@ -167,7 +167,7 @@ playsound(loc, 'sound/items/screwdriver2.ogg', 50, 1) if(beakers.len) for(var/obj/O in beakers) - O.loc = get_turf(src) + O.forceMove(drop_location()) beakers = list() stage_change(EMPTY) return diff --git a/code/game/objects/items/implants/implantcase.dm b/code/game/objects/items/implants/implantcase.dm index c005a8a2b2cf..00bda4dadbbb 100644 --- a/code/game/objects/items/implants/implantcase.dm +++ b/code/game/objects/items/implants/implantcase.dm @@ -39,7 +39,7 @@ if(I.imp) if(imp || I.imp.imp_in) return - I.imp.loc = src + I.imp.forceMove(src) imp = I.imp I.imp = null update_icon() @@ -48,7 +48,7 @@ if(imp) if(I.imp) return - imp.loc = I + imp.forceMove(I) I.imp = imp imp = null update_icon() diff --git a/code/game/objects/items/robot/robot_parts.dm b/code/game/objects/items/robot/robot_parts.dm index 09e3ccdeb05c..339b7fbf4b9e 100644 --- a/code/game/objects/items/robot/robot_parts.dm +++ b/code/game/objects/items/robot/robot_parts.dm @@ -69,7 +69,7 @@ if(!l_arm && !r_arm && !l_leg && !r_leg && !chest && !head) if (M.use(1)) var/obj/item/ed209_assembly/B = new /obj/item/ed209_assembly - B.loc = get_turf(src) + B.forceMove(drop_location()) to_chat(user, "You arm the robot frame.") var/holding_this = user.get_inactive_held_item()==src qdel(src) @@ -227,7 +227,7 @@ O.job = "Cyborg" O.cell = chest.cell - chest.cell.loc = O + chest.cell.forceMove(O) chest.cell = null W.forceMove(O)//Should fix cybros run time erroring when blown up. It got deleted before, along with the frame. if(O.mmi) //we delete the mmi created by robot/New() @@ -271,7 +271,7 @@ O.cell = chest.cell - chest.cell.loc = O + chest.cell.forceMove(O) chest.cell = null O.locked = panel_locked O.job = "Cyborg" diff --git a/code/game/objects/items/tanks/watertank.dm b/code/game/objects/items/tanks/watertank.dm index 3e0f9db3fc66..e084c0ae1c63 100644 --- a/code/game/objects/items/tanks/watertank.dm +++ b/code/game/objects/items/tanks/watertank.dm @@ -131,7 +131,7 @@ ..() to_chat(user, "The mister snaps back onto the watertank.") tank.on = 0 - loc = tank + forceMove(tank) /obj/item/reagent_containers/spray/mister/attack_self() return @@ -236,13 +236,13 @@ tank = parent_tank reagents = tank.reagents max_water = tank.volume - loc = tank + forceMove(tank) /obj/item/extinguisher/mini/nozzle/Move() ..() if(loc != tank.loc) - loc = tank + forceMove(tank) return /obj/item/extinguisher/mini/nozzle/attack_self(mob/user) @@ -268,7 +268,7 @@ ..() to_chat(user, "The nozzle snaps back onto the tank!") tank.on = 0 - loc = tank + forceMove(tank) /obj/item/extinguisher/mini/nozzle/afterattack(atom/target, mob/user) if(nozzle_mode == EXTINGUISHER) diff --git a/code/game/objects/items/twohanded.dm b/code/game/objects/items/twohanded.dm index 9058e837abcb..c11d41eaa812 100644 --- a/code/game/objects/items/twohanded.dm +++ b/code/game/objects/items/twohanded.dm @@ -447,7 +447,7 @@ return if(explosive && wielded) user.say("[war_cry]") - explosive.loc = AM + explosive.forceMove(AM) explosive.prime() qdel(src) diff --git a/code/game/objects/structures/artstuff.dm b/code/game/objects/structures/artstuff.dm index c748115c73f3..f4af05c9c944 100644 --- a/code/game/objects/structures/artstuff.dm +++ b/code/game/objects/structures/artstuff.dm @@ -20,7 +20,7 @@ var/obj/item/canvas/C = I user.dropItemToGround(C) painting = C - C.loc = get_turf(src) + C.forceMove(get_turf(src)) C.layer = layer+0.1 user.visible_message("[user] puts \the [C] on \the [src].","You place \the [C] on \the [src].") else @@ -32,7 +32,7 @@ var/turf/T = get_turf(src) . = ..() if(painting && painting.loc == T) //Only move if it's near us. - painting.loc = get_turf(src) + painting.forceMove(get_turf(src)) else painting = null diff --git a/code/game/objects/structures/displaycase.dm b/code/game/objects/structures/displaycase.dm index 59814f68341d..0f8ad8425233 100644 --- a/code/game/objects/structures/displaycase.dm +++ b/code/game/objects/structures/displaycase.dm @@ -224,7 +224,7 @@ G.use(10) var/obj/structure/displaycase/display = new(src.loc) if(electronics) - electronics.loc = display + electronics.forceMove(display) display.electronics = electronics if(electronics.one_access) display.req_one_access = electronics.accesses diff --git a/code/game/objects/structures/electricchair.dm b/code/game/objects/structures/electricchair.dm index 81c9e9cc6378..f2b0efb6b791 100644 --- a/code/game/objects/structures/electricchair.dm +++ b/code/game/objects/structures/electricchair.dm @@ -15,7 +15,7 @@ var/obj/structure/chair/C = new /obj/structure/chair(loc) playsound(loc, W.usesound, 50, 1) C.setDir(dir) - part.loc = loc + part.forceMove(loc) part.master = null part = null qdel(src) diff --git a/code/game/objects/structures/kitchen_spike.dm b/code/game/objects/structures/kitchen_spike.dm index 80f3308419a1..5cdadb186cf0 100644 --- a/code/game/objects/structures/kitchen_spike.dm +++ b/code/game/objects/structures/kitchen_spike.dm @@ -81,7 +81,7 @@ return playsound(src.loc, 'sound/effects/splat.ogg', 25, 1) L.visible_message("[user] slams [L] onto the meat spike!", "[user] slams you onto the meat spike!", "You hear a squishy wet noise.") - L.loc = src.loc + L.forceMove(drop_location()) L.emote("scream") L.add_splatter_floor() L.adjustBruteLoss(30) diff --git a/code/game/objects/structures/noticeboard.dm b/code/game/objects/structures/noticeboard.dm index aeca1453e3bd..f66783284363 100644 --- a/code/game/objects/structures/noticeboard.dm +++ b/code/game/objects/structures/noticeboard.dm @@ -18,7 +18,7 @@ if(notices > 4) break if(istype(I, /obj/item/paper)) - I.loc = src + I.forceMove(src) notices++ icon_state = "nboard0[notices]" @@ -58,7 +58,7 @@ return var/obj/item/I = locate(href_list["remove"]) in contents if(istype(I) && I.loc == src) - I.loc = usr.loc + I.forceMove(usr.loc) usr.put_in_hands(I) notices-- icon_state = "nboard0[notices]" diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index 26582515f8ae..299409b3a33d 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -121,7 +121,7 @@ T.quick_empty() for(var/obj/item/C in oldContents) - C.loc = src.loc + C.forceMove(drop_location()) user.visible_message("[user] empties [I] on [src].") return diff --git a/code/game/objects/structures/target_stake.dm b/code/game/objects/structures/target_stake.dm index f33283ae03fd..2ff0d5ef7a51 100644 --- a/code/game/objects/structures/target_stake.dm +++ b/code/game/objects/structures/target_stake.dm @@ -18,7 +18,7 @@ /obj/structure/target_stake/Move() . = ..() if(pinned_target) - pinned_target.loc = loc + pinned_target.forceMove(loc) /obj/structure/target_stake/attackby(obj/item/target/T, mob/user) if(pinned_target) @@ -36,7 +36,7 @@ /obj/structure/target_stake/proc/removeTarget(mob/user) pinned_target.layer = OBJ_LAYER - pinned_target.loc = user.loc + pinned_target.forceMove(user.loc) pinned_target.nullPinnedLoc() nullPinnedTarget() if(ishuman(user)) @@ -44,11 +44,11 @@ user.put_in_hands(pinned_target) to_chat(user, "You take the target out of the stake.") else - pinned_target.loc = get_turf(user) + pinned_target.forceMove(user.drop_location()) to_chat(user, "You take the target out of the stake.") /obj/structure/target_stake/bullet_act(obj/item/projectile/P) if(pinned_target) pinned_target.bullet_act(P) else - ..() \ No newline at end of file + ..() diff --git a/code/game/objects/structures/windoor_assembly.dm b/code/game/objects/structures/windoor_assembly.dm index 14aeefba9fe9..0949f540c729 100644 --- a/code/game/objects/structures/windoor_assembly.dm +++ b/code/game/objects/structures/windoor_assembly.dm @@ -216,13 +216,13 @@ if(do_after(user, 40, target = src)) if(!src || electronics) - W.loc = src.loc + W.forceMove(drop_location()) return to_chat(user, "You install the airlock electronics.") name = "near finished windoor assembly" electronics = W else - W.loc = loc + W.forceMove(drop_location()) //Screwdriver to remove airlock electronics. Step 6 undone. else if(istype(W, /obj/item/screwdriver)) @@ -240,7 +240,7 @@ var/obj/item/electronics/airlock/ae ae = electronics electronics = null - ae.loc = loc + ae.forceMove(drop_location()) else if(istype(W, /obj/item/pen)) var/t = stripped_input(user, "Enter the name for the door.", name, created_name,MAX_NAME_LEN) @@ -285,7 +285,7 @@ else windoor.req_access = electronics.accesses windoor.electronics = electronics - electronics.loc = windoor + electronics.forceMove(windoor) if(created_name) windoor.name = created_name qdel(src) diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 266be021d612..cc6b0e54d676 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -283,11 +283,10 @@ return if(!disassembled) playsound(src, breaksound, 70, 1) - var/turf/T = loc if(!(flags_1 & NODECONSTRUCT_1)) for(var/i in debris) var/obj/item/I = i - I.loc = T + I.forceMove(drop_location()) transfer_fingerprints_to(I) qdel(src) update_nearby_icons() diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm index 54c43cdceab8..a0cf52cae914 100644 --- a/code/game/turfs/space/space.dm +++ b/code/game/turfs/space/space.dm @@ -138,7 +138,7 @@ var/mob/living/L = A if(L.pulling) var/turf/T = get_step(L.loc,turn(A.dir, 180)) - L.pulling.loc = T + L.pulling.forceMove(T) //now we're on the new z_level, proceed the space drifting stoplag()//Let a diagonal move finish, if necessary @@ -199,4 +199,3 @@ destination_x = dest_x destination_y = dest_y destination_z = dest_z - diff --git a/code/modules/admin/fun_balloon.dm b/code/modules/admin/fun_balloon.dm index 3336f3d0a8ba..480ba20b4dcb 100644 --- a/code/modules/admin/fun_balloon.dm +++ b/code/modules/admin/fun_balloon.dm @@ -95,7 +95,7 @@ var/obj/docking_port/stationary/SM = S if(SM.id == "emergency_home") var/new_dir = turn(SM.dir, 180) - SM.loc = get_ranged_target_turf(SM, new_dir, rand(3,15)) + SM.forceMove(get_ranged_target_turf(SM, new_dir, rand(3,15))) break qdel(src) diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index c5fb94d954af..b6cb9691c9c4 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -1301,7 +1301,7 @@ if(alert(usr, "Send [key_name(M)] to Prison?", "Message", "Yes", "No") != "Yes") return - M.loc = pick(GLOB.prisonwarp) + M.forceMove(pick(GLOB.prisonwarp)) to_chat(M, "You have been sent to Prison!") log_admin("[key_name(usr)] has sent [key_name(M)] to Prison!") @@ -1537,7 +1537,7 @@ C.admin_ghost() var/mob/dead/observer/A = C.mob A.ManualFollow(AM) - + else if(href_list["admingetmovable"]) if(!check_rights(R_ADMIN)) return diff --git a/code/modules/admin/verbs/adminjump.dm b/code/modules/admin/verbs/adminjump.dm index 1e7f89fc8db5..779ea64640e2 100644 --- a/code/modules/admin/verbs/adminjump.dm +++ b/code/modules/admin/verbs/adminjump.dm @@ -34,7 +34,7 @@ log_admin("[key_name(usr)] jumped to [T.x],[T.y],[T.z] in [T.loc]") message_admins("[key_name_admin(usr)] jumped to [T.x],[T.y],[T.z] in [T.loc]") - usr.loc = T + usr.forceMove(T) SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Turf") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return @@ -137,7 +137,7 @@ admin_ticket_log(M, msg) if(M) M.forceMove(get_turf(usr)) - usr.loc = M.loc + usr.forceMove(M.loc) SSblackbox.record_feedback("tally", "admin_verb", 1, "Get Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/sendmob(mob/M in sortmobs()) diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index 7b46ee6577cc..409c8a9b3b71 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -737,7 +737,7 @@ GLOBAL_PROTECT(LastAdminCalledProc) Plasma.air_contents.gases[/datum/gas/plasma][MOLES] = 70 Rad.drainratio = 0 Rad.loaded_tank = Plasma - Plasma.loc = Rad + Plasma.forceMove(Rad) if(!Rad.active) Rad.toggle_power() @@ -936,4 +936,3 @@ GLOBAL_PROTECT(LastAdminCalledProc) return sort = sortlist[sort] profile_show(src, sort) - diff --git a/code/modules/assembly/holder.dm b/code/modules/assembly/holder.dm index fd08e4cd5dba..439ea314bb43 100644 --- a/code/modules/assembly/holder.dm +++ b/code/modules/assembly/holder.dm @@ -87,10 +87,10 @@ return 0 if(a_left) a_left.holder = null - a_left.loc = T + a_left.forceMove(T) if(a_right) a_right.holder = null - a_right.loc = T + a_right.forceMove(T) qdel(src) else ..() diff --git a/code/modules/assembly/shock_kit.dm b/code/modules/assembly/shock_kit.dm index 1167caa8df3f..174312df1e60 100644 --- a/code/modules/assembly/shock_kit.dm +++ b/code/modules/assembly/shock_kit.dm @@ -15,11 +15,8 @@ /obj/item/assembly/shock_kit/attackby(obj/item/W, mob/user, params) if(istype(W, /obj/item/wrench)) - var/turf/T = loc - if(ismob(T)) - T = T.loc - part1.loc = T - part2.loc = T + part1.forceMove(drop_location()) + part2.forceMove(drop_location()) part1.master = null part2.master = null part1 = null diff --git a/code/modules/atmospherics/machinery/portable/pump.dm b/code/modules/atmospherics/machinery/portable/pump.dm index 3f2bceaa045d..db153d60a46a 100644 --- a/code/modules/atmospherics/machinery/portable/pump.dm +++ b/code/modules/atmospherics/machinery/portable/pump.dm @@ -135,7 +135,7 @@ investigate_log("was set to [pump.target_pressure] kPa by [key_name(usr)].", INVESTIGATE_ATMOS) if("eject") if(holding) - holding.loc = get_turf(src) + holding.forceMove(drop_location()) holding = null . = TRUE update_icon() diff --git a/code/modules/atmospherics/machinery/portable/scrubber.dm b/code/modules/atmospherics/machinery/portable/scrubber.dm index 564e6d294f6a..3ba7e0a11004 100644 --- a/code/modules/atmospherics/machinery/portable/scrubber.dm +++ b/code/modules/atmospherics/machinery/portable/scrubber.dm @@ -96,7 +96,7 @@ . = TRUE if("eject") if(holding) - holding.loc = get_turf(src) + holding.forceMove(drop_location()) holding = null . = TRUE if("toggle_filter") diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm index 5691dbb782cf..15d4579d33d2 100644 --- a/code/modules/clothing/head/helmet.dm +++ b/code/modules/clothing/head/helmet.dm @@ -283,7 +283,7 @@ for(var/obj/item/device/flashlight/seclite/S in src) to_chat(user, "You unscrew the seclite from [src].") F = null - S.loc = get_turf(user) + S.forceMove(user.drop_location()) update_helmlight(user) S.update_brightness(user) update_icon() diff --git a/code/modules/clothing/spacesuits/chronosuit.dm b/code/modules/clothing/spacesuits/chronosuit.dm index 1715636b5797..2b25188b809c 100644 --- a/code/modules/clothing/spacesuits/chronosuit.dm +++ b/code/modules/clothing/spacesuits/chronosuit.dm @@ -98,7 +98,7 @@ I.flags_1 &= ~NODROP_1 if(camera) camera.remove_target_ui() - camera.loc = user + camera.forceMove(user) teleport_now.UpdateButtonIcon() /obj/item/clothing/suit/space/chronos/proc/chronowalk(atom/location) @@ -278,19 +278,19 @@ if(loc == user) forceMove(get_turf(user)) if(user.client && user.client.eye != src) - src.loc = get_turf(user) + src.forceMove(user.drop_location()) user.reset_perspective(src) user.set_machine(src) var/atom/step = get_step(src, direction) if(step) if((step.x <= TRANSITIONEDGE) || (step.x >= (world.maxx - TRANSITIONEDGE - 1)) || (step.y <= TRANSITIONEDGE) || (step.y >= (world.maxy - TRANSITIONEDGE - 1))) if(!src.Move(step)) - src.loc = step + src.forceMove(step) else - src.loc = step + src.forceMove(step) if((x == holder.x) && (y == holder.y) && (z == holder.z)) remove_target_ui() - loc = user + forceMove(user) else if(!target_ui) create_target_ui() phase_time = world.time + phase_time_length diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index cc1df785b521..8e2251980d62 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -136,7 +136,7 @@ return jetpack.turn_off() - jetpack.loc = get_turf(src) + jetpack.forceMove(drop_location()) jetpack = null to_chat(user, "You successfully remove the jetpack from [src].") diff --git a/code/modules/clothing/under/accessories.dm b/code/modules/clothing/under/accessories.dm index 7ec7d75bac55..49364e76d9c2 100755 --- a/code/modules/clothing/under/accessories.dm +++ b/code/modules/clothing/under/accessories.dm @@ -15,11 +15,11 @@ if(U.pockets) // storage items conflict return FALSE - pockets.loc = U + pockets.forceMove(U) U.pockets = pockets U.attached_accessory = src - loc = U + forceMove(U) layer = FLOAT_LAYER plane = FLOAT_PLANE if(minimize_when_attached) @@ -39,7 +39,7 @@ /obj/item/clothing/accessory/proc/detach(obj/item/clothing/under/U, user) if(pockets && pockets == U.pockets) - pockets.loc = src + pockets.forceMove(src) U.pockets = null for(var/armor_type in armor) diff --git a/code/modules/games/cards.dm b/code/modules/games/cards.dm index babfb37940b5..e7bf3ea9d740 100644 --- a/code/modules/games/cards.dm +++ b/code/modules/games/cards.dm @@ -187,7 +187,7 @@ ASSERT(H) usr.visible_message("\The [usr] plays \the [card.name].") - H.loc = get_step(usr,usr.dir) + H.forceMove(get_step(usr,usr.dir)) src.update_icon() diff --git a/code/modules/holiday/halloween.dm b/code/modules/holiday/halloween.dm index f8716870e18a..a27db8dd380c 100644 --- a/code/modules/holiday/halloween.dm +++ b/code/modules/holiday/halloween.dm @@ -146,7 +146,7 @@ timer = rand(1,15) /mob/living/simple_animal/shade/howling_ghost/proc/EtherealMove(direction) - loc = get_step(src, direction) + forceMove(get_step(src, direction)) setDir(direction) /mob/living/simple_animal/shade/howling_ghost/proc/roam() @@ -220,7 +220,7 @@ timer = rand(5,15) playsound(M.loc, pick('sound/spookoween/scary_horn.ogg','sound/spookoween/scary_horn2.ogg', 'sound/spookoween/scary_horn3.ogg'), 300, 1) spawn(12) - loc = M.loc + forceMove(M.loc) /mob/living/simple_animal/hostile/retaliate/clown/insane/MoveToTarget() stalk(target) diff --git a/code/modules/holodeck/items.dm b/code/modules/holodeck/items.dm index f8b708ee5812..1dcab21e16f7 100644 --- a/code/modules/holodeck/items.dm +++ b/code/modules/holodeck/items.dm @@ -113,7 +113,7 @@ if(user.grab_state < GRAB_AGGRESSIVE) to_chat(user, "You need a better grip to do that!") return - L.loc = src.loc + L.forceMove(loc) L.Knockdown(100) visible_message("[user] dunks [L] into \the [src]!") user.stop_pulling() diff --git a/code/modules/hydroponics/beekeeping/beebox.dm b/code/modules/hydroponics/beekeeping/beebox.dm index 31377858714f..cf12ccb3ce2e 100644 --- a/code/modules/hydroponics/beekeeping/beebox.dm +++ b/code/modules/hydroponics/beekeeping/beebox.dm @@ -179,7 +179,7 @@ bees -= B B.beehome = null if(B.loc == src) - B.loc = get_turf(src) + B.forceMove(drop_location()) relocated++ if(relocated) to_chat(user, "This queen has a different reagent to some of the bees who live here, those bees will not return to this apiary!") @@ -202,7 +202,7 @@ if(B.isqueen) continue if(B.loc == src) - B.loc = get_turf(src) + B.forceMove(drop_location()) B.target = user bees = TRUE if(bees) @@ -222,7 +222,7 @@ var/obj/item/honey_frame/HF = pick_n_take(honey_frames) if(HF) if(!user.put_in_active_hand(HF)) - HF.loc = get_turf(src) + HF.forceMove(drop_location()) visible_message("[user] removes a frame from the apiary.") var/amtH = HF.honeycomb_capacity @@ -230,7 +230,7 @@ while(honeycombs.len && amtH) //let's pretend you always grab the frame with the most honeycomb on it var/obj/item/reagent_containers/honeycomb/HC = pick_n_take(honeycombs) if(HC) - HC.loc = get_turf(user) + HC.forceMove(drop_location()) amtH-- fallen++ if(fallen) @@ -242,12 +242,12 @@ to_chat(user, "There is no queen bee to remove!") return var/obj/item/queen_bee/QB = new() - queen_bee.loc = QB + queen_bee.forceMove(QB) bees -= queen_bee QB.queen = queen_bee QB.name = queen_bee.name if(!user.put_in_active_hand(QB)) - QB.loc = get_turf(src) + QB.forceMove(drop_location()) visible_message("[user] removes the queen from the apiary.") queen_bee = null @@ -255,8 +255,8 @@ new /obj/item/stack/sheet/mineral/wood (loc, 20) for(var/mob/living/simple_animal/hostile/poison/bees/B in bees) if(B.loc == src) - B.loc = get_turf(src) + B.forceMove(drop_location()) for(var/obj/item/honey_frame/HF in honey_frames) if(HF.loc == src) - HF.loc = get_turf(src) + HF.forceMove(drop_location()) qdel(src) diff --git a/code/modules/hydroponics/biogenerator.dm b/code/modules/hydroponics/biogenerator.dm index 324a94128d6d..8939b6013812 100644 --- a/code/modules/hydroponics/biogenerator.dm +++ b/code/modules/hydroponics/biogenerator.dm @@ -78,7 +78,7 @@ if(default_deconstruction_screwdriver(user, "biogen-empty-o", "biogen-empty", O)) if(beaker) var/obj/item/reagent_containers/glass/B = beaker - B.loc = loc + B.forceMove(drop_location()) beaker = null update_icon() return diff --git a/code/modules/hydroponics/gene_modder.dm b/code/modules/hydroponics/gene_modder.dm index 86a3b9e6f605..fe8a1010532f 100644 --- a/code/modules/hydroponics/gene_modder.dm +++ b/code/modules/hydroponics/gene_modder.dm @@ -260,7 +260,7 @@ if(href_list["eject_seed"] && !operation) if (seed) - seed.loc = src.loc + seed.forceMove(drop_location()) seed.verb_pickup() seed = null update_genes() @@ -275,7 +275,7 @@ update_icon() else if(href_list["eject_disk"] && !operation) if (disk) - disk.loc = src.loc + disk.forceMove(drop_location()) disk.verb_pickup() disk = null update_genes() @@ -368,7 +368,7 @@ /obj/machinery/plantgenes/proc/insert_seed(obj/item/seeds/S) if(!istype(S) || seed) return - S.loc = src + S.forceMove(src) seed = S update_genes() update_icon() diff --git a/code/modules/hydroponics/hydroponics.dm b/code/modules/hydroponics/hydroponics.dm index 9eafcec71b65..5c1fafc1c400 100644 --- a/code/modules/hydroponics/hydroponics.dm +++ b/code/modules/hydroponics/hydroponics.dm @@ -108,7 +108,7 @@ var/needs_update = 0 // Checks if the icon needs updating so we don't redraw empty trays every time if(myseed && (myseed.loc != src)) - myseed.loc = src + myseed.forceMove(src) if(self_sustaining) adjustNutri(1) diff --git a/code/modules/hydroponics/seed_extractor.dm b/code/modules/hydroponics/seed_extractor.dm index 0899a21132ef..b79d0652aa4d 100644 --- a/code/modules/hydroponics/seed_extractor.dm +++ b/code/modules/hydroponics/seed_extractor.dm @@ -17,7 +17,7 @@ return while(t_amount < t_max) var/obj/item/seeds/t_prod = F.seed.Copy() - t_prod.loc = seedloc + t_prod.forceMove(seedloc) t_amount++ qdel(O) return 1 @@ -29,7 +29,7 @@ return while(t_amount < t_max) var/obj/item/seeds/t_prod = F.seed.Copy() - t_prod.loc = seedloc + t_prod.forceMove(seedloc) t_amount++ qdel(O) return 1 @@ -168,7 +168,7 @@ for (var/obj/T in contents)//Now we find the seed we need to vend var/obj/item/seeds/O = T if (O.plantname == href_list["name"] && O.lifespan == href_list["li"] && O.endurance == href_list["en"] && O.maturation == href_list["ma"] && O.production == href_list["pr"] && O.yield == href_list["yi"] && O.potency == href_list["pot"]) - O.loc = src.loc + O.forceMove(drop_location()) break src.updateUsrDialog() diff --git a/code/modules/library/lib_items.dm b/code/modules/library/lib_items.dm index 84198d6fe355..b7673a964093 100644 --- a/code/modules/library/lib_items.dm +++ b/code/modules/library/lib_items.dm @@ -49,7 +49,7 @@ anchored = TRUE for(var/obj/item/I in loc) if(istype(I, /obj/item/book)) - I.loc = src + I.forceMove(src) update_icon() @@ -123,7 +123,7 @@ if(!user.get_active_held_item()) user.put_in_hands(choice) else - choice.loc = get_turf(src) + choice.forceMove(drop_location()) update_icon() @@ -289,7 +289,7 @@ user.put_in_hands(B) return else - B.loc = src.loc + B.forceMove(drop_location()) qdel(src) return return diff --git a/code/modules/library/lib_machines.dm b/code/modules/library/lib_machines.dm index 52077d2367a5..54a6caffef14 100644 --- a/code/modules/library/lib_machines.dm +++ b/code/modules/library/lib_machines.dm @@ -541,7 +541,7 @@ GLOBAL_LIST(cachedbooks) // List of our cached book datums cache = null if(href_list["eject"]) for(var/obj/item/book/B in contents) - B.loc = src.loc + B.forceMove(drop_location()) src.add_fingerprint(usr) src.updateUsrDialog() return @@ -589,4 +589,4 @@ GLOBAL_LIST(cachedbooks) // List of our cached book datums B.icon_state = "book[rand(1,7)]" qdel(P) else - P.loc = loc + P.forceMove(drop_location()) diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm index 91e847ffc679..665654088f41 100644 --- a/code/modules/mining/lavaland/necropolis_chests.dm +++ b/code/modules/mining/lavaland/necropolis_chests.dm @@ -173,7 +173,7 @@ to_chat(M, "Your vision returns to normal.") wisp.stop_orbit() - wisp.loc = src + wisp.forceMove(src) icon_state = "lantern-blue" SSblackbox.record_feedback("tally", "wisp_lantern", 1, "Returned") @@ -413,7 +413,7 @@ /obj/item/device/shared_storage/attackby(obj/item/W, mob/user, params) if(bag) - bag.loc = user + bag.forceMove(user) bag.attackby(W, user, params) @@ -422,7 +422,7 @@ return if(loc == user && user.back && user.back == src) if(bag) - bag.loc = user + bag.forceMove(user) bag.attack_hand(user) else ..() diff --git a/code/modules/mining/lavaland/ruins/gym.dm b/code/modules/mining/lavaland/ruins/gym.dm index 2eb30dc7119e..efda0f9c8f52 100644 --- a/code/modules/mining/lavaland/ruins/gym.dm +++ b/code/modules/mining/lavaland/ruins/gym.dm @@ -29,7 +29,7 @@ icon_state = "fitnesslifter2" user.setDir(SOUTH) user.Stun(80) - user.loc = src.loc + user.forceMove(src.loc) var/bragmessage = pick("pushing it to the limit","going into overdrive","burning with determination","rising up to the challenge", "getting strong now","getting ripped") user.visible_message("[user] is [bragmessage]!") var/lifts = 0 @@ -67,7 +67,7 @@ icon_state = "fitnessweight-c" user.setDir(SOUTH) user.Stun(80) - user.loc = src.loc + user.forceMove(src.loc) var/mutable_appearance/swole_overlay = mutable_appearance(icon, "fitnessweight-w", WALL_OBJ_LAYER) add_overlay(swole_overlay) var/bragmessage = pick("pushing it to the limit","going into overdrive","burning with determination","rising up to the challenge", "getting strong now","getting ripped") @@ -93,4 +93,4 @@ var/finishmessage = pick("You feel stronger!","You feel like you can take on the world!","You feel robust!","You feel indestructible!") icon_state = "fitnessweight" cut_overlay(swole_overlay) - to_chat(user, "[finishmessage]") \ No newline at end of file + to_chat(user, "[finishmessage]") diff --git a/code/modules/mining/machine_stacking.dm b/code/modules/mining/machine_stacking.dm index 3c7e73610529..44f13d0a4ffe 100644 --- a/code/modules/mining/machine_stacking.dm +++ b/code/modules/mining/machine_stacking.dm @@ -88,7 +88,7 @@ stack_list[inp.type] = s var/obj/item/stack/sheet/storage = stack_list[inp.type] storage.amount += inp.amount //Stack the sheets - inp.loc = null //Let the old sheet garbage collect + qdel(inp) //Let the old sheet garbage collect while(storage.amount > stack_amt) //Get rid of excessive stackage var/obj/item/stack/sheet/out = new inp.type() out.amount = stack_amt diff --git a/code/modules/mob/camera/camera.dm b/code/modules/mob/camera/camera.dm index b107004878b3..9a95bc9a4a13 100644 --- a/code/modules/mob/camera/camera.dm +++ b/code/modules/mob/camera/camera.dm @@ -13,3 +13,6 @@ /mob/camera/experience_pressure_difference() return + +/mob/camera/forceMove(atom/destination) + loc = destination diff --git a/code/modules/mob/dead/dead.dm b/code/modules/mob/dead/dead.dm index e1b27ed51f35..59e8911659c4 100644 --- a/code/modules/mob/dead/dead.dm +++ b/code/modules/mob/dead/dead.dm @@ -28,6 +28,9 @@ INITIALIZE_IMMEDIATE(/mob/dead) /mob/dead/ConveyorMove() //lol return +/mob/dead/forceMove(atom/destination) + loc = destination + /mob/dead/Stat() ..() diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm index 0f06ea4ff4f4..81b4f377876a 100644 --- a/code/modules/mob/dead/new_player/new_player.dm +++ b/code/modules/mob/dead/new_player/new_player.dm @@ -21,9 +21,9 @@ S.Fade(TRUE) if(length(GLOB.newplayer_start)) - loc = pick(GLOB.newplayer_start) + forceMove(pick(GLOB.newplayer_start)) else - loc = locate(1,1,1) + forceMove(locate(1,1,1)) ComponentInitialize() @@ -262,7 +262,7 @@ var/obj/effect/landmark/observer_start/O = locate(/obj/effect/landmark/observer_start) in GLOB.landmarks_list to_chat(src, "Now teleporting.") if (O) - observer.loc = O.loc + observer.forceMove(O.loc) else to_chat(src, "Teleporting failed. Ahelp an admin please") stack_trace("There's no freaking observer landmark available on this map or you're making observers before the map is initialised") diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index d9824d944d3d..343f82b6f134 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -108,7 +108,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER) else T = locate(round(world.maxx/2), round(world.maxy/2), ZLEVEL_STATION_PRIMARY) //middle of the station - loc = T + forceMove(T) if(!name) //To prevent nameless ghosts name = random_unique_name(gender) @@ -287,10 +287,10 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp var/oldloc = loc if(NewLoc) - loc = NewLoc + forceMove(NewLoc) update_parallax_contents() else - loc = get_turf(src) //Get out of closets and such as a ghost + forceMove(get_turf(src)) //Get out of closets and such as a ghost if((direct & NORTH) && y < world.maxy) y++ else if((direct & SOUTH) && y > 1) @@ -370,7 +370,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp if(!L || !L.len) to_chat(usr, "No area available.") - usr.loc = pick(L) + usr.forceMove(pick(L)) update_parallax_contents() /mob/dead/observer/verb/follow() @@ -444,7 +444,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp var/turf/T = get_turf(M) //Turf of the destination mob if(T && isturf(T)) //Make sure the turf exists, then move the source to that destination. - A.loc = T + A.forceMove(T) A.update_parallax_contents() else to_chat(A, "This mob is not located in the game world.") diff --git a/code/modules/mob/living/brain/MMI.dm b/code/modules/mob/living/brain/MMI.dm index e4d49d7b70cd..e090592ba39f 100644 --- a/code/modules/mob/living/brain/MMI.dm +++ b/code/modules/mob/living/brain/MMI.dm @@ -57,7 +57,7 @@ brainmob = newbrain.brainmob newbrain.brainmob = null - brainmob.loc = src + brainmob.forceMove(src) brainmob.container = src if(!newbrain.damaged_brain) // the brain organ hasn't been beaten to death. brainmob.stat = CONSCIOUS //we manually revive the brain mob @@ -90,7 +90,7 @@ /obj/item/device/mmi/proc/eject_brain(mob/user) brainmob.container = null //Reset brainmob mmi var. - brainmob.loc = brain //Throw mob into brain. + brainmob.forceMove(brain) //Throw mob into brain. brainmob.stat = DEAD brainmob.emp_damage = 0 brainmob.reset_perspective() //so the brainmob follows the brain organ instead of the mmi. And to update our vision @@ -120,7 +120,7 @@ if(ishuman(L)) var/mob/living/carbon/human/H = L var/obj/item/organ/brain/newbrain = H.getorgan(/obj/item/organ/brain) - newbrain.loc = src + newbrain.forceMove(src) brain = newbrain else if(!brain) brain = new(src) diff --git a/code/modules/mob/living/brain/posibrain.dm b/code/modules/mob/living/brain/posibrain.dm index ef704ef13632..33a274c7623e 100644 --- a/code/modules/mob/living/brain/posibrain.dm +++ b/code/modules/mob/living/brain/posibrain.dm @@ -157,7 +157,7 @@ GLOBAL_VAR(posibrain_notify_cooldown) new_name = pick(possible_names) brainmob.name = "[new_name]-[rand(100, 999)]" brainmob.real_name = brainmob.name - brainmob.loc = src + brainmob.forceMove(src) brainmob.container = src if(autoping) ping_ghosts("created", TRUE) diff --git a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm index eb17ecc40a6b..cf8a833bd86d 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm @@ -277,7 +277,7 @@ Doesn't work on other aliens/AI.*/ if(user.stomach_contents.len) for(var/atom/movable/A in user.stomach_contents) user.stomach_contents.Remove(A) - A.loc = user.loc + A.forceMove(user.drop_location()) if(isliving(A)) var/mob/M = A M.reset_perspective() diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm index fdca497bc308..fc759ec8277b 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm @@ -106,7 +106,7 @@ for(var/atom/movable/A in stomach_contents) stomach_contents.Remove(A) new_xeno.stomach_contents.Add(A) - A.loc = new_xeno + A.forceMove(new_xeno) ..() //For alien evolution/promotion/queen finder procs. Checks for an active alien of that type diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 5f16b040e2ae..13aa33aacaac 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -38,7 +38,7 @@ if(prob(src.getBruteLoss() - 50)) for(var/atom/movable/A in stomach_contents) - A.loc = loc + A.forceMove(drop_location()) stomach_contents.Remove(A) src.gib() @@ -332,7 +332,7 @@ if (client) client.screen -= W if (W) - W.loc = loc + W.forceMove(drop_location()) W.dropped(src) if (W) W.layer = initial(W.layer) @@ -345,7 +345,7 @@ if (client) client.screen -= W if (W) - W.loc = loc + W.forceMove(drop_location()) W.dropped(src) if (W) W.layer = initial(W.layer) @@ -372,7 +372,7 @@ else if(I == handcuffed) - handcuffed.loc = loc + handcuffed.forceMove(drop_location()) handcuffed.dropped(src) handcuffed = null if(buckled && buckled.buckle_requires_restraints) @@ -380,7 +380,7 @@ update_handcuffed() return if(I == legcuffed) - legcuffed.loc = loc + legcuffed.forceMove(drop_location()) legcuffed.dropped() legcuffed = null update_inv_legcuffed() @@ -786,7 +786,7 @@ if(prob(50)) organs_amt++ O.Remove(src) - O.loc = get_turf(src) + O.forceMove(drop_location()) if(organs_amt) to_chat(user, "You retrieve some of [src]\'s internal organs!") diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 6a2205523906..8899c34e1e99 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -131,7 +131,7 @@ var/obj/item/bodypart/L = pick(bodyparts) L.embedded_objects |= I I.add_mob_blood(src)//it embedded itself in you, of course it's bloody! - I.loc = src + I.forceMove(src) L.receive_damage(I.w_class*I.embedded_impact_pain_multiplier) visible_message("[I] embeds itself in [src]'s [L.name]!","[I] embeds itself in your [L.name]!") hitpush = FALSE diff --git a/code/modules/mob/living/carbon/human/interactive.dm b/code/modules/mob/living/carbon/human/interactive.dm index afa167ced63c..19fbd2c7de3d 100644 --- a/code/modules/mob/living/carbon/human/interactive.dm +++ b/code/modules/mob/living/carbon/human/interactive.dm @@ -219,7 +219,7 @@ if(prob(25)) var/cType = pick(list(SNPC_BRUTE,SNPC_STEALTH,SNPC_MARTYR,SNPC_PSYCHO)) T.makeTraitor(cType) - T.loc = pick(get_area_turfs(T.job2area(T.myjob))) + T.forceMove(pick(get_area_turfs(T.job2area(T.myjob)))) if(choice == "Custom") var/cjob = input("Choose Job") as null|anything in SSjob.occupations if(cjob) @@ -256,7 +256,7 @@ var/doTele = input("Place the SNPC in their department?") as null|anything in list("Yes","No") if(doTele) if(doTele == "Yes") - T.loc = pick(get_area_turfs(T.job2area(T.myjob))) + T.forceMove(pick(get_area_turfs(T.job2area(T.myjob)))) /mob/living/carbon/human/interactive/proc/doSetup() Path_ID = new /obj/item/card/id(src) @@ -506,7 +506,7 @@ var/list/slots = list ("left pocket" = slot_l_store,"right pocket" = slot_r_store,"left hand" = slot_hands,"right hand" = slot_hands) if(hands) slots = list ("left hand" = slot_hands,"right hand" = slot_hands) - G.loc = src + G.forceMove(src) if(G.force && G.force > best_force) best_force = G.force equip_in_one_of_slots(G, slots) @@ -931,7 +931,7 @@ /mob/living/carbon/human/interactive/proc/npcDrop(var/obj/item/A,var/blacklist = 0) if(blacklist) blacklistItems += A - A.loc = get_turf(src) // drop item works inconsistently + A.forceMove(drop_location()) // drop item works inconsistently enforce_hands() update_icons() @@ -956,7 +956,7 @@ retal_target = traitorTarget else var/obj/item/I = traitorTarget - I.loc = get_turf(traitorTarget) // pull it outta them + I.forceMove(get_turf(I)) // pull it outta them else take_to_slot(traitorTarget) if(SNPC_MARTYR) @@ -1315,7 +1315,7 @@ customEmote("[src] [pick("gibbers","drools","slobbers","claps wildly","spits")], grabbing various foodstuffs from [SF] and sticking them in it's mouth!") for(var/obj/item/A in SF.contents) if(prob(smartness/2)) - A.loc = src + A.forceMove(src) if(foundCustom) @@ -1398,7 +1398,7 @@ if(!Adjacent(toGrab)) tryWalk(toGrab) else - toGrab.loc = src + toGrab.forceMove(src) if(finishedList.len > 0) var/obj/structure/table/reinforced/RT @@ -1563,7 +1563,7 @@ var/obj/item/W = main_hand W.attack(TARGET,src) else - G.loc = get_turf(src) // drop item works inconsistently + G.forceMove(drop_location()) // drop item works inconsistently enforce_hands() update_icons() else diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 1cc1c3b16bd4..2d9e21dbeda5 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -294,7 +294,7 @@ if(prob(I.embedded_fall_chance)) BP.receive_damage(I.w_class*I.embedded_fall_pain_multiplier) BP.embedded_objects -= I - I.loc = get_turf(src) + I.forceMove(drop_location()) visible_message("[I] falls out of [name]'s [BP.name]!","[I] falls out of your [BP.name]!") if(!has_embedded_objects()) clear_alert("embeddedobject") diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index 47d5a0ffd84e..86314e33d722 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -117,7 +117,7 @@ job = "AI" eyeobj.ai = src - eyeobj.loc = src.loc + eyeobj.forceMove(src.loc) rename_self("ai") holo_icon = getHologramIcon(icon('icons/mob/ai.dmi',"default")) diff --git a/code/modules/mob/living/simple_animal/friendly/dog.dm b/code/modules/mob/living/simple_animal/friendly/dog.dm index ceebab3ca6b1..96599be846cd 100644 --- a/code/modules/mob/living/simple_animal/friendly/dog.dm +++ b/code/modules/mob/living/simple_animal/friendly/dog.dm @@ -133,7 +133,7 @@ switch(remove_from) if("head") if(inventory_head) - inventory_head.loc = src.loc + inventory_head.forceMove(drop_location()) inventory_head = null update_corgi_fluff() regenerate_icons() @@ -142,7 +142,7 @@ return if("back") if(inventory_back) - inventory_back.loc = src.loc + inventory_back.forceMove(drop_location()) inventory_back = null update_corgi_fluff() regenerate_icons() diff --git a/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm b/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm index 1e6fc92239d9..3b23e4adc096 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm @@ -67,7 +67,7 @@ L.dropItemToGround(src) contents -= drone - drone.loc = get_turf(src) + drone.forceMove(drop_location()) drone.reset_perspective() drone.setDir(SOUTH )//Looks better drone.visible_message("[drone] uncurls!") diff --git a/code/modules/mob/living/simple_animal/parrot.dm b/code/modules/mob/living/simple_animal/parrot.dm index f55cdc5715df..c6c83df06bdd 100644 --- a/code/modules/mob/living/simple_animal/parrot.dm +++ b/code/modules/mob/living/simple_animal/parrot.dm @@ -125,7 +125,7 @@ /mob/living/simple_animal/parrot/death(gibbed) if(held_item) - held_item.loc = src.loc + held_item.forceMove(drop_location()) held_item = null walk(src,0) @@ -700,7 +700,7 @@ continue held_item = I - I.loc = src + I.forceMove(src) visible_message("[src] grabs [held_item]!", "You grab [held_item]!", "You hear the sounds of wings flapping furiously.") return held_item @@ -775,7 +775,7 @@ if(!drop_gently) if(istype(held_item, /obj/item/grenade)) var/obj/item/grenade/G = held_item - G.loc = src.loc + G.forceMove(drop_location()) G.prime() to_chat(src, "You let go of [held_item]!") held_item = null @@ -783,7 +783,7 @@ to_chat(src, "You drop [held_item].") - held_item.loc = src.loc + held_item.forceMove(drop_location()) held_item = null return 1 @@ -799,7 +799,7 @@ for(var/atom/movable/AM in view(src,1)) for(var/perch_path in desired_perches) if(istype(AM, perch_path)) - src.loc = AM.loc + src.forceMove(AM.loc) icon_state = icon_sit return to_chat(src, "There is no perch nearby to sit on!") @@ -836,7 +836,7 @@ /mob/living/simple_animal/parrot/proc/perch_on_human(mob/living/carbon/human/H) if(!H) return - loc = get_turf(H) + forceMove(get_turf(H)) H.buckle_mob(src, force=1) pixel_y = 9 pixel_x = pick(-8,8) //pick left or right shoulder @@ -994,7 +994,7 @@ return var/datum/disease/parrot_possession/P = new P.parrot = src - loc = H + forceMove(H) H.ForceContractDisease(P) parrot_interest = null H.visible_message("[src] dive bombs into [H]'s chest and vanishes!", "[src] dive bombs into your chest, vanishing! This can't be good!") diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm index b3881a11a182..cbc74317fe09 100644 --- a/code/modules/mob/mob_movement.dm +++ b/code/modules/mob/mob_movement.dm @@ -25,7 +25,7 @@ return mob.control_object.setDir(direct) else - mob.control_object.loc = get_step(mob.control_object,direct) + mob.control_object.forceMove(get_step(mob.control_object,direct)) return #define MOVEMENT_DELAY_BUFFER 0.75 @@ -114,7 +114,7 @@ if(LAZYLEN(mob.user_movement_hooks)) for(var/obj/O in mob.user_movement_hooks) O.intercept_user_move(direct, mob, n, oldloc) - + var/atom/movable/P = mob.pulling if(P && !ismob(P) && P.density) mob.dir = turn(mob.dir, 180) diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm index abe68d3700e3..c501984de82a 100644 --- a/code/modules/mob/transform_procs.dm +++ b/code/modules/mob/transform_procs.dm @@ -58,7 +58,6 @@ O.suiciding = suiciding if(hellbound) O.hellbound = hellbound - O.loc = loc O.a_intent = INTENT_HARM //keep viruses? @@ -113,7 +112,7 @@ var/obj/item/bodypart/chest/torso = O.get_bodypart("chest") if(cavity_object) torso.cavity_item = cavity_object //cavity item is given to the new chest - cavity_object.loc = O + cavity_object.forceMove(O) for(var/missing_zone in missing_bodyparts_zones) var/obj/item/bodypart/BP = O.get_bodypart(missing_zone) @@ -220,8 +219,6 @@ if(hellbound) O.hellbound = hellbound - O.loc = loc - //keep viruses? if (tr_flags & TR_KEEPVIRUS) O.viruses = viruses @@ -276,7 +273,7 @@ var/obj/item/bodypart/chest/torso = get_bodypart("chest") if(cavity_object) torso.cavity_item = cavity_object //cavity item is given to the new chest - cavity_object.loc = O + cavity_object.forceMove(O) for(var/missing_zone in missing_bodyparts_zones) var/obj/item/bodypart/BP = O.get_bodypart(missing_zone) @@ -401,7 +398,6 @@ R.mmi.brainmob.real_name = real_name //the name of the brain inside the cyborg is the robotized human's name. R.mmi.brainmob.name = real_name - R.loc = loc R.job = "Cyborg" R.notify_ai(NEW_BORG) diff --git a/code/modules/paperwork/clipboard.dm b/code/modules/paperwork/clipboard.dm index d9d220b0ef05..e8487b334468 100644 --- a/code/modules/paperwork/clipboard.dm +++ b/code/modules/paperwork/clipboard.dm @@ -73,7 +73,7 @@ if(href_list["pen"]) if(haspen) - haspen.loc = usr.loc + haspen.forceMove(usr.loc) usr.put_in_hands(haspen) haspen = null @@ -96,7 +96,7 @@ if(href_list["remove"]) var/obj/item/P = locate(href_list["remove"]) if(istype(P) && P.loc == src) - P.loc = usr.loc + P.forceMove(usr.loc) usr.put_in_hands(P) if(P == toppaper) toppaper = null diff --git a/code/modules/paperwork/folders.dm b/code/modules/paperwork/folders.dm index 3221a2c8dbe7..c81ab3759122 100644 --- a/code/modules/paperwork/folders.dm +++ b/code/modules/paperwork/folders.dm @@ -62,7 +62,7 @@ if(href_list["remove"]) var/obj/item/I = locate(href_list["remove"]) if(istype(I) && I.loc == src) - I.loc = usr.loc + I.forceMove(usr.loc) usr.put_in_hands(I) if(href_list["read"]) diff --git a/code/modules/paperwork/photocopier.dm b/code/modules/paperwork/photocopier.dm index 20038f574580..6f0f56e8584b 100644 --- a/code/modules/paperwork/photocopier.dm +++ b/code/modules/paperwork/photocopier.dm @@ -247,10 +247,10 @@ /obj/machinery/photocopier/proc/remove_photocopy(obj/item/O, mob/user) if(!issilicon(user)) //surprised this check didn't exist before, putting stuff in AI's hand is bad - O.loc = user.loc + O.forceMove(user.loc) user.put_in_hands(O) else - O.loc = src.loc + O.forceMove(drop_location()) to_chat(user, "You take [O] out of [src].") /obj/machinery/photocopier/attackby(obj/item/O, mob/user, params) @@ -338,16 +338,16 @@ else user.visible_message("[user] puts [target] onto the photocopier!", "You put [target] onto the photocopier.") - target.loc = get_turf(src) + target.forceMove(drop_location()) ass = target if(photocopy) - photocopy.loc = src.loc + photocopy.forceMove(drop_location()) visible_message("[photocopy] is shoved out of the way by [ass]!") photocopy = null else if(copy) - copy.loc = src.loc + copy.forceMove(drop_location()) visible_message("[copy] is shoved out of the way by [ass]!") copy = null updateUsrDialog() diff --git a/code/modules/power/antimatter/control.dm b/code/modules/power/antimatter/control.dm index a37344d635ef..f8b8cae22abf 100644 --- a/code/modules/power/antimatter/control.dm +++ b/code/modules/power/antimatter/control.dm @@ -339,7 +339,7 @@ if(href_list["ejectjar"]) if(fueljar) - fueljar.loc = src.loc + fueljar.forceMove(drop_location()) fueljar = null //fueljar.control_unit = null currently it does not care where it is //update_icon() when we have the icon for it diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 7f3b42897813..cbe8f335de95 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -972,7 +972,7 @@ else to_chat(occupier, "Primary core damaged, unable to return core processes.") if(forced) - occupier.loc = src.loc + occupier.forceMove(drop_location()) occupier.death() occupier.gib() for(var/obj/item/pinpointer/nuke/P in GLOB.pinpointer_list) diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index 9e4e29ceb575..3edff3e9128d 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -427,7 +427,7 @@ By design, d1 is the smallest direction and d2 is the highest var/obj/O = P_list[1] // remove the cut cable from its turf and powernet, so that it doesn't get count in propagate_network worklist if(remove) - loc = null + moveToNullspace() powernet.remove_cable(src) //remove the cut cable from its powernet addtimer(CALLBACK(O, .proc/auto_propogate_cut_cable, O), 0) //so we don't rebuild the network X times when singulo/explosion destroys a line of X cables diff --git a/code/modules/power/singularity/collector.dm b/code/modules/power/singularity/collector.dm index 0ede336ef604..36dd615e8617 100644 --- a/code/modules/power/singularity/collector.dm +++ b/code/modules/power/singularity/collector.dm @@ -132,7 +132,7 @@ var/obj/item/tank/internals/plasma/Z = src.loaded_tank if (!Z) return - Z.loc = get_turf(src) + Z.forceMove(drop_location()) Z.layer = initial(Z.layer) Z.plane = initial(Z.plane) src.loaded_tank = null diff --git a/code/modules/power/singularity/field_generator.dm b/code/modules/power/singularity/field_generator.dm index 74aa14072167..cdfbb35b3488 100644 --- a/code/modules/power/singularity/field_generator.dm +++ b/code/modules/power/singularity/field_generator.dm @@ -285,9 +285,8 @@ field_generator power level display var/field_dir = get_dir(T,get_step(G.loc, NSEW)) T = get_step(T, NSEW) if(!locate(/obj/machinery/field/containment) in T) - var/obj/machinery/field/containment/CF = new/obj/machinery/field/containment() + var/obj/machinery/field/containment/CF = new(T) CF.set_master(src,G) - CF.loc = T CF.setDir(field_dir) fields += CF G.fields += CF diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm index fb530f128fce..435cfe415698 100644 --- a/code/modules/power/solar.dm +++ b/code/modules/power/solar.dm @@ -419,7 +419,7 @@ new /obj/item/shard( src.loc ) var/obj/item/circuitboard/computer/solar_control/M = new /obj/item/circuitboard/computer/solar_control( A ) for (var/obj/C in src) - C.loc = src.loc + C.forceMove(drop_location()) A.circuit = M A.state = 3 A.icon_state = "3" @@ -430,7 +430,7 @@ var/obj/structure/frame/computer/A = new /obj/structure/frame/computer( src.loc ) var/obj/item/circuitboard/computer/solar_control/M = new /obj/item/circuitboard/computer/solar_control( A ) for (var/obj/C in src) - C.loc = src.loc + C.forceMove(drop_location()) A.circuit = M A.state = 4 A.icon_state = "4" diff --git a/code/modules/power/tracker.dm b/code/modules/power/tracker.dm index 5e129acf8ff7..a46627b7cae5 100644 --- a/code/modules/power/tracker.dm +++ b/code/modules/power/tracker.dm @@ -47,7 +47,7 @@ S.glass_type = /obj/item/stack/sheet/glass S.tracker = 1 S.anchored = TRUE - S.loc = src + S.forceMove(src) update_icon() //updates the tracker icon and the facing angle for the control computer @@ -94,4 +94,4 @@ // Tracker Electronic /obj/item/electronics/tracker - name = "tracker electronics" \ No newline at end of file + name = "tracker electronics" diff --git a/code/modules/projectiles/ammunition/caseless.dm b/code/modules/projectiles/ammunition/caseless.dm index e5b905019de3..7432f9f8e7df 100644 --- a/code/modules/projectiles/ammunition/caseless.dm +++ b/code/modules/projectiles/ammunition/caseless.dm @@ -7,7 +7,7 @@ /obj/item/ammo_casing/caseless/fire_casing(atom/target, mob/living/user, params, distro, quiet, zone_override, spread) if (..()) //successfully firing - loc = null + moveToNullspace() return 1 else return 0 diff --git a/code/modules/projectiles/boxes_magazines/internal_mag.dm b/code/modules/projectiles/boxes_magazines/internal_mag.dm index 7b9db6a09796..d7bfaf9ee741 100644 --- a/code/modules/projectiles/boxes_magazines/internal_mag.dm +++ b/code/modules/projectiles/boxes_magazines/internal_mag.dm @@ -51,10 +51,10 @@ var/obj/item/ammo_casing/bullet = stored_ammo[i] if(!bullet || !bullet.BB) // found a spent ammo stored_ammo[i] = R - R.loc = src + R.forceMove(src) if(bullet) - bullet.loc = get_turf(src.loc) + bullet.forceMove(drop_location()) return 1 return 0 diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 4d9b680a4a8c..0307d17df04c 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -77,9 +77,8 @@ ..() var/obj/item/gun/G = locate(/obj/item/gun) in contents if(G) - G.loc = loc - qdel(G.pin) - G.pin = null + G.forceMove(loc) + QDEL_NULL(G.pin) visible_message("[G] can now fit a new pin, but the old one was destroyed in the process.", null, null, 3) qdel(src) diff --git a/code/modules/projectiles/guns/ballistic.dm b/code/modules/projectiles/guns/ballistic.dm index afe4c3aba00f..ee7d74081cad 100644 --- a/code/modules/projectiles/guns/ballistic.dm +++ b/code/modules/projectiles/guns/ballistic.dm @@ -107,13 +107,13 @@ /obj/item/gun/ballistic/attack_self(mob/living/user) var/obj/item/ammo_casing/AC = chambered //Find chambered round if(magazine) - magazine.loc = get_turf(src.loc) + magazine.forceMove(drop_location()) user.put_in_hands(magazine) magazine.update_icon() magazine = null to_chat(user, "You pull the magazine out of \the [src].") else if(chambered) - AC.loc = get_turf(src) + AC.forceMove(drop_location()) AC.SpinAnimation(10, 1) chambered = null to_chat(user, "You unload the round from \the [src]'s chamber.") @@ -218,4 +218,3 @@ desc = "A foreign knock-off suppressor, it feels flimsy, cheap, and brittle. Still fits all weapons." icon = 'icons/obj/guns/projectile.dmi' icon_state = "suppressor" - diff --git a/code/modules/projectiles/guns/ballistic/automatic.dm b/code/modules/projectiles/guns/ballistic/automatic.dm index 5a06d9f3f391..daf223aba930 100644 --- a/code/modules/projectiles/guns/ballistic/automatic.dm +++ b/code/modules/projectiles/guns/ballistic/automatic.dm @@ -330,7 +330,7 @@ else if(cover_open && magazine) //drop the mag magazine.update_icon() - magazine.loc = get_turf(src.loc) + magazine.forceMove(drop_location()) user.put_in_hands(magazine) magazine = null update_icon() diff --git a/code/modules/projectiles/guns/ballistic/revolver.dm b/code/modules/projectiles/guns/ballistic/revolver.dm index 42f4fb8a05cd..4dafbc3f3c76 100644 --- a/code/modules/projectiles/guns/ballistic/revolver.dm +++ b/code/modules/projectiles/guns/ballistic/revolver.dm @@ -39,7 +39,7 @@ var/obj/item/ammo_casing/CB CB = magazine.get_round(0) if(CB) - CB.loc = get_turf(src.loc) + CB.forceMove(drop_location()) CB.SpinAnimation(10, 1) CB.update_icon() num_unloaded++ @@ -289,7 +289,7 @@ var/obj/item/ammo_casing/CB CB = magazine.get_round(0) chambered = null - CB.loc = get_turf(src.loc) + CB.forceMove(drop_location()) CB.update_icon() num_unloaded++ if (num_unloaded) diff --git a/code/modules/projectiles/guns/ballistic/shotgun.dm b/code/modules/projectiles/guns/ballistic/shotgun.dm index f15fd3129c7d..c68917fbfda3 100644 --- a/code/modules/projectiles/guns/ballistic/shotgun.dm +++ b/code/modules/projectiles/guns/ballistic/shotgun.dm @@ -56,7 +56,7 @@ /obj/item/gun/ballistic/shotgun/proc/pump_unload(mob/M) if(chambered)//We have a shell in the chamber - chambered.loc = get_turf(src)//Eject casing + chambered.forceMove(drop_location())//Eject casing chambered.SpinAnimation(5, 1) chambered = null diff --git a/code/modules/projectiles/guns/beam_rifle.dm b/code/modules/projectiles/guns/beam_rifle.dm index 99042c4d3d9a..4b51951cfd17 100644 --- a/code/modules/projectiles/guns/beam_rifle.dm +++ b/code/modules/projectiles/guns/beam_rifle.dm @@ -500,11 +500,11 @@ if(!do_pierce) return FALSE if(pierced[target]) //we already pierced them go away - loc = get_turf(target) + forceMove(get_turf(target)) return TRUE if(isclosedturf(target)) if(wall_pierce++ < wall_pierce_amount) - loc = target + forceMove(target) if(prob(wall_devastate)) if(iswallturf(target)) var/turf/closed/wall/W = target @@ -520,7 +520,7 @@ var/obj/O = AM O.take_damage((impact_structure_damage + aoe_structure_damage) * structure_bleed_coeff * get_damage_coeff(AM), BURN, "energy", FALSE) pierced[AM] = TRUE - loc = get_turf(AM) + forceMove(AM.drop_location()) structure_pierce++ return TRUE return FALSE diff --git a/code/modules/projectiles/guns/syringe_gun.dm b/code/modules/projectiles/guns/syringe_gun.dm index b8e3c97e81dd..ac9f7daedf91 100644 --- a/code/modules/projectiles/guns/syringe_gun.dm +++ b/code/modules/projectiles/guns/syringe_gun.dm @@ -42,7 +42,7 @@ if(!S) return 0 - S.loc = user.loc + S.forceMove(user.loc) syringes.Remove(S) to_chat(user, "You unload [S] from \the [src].") @@ -101,4 +101,4 @@ return TRUE else to_chat(user, "[src] cannot hold more syringes!") - return FALSE \ No newline at end of file + return FALSE diff --git a/code/modules/projectiles/projectile/special.dm b/code/modules/projectiles/projectile/special.dm index 5a650ff2c37e..152cff6c741c 100644 --- a/code/modules/projectiles/projectile/special.dm +++ b/code/modules/projectiles/projectile/special.dm @@ -100,7 +100,7 @@ /obj/item/projectile/meteor/Collide(atom/A) if(A == firer) - loc = A.loc + forceMove(A.loc) return A.ex_act(EXPLODE_HEAVY) playsound(src.loc, 'sound/effects/meteorimpact.ogg', 40, 1) @@ -612,4 +612,3 @@ knockdown = 0 nodamage = TRUE return ..() - diff --git a/code/modules/recycling/disposal/bin.dm b/code/modules/recycling/disposal/bin.dm index ed14ae63c19e..aa41763cfa2a 100644 --- a/code/modules/recycling/disposal/bin.dm +++ b/code/modules/recycling/disposal/bin.dm @@ -29,7 +29,7 @@ if(make_from) setDir(make_from.dir) - make_from.loc = null + make_from.moveToNullspace() stored = make_from pressure_charging = FALSE // newly built disposal bins start with pump off else @@ -471,7 +471,7 @@ if(isobj(AM)) var/obj/O = AM - O.loc = src + O.forceMove(src) else if(ismob(AM)) var/mob/M = AM if(prob(2)) // to prevent mobs being stuck in infinite loops diff --git a/code/modules/research/experimentor.dm b/code/modules/research/experimentor.dm index 56848c639443..bad8f1e5aa53 100644 --- a/code/modules/research/experimentor.dm +++ b/code/modules/research/experimentor.dm @@ -219,8 +219,8 @@ return var/turf/dropturf = get_turf(pick(view(1,src))) if(!dropturf) //Failsafe to prevent the object being lost in the void forever. - dropturf = get_turf(src) - loaded_item.loc = dropturf + dropturf = drop_location() + loaded_item.forceMove(dropturf) if(delete) qdel(loaded_item) loaded_item = null @@ -510,7 +510,7 @@ throwSmoke(loc) if(trackedRuntime) throwSmoke(trackedRuntime.loc) - trackedRuntime.loc = loc + trackedRuntime.forceMove(drop_location()) investigate_log("Experimentor has stolen Runtime!", INVESTIGATE_EXPERIMENTOR) else new /mob/living/simple_animal/pet/cat(loc) diff --git a/code/modules/shuttle/navigation_computer.dm b/code/modules/shuttle/navigation_computer.dm index 65636aa52824..de1b0022f627 100644 --- a/code/modules/shuttle/navigation_computer.dm +++ b/code/modules/shuttle/navigation_computer.dm @@ -119,7 +119,7 @@ return if(!my_port) - my_port = new /obj/docking_port/stationary() + my_port = new(locate(eyeobj.x - x_offset, eyeobj.y - y_offset, eyeobj.z)) my_port.name = shuttlePortName my_port.id = shuttlePortId my_port.height = shuttle_port.height @@ -128,7 +128,6 @@ my_port.dwidth = shuttle_port.dwidth my_port.hidden = shuttle_port.hidden my_port.dir = the_eye.dir - my_port.loc = locate(eyeobj.x - x_offset, eyeobj.y - y_offset, eyeobj.z) if(current_user.client) current_user.client.images -= the_eye.placed_images diff --git a/code/modules/surgery/bodyparts/dismemberment.dm b/code/modules/surgery/bodyparts/dismemberment.dm index 4daeb9ea4564..c952c84314c2 100644 --- a/code/modules/surgery/bodyparts/dismemberment.dm +++ b/code/modules/surgery/bodyparts/dismemberment.dm @@ -142,11 +142,11 @@ //when a limb is dropped, the internal organs are removed from the mob and put into the limb /obj/item/organ/proc/transfer_to_limb(obj/item/bodypart/LB, mob/living/carbon/C) Remove(C) - loc = LB + forceMove(LB) /obj/item/organ/brain/transfer_to_limb(obj/item/bodypart/head/LB, mob/living/carbon/human/C) Remove(C) //Changeling brain concerns are now handled in Remove - loc = LB + forceMove(LB) LB.brain = src if(brainmob) LB.brainmob = brainmob @@ -265,7 +265,7 @@ attach_limb(C, special) /obj/item/bodypart/proc/attach_limb(mob/living/carbon/C, special) - loc = null + moveToNullspace() owner = C C.bodyparts += src if(held_index)