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Fixes jungleland mobs dying to toxic water + deep toxic not being stronger (#22212)
* Update jungle_turfs.dm * subtype * Update jungle_turfs.dm * i'm 14 and this is /deep * Update jungle_turfs.dm
This commit is contained in:
@@ -3359,7 +3359,7 @@
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/turf/open/floor/engine/plasma,
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/area/ruin/powered/syndicate_lava_base/engineering)
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"Fi" = (
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/turf/open/water/deep_toxic_pit,
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/turf/open/water/toxic_pit/deep,
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/area/jungleland/toxic_pit)
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"Fl" = (
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/obj/effect/turf_decal/siding/brown,
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@@ -5631,7 +5631,7 @@
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/area/ruin/powered/syndicate_lava_base/cargo)
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"ZW" = (
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/obj/structure/flora/ausbushes/stalkybush,
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/turf/open/water/deep_toxic_pit,
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/turf/open/water/toxic_pit/deep,
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/area/jungleland/toxic_pit)
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"ZX" = (
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/obj/effect/turf_decal/siding/blue{
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@@ -233,7 +233,7 @@
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/turf/closed/wall,
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/area/mine/laborcamp)
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"gg" = (
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/turf/open/water/deep_toxic_pit,
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/turf/open/water/toxic_pit/deep,
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/area/jungleland/explored)
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"gh" = (
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/obj/machinery/door/airlock/security/glass{
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@@ -1162,7 +1162,7 @@
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/turf/open/floor/plating/dirt/jungleland/dry_swamp,
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/area/jungleland/explored)
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"LE" = (
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/turf/open/water/deep_toxic_pit,
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/turf/open/water/toxic_pit/deep,
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/area/jungleland/ocean)
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"LM" = (
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/obj/structure/ore_box,
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