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Refactors roundstart checks slightly (#26131)
* Refactors roundstart checks slightly * Fix
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@@ -89,7 +89,7 @@
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to_chat(src, "Enforce Continuous Rounds: [config.continuous.len] of [config.modes.len] roundtypes")
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to_chat(src, "Allow Midround Antagonists: [config.midround_antag.len] of [config.modes.len] roundtypes")
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if(config.show_game_type_odds)
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if(SSticker.current_state == GAME_STATE_PLAYING)
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if(SSticker.IsRoundInProgress())
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var/prob_sum = 0
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var/current_odds_differ = FALSE
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var/list/probs = list()
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