Shuttle movement immediately updates lighting objects

This commit is contained in:
Cyberboss
2017-04-07 15:44:16 -04:00
parent 12cfca36d9
commit 7d927e6bfa
3 changed files with 9 additions and 4 deletions

View File

@@ -133,10 +133,6 @@ GLOBAL_LIST_EMPTY(all_lighting_objects) // Global list of lighting objects.
/atom/movable/lighting_object/blob_act()
return
// Nope nope nope!
/atom/movable/lighting_object/onShuttleMove(turf/T1, rotation)
return FALSE
// Override here to prevent things accidentally moving around overlays.
/atom/movable/lighting_object/forceMove(atom/destination, var/no_tp=FALSE, var/harderforce = FALSE)
if(harderforce)