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Adds a Inn ruin for ice planet (#10721)
* stuff * fixes plating, makes path to shed more obvious
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@@ -597,3 +597,33 @@
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/obj/effect/mob_spawn/human/pirate/gunner
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rank = "Gunner"
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//The Innkeeper, a iceplanet ghostrole for peacefully operating a rest stop complete with food and drinks.
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/obj/effect/mob_spawn/human/innkeeper
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name = "innkeeper sleeper"
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desc = "A standard sleeper designed to keep someone in suspended animation until they are ready to awake."
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icon = 'icons/obj/machines/sleeper.dmi'
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icon_state = "sleeper"
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outfit = /datum/outfit/innkeeper
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id_job = "Bartender"
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id_access_list = list(ACCESS_BAR,ACCESS_KITCHEN,ACCESS_HYDROPONICS)
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random = TRUE
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roundstart = FALSE
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death = FALSE
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short_desc = "You're a simpleman on a desolate ice land, with the goal of running your inn."
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flavour_text = "The electricity bill isn't going to pay itself. Try to get some customers and earn some money at your inn."
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assignedrole = "Innkeeper"
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/datum/outfit/innkeeper
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name = "Innkeeper"
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uniform = /obj/item/clothing/under/rank/bartender
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head = /obj/item/clothing/head/flatcap
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back = /obj/item/storage/backpack
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suit = /obj/item/clothing/suit/armor/vest
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mask = /obj/item/clothing/mask/cigarette/pipe
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shoes = /obj/item/clothing/shoes/sneakers/black
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glasses = /obj/item/clothing/glasses/sunglasses/reagent
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ears = /obj/item/radio/headset
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id = /obj/item/card/id
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implants = list(/obj/item/implant/teleporter/innkeeper) //stay at your inn please.
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suit_store = /obj/item/gun/ballistic/shotgun/doublebarrel //emergency weapon, ice planets are dangerous, and customers can be too.
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