damage flags are now defined from tg (#14050)

* 1st

* s

* d

Co-authored-by: Theos <theubernyan@gmail.com>
This commit is contained in:
tattax
2022-05-16 16:14:12 -03:00
committed by GitHub
parent 7dcaac7647
commit 7cc7105157
300 changed files with 771 additions and 739 deletions

View File

@@ -1,7 +1,7 @@
/obj/item/ammo_casing/energy
name = "energy weapon lens"
desc = "The part of the gun that makes the laser go pew."
caliber = "energy"
caliber = ENERGY
projectile_type = /obj/item/projectile/energy
var/e_cost = 100 //The amount of energy a cell needs to expend to create this shot.
var/select_name = "energy"