Makes anchored=FALSE spawners have move_resist so they ACTUALLY CAN BE MOVED (#40905)

fix your shit kevinz; for now this SHOULD do
This commit is contained in:
Barhandar
2018-10-14 22:09:51 +03:00
committed by yogstation13-bot
parent b1e1ce6a63
commit bd02660e67

View File

@@ -42,6 +42,7 @@
roundstart = FALSE
death = FALSE
anchored = FALSE
move_resist = MOVE_FORCE_NORMAL
density = FALSE
flavour_text = "<span class='big bold'>You are an ash walker.</span><b> Your tribe worships <span class='danger'>the Necropolis</span>. The wastes are sacred ground, its monsters a blessed bounty. \
You have seen lights in the distance... they foreshadow the arrival of outsiders that seek to tear apart the Necropolis and its domain. Fresh sacrifices for your nest.</b>"
@@ -114,6 +115,7 @@
roundstart = FALSE
death = FALSE
anchored = FALSE
move_resist = MOVE_FORCE_NORMAL
density = FALSE
var/has_owner = FALSE
var/can_transfer = TRUE //if golems can switch bodies to this new shell