Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2023-03-04 06:10:45 +00:00
parent 464c1c5989
commit 6ca588ed2a
4 changed files with 17 additions and 9 deletions

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-->
<div class="commit sansserif">
<h2 class="date">04 March 2023</h2>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">all melee mining tools are slightly faster</li>
<li class="tweak">sonic jackhammer is instant</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">zombie organ toxin damage is no longer doubled</li>
</ul>
<h2 class="date">03 March 2023</h2>
<h3 class="author">MajManatee updated:</h3>
<ul class="changes bgimages16">

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@@ -37656,3 +37656,9 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- tweak: Security, warden, head of security, and russian officer jackets now have
armor
- bugfix: Fixed shadowlings not being able to disable flashlights
2023-03-04:
Moltijoe:
- tweak: all melee mining tools are slightly faster
- tweak: sonic jackhammer is instant
SomeguyManperson:
- bugfix: zombie organ toxin damage is no longer doubled

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@@ -1,5 +0,0 @@
author: "Moltijoe"
delete-after: true
changes:
- tweak: "all melee mining tools are slightly faster"
- tweak: "sonic jackhammer is instant"

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@@ -1,4 +0,0 @@
author: "SomeguyManperson"
delete-after: true
changes:
- bugfix: "zombie organ toxin damage is no longer doubled"