From 99162bd13ee42d5624424f8c247c47b794bacf14 Mon Sep 17 00:00:00 2001 From: fluffe9911 Date: Thu, 6 Jun 2019 15:57:51 -0400 Subject: [PATCH] modularization --- code/game/objects/items/stacks/sheets/glass.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index b9eeacea8eaf..3c769ff0d65a 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -67,7 +67,7 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \ else to_chat(user, "You need one rod and one sheet of glass to make reinforced glass!") return - else if(istype(W, /obj/item/lightreplacer/cyborg)) + else if(istype(W, /obj/item/lightreplacer/cyborg)) //yogs start janiborgs can refill lightreplacers with glass now var/obj/item/lightreplacer/cyborg/G = W if(G.uses >= G.max_uses) to_chat(user, "[W.name] is full.") @@ -77,7 +77,7 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \ to_chat(user, "You insert a piece of glass into \the [G.name]. You have [G.uses] light\s remaining.") return else - to_chat(user, "You need one sheet of glass to replace lights!") + to_chat(user, "You need one sheet of glass to replace lights!") //yogs end else return ..()