Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2023-02-11 22:15:52 +00:00
parent 56e85c55c3
commit 80284d7ca0
15 changed files with 50 additions and 59 deletions

View File

@@ -58,6 +58,11 @@
<div class="commit sansserif">
<h2 class="date">11 February 2023</h2>
<h3 class="author"> BurgerBB updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Increase Nuke Op pop requirements from 30 to 35.</li>
<li class="tweak">Increases the minimum amount of nuke ops from 2 to 3.</li>
</ul>
<h3 class="author">Aquizit updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds new Personnel HUD type</li>
@@ -78,6 +83,7 @@
<li class="tweak">Less shitty loot in the necro chest loot pool - Mod disks are gone</li>
<li class="tweak">KA's are now buyable after completing basic material processing</li>
<li class="tweak">Special mod disks now buyable after completing plasma extraction.</li>
<li class="rscadd">I love massive holes. Chasms are back now that miners get a jaunter.</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
@@ -85,6 +91,12 @@
<li class="rscadd">Mining medic now gets a laptop with overwatch installed</li>
<li class="tweak">Brig physician laptop also starts with lifeline and crew monitor</li>
<li class="rscadd">Lizards now regrow their tail after 30 minutes</li>
<li class="tweak">IPC martial now makes you immune to stamina damage and hard crit</li>
<li class="tweak">IPC martial now gives a 0.1 movementspeed boost at all times</li>
<li class="tweak">Nanite heart runs your nanites on each life tick</li>
<li class="rscdel">Darkspawn appendix</li>
<li class="rscadd">Shafter miners and Mining medics now spawn with a wormhole jaunter</li>
<li class="rscdel">Removes wormhole jaunters from mining lockers</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
@@ -96,11 +108,14 @@
<ul class="changes bgimages16">
<li class="spellcheck">fixed a few typos and grammar issues</li>
<li class="rscadd">Felinid language has been forcibly added to every nook and cranny of history, including native speakers' brains where it was previously.</li>
<li class="rscadd">Felinids can now hiss.</li>
<li class="tweak">Lizard hiss sound changed.</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">no more learning CC encrypted language with multilingual quirk</li>
<li class="tweak">multilingual costs 2 points instead of 3</li>
<li class="rscadd">you are a good</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
@@ -116,11 +131,18 @@
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">drakelings attack cooldowns are now slightly faster</li>
<li class="tweak">wizard minimum playercount is now 34 from 27</li>
</ul>
<h3 class="author">ThatLing updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Wormholes will no longer spawn in, or teleport you to, syndicate shuttles</li>
</ul>
<h3 class="author">Xander3359 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Crusher can now be carried in 1 hand, wield it before using or you will fumble.</li>
<li class="imageadd">Added new crusher sprites and in-hands.</li>
<li class="imagedel">Old Crusher sprites are gone</li>
</ul>
<h3 class="author">githubuser4141 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Changed the MK-II Ripley's speed to 3 (indoors), and 1.75 (outdoors.) Changes the admin-only Nukie Ripley's speed to 3 indoors, 1.5 outdoors.</li>
@@ -131,6 +153,10 @@
<li class="rscadd">Added the Reusable Autosurgeon to the uplink for 5TC</li>
<li class="tweak">Cult tiles now block atmos, making it harder to space or flood them</li>
<li class="rscadd">Added box of shotgun darts disguised as beanbag slugs to the uplink for 2TC</li>
<li class="tweak">Darkspawn has been moved to a midround event instead of a gamemode</li>
<li class="rscdel">Nightmare has been removed from midround rotation</li>
<li class="experiment">Antagonist reputation has been tweaked for all jobs, being alive or escaping alive increases antag rep gain!</li>
<li class="bugfix">fixed changing directions while dead</li>
</ul>
<h2 class="date">10 February 2023</h2>

View File

@@ -37219,6 +37219,9 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- bugfix: fixed uber medigun charging 10x slower and lasting 10x longer
- bugfix: Fixed a runtime that prevented proper sorting in holopad room listing
2023-02-11:
' BurgerBB':
- tweak: Increase Nuke Op pop requirements from 30 to 35.
- tweak: Increases the minimum amount of nuke ops from 2 to 3.
Aquizit:
- rscadd: Adds new Personnel HUD type
- rscadd: Gives a pair of new personnel HUD sunglasses to the HoP and Cap worn at
@@ -37233,11 +37236,18 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- tweak: Less shitty loot in the necro chest loot pool - Mod disks are gone
- tweak: KA's are now buyable after completing basic material processing
- tweak: Special mod disks now buyable after completing plasma extraction.
- rscadd: I love massive holes. Chasms are back now that miners get a jaunter.
Moltijoe:
- tweak: Fire is less hot
- rscadd: Mining medic now gets a laptop with overwatch installed
- tweak: ' Brig physician laptop also starts with lifeline and crew monitor'
- rscadd: Lizards now regrow their tail after 30 minutes
- tweak: IPC martial now makes you immune to stamina damage and hard crit
- tweak: IPC martial now gives a 0.1 movementspeed boost at all times
- tweak: Nanite heart runs your nanites on each life tick
- rscdel: Darkspawn appendix
- rscadd: Shafter miners and Mining medics now spawn with a wormhole jaunter
- rscdel: Removes wormhole jaunters from mining lockers
Mqiib:
- tweak: Scaling infection chance for zombie bites is now less overcomplicated and
more consistent
@@ -37248,9 +37258,12 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- spellcheck: fixed a few typos and grammar issues
- rscadd: Felinid language has been forcibly added to every nook and cranny of history,
including native speakers' brains where it was previously.
- rscadd: Felinids can now hiss.
- tweak: Lizard hiss sound changed.
SapphicOverload:
- tweak: no more learning CC encrypted language with multilingual quirk
- tweak: multilingual costs 2 points instead of 3
- rscadd: you are a good
Skrem7:
- bugfix: fixes vxtvul hammer light and slightly optimizes its code but not really
i was lazy
@@ -37264,8 +37277,14 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- spellcheck: darkspawn veil fail text is probably better
SomeguyManperson:
- tweak: drakelings attack cooldowns are now slightly faster
- tweak: wizard minimum playercount is now 34 from 27
ThatLing:
- tweak: Wormholes will no longer spawn in, or teleport you to, syndicate shuttles
Xander3359:
- tweak: Crusher can now be carried in 1 hand, wield it before using or you will
fumble.
- imageadd: Added new crusher sprites and in-hands.
- imagedel: Old Crusher sprites are gone
githubuser4141:
- tweak: Changed the MK-II Ripley's speed to 3 (indoors), and 1.75 (outdoors.) Changes
the admin-only Nukie Ripley's speed to 3 indoors, 1.5 outdoors.
@@ -37276,3 +37295,8 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- tweak: Cult tiles now block atmos, making it harder to space or flood them
- rscadd: Added box of shotgun darts disguised as beanbag slugs to the uplink for
2TC
- tweak: Darkspawn has been moved to a midround event instead of a gamemode
- rscdel: Nightmare has been removed from midround rotation
- experiment: Antagonist reputation has been tweaked for all jobs, being alive or
escaping alive increases antag rep gain!
- bugfix: fixed changing directions while dead

View File

@@ -1,4 +0,0 @@
author: "SomeguyManperson"
delete-after: true
changes:
- tweak: "wizard minimum playercount is now 34 from 27"

View File

@@ -1,5 +0,0 @@
author: " BurgerBB"
delete-after: true
changes:
- tweak: "Increase Nuke Op pop requirements from 30 to 35."
- tweak: "Increases the minimum amount of nuke ops from 2 to 3."

View File

@@ -1,4 +0,0 @@
author: "MajManatee"
delete-after: true
changes:
- rscadd: "I love massive holes. Chasms are back now that miners get a jaunter."

View File

@@ -1,5 +0,0 @@
author: "Moltijoe"
delete-after: true
changes:
- rscadd: "Shafter miners and Mining medics now spawn with a wormhole jaunter"
- rscdel: "Removes wormhole jaunters from mining lockers"

View File

@@ -1,6 +0,0 @@
author: "Xander3359"
delete-after: true
changes:
- tweak: "Crusher can now be carried in 1 hand, wield it before using or you will fumble."
- imageadd: "Added new crusher sprites and in-hands."
- imagedel: "Old Crusher sprites are gone"

View File

@@ -1,4 +0,0 @@
author: "SapphicOverload"
delete-after: true
changes:
- rscadd: "you are a good"

View File

@@ -1,4 +0,0 @@
author: "Moltijoe"
delete-after: true
changes:
- tweak: "Nanite heart runs your nanites on each life tick"

View File

@@ -1,5 +0,0 @@
author: "ReddicusDragon"
delete-after: true
changes:
- rscadd: "Felinids can now hiss."
- tweak: "Lizard hiss sound changed."

View File

@@ -1,4 +0,0 @@
author: "ynot01"
delete-after: true
changes:
- experiment: "Antagonist reputation has been tweaked for all jobs, being alive or escaping alive increases antag rep gain!"

View File

@@ -1,5 +0,0 @@
author: "Moltijoe"
delete-after: true
changes:
- tweak: "IPC martial now makes you immune to stamina damage and hard crit"
- tweak: "IPC martial now gives a 0.1 movementspeed boost at all times"

View File

@@ -1,5 +0,0 @@
author: "ynot01"
delete-after: true
changes:
- tweak: "Darkspawn has been moved to a midround event instead of a gamemode"
- rscdel: "Nightmare has been removed from midround rotation"

View File

@@ -1,4 +0,0 @@
author: "Moltijoe"
delete-after: true
changes:
- rscdel: "Darkspawn appendix"

View File

@@ -1,4 +0,0 @@
author: "ynot01"
delete-after: true
changes:
- bugfix: "fixed changing directions while dead"