idk why this won't go away

This commit is contained in:
Lucy
2022-02-15 19:41:46 -05:00
parent 175381fe10
commit 566fb5fc3c

View File

@@ -1,87 +1,87 @@
// Note: tails only work in humans. They use human-specific parameters and rely on human code for displaying. // Note: tails only work in humans. They use human-specific parameters and rely on human code for displaying.
/obj/item/organ/tail /obj/item/organ/tail
name = "tail" name = "tail"
desc = "A severed tail. What did you cut this off of?" desc = "A severed tail. What did you cut this off of?"
icon_state = "severedtail" icon_state = "severedtail"
zone = BODY_ZONE_PRECISE_GROIN zone = BODY_ZONE_PRECISE_GROIN
slot = ORGAN_SLOT_TAIL slot = ORGAN_SLOT_TAIL
var/tail_type = "None" var/tail_type = "None"
/obj/item/organ/tail/Remove(mob/living/carbon/human/H, special = 0) /obj/item/organ/tail/Remove(mob/living/carbon/human/H, special = 0)
..() ..()
if(H && H.dna && H.dna.species) if(H && H.dna && H.dna.species)
H.dna.species.stop_wagging_tail(H) H.dna.species.stop_wagging_tail(H)
/obj/item/organ/tail/cat /obj/item/organ/tail/cat
name = "cat tail" name = "cat tail"
desc = "A severed cat tail. Who's wagging now?" desc = "A severed cat tail. Who's wagging now?"
tail_type = "Cat" tail_type = "Cat"
/obj/item/organ/tail/cat/Insert(mob/living/carbon/human/H, special = 0, drop_if_replaced = TRUE) /obj/item/organ/tail/cat/Insert(mob/living/carbon/human/H, special = 0, drop_if_replaced = TRUE)
..() ..()
if(istype(H)) if(istype(H))
if(!("tail_human" in H.dna.species.mutant_bodyparts)) if(!("tail_human" in H.dna.species.mutant_bodyparts))
H.dna.species.mutant_bodyparts |= "tail_human" H.dna.species.mutant_bodyparts |= "tail_human"
H.dna.features["tail_human"] = tail_type H.dna.features["tail_human"] = tail_type
H.update_body() H.update_body()
/obj/item/organ/tail/cat/Remove(mob/living/carbon/human/H, special = 0) /obj/item/organ/tail/cat/Remove(mob/living/carbon/human/H, special = 0)
..() ..()
if(istype(H)) if(istype(H))
H.dna.features["tail_human"] = "None" H.dna.features["tail_human"] = "None"
H.dna.species.mutant_bodyparts -= "tail_human" H.dna.species.mutant_bodyparts -= "tail_human"
color = H.hair_color color = H.hair_color
H.update_body() H.update_body()
/obj/item/organ/tail/lizard /obj/item/organ/tail/lizard
name = "lizard tail" name = "lizard tail"
desc = "A severed lizard tail. Somewhere, no doubt, a lizard hater is very pleased with themselves." desc = "A severed lizard tail. Somewhere, no doubt, a lizard hater is very pleased with themselves."
icon_state = "severedlizardtail" //yogs - so the tail uses the correct sprites icon_state = "severedlizardtail" //yogs - so the tail uses the correct sprites
color = "#116611" color = "#116611"
tail_type = "Smooth" tail_type = "Smooth"
var/spines = "None" var/spines = "None"
/obj/item/organ/tail/lizard/Insert(mob/living/carbon/human/H, special = 0, drop_if_replaced = TRUE) /obj/item/organ/tail/lizard/Insert(mob/living/carbon/human/H, special = 0, drop_if_replaced = TRUE)
..() ..()
if(istype(H)) if(istype(H))
// Checks here are necessary so it wouldn't overwrite the tail of a lizard it spawned in // Checks here are necessary so it wouldn't overwrite the tail of a lizard it spawned in
if(!("tail_lizard" in H.dna.species.mutant_bodyparts)) if(!("tail_lizard" in H.dna.species.mutant_bodyparts))
H.dna.features["tail_lizard"] = tail_type H.dna.features["tail_lizard"] = tail_type
H.dna.species.mutant_bodyparts |= "tail_lizard" H.dna.species.mutant_bodyparts |= "tail_lizard"
if(!("spines" in H.dna.species.mutant_bodyparts)) if(!("spines" in H.dna.species.mutant_bodyparts))
H.dna.features["spines"] = spines H.dna.features["spines"] = spines
H.dna.species.mutant_bodyparts |= "spines" H.dna.species.mutant_bodyparts |= "spines"
H.update_body() H.update_body()
/obj/item/organ/tail/lizard/Remove(mob/living/carbon/human/H, special = 0) /obj/item/organ/tail/lizard/Remove(mob/living/carbon/human/H, special = 0)
..() ..()
if(istype(H)) if(istype(H))
H.dna.species.mutant_bodyparts -= "tail_lizard" H.dna.species.mutant_bodyparts -= "tail_lizard"
H.dna.species.mutant_bodyparts -= "spines" H.dna.species.mutant_bodyparts -= "spines"
color = "#" + H.dna.features["mcolor"] color = "#" + H.dna.features["mcolor"]
tail_type = H.dna.features["tail_lizard"] tail_type = H.dna.features["tail_lizard"]
spines = H.dna.features["spines"] spines = H.dna.features["spines"]
H.update_body() H.update_body()
/obj/item/organ/tail/polysmorph /obj/item/organ/tail/polysmorph
name = "polysmorph tail" name = "polysmorph tail"
desc = "A severed polysmorph tail." desc = "A severed polysmorph tail."
icon_state = "severedpolytail" //yogs - so the tail uses the correct sprites icon_state = "severedpolytail" //yogs - so the tail uses the correct sprites
tail_type = "Polys" tail_type = "Polys"
/obj/item/organ/tail/polysmorph/Insert(mob/living/carbon/human/H, special = 0, drop_if_replaced = FALSE) /obj/item/organ/tail/polysmorph/Insert(mob/living/carbon/human/H, special = 0, drop_if_replaced = FALSE)
..() ..()
if(istype(H)) if(istype(H))
if(!("tail_polysmorph" in H.dna.species.mutant_bodyparts)) if(!("tail_polysmorph" in H.dna.species.mutant_bodyparts))
H.dna.features["tail_polysmorph"] = tail_type H.dna.features["tail_polysmorph"] = tail_type
H.dna.species.mutant_bodyparts |= "tail_polysmorph" H.dna.species.mutant_bodyparts |= "tail_polysmorph"
H.update_body() H.update_body()
/obj/item/organ/tail/polysmorph/Remove(mob/living/carbon/human/H, special = 0) /obj/item/organ/tail/polysmorph/Remove(mob/living/carbon/human/H, special = 0)
..() ..()
if(istype(H)) if(istype(H))
H.dna.species.mutant_bodyparts -= "tail_polysmorph" H.dna.species.mutant_bodyparts -= "tail_polysmorph"
tail_type = H.dna.features["tail_polysmorph"] tail_type = H.dna.features["tail_polysmorph"]
H.update_body() H.update_body()