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Merge pull request #2967 from yogstation13/upstream-merge-39967
[MIRROR] Combat/Stun (slip) overhaul staging, mobility flags, adds crawling
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@@ -59,4 +59,4 @@
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"<span class='userdanger'>You slide on [A]!</span>")
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cooldown = world.time
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H.Knockdown(60)
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H.Paralyze(60)
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@@ -99,7 +99,7 @@
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AM.forceMove(T)
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if(isliving(AM))
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var/mob/living/L = AM
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L.Knockdown(100)
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L.Paralyze(100)
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L.adjustBruteLoss(30)
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falling_atoms -= AM
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@@ -24,7 +24,7 @@
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M.regenerate_icons()
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else if(ishuman(A))
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var/mob/living/carbon/human/cleaned_human = A
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if(cleaned_human.lying)
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if(!(cleaned_human.mobility_flags & MOBILITY_STAND))
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if(cleaned_human.head)
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SEND_SIGNAL(cleaned_human.head, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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if(cleaned_human.wear_suit)
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@@ -17,7 +17,7 @@
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var/mob/living/LM = parent
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var/v = volume
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var/e = e_range
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if(!T.footstep || LM.lying || !LM.canmove || LM.resting || LM.buckled || LM.throwing || LM.movement_type & (VENTCRAWLING | FLYING))
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if(!T.footstep || LM.buckled || !CHECK_MULTIPLE_BITFIELDS(LM.mobility_flags, MOBILITY_STAND | MOBILITY_MOVE) || LM.throwing || LM.movement_type & (VENTCRAWLING | FLYING))
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return
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if(iscarbon(LM))
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var/mob/living/carbon/C = LM
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@@ -54,7 +54,7 @@
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msg += " and knocks [target] [target_buckled? "off of [target.buckled]" : "down"]"
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if(target_buckled)
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target.buckled.unbuckle_mob(target)
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target.Knockdown(knockdown_time)
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target.Paralyze(knockdown_time)
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if(length(msg))
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user.visible_message("<span class='danger'>[msg]!</span>")
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@@ -162,12 +162,12 @@
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if(!Process_Spacemove(direction) || !isturf(AM.loc))
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return
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step(AM, direction)
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if((direction & (direction - 1)) && (AM.loc == next)) //moved diagonally
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last_move_diagonal = TRUE
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else
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last_move_diagonal = FALSE
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handle_vehicle_layer()
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handle_vehicle_offsets()
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else
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@@ -213,7 +213,7 @@
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/datum/component/riding/human/force_dismount(mob/living/user)
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var/atom/movable/AM = parent
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AM.unbuckle_mob(user)
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user.Knockdown(60)
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user.Paralyze(60)
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user.visible_message("<span class='warning'>[AM] pushes [user] off of [AM.p_them()]!</span>")
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/datum/component/riding/cyborg
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@@ -271,7 +271,7 @@
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M.Move(targetm)
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M.visible_message("<span class='warning'>[M] is thrown clear of [AM]!</span>")
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M.throw_at(target, 14, 5, AM)
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M.Knockdown(60)
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M.Paralyze(60)
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/datum/component/riding/proc/equip_buckle_inhands(mob/living/carbon/human/user, amount_required = 1)
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var/atom/movable/AM = parent
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@@ -18,7 +18,7 @@
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. = COMPONENT_INCOMPATIBLE
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CRASH("Redirect components must be given instanced callbacks, not proc paths.")
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_signals[COMSIG_TURF_CHANGE] = CALLBACK(src, .proc/turf_change)
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signals = _signals
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/datum/component/redirect/RegisterWithParent()
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@@ -22,7 +22,7 @@
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return //undeads are unaffected by the spook-pocalypse.
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if(istype(H.dna.species, /datum/species/zombie))
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H.adjustStaminaLoss(25)
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H.Knockdown(15) //zombies can't resist the doot
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H.Paralyze(15) //zombies can't resist the doot
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C.Jitter(35)
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C.stuttering = 20
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if((!istype(H.dna.species, /datum/species/skeleton)) && (!istype(H.dna.species, /datum/species/golem)) && (!istype(H.dna.species, /datum/species/android)) && (!istype(H.dna.species, /datum/species/jelly)))
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@@ -36,7 +36,7 @@
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/datum/component/spooky/proc/spectral_change(mob/living/carbon/human/H, mob/user)
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if((H.getStaminaLoss() > 95) && (!istype(H.dna.species, /datum/species/skeleton)) && (!istype(H.dna.species, /datum/species/golem)) && (!istype(H.dna.species, /datum/species/android)) && (!istype(H.dna.species, /datum/species/jelly)))
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H.Knockdown(20)
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H.Paralyze(20)
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H.set_species(/datum/species/skeleton)
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H.visible_message("<span class='warning'>[H] has given up on life as a mortal.</span>")
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var/T = get_turf(H)
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@@ -11,7 +11,7 @@
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var/turf/loccheck = get_turf(A)
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if(is_reebe(loccheck.z))
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user.visible_message("<span class='warning'>An unseen force knocks [user] to the ground!</span>", "<span class='big_brass'>\"I think not!\"</span>")
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user.Knockdown(60)
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user.Paralyze(60)
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return
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if(istype(loccheck.loc, /area/fabric_of_reality))
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to_chat(user, "<span class='danger'>You can't do that here!</span>")
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@@ -25,7 +25,7 @@
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for(var/mob/living/M in T)
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if(M.movement_type & FLYING)
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M.visible_message("<span class='danger'>The bluespace collapse crushes the air towards it, pulling [M] towards the ground...</span>")
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M.Knockdown(5, TRUE, TRUE) //Overrides stun absorbs.
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M.Paralyze(5, TRUE, TRUE) //Overrides stun absorbs.
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T.TerraformTurf(/turf/open/chasm/magic, /turf/open/chasm/magic)
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for (var/obj/structure/ladder/unbreakable/binary/ladder in GLOB.ladders)
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ladder.ActivateAlmonds()
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@@ -233,7 +233,7 @@
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/datum/component/storage/proc/quick_empty(mob/M)
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var/atom/A = parent
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if((!ishuman(M) && (A.loc != M)) || (M.stat != CONSCIOUS) || M.restrained() || !M.canmove)
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if((!ishuman(M) && (A.loc != M)) || (M.stat != CONSCIOUS) || M.incapacitated())
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return
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if(locked)
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to_chat(M, "<span class='warning'>[parent] seems to be locked!</span>")
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@@ -8,7 +8,7 @@
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/datum/component/waddling/proc/Waddle()
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var/mob/living/L = parent
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if(L.incapacitated() || L.lying)
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if(L.incapacitated() || !(L.mobility_flags & MOBILITY_STAND))
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return
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animate(L, pixel_z = 4, time = 0)
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animate(pixel_z = 0, transform = turn(matrix(), pick(-12, 0, 12)), time=2)
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