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Fixes the arena shuttle by demodularising it (#11098)
* Update fun_balloon.dm * Update bubblegum.dm * Update shuttles.dm * Update shuttles.dm * Update emergency_arena.dmm * Update mapping.dm * de-modulizes arena into 2 files * minor tweak to Gumdrop * hopefully fixes maps * this too * fixes shuttle lights * some fixes * un-ocd engines * engine * arena * makes wej's mood lighting work * renames arena to "The Arena" so it doesn't show up on top of the list Co-authored-by: pp <patpol4@protonmail.com> Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>
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@@ -121,6 +121,14 @@ SUBSYSTEM_DEF(mapping)
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log_game("Reebe failed to load!")
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for(var/datum/parsed_map/PM in reebes)
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PM.initTemplateBounds()
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//Load an Arena
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errorList = list()
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var/list/arenas = SSmapping.LoadGroup(errorList, "Arena", "templates", "arena.dmm", silent = TRUE)
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if(errorList.len) // arena failed to load
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message_admins("A shuttle arena failed to load!")
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log_game("A shuttle arena failed to load!")
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for(var/datum/parsed_map/PM in arenas)
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PM.initTemplateBounds()
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// Add the transit level
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transit = add_new_zlevel("Transit/Reserved", list(ZTRAIT_RESERVED = TRUE))
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repopulate_sorted_areas()
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