From bd02660e67c86ab50b99bf25f0633b2f04ec80dc Mon Sep 17 00:00:00 2001 From: Barhandar Date: Sun, 14 Oct 2018 22:09:51 +0300 Subject: [PATCH] Makes anchored=FALSE spawners have move_resist so they ACTUALLY CAN BE MOVED (#40905) fix your shit kevinz; for now this SHOULD do --- code/game/objects/structures/ghost_role_spawners.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/game/objects/structures/ghost_role_spawners.dm b/code/game/objects/structures/ghost_role_spawners.dm index 5ea6836113ed..6f5e71006720 100644 --- a/code/game/objects/structures/ghost_role_spawners.dm +++ b/code/game/objects/structures/ghost_role_spawners.dm @@ -42,6 +42,7 @@ roundstart = FALSE death = FALSE anchored = FALSE + move_resist = MOVE_FORCE_NORMAL density = FALSE flavour_text = "You are an ash walker. Your tribe worships the Necropolis. The wastes are sacred ground, its monsters a blessed bounty. \ You have seen lights in the distance... they foreshadow the arrival of outsiders that seek to tear apart the Necropolis and its domain. Fresh sacrifices for your nest." @@ -114,6 +115,7 @@ roundstart = FALSE death = FALSE anchored = FALSE + move_resist = MOVE_FORCE_NORMAL density = FALSE var/has_owner = FALSE var/can_transfer = TRUE //if golems can switch bodies to this new shell