Changes obj/effect/blob,spider,swarmer,energy_net,spacevines to be ob/structures instead, since you can hit and destroy them.

Adds a large ash and large molten item decal (for future use)
simplifies decal/cleanable/replace_decal() code a bit.
Changes construction() proc to on_construction() for consistency, same for deconstruction().
Made a deconstruct() proc for machinery and computer (also for future use).
This commit is contained in:
phil235
2016-09-27 19:58:27 +02:00
committed by phil235
parent dc9abafa6f
commit 6809603669
124 changed files with 571 additions and 524 deletions

View File

@@ -44,7 +44,7 @@
/mob/living/brain/ex_act() //you cant blow up brainmobs because it makes transfer_to() freak out when borgs blow up.
return
/mob/living/brain/blob_act(obj/effect/blob/B)
/mob/living/brain/blob_act(obj/structure/blob/B)
return
/mob/living/brain/get_eye_protection()//no eyes