mirror of
https://github.com/yogstation13/Yogstation.git
synced 2025-02-26 09:04:50 +00:00
Replaces the default output with the to_chat wrapper.
This commit is contained in:
@@ -176,19 +176,19 @@
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/obj/item/device/modular_computer/emag_act(mob/user)
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if(emagged)
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user << "<span class='warning'>\The [src] was already emagged.</span>"
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to_chat(user, "<span class='warning'>\The [src] was already emagged.</span>")
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return 0
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else
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emagged = 1
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user << "<span class='notice'>You emag \the [src]. It's screen briefly shows a \"OVERRIDE ACCEPTED: New software downloads available.\" message.</span>"
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to_chat(user, "<span class='notice'>You emag \the [src]. It's screen briefly shows a \"OVERRIDE ACCEPTED: New software downloads available.\" message.</span>")
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return 1
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/obj/item/device/modular_computer/examine(mob/user)
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..()
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if(obj_integrity <= integrity_failure)
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user << "<span class='danger'>It is heavily damaged!</span>"
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to_chat(user, "<span class='danger'>It is heavily damaged!</span>")
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else if(obj_integrity < max_integrity)
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user << "<span class='warning'>It is damaged.</span>"
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to_chat(user, "<span class='warning'>It is damaged.</span>")
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/obj/item/device/modular_computer/update_icon()
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cut_overlays()
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@@ -217,9 +217,9 @@
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var/issynth = issilicon(user) // Robots and AIs get different activation messages.
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if(obj_integrity <= integrity_failure)
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if(issynth)
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user << "<span class='warning'>You send an activation signal to \the [src], but it responds with an error code. It must be damaged.</span>"
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to_chat(user, "<span class='warning'>You send an activation signal to \the [src], but it responds with an error code. It must be damaged.</span>")
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else
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user << "<span class='warning'>You press the power button, but the computer fails to boot up, displaying variety of errors before shutting down again.</span>"
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to_chat(user, "<span class='warning'>You press the power button, but the computer fails to boot up, displaying variety of errors before shutting down again.</span>")
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return
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// If we have a recharger, enable it automatically. Lets computer without a battery work.
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@@ -229,17 +229,17 @@
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if(all_components[MC_CPU] && use_power()) // use_power() checks if the PC is powered
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if(issynth)
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user << "<span class='notice'>You send an activation signal to \the [src], turning it on.</span>"
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to_chat(user, "<span class='notice'>You send an activation signal to \the [src], turning it on.</span>")
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else
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user << "<span class='notice'>You press the power button and start up \the [src].</span>"
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to_chat(user, "<span class='notice'>You press the power button and start up \the [src].</span>")
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enabled = 1
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update_icon()
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ui_interact(user)
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else // Unpowered
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if(issynth)
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user << "<span class='warning'>You send an activation signal to \the [src] but it does not respond.</span>"
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to_chat(user, "<span class='warning'>You send an activation signal to \the [src] but it does not respond.</span>")
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else
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user << "<span class='warning'>You press the power button but \the [src] does not respond.</span>"
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to_chat(user, "<span class='warning'>You press the power button but \the [src] does not respond.</span>")
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// Process currently calls handle_power(), may be expanded in future if more things are added.
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/obj/item/device/modular_computer/process()
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@@ -384,7 +384,7 @@
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if(istype(W, /obj/item/weapon/wrench))
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if(all_components.len)
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user << "<span class='warning'>Remove all components from \the [src] before disassembling it.</span>"
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to_chat(user, "<span class='warning'>Remove all components from \the [src] before disassembling it.</span>")
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return
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new /obj/item/stack/sheet/metal( get_turf(src.loc), steel_sheet_cost )
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physical.visible_message("\The [src] has been disassembled by [user].")
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@@ -395,23 +395,23 @@
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if(istype(W, /obj/item/weapon/weldingtool))
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var/obj/item/weapon/weldingtool/WT = W
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if(!WT.isOn())
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user << "<span class='warning'>\The [W] is off.</span>"
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to_chat(user, "<span class='warning'>\The [W] is off.</span>")
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return
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if(obj_integrity == max_integrity)
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user << "<span class='warning'>\The [src] does not require repairs.</span>"
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to_chat(user, "<span class='warning'>\The [src] does not require repairs.</span>")
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return
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user << "<span class='notice'>You begin repairing damage to \the [src]...</span>"
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to_chat(user, "<span class='notice'>You begin repairing damage to \the [src]...</span>")
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var/dmg = round(max_integrity - obj_integrity)
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if(WT.remove_fuel(round(dmg/75)) && do_after(usr, dmg/10))
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obj_integrity = max_integrity
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user << "<span class='notice'>You repair \the [src].</span>"
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to_chat(user, "<span class='notice'>You repair \the [src].</span>")
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return
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if(istype(W, /obj/item/weapon/screwdriver))
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if(!all_components.len)
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user << "<span class='warning'>This device doesn't have any components installed.</span>"
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to_chat(user, "<span class='warning'>This device doesn't have any components installed.</span>")
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return
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var/list/component_names = list()
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for(var/h in all_components)
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@@ -3,11 +3,11 @@
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return FALSE
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if(H.w_class > max_hardware_size)
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user << "<span class='warning'>This component is too large for \the [src]!</span>"
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to_chat(user, "<span class='warning'>This component is too large for \the [src]!</span>")
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return FALSE
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if(all_components[H.device_type])
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user << "<span class='warning'>This computer's hardware slot is already occupied by \the [all_components[H.device_type]].</span>"
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to_chat(user, "<span class='warning'>This computer's hardware slot is already occupied by \the [all_components[H.device_type]].</span>")
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return FALSE
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return TRUE
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@@ -22,7 +22,7 @@
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all_components[H.device_type] = H
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user << "<span class='notice'>You install \the [H] into \the [src].</span>"
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to_chat(user, "<span class='notice'>You install \the [H] into \the [src].</span>")
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H.holder = src
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H.forceMove(src)
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H.on_install(src, user)
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@@ -35,7 +35,7 @@
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all_components.Remove(H.device_type)
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user << "<span class='notice'>You remove \the [H] from \the [src].</span>"
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to_chat(user, "<span class='notice'>You remove \the [H] from \the [src].</span>")
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H.forceMove(get_turf(src))
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H.holder = null
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@@ -26,7 +26,7 @@
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// This screen simply lists available programs and user may select them.
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var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = all_components[MC_HDD]
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if(!hard_drive || !hard_drive.stored_files || !hard_drive.stored_files.len)
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user << "<span class='danger'>\The [src] beeps three times, it's screen displaying a \"DISK ERROR\" warning.</span>"
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to_chat(user, "<span class='danger'>\The [src] beeps three times, it's screen displaying a \"DISK ERROR\" warning.</span>")
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return // No HDD, No HDD files list or no stored files. Something is very broken.
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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@@ -89,7 +89,7 @@
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return
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P.kill_program(forced = TRUE)
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user << "<span class='notice'>Program [P.filename].[P.filetype] with PID [rand(100,999)] has been killed.</span>"
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to_chat(user, "<span class='notice'>Program [P.filename].[P.filetype] with PID [rand(100,999)] has been killed.</span>")
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if("PC_runprogram")
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var/prog = params["name"]
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@@ -99,7 +99,7 @@
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P = hard_drive.find_file_by_name(prog)
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if(!P || !istype(P)) // Program not found or it's not executable program.
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user << "<span class='danger'>\The [src]'s screen shows \"I/O ERROR - Unable to run program\" warning.</span>"
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to_chat(user, "<span class='danger'>\The [src]'s screen shows \"I/O ERROR - Unable to run program\" warning.</span>")
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return
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P.computer = src
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@@ -118,11 +118,11 @@
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var/obj/item/weapon/computer_hardware/processor_unit/PU = all_components[MC_CPU]
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if(idle_threads.len > PU.max_idle_programs)
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user << "<span class='danger'>\The [src] displays a \"Maximal CPU load reached. Unable to run another program.\" error.</span>"
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to_chat(user, "<span class='danger'>\The [src] displays a \"Maximal CPU load reached. Unable to run another program.\" error.</span>")
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return
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if(P.requires_ntnet && !get_ntnet_status(P.requires_ntnet_feature)) // The program requires NTNet connection, but we are not connected to NTNet.
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user << "<span class='danger'>\The [src]'s screen shows \"Unable to connect to NTNet. Please retry. If problem persists contact your system administrator.\" warning.</span>"
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to_chat(user, "<span class='danger'>\The [src]'s screen shows \"Unable to connect to NTNet. Please retry. If problem persists contact your system administrator.\" warning.</span>")
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return
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if(P.run_program(user))
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active_program = P
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@@ -83,11 +83,11 @@
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/obj/item/device/modular_computer/laptop/proc/toggle_open(mob/living/user=null)
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if(screen_on)
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user << "<span class='notice'>You close \the [src].</span>"
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to_chat(user, "<span class='notice'>You close \the [src].</span>")
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slowdown = initial(slowdown)
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w_class = initial(w_class)
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else
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user << "<span class='notice'>You open \the [src].</span>"
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to_chat(user, "<span class='notice'>You open \the [src].</span>")
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slowdown = slowdown_open
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w_class = w_class_open
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@@ -51,7 +51,7 @@
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/datum/computer_file/program/proc/is_supported_by_hardware(hardware_flag = 0, loud = 0, mob/user = null)
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if(!(hardware_flag & usage_flags))
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if(loud && computer && user)
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user << "<span class='danger'>\The [computer] flashes an \"Hardware Error - Incompatible software\" warning.</span>"
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to_chat(user, "<span class='danger'>\The [computer] flashes an \"Hardware Error - Incompatible software\" warning.</span>")
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return 0
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return 1
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@@ -102,7 +102,7 @@
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if(!I && !C && !D)
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if(loud)
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user << "<span class='danger'>\The [computer] flashes an \"RFID Error - Unable to scan ID\" warning.</span>"
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to_chat(user, "<span class='danger'>\The [computer] flashes an \"RFID Error - Unable to scan ID\" warning.</span>")
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return 0
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if(I)
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@@ -115,7 +115,7 @@
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if(access_to_check in D.GetAccess())
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return 1
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if(loud)
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user << "<span class='danger'>\The [computer] flashes an \"Access Denied\" warning.</span>"
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to_chat(user, "<span class='danger'>\The [computer] flashes an \"Access Denied\" warning.</span>")
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return 0
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// This attempts to retrieve header data for UIs. If implementing completely new device of different type than existing ones
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@@ -154,7 +154,7 @@
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contents += " [get_access_desc(A)]"
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if(!printer.print_text(contents,"access report"))
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usr << "<span class='notice'>Hardware error: Printer was unable to print the file. It may be out of paper.</span>"
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to_chat(usr, "<span class='notice'>Hardware error: Printer was unable to print the file. It may be out of paper.</span>")
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return
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else
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computer.visible_message("<span class='notice'>\The [computer] prints out paper.</span>")
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@@ -164,7 +164,7 @@
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[data_core ? data_core.get_manifest(0) : ""]
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"}
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if(!printer.print_text(contents,text("crew manifest ([])", worldtime2text())))
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usr << "<span class='notice'>Hardware error: Printer was unable to print the file. It may be out of paper.</span>"
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to_chat(usr, "<span class='notice'>Hardware error: Printer was unable to print the file. It may be out of paper.</span>")
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return
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else
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computer.visible_message("<span class='notice'>\The [computer] prints out paper.</span>")
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@@ -235,7 +235,7 @@
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jobdatum = J
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break
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if(!jobdatum)
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usr << "<span class='warning'>No log exists for this job: [t1]</span>"
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to_chat(usr, "<span class='warning'>No log exists for this job: [t1]</span>")
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return
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access = jobdatum.get_access()
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@@ -34,19 +34,19 @@
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/obj/item/weapon/computer_hardware/attackby(obj/item/I, mob/living/user)
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// Multitool. Runs diagnostics
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if(istype(I, /obj/item/device/multitool))
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user << "***** DIAGNOSTICS REPORT *****"
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to_chat(user, "***** DIAGNOSTICS REPORT *****")
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diagnostics(user)
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user << "******************************"
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to_chat(user, "******************************")
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return 1
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// Cable coil. Works as repair method, but will probably require multiple applications and more cable.
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if(istype(I, /obj/item/stack/cable_coil))
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var/obj/item/stack/S = I
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if(obj_integrity == max_integrity)
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user << "<span class='warning'>\The [src] doesn't seem to require repairs.</span>"
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to_chat(user, "<span class='warning'>\The [src] doesn't seem to require repairs.</span>")
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return 1
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if(S.use(1))
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user << "<span class='notice'>You patch up \the [src] with a bit of \the [I].</span>"
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to_chat(user, "<span class='notice'>You patch up \the [src] with a bit of \the [I].</span>")
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obj_integrity = min(obj_integrity + 10, max_integrity)
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return 1
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@@ -57,7 +57,7 @@
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// Called on multitool click, prints diagnostic information to the user.
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/obj/item/weapon/computer_hardware/proc/diagnostics(var/mob/user)
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user << "Hardware Integrity Test... (Corruption: [damage]/[max_damage]) [damage > damage_failure ? "FAIL" : damage > damage_malfunction ? "WARN" : "PASS"]"
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to_chat(user, "Hardware Integrity Test... (Corruption: [damage]/[max_damage]) [damage > damage_failure ? "FAIL" : damage > damage_malfunction ? "WARN" : "PASS"]")
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// Handles damage checks
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/obj/item/weapon/computer_hardware/proc/check_functionality()
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@@ -76,11 +76,11 @@
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/obj/item/weapon/computer_hardware/examine(var/mob/user)
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. = ..()
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if(damage > damage_failure)
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user << "<span class='danger'>It seems to be severely damaged!</span>"
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to_chat(user, "<span class='danger'>It seems to be severely damaged!</span>")
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else if(damage > damage_malfunction)
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user << "<span class='warning'>It seems to be damaged!</span>"
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to_chat(user, "<span class='warning'>It seems to be damaged!</span>")
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else if(damage)
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user << "<span class='notice'>It seems to be slightly damaged.</span>"
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to_chat(user, "<span class='notice'>It seems to be slightly damaged.</span>")
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// Component-side compatibility check.
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/obj/item/weapon/computer_hardware/proc/can_install(obj/item/device/modular_computer/M, mob/living/user = null)
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@@ -14,7 +14,7 @@
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/obj/item/weapon/computer_hardware/ai_slot/examine(mob/user)
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..()
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if(stored_card)
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user << "There appears to be an intelliCard loaded. There appears to be a pinhole protecting a manual eject button. A screwdriver could probably press it"
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to_chat(user, "There appears to be an intelliCard loaded. There appears to be a pinhole protecting a manual eject button. A screwdriver could probably press it")
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/obj/item/weapon/computer_hardware/ai_slot/on_install(obj/item/device/modular_computer/M, mob/living/user = null)
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M.add_verb(device_type)
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@@ -30,24 +30,24 @@
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return FALSE
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if(stored_card)
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user << "<span class='warning'>You try to insert \the [I] into \the [src], but the slot is occupied.</span>"
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to_chat(user, "<span class='warning'>You try to insert \the [I] into \the [src], but the slot is occupied.</span>")
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return FALSE
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if(user && !user.transferItemToLoc(I, src))
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return FALSE
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stored_card = I
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user << "<span class='notice'>You insert \the [I] into \the [src].</span>"
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to_chat(user, "<span class='notice'>You insert \the [I] into \the [src].</span>")
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return TRUE
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/obj/item/weapon/computer_hardware/ai_slot/try_eject(slot=0,mob/living/user = null,forced = 0)
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if(!stored_card)
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user << "<span class='warning'>There is no card in \the [src].</span>"
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to_chat(user, "<span class='warning'>There is no card in \the [src].</span>")
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return FALSE
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if(locked && !forced)
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user << "<span class='warning'>Safeties prevent you from removing the card until reconstruction is complete...</span>"
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to_chat(user, "<span class='warning'>Safeties prevent you from removing the card until reconstruction is complete...</span>")
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return FALSE
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if(stored_card)
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@@ -56,7 +56,7 @@
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stored_card.verb_pickup()
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stored_card = null
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user << "<span class='notice'>You remove the card from \the [src].</span>"
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to_chat(user, "<span class='notice'>You remove the card from \the [src].</span>")
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return TRUE
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return FALSE
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@@ -64,6 +64,6 @@
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if(..())
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return
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if(istype(I, /obj/item/weapon/screwdriver))
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user << "<span class='notice'>You press down on the manual eject button with \the [I].</span>"
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to_chat(user, "<span class='notice'>You press down on the manual eject button with \the [I].</span>")
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try_eject(,user,1)
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return
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@@ -21,29 +21,29 @@
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return FALSE
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if(battery)
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user << "<span class='warning'>You try to connect \the [I] to \the [src], but its connectors are occupied.</span>"
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to_chat(user, "<span class='warning'>You try to connect \the [I] to \the [src], but its connectors are occupied.</span>")
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return FALSE
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if(I.w_class > holder.max_hardware_size)
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user << "<span class='warning'>This power cell is too large for \the [holder]!</span>"
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to_chat(user, "<span class='warning'>This power cell is too large for \the [holder]!</span>")
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return FALSE
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if(user && !user.transferItemToLoc(I, src))
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return FALSE
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battery = I
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user << "<span class='notice'>You connect \the [I] to \the [src].</span>"
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to_chat(user, "<span class='notice'>You connect \the [I] to \the [src].</span>")
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return TRUE
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|
||||
|
||||
/obj/item/weapon/computer_hardware/battery/try_eject(slot=0, mob/living/user = null, forced = 0)
|
||||
if(!battery)
|
||||
user << "<span class='warning'>There is no power cell connected to \the [src].</span>"
|
||||
to_chat(user, "<span class='warning'>There is no power cell connected to \the [src].</span>")
|
||||
return FALSE
|
||||
else
|
||||
battery.forceMove(get_turf(src))
|
||||
user << "<span class='notice'>You detach \the [battery] from \the [src].</span>"
|
||||
to_chat(user, "<span class='notice'>You detach \the [battery] from \the [src].</span>")
|
||||
battery = null
|
||||
|
||||
if(holder)
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
return FALSE
|
||||
|
||||
if(stored_card && stored_card2)
|
||||
user << "<span class='warning'>You try to insert \the [I] into \the [src], but its slots are occupied.</span>"
|
||||
to_chat(user, "<span class='warning'>You try to insert \the [I] into \the [src], but its slots are occupied.</span>")
|
||||
return FALSE
|
||||
if(user)
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
@@ -56,14 +56,14 @@
|
||||
stored_card = I
|
||||
else
|
||||
stored_card2 = I
|
||||
user << "<span class='notice'>You insert \the [I] into \the [src].</span>"
|
||||
to_chat(user, "<span class='notice'>You insert \the [I] into \the [src].</span>")
|
||||
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/item/weapon/computer_hardware/card_slot/try_eject(slot=0, mob/living/user = null, forced = 0)
|
||||
if(!stored_card && !stored_card2)
|
||||
user << "<span class='warning'>There are no cards in \the [src].</span>"
|
||||
to_chat(user, "<span class='warning'>There are no cards in \the [src].</span>")
|
||||
return FALSE
|
||||
|
||||
var/ejected = 0
|
||||
@@ -92,7 +92,7 @@
|
||||
var/datum/computer_file/program/P = I
|
||||
P.event_idremoved(1, slot)
|
||||
|
||||
user << "<span class='notice'>You remove the card[ejected>1 ? "s" : ""] from \the [src].</span>"
|
||||
to_chat(user, "<span class='notice'>You remove the card[ejected>1 ? "s" : ""] from \the [src].</span>")
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
@@ -100,11 +100,11 @@
|
||||
if(..())
|
||||
return
|
||||
if(istype(I, /obj/item/weapon/screwdriver))
|
||||
user << "<span class='notice'>You press down on the manual eject button with \the [I].</span>"
|
||||
to_chat(user, "<span class='notice'>You press down on the manual eject button with \the [I].</span>")
|
||||
try_eject(0,user)
|
||||
return
|
||||
|
||||
/obj/item/weapon/computer_hardware/card_slot/examine(mob/user)
|
||||
..()
|
||||
if(stored_card || stored_card2)
|
||||
user << "There appears to be something loaded in the card slots."
|
||||
to_chat(user, "There appears to be something loaded in the card slots.")
|
||||
|
||||
@@ -21,13 +21,13 @@
|
||||
|
||||
/obj/item/weapon/computer_hardware/hard_drive/examine(user)
|
||||
..()
|
||||
user << "<span class='notice'>It has [max_capacity] GQ of storage capacity.</span>"
|
||||
to_chat(user, "<span class='notice'>It has [max_capacity] GQ of storage capacity.</span>")
|
||||
|
||||
/obj/item/weapon/computer_hardware/hard_drive/diagnostics(var/mob/user)
|
||||
..()
|
||||
// 999 is a byond limit that is in place. It's unlikely someone will reach that many files anyway, since you would sooner run out of space.
|
||||
user << "NT-NFS File Table Status: [stored_files.len]/999"
|
||||
user << "Storage capacity: [used_capacity]/[max_capacity]GQ"
|
||||
to_chat(user, "NT-NFS File Table Status: [stored_files.len]/999")
|
||||
to_chat(user, "Storage capacity: [used_capacity]/[max_capacity]GQ")
|
||||
|
||||
// Use this proc to add file to the drive. Returns 1 on success and 0 on failure. Contains necessary sanity checks.
|
||||
/obj/item/weapon/computer_hardware/hard_drive/proc/store_file(var/datum/computer_file/F)
|
||||
|
||||
@@ -15,14 +15,14 @@ var/global/ntnet_card_uid = 1
|
||||
|
||||
/obj/item/weapon/computer_hardware/network_card/diagnostics(var/mob/user)
|
||||
..()
|
||||
user << "NIX Unique ID: [identification_id]"
|
||||
user << "NIX User Tag: [identification_string]"
|
||||
user << "Supported protocols:"
|
||||
user << "511.m SFS (Subspace) - Standard Frequency Spread"
|
||||
to_chat(user, "NIX Unique ID: [identification_id]")
|
||||
to_chat(user, "NIX User Tag: [identification_string]")
|
||||
to_chat(user, "Supported protocols:")
|
||||
to_chat(user, "511.m SFS (Subspace) - Standard Frequency Spread")
|
||||
if(long_range)
|
||||
user << "511.n WFS/HB (Subspace) - Wide Frequency Spread/High Bandiwdth"
|
||||
to_chat(user, "511.n WFS/HB (Subspace) - Wide Frequency Spread/High Bandiwdth")
|
||||
if(ethernet)
|
||||
user << "OpenEth (Physical Connection) - Physical network connection port"
|
||||
to_chat(user, "OpenEth (Physical Connection) - Physical network connection port")
|
||||
|
||||
/obj/item/weapon/computer_hardware/network_card/New(var/l)
|
||||
..(l)
|
||||
|
||||
@@ -11,11 +11,11 @@
|
||||
|
||||
/obj/item/weapon/computer_hardware/printer/diagnostics(mob/living/user)
|
||||
..()
|
||||
user << "Paper level: [stored_paper]/[max_paper]"
|
||||
to_chat(user, "Paper level: [stored_paper]/[max_paper]")
|
||||
|
||||
/obj/item/weapon/computer_hardware/printer/examine(mob/user)
|
||||
..()
|
||||
user << "<span class='notice'>Paper level: [stored_paper]/[max_paper]</span>"
|
||||
to_chat(user, "<span class='notice'>Paper level: [stored_paper]/[max_paper]</span>")
|
||||
|
||||
|
||||
/obj/item/weapon/computer_hardware/printer/proc/print_text(var/text_to_print, var/paper_title = "")
|
||||
@@ -42,12 +42,12 @@
|
||||
/obj/item/weapon/computer_hardware/printer/try_insert(obj/item/I, mob/living/user = null)
|
||||
if(istype(I, /obj/item/weapon/paper))
|
||||
if(stored_paper >= max_paper)
|
||||
user << "<span class='warning'>You try to add \the [I] into [src], but its paper bin is full!</span>"
|
||||
to_chat(user, "<span class='warning'>You try to add \the [I] into [src], but its paper bin is full!</span>")
|
||||
return FALSE
|
||||
|
||||
if(user && !user.temporarilyRemoveItemFromInventory(I))
|
||||
return FALSE
|
||||
user << "<span class='notice'>You insert \the [I] into [src]'s paper recycler.</span>"
|
||||
to_chat(user, "<span class='notice'>You insert \the [I] into [src]'s paper recycler.</span>")
|
||||
qdel(I)
|
||||
stored_paper++
|
||||
return TRUE
|
||||
|
||||
@@ -57,7 +57,7 @@
|
||||
/obj/item/weapon/computer_hardware/recharger/wired/can_install(obj/item/device/modular_computer/M, mob/living/user = null)
|
||||
if(istype(M.physical, /obj/machinery) && M.physical.anchored)
|
||||
return ..()
|
||||
user << "<span class='warning'>\The [src] is incompatible with portable computers!</span>"
|
||||
to_chat(user, "<span class='warning'>\The [src] is incompatible with portable computers!</span>")
|
||||
return 0
|
||||
|
||||
/obj/item/weapon/computer_hardware/recharger/wired/use_power(amount, charging=0)
|
||||
|
||||
Reference in New Issue
Block a user