mirror of
https://github.com/yogstation13/Yogstation.git
synced 2025-02-26 09:04:50 +00:00
[BOUNTY] Holy Light sect, dedicated to healing (#17924)
* you defy the light * revive and be less bad flavor * Update code/modules/religion/religion_sects.dm Co-authored-by: Molti <108117184+Moltijoe@users.noreply.github.com> --------- Co-authored-by: Molti <108117184+Moltijoe@users.noreply.github.com>
This commit is contained in:
@@ -391,6 +391,11 @@
|
||||
alert_type = null
|
||||
var/hand
|
||||
var/deathTick = 0
|
||||
var/efficiency = 1
|
||||
|
||||
/datum/status_effect/hippocraticOath/on_creation(mob/living/new_owner, _efficiency)
|
||||
efficiency = _efficiency
|
||||
. = ..()
|
||||
|
||||
/datum/status_effect/hippocraticOath/on_apply()
|
||||
//Makes the user passive, it's in their oath not to harm!
|
||||
@@ -426,8 +431,9 @@
|
||||
if(iscarbon(owner))
|
||||
var/mob/living/carbon/itemUser = owner
|
||||
var/obj/item/heldItem = itemUser.get_item_for_held_index(hand)
|
||||
if(heldItem == null || heldItem.type != /obj/item/rod_of_asclepius) //Checks to make sure the rod is still in their hand
|
||||
if(heldItem == null || !istype(heldItem, /obj/item/rod_of_asclepius)) //Checks to make sure the rod is still in their hand
|
||||
var/obj/item/rod_of_asclepius/newRod = new(itemUser.loc)
|
||||
newRod.efficiency = efficiency
|
||||
newRod.activated()
|
||||
if(!itemUser.has_hand_for_held_index(hand))
|
||||
//If user does not have the corresponding hand anymore, give them one and return the rod to their hand
|
||||
@@ -447,31 +453,31 @@
|
||||
//Because a servant of medicines stops at nothing to help others, lets keep them on their toes and give them an additional boost.
|
||||
if(itemUser.health < itemUser.maxHealth)
|
||||
new /obj/effect/temp_visual/heal(get_turf(itemUser), "#375637")
|
||||
itemUser.adjustBruteLoss(-1.5)
|
||||
itemUser.adjustFireLoss(-1.5)
|
||||
itemUser.adjustToxLoss(-1.5, forced = TRUE) //Because Slime People are people too
|
||||
itemUser.adjustOxyLoss(-1.5)
|
||||
itemUser.adjustStaminaLoss(-1.5)
|
||||
itemUser.adjustOrganLoss(ORGAN_SLOT_BRAIN, -1.5)
|
||||
itemUser.adjustCloneLoss(-0.5) //Becasue apparently clone damage is the bastion of all health
|
||||
itemUser.adjustBruteLoss(-1.5 * efficiency)
|
||||
itemUser.adjustFireLoss(-1.5 * efficiency)
|
||||
itemUser.adjustToxLoss(-1.5 * efficiency, forced = TRUE) //Because Slime People are people too
|
||||
itemUser.adjustOxyLoss(-1.5 * efficiency)
|
||||
itemUser.adjustStaminaLoss(-1.5 * efficiency)
|
||||
itemUser.adjustOrganLoss(ORGAN_SLOT_BRAIN, -1.5 * efficiency)
|
||||
itemUser.adjustCloneLoss(-0.5 * efficiency) //Becasue apparently clone damage is the bastion of all health
|
||||
//Heal all those around you, unbiased
|
||||
for(var/mob/living/L in view(7, owner))
|
||||
if(L.health < L.maxHealth)
|
||||
new /obj/effect/temp_visual/heal(get_turf(L), "#375637")
|
||||
if(iscarbon(L))
|
||||
L.adjustBruteLoss(-3.5)
|
||||
L.adjustFireLoss(-3.5)
|
||||
L.adjustToxLoss(-3.5, forced = TRUE) //Because Slime People are people too
|
||||
L.adjustOxyLoss(-3.5)
|
||||
L.adjustStaminaLoss(-3.5)
|
||||
L.adjustOrganLoss(ORGAN_SLOT_BRAIN, -3.5)
|
||||
L.adjustCloneLoss(-1) //Becasue apparently clone damage is the bastion of all health
|
||||
L.adjustBruteLoss(-3.5 * efficiency)
|
||||
L.adjustFireLoss(-3.5 * efficiency)
|
||||
L.adjustToxLoss(-3.5 * efficiency, forced = TRUE) //Because Slime People are people too
|
||||
L.adjustOxyLoss(-3.5 * efficiency)
|
||||
L.adjustStaminaLoss(-3.5 * efficiency)
|
||||
L.adjustOrganLoss(ORGAN_SLOT_BRAIN, -3.5 * efficiency)
|
||||
L.adjustCloneLoss(-1 * efficiency) //Becasue apparently clone damage is the bastion of all health
|
||||
else if(issilicon(L))
|
||||
L.adjustBruteLoss(-3.5)
|
||||
L.adjustFireLoss(-3.5)
|
||||
L.adjustBruteLoss(-3.5 * efficiency)
|
||||
L.adjustFireLoss(-3.5 * efficiency)
|
||||
else if(isanimal(L))
|
||||
var/mob/living/simple_animal/SM = L
|
||||
SM.adjustHealth(-3.5, forced = TRUE)
|
||||
SM.adjustHealth(-3.5 * efficiency, forced = TRUE)
|
||||
|
||||
/datum/status_effect/good_music
|
||||
id = "Good Music"
|
||||
|
||||
Reference in New Issue
Block a user