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Gamemode code improvement (#19354)
* Gamemode code improvement, initial commit * Wraps up announce messages and removes Henderson * Fixes an incomplete comment
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@@ -23,6 +23,10 @@ var/list/slot2type = list("head" = /obj/item/clothing/head/changeling, "wear_mas
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recommended_enemies = 4
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reroll_friendly = 1
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announce_span = "green"
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announce_text = "Alien changelings have infiltrated the crew!\n\
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<span class='green'>Changelings</span>: Accomplish the objectives assigned to you.\n\
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<span class='notice'>Crew</span>: Root out and eliminate the changeling menace."
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var/const/prob_int_murder_target = 50 // intercept names the assassination target half the time
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var/const/prob_right_murder_target_l = 25 // lower bound on probability of naming right assassination target
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@@ -45,10 +49,6 @@ var/list/slot2type = list("head" = /obj/item/clothing/head/changeling, "wear_mas
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var/changeling_team_objective_type = null //If this is not null, we hand our this objective to all lings
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/datum/game_mode/changeling/announce()
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world << "<b>The current game mode is - Changeling!</b>"
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world << "<b>There are alien changelings on the station. Do not let the changelings succeed!</b>"
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/datum/game_mode/changeling/pre_setup()
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if(config.protect_roles_from_antagonist)
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