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Removes KEEP TIMING from projectile subsystem
Not needed.
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@@ -2,5 +2,5 @@ PROCESSING_SUBSYSTEM_DEF(projectiles)
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name = "Projectiles"
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wait = 1
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stat_tag = "PP"
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flags = SS_NO_INIT|SS_TICKER|SS_KEEP_TIMING
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flags = SS_NO_INIT|SS_TICKER
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var/global_max_tick_moves = 10
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