diff --git a/_maps/RandomZLevels/VR/syndicate_trainer.dmm b/_maps/RandomZLevels/VR/syndicate_trainer.dmm index deb95f731d94..f567e3c035df 100644 --- a/_maps/RandomZLevels/VR/syndicate_trainer.dmm +++ b/_maps/RandomZLevels/VR/syndicate_trainer.dmm @@ -1540,7 +1540,7 @@ /obj/structure/table/wood{ dir = 5 }, -/obj/item/storage/backpack/satchel, +/obj/item/storage/backpack/satchel/fireproof, /turf/open/indestructible, /area/awaymission/centcomAway/general) "iW" = ( diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index 865a4d895950..a41275178d19 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -115,7 +115,7 @@ uniform = /obj/item/clothing/under/syndicate shoes = /obj/item/clothing/shoes/combat gloves = /obj/item/clothing/gloves/combat - back = /obj/item/storage/backpack + back = /obj/item/storage/backpack/fireproof ears = /obj/item/radio/headset/syndicate/alt l_pocket = /obj/item/pinpointer/nuke/syndicate id = /obj/item/card/id/syndicate diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm index c38bca0bca1b..f951bb614e10 100644 --- a/code/game/objects/items/storage/backpack.dm +++ b/code/game/objects/items/storage/backpack.dm @@ -204,6 +204,9 @@ /obj/item/storage/backpack/satchel/leather/withwallet/PopulateContents() new /obj/item/storage/wallet/random(src) +/obj/item/storage/backpack/satchel/fireproof + resistance_flags = FIRE_PROOF + /obj/item/storage/backpack/satchel/eng name = "industrial satchel" desc = "A tough satchel with extra pockets." @@ -412,12 +415,16 @@ for(var/i in 1 to 10) new /obj/item/reagent_containers/food/snacks/pie/cream(src) +/obj/item/storage/backpack/fireproof + resistance_flags = FIRE_PROOF + /obj/item/storage/backpack/duffelbag/syndie name = "suspicious looking duffel bag" desc = "A large duffel bag for holding extra tactical supplies." icon_state = "duffel-syndie" item_state = "duffel-syndieammo" slowdown = 0 + resistance_flags = FIRE_PROOF /obj/item/storage/backpack/duffelbag/syndie/ComponentInitialize() . = ..() diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm index 1d5834408b5b..a5b6f6be0706 100644 --- a/code/game/objects/items/storage/belt.dm +++ b/code/game/objects/items/storage/belt.dm @@ -321,6 +321,7 @@ desc = "A set of tactical webbing worn by Syndicate boarding parties." icon_state = "militarywebbing" item_state = "militarywebbing" + resistance_flags = FIRE_PROOF /obj/item/storage/belt/military/ComponentInitialize() . = ..()