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Adds the overlay changes (#12843)
Makes program overlays glow in the dark, unifies overlay code, and adds a system for adding program overlay skins
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@@ -19,6 +19,7 @@
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var/icon_state_powered = null // Icon state when the computer is turned on.
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var/screen_icon_state_menu = "menu" // Icon state overlay when the computer is turned on, but no program is loaded that would override the screen.
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var/screen_icon_screensaver = "standby" // Icon state overlay when the computer is powered, but not 'switched on'.
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var/overlay_skin = null
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var/max_hardware_size = 0 // Maximal hardware size. Currently, tablets have 1, laptops 2 and consoles 3. Limits what hardware types can be installed.
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var/steel_sheet_cost = 10 // Amount of steel sheets refunded when disassembling an empty frame of this computer.
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var/light_strength = 0 // Light luminosity when turned on
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@@ -54,26 +55,7 @@
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return (cpu.emag_act(user))
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/obj/machinery/modular_computer/update_icon()
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cut_overlays()
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icon_state = icon_state_powered
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if(!cpu || !cpu.enabled)
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if (!(stat & NOPOWER) && (cpu && cpu.use_power()))
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add_overlay(screen_icon_screensaver)
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else
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icon_state = icon_state_unpowered
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set_light(0)
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else
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set_light(light_strength)
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if(cpu.active_program)
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add_overlay(cpu.active_program.program_icon_state ? cpu.active_program.program_icon_state : screen_icon_state_menu)
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else
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add_overlay(screen_icon_state_menu)
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if(cpu && cpu.obj_integrity <= cpu.integrity_failure)
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add_overlay("bsod")
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add_overlay("broken")
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cpu.update_icon()
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/obj/machinery/modular_computer/AltClick(mob/user)
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if(cpu)
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