Replaces Frank the turtle from the Jungleland Mining base with Bismuth the Triceratops (also adds a new pet, Bismuth the triceratops) (#22238)

This commit is contained in:
cowbot92
2024-07-13 23:36:20 -04:00
committed by GitHub
parent a18d9abc93
commit 8d45c37dc1
7 changed files with 57 additions and 1 deletions

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@@ -24,7 +24,7 @@
/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2{
dir = 1
},
/mob/living/simple_animal/turtle,
/mob/living/simple_animal/triceratops,
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"av" = (

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@@ -441,6 +441,10 @@
default = 64
min_val = 0
/datum/config_entry/number/bismuthcap
config_entry_value = 6
min_val = 0
/datum/config_entry/flag/dynamic_config_enabled
/datum/config_entry/number/engine_type

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@@ -11,6 +11,7 @@ SUBSYSTEM_DEF(mobs)
var/static/list/cubemonkeys = list()
var/static/list/slimes = list()
var/static/list/cheeserats = list()
var/static/list/bismuth = list()
/datum/controller/subsystem/mobs/stat_entry(msg)
msg = "P:[length(GLOB.mob_living_list)]"

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@@ -0,0 +1,47 @@
/mob/living/simple_animal/triceratops
name = "Bismuth"
desc = "Acient, Reliable, Good at Pathfinding."
icon = 'icons/mob/pets.dmi'
icon_state = "bismuth"
icon_living = "bismuth"
icon_dead = "bis_dead"
speak_emote = list("grumbles")
emote_hear = list("grunts.","grumbles.")
emote_see = list("wags their tail.", "sniffs at the ground.")
speak_chance = 1
turns_per_move = 5
butcher_results = list(/obj/item/dice/d20 = 1)
response_help = "pets"
response_disarm = "gently pushes aside"
response_harm = "rams"
mob_biotypes = MOB_ORGANIC|MOB_BEAST
gold_core_spawnable = FRIENDLY_SPAWN
melee_damage_lower = 18
melee_damage_upper = 18
health = 350
maxHealth = 350
speed = 5
glide_size = 2
can_be_held = FALSE
footstep_type = FOOTSTEP_MOB_SHOE
/mob/living/simple_animal/triceratops/Initialize(mapload)
var/cap = CONFIG_GET(number/bismuthcap)
if (LAZYLEN(SSmobs.bismuth) > cap)
if(prob(30))
new /mob/living/simple_animal/triceratops(loc)
SSmobs.bismuth += src
. = ..()
/mob/living/simple_animal/triceratops/handle_automated_movement()
if(!isturf(src.loc) || !(mobility_flags & MOBILITY_MOVE) || buckled)
return //If it can't move, dont let it move.
//-----WANDERING - Time to mosey around
else
walk(src, 0)
if(prob(10))
step(src, pick(GLOB.cardinals))
return

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@@ -696,6 +696,9 @@ ROUNDSTART_TRAITS
## Cap on how many regal rat minions there can be
#RATCAP 64
## Cap on how many bismuths there can be
#BISMUTHCAP 6
## Enable the capitalist agenda on your server.
ECONOMY

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@@ -3104,6 +3104,7 @@
#include "code\modules\mob\living\simple_animal\friendly\snail.dm"
#include "code\modules\mob\living\simple_animal\friendly\snake.dm"
#include "code\modules\mob\living\simple_animal\friendly\spiderbot.dm"
#include "code\modules\mob\living\simple_animal\friendly\triceratops.dm"
#include "code\modules\mob\living\simple_animal\friendly\turtle.dm"
#include "code\modules\mob\living\simple_animal\friendly\drone\_drone.dm"
#include "code\modules\mob\living\simple_animal\friendly\drone\drones_as_items.dm"