From 6d92b718604ec009dd121f869cac27ad8bc0c59e Mon Sep 17 00:00:00 2001 From: Ling Date: Sun, 12 Feb 2023 22:59:43 +0200 Subject: [PATCH] Fix some air_update_turf calls --- .../effects/effect_system/fluid_spread/effects_foam.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/effects/effect_system/fluid_spread/effects_foam.dm b/code/game/objects/effects/effect_system/fluid_spread/effects_foam.dm index 23d278cec7a1..b774497c11e7 100644 --- a/code/game/objects/effects/effect_system/fluid_spread/effects_foam.dm +++ b/code/game/objects/effects/effect_system/fluid_spread/effects_foam.dm @@ -248,7 +248,7 @@ if (air.return_temperature() > T20C) air.set_temperature(max(air.return_temperature() / 2, T20C)) - location.air_update_turf(FALSE, FALSE) + location.air_update_turf() /obj/effect/particle_effect/fluid/foam/firefighting/make_result() var/atom/movable/deposit = ..() @@ -299,7 +299,7 @@ /obj/structure/foamedmetal/Initialize(mapload) . = ..() - air_update_turf(1) + air_update_turf() /obj/structure/foamedmetal/Move() var/turf/T = loc