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other order (#18541)
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@@ -163,6 +163,10 @@
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update_inv_w_uniform()
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update_inv_w_uniform()
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update_inv_wear_suit()
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update_inv_wear_suit()
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else if(I == w_uniform)
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else if(I == w_uniform)
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w_uniform = null
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update_suit_sensors()
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if(!QDELETED(src))
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update_inv_w_uniform()
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if(invdrop)
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if(invdrop)
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if(r_store && !can_equip(r_store, SLOT_R_STORE, TRUE))
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if(r_store && !can_equip(r_store, SLOT_R_STORE, TRUE))
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dropItemToGround(r_store, TRUE) //Again, makes sense for pockets to drop.
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dropItemToGround(r_store, TRUE) //Again, makes sense for pockets to drop.
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@@ -172,10 +176,6 @@
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dropItemToGround(wear_id)
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dropItemToGround(wear_id)
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if(belt && !can_equip(belt, SLOT_BELT, TRUE))
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if(belt && !can_equip(belt, SLOT_BELT, TRUE))
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dropItemToGround(belt)
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dropItemToGround(belt)
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w_uniform = null
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update_suit_sensors()
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if(!QDELETED(src))
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update_inv_w_uniform()
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else if(I == gloves)
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else if(I == gloves)
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gloves = null
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gloves = null
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if(!QDELETED(src))
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if(!QDELETED(src))
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