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this is a terrible idea (#16722)
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@@ -53,21 +53,21 @@
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/obj/item/ammo_box/c38/hotshot
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name = "speed loader (.38 Hot Shot)"
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desc = "A six-shot speed loader designed for .38 revolvers. \
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These rounds trade exhaustive properties for an incendiary payload which sets targets ablaze."
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These rounds trade some damage for an incendiary payload which sets targets ablaze."
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icon_state = "38hot"
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ammo_type = /obj/item/ammo_casing/c38/hotshot
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/obj/item/ammo_box/c38/iceblox
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name = "speed loader (.38 Iceblox)"
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desc = "A six-shot speed loader designed for .38 revolvers. \
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These rounds trade exhaustive properties for a cryogenic payload which significantly reduces the body temperature of targets hit."
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These rounds trade some damage for a cryogenic payload which significantly reduces the body temperature of targets hit."
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icon_state = "38ice"
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ammo_type = /obj/item/ammo_casing/c38/iceblox
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/obj/item/ammo_box/c38/gutterpunch
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name = "speed loader (.38 Gutterpunch)"
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desc = "A six-shot speed loader designed for .38 revolvers. \
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These rounds trade exhaustive properties for an emetic payload which induces nausea in targets."
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These rounds trade some damage for an emetic payload which induces nausea in targets."
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icon_state = "38gut"
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ammo_type = /obj/item/ammo_casing/c38/gutterpunch
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@@ -14,16 +14,14 @@
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/obj/item/projectile/bullet/c38
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name = ".38 bullet"
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damage = 15 // yogs - Nerfed revolver damage
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//knockdown = 60 //yogs - commented out
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stamina = 35 // yogs
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wound_bonus = -20
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damage = 25 //High damaging but...
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armour_penetration = -40 //Almost doubles the armor of any bullet armor it hits
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wound_bonus = -10
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bare_wound_bonus = 10
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/obj/item/projectile/bullet/c38/hotshot //similar to incendiary bullets, but do not leave a flaming trail
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name = ".38 Hot Shot bullet"
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damage = 15
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stamina = 0
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damage = 20
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/obj/item/projectile/bullet/c38/hotshot/on_hit(atom/target, blocked = FALSE)
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if((blocked != 100) && iscarbon(target))
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@@ -34,8 +32,7 @@
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/obj/item/projectile/bullet/c38/iceblox //see /obj/item/projectile/temp for the original code
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name = ".38 Iceblox bullet"
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damage = 15
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stamina = 0
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damage = 20
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var/temperature = 100
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/obj/item/projectile/bullet/c38/iceblox/on_hit(atom/target, blocked = FALSE)
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@@ -46,8 +43,7 @@
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/obj/item/projectile/bullet/c38/gutterpunch //Vomit bullets my favorite
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name = ".38 Gutterpunch bullet"
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damage = 15
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stamina = 0
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damage = 20
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/obj/item/projectile/bullet/c38/gutterpunch/on_hit(atom/target, blocked = FALSE)
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if((blocked != 100) && iscarbon(target))
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