TGUI Preferences Menu + total rewrite of the preferences backend (#17381)

* TGUI Preferences Menu + total rewrite of the preferences backend (#17368)

* It compiles

* It opens

* Sync 1

* Add asset caching

* Sync 2

* It opens without dev now

* Update a few packages

* Sync 3

* Sync 4

keybind fix

* start of dehardcoded species

* Small fixes

* Add more individual preferences

* ASS sync

* Automatic changelog generation #17368 [ci skip]

* AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

* e

* Fix some TS stuff

* Sort quirks starting from good

* Fix skin tone selector

* Jamie Fixes

* Update moth.dm

* Fix latejoin menu + tweaks

* Some fixes

* Finally fix job selection

* e

* Ling

* MORE

* config

* Convert pref: ooccolor

* Convert pref: asay color

* Convert pref: tooltips

* Convert pref: ui style

* Convert pref: buttons locked

* Convert pref: hotkeys

* Convert pref: tgui stuff

* Convert pref: windowflashing

* Convert pref: ghost stuff

* Convert pref: map & antag

* Convert pref: PDA stuff

* Convert pref: credits & glasses


1

* Convert pref: name

* Convert pref: appearances 1

* Convert pref: appearances 2

* Convert pref: jobless role

* Convert pref: runechat

* Convert pref: yogtoggles + tail wagging


1

* Convert pref: client fps

* Convert pref: graphic settings

* Convert pref: pda uplink & menuoptions

* Convert pref: map & flare

* Convert pref: Bar choice

* Fix setup character button

* Convert pref: alt announcer

* Fix

* Add cycle background button

* Convert pref: disable balloon alert

* fix

* Clean savefile

* Fix backpack pref

* Fix underwear selection

* Fixes some shit

* Updates

* Fix computer runtime

* Fix pref names

* Convert pref: donor item & hat

* More computer fixes

* Convert pref: borg hat

* Convert pref: donor pda (broken)

* Convert pref: purrbation

* Convert pref: afreeze

* Convert pref: accent

* Various savefile improvements

* Convert pref: persistent scars


1

* A few pref fixes

* Some more fixes

* Various SSoverlays improvements

* Add IPC appearances

* Add polysmorph appearances

* No icons for ipc and polysmorph

* Podpeople deserve death

* Add plasmaman appearance

* h

* fix

* fix2

* asdf

* fsdf

* aaaaa

* FUCK MOTHS

* Preternis color

* e

* e

* Update human.dmi

* icon fix

* un snowflake

* fix underwear icon

* remove color from here

* donor ree

* aa

* maybe

* Restore a bunch of TGUI files

* More TGUI fixes

* test

* Fix more errors

* a

* test

* e?

* a;lso this

* maybe

* Fix

* Revert "maybe"

This reverts commit 14d044a7e3.

* fuck off m8

* e

* fak off m8

* e2?

* AHHH

* AHA

* AHHH

* fix linter 2

* debug

* fix runtime

* Update dynamic.json

* Revert "debug"

This reverts commit 18681432bd.

* 2

* who sleeps in an async?

* Hack

* e

* Fix a few blocking calls

* Oh bother

* Stay dead

* fuck

* Update jobs.dm

* move debugging

* Update jobs.dm

* Test

* YEET

* Revert "YEET"

This reverts commit 4082e3b133.

* Update jobs.dm

* Update jobs.dm

* e

* Fix sechailer runtime

* Fix human hair color

* d

* Ports part of that job refactor

* Convert latejoin to new departments

* Fix ghost form

* Quirk validation

* Hopefully pod color fix

* oops

* Prayge job fix

* test

* Better unit test asset loading

* Remove print

* Add error just in case

* Remove brief outfit and bypass centcom deadmin

* Remove broadcast login/logout

* Remove darkened flash

* Remove fov darkness

* Remove ghost lighting

* Remove some tgui prefs

* Typo fix

* Small fixes

* IPC name fix

* IPC and pod colors

* Jobless fix

* Donor item fix

* Oopsie

* Quirk bandaid

* Misc

* Move new prefs to Preferences tab for now

* Add skillcape

* FUCK THIS SHIT

* Remove /tg/ gamer cloak

* Restrict some job related preferences to clean up UI

* Remove useless client var

* e

* Small tweaks

* Dont allow selecting mood quirks if mood is disabled

* AHHH

* Filter ckey-locked donor items

* stupid jamie

* AI core display fix

* Move donor stuff back to the top

* Remove TODOs

* Clean up perks

* Linter fixes

* e

* WORKS

* LORE

* Fix skillcape list

* Backpack why

* Fixes

* Fix cargo console

* Remove these

* Add horns, frills and mark

* Fix not applying all features

* Add some missing mutant bodyparts

* Update numberinput

* Makes animatednumber cooler

* Oops

* Add default ghost orbit

* Default to normal backpack

* Fixes skillcapes not being filtered

* Donor fix prayge

* yep

* Adds fallback latejoin menu

* Rework donor stuff a bit

* Fix donor tgui logic

* Delete unused proc

* Update FA

* Un-yogify quirks

* Better checking of quirks

* Update tgfont

* Fix quirk icons

* Fix backup name

* Fix donor stuff

* A few runtime fixes

* Fix another runtime

* Give fallback latejoin verb upon connecting

* Update AirAlarm interface

* maybe this works

* Test

* Sentient

* Remove AI core display preview icons

* Fix resetting plasmaman helmet style

* Equip plasman in preview

* Fix plasmaman preview icon

* fuck keybind fix

* Extra keybind sanity

---------

Co-authored-by: Yogbot-13 <admin@yogstation.net>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
Co-authored-by: adamsong <adamsong@users.noreply.github.com>
This commit is contained in:
Ling
2023-01-28 16:26:19 +01:00
committed by GitHub
parent 41e31eccc3
commit a6d7e3fd15
605 changed files with 17484 additions and 7029 deletions

View File

@@ -57,3 +57,73 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
badquirk = TRUE
if(badquirk)
cli.prefs.save_character()
/// Takes a list of quirk names and returns a new list of quirks that would
/// be valid.
/// If no changes need to be made, will return the same list.
/// Expects all quirk names to be unique, but makes no other expectations.
/datum/controller/subsystem/processing/quirks/proc/filter_invalid_quirks(list/quirks, client/C)
var/list/new_quirks = list()
var/list/positive_quirks = list()
var/balance = 0
// If moods are globally enabled, or this guy does indeed have his mood pref set to Enabled
var/ismoody = (!CONFIG_GET(flag/disable_human_mood) || (C.prefs.yogtoggles & PREF_MOOD))
for (var/quirk_name in quirks)
var/datum/quirk/quirk = SSquirks.quirks[quirk_name]
if (isnull(quirk))
continue
if (initial(quirk.mood_quirk) && !ismoody)
continue
// Returns error string, FALSE if quirk is okay to have
var/datum/quirk/quirk_obj = new quirk(no_init = TRUE)
if (quirk_obj?.check_quirk(C.prefs))
continue
qdel(quirk_obj)
var/blacklisted = FALSE
for (var/list/blacklist as anything in quirk_blacklist)
if (!(quirk in blacklist))
continue
for (var/other_quirk in blacklist)
if (other_quirk in new_quirks)
blacklisted = TRUE
break
if (blacklisted)
break
if (blacklisted)
continue
var/value = initial(quirk.value)
if (value > 0)
if (positive_quirks.len == MAX_QUIRKS)
continue
positive_quirks[quirk_name] = value
balance += value
new_quirks += quirk_name
if (balance > 0)
var/balance_left_to_remove = balance
for (var/positive_quirk in positive_quirks)
var/value = positive_quirks[positive_quirk]
balance_left_to_remove -= value
new_quirks -= positive_quirk
if (balance_left_to_remove <= 0)
break
// It is guaranteed that if no quirks are invalid, you can simply check through `==`
if (new_quirks.len == quirks.len)
return quirks
return new_quirks