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Seeds and nutrients can now be pocketed.
Plant-b-gone a bit more effective (range increased to 3) Added some more nutrients into the vending machine, for now. Added new announcer sounds for remaining command reports/alerts and adjusted existing ones. You can now sometimes hear ghosts groan at you. Removed some goon authentication stuff from the game launch phase. Made harvested nettle icons a bit smaller so you can see other stuff as well. Removed unused files, merged some defines, moved files to places they belong. Updated changelog.html git-svn-id: http://tgstation13.googlecode.com/svn/trunk@98 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -1,18 +0,0 @@
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/*
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/obj/plant
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name = "plant"
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icon = 'plants.dmi'
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flags = FPRINT | TABLEPASS
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var/health = 100
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var/bruteloss = 0
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var/toxloss = 0
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var/generation = 1
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var/life_stage = 0
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var/datum/disease/virus = null
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/obj/item/seedpacket
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name = "seed packet"
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icon = 'plants.dmi'
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icon_state = "packet"
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flags = FPRINT | TABLEPASS
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*/
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